Henrik Rydgård
107bd01536
Fix some issues with clicking touch buttons using the mouse after the hover change.
...
Increase a buffer size.
2024-11-22 10:31:10 +01:00
Henrik Rydgård
305453b52d
Buffer: Optimize scanning for the next crlf
2024-11-22 10:31:07 +01:00
Henrik Rydgård
dacdb0c6c2
Buildfix
2024-11-22 01:27:37 +01:00
Henrik Rydgård
d1d7ddf310
Use CharQueue in Buffer
2024-11-22 00:02:50 +01:00
Henrik Rydgård
cb27df02f3
Implement new fast queue data structure CharQueue
2024-11-22 00:02:47 +01:00
Henrik Rydgård
5a3eeb9d9b
ImDebugger: Fix issue with HLE Modules window always showing, more granular sleep logging
2024-11-21 15:48:18 +01:00
Henrik Rydgård
659af60613
Fix ImDebugger rendering on D3D9 as well (although not very optimally).
2024-11-21 15:48:18 +01:00
Henrik Rydgård
617bef73ee
Fix a runtime warning in text rendering
2024-11-21 15:48:18 +01:00
Henrik Rydgård
c6c9e32d15
Fix the ImDebugger on OpenGL
2024-11-21 15:48:18 +01:00
Henrik Rydgård
59a56d66c7
Add a "reason" argument to sleep_ms().
...
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.
This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
Ilya Sorochan
a04bb579dc
Force LoongArchCPUInfoParser::TotalLogicalCount() to return int on all code paths
2024-11-19 15:40:46 +03:00
kotcrab
e3e831851b
Add GhidraClient and ImStructViewer docs
...
Few more code comments and misc clean up
2024-11-19 00:15:14 +01:00
kotcrab
2c49cae1e2
Struct viewer, fix build
...
Fix open check
2024-11-15 20:27:23 +01:00
kotcrab
f9d7e426f8
Support copy address and value in Struct viewer
...
Reorganize add breakpoint menu
Style fixes
2024-11-15 19:55:55 +01:00
kotcrab
fdf8ff7d94
Add GhidraClient
2024-11-15 19:52:14 +01:00
Henrik Rydgård
bb6438924d
Downgrade the lua submodule to 5.4.7 stable, instead of a random commit
2024-11-07 18:38:50 +01:00
Henrik Rydgård
f5a4669cb4
Remove obsolete ifdef
2024-11-07 10:17:56 +01:00
Henrik Rydgård
dff7f5704a
Implement mousewheel vertical scroll and hover in ImGui integration
2024-11-06 22:00:11 +01:00
Henrik Rydgård
36328d0ec4
Remove the separate lua vcxproj. Somehow cursed on the buildbot :/
2024-11-06 20:18:05 +01:00
Henrik Rydgård
55aa1ff66e
Warning fixes
2024-11-06 11:59:34 +01:00
Henrik Rydgård
8dba3a50f7
imgui: Code cleanup, fix clean shutdown
2024-11-05 11:27:16 +01:00
Henrik Rydgård
c459d43f14
Merge pull request #19569 from hrydgard/imgui-integration
...
ImGui integration prototype
2024-11-05 10:18:30 +01:00
Henrik Rydgård
c250838167
Disable the right mouse button on "Clickables"
2024-11-05 01:08:02 +01:00
Henrik Rydgård
19f4b22a56
Cleanup, add right-click support to UI framework
2024-11-05 01:03:21 +01:00
Henrik Rydgård
472103d460
Back out the 32-bit index buffer support. Not actually needed for ImGui.
2024-11-04 23:14:39 +01:00
Henrik Rydgård
184a3ecf2a
Code fixes. Correct the UWP fix
2024-11-04 23:14:39 +01:00
Henrik Rydgård
329b72f1ab
Build system fixes
2024-11-04 23:14:39 +01:00
Henrik Rydgård
8da1ccc3de
Hook up basic keyboard and mouse input
2024-11-04 23:14:39 +01:00
Henrik Rydgård
17a7c80cb1
Get it rendering on Vulkan and D3D11 (OpenGL is bugged though)
2024-11-04 23:14:39 +01:00
Henrik Rydgård
6f5339156c
Imgui build system
2024-11-04 23:14:39 +01:00
Henrik Rydgård
d37c04079d
Change the 2D matrix generation to query the coordinate convention from the draw context
2024-11-04 23:14:23 +01:00
Henrik Rydgård
8f8598c347
thin3d: Add partial support for 32-bit index buffers. Add DrawIndexedUP.
2024-11-04 23:14:22 +01:00
Henrik Rydgård
5598228462
Better notification mechanism to scroll the disasm window after step
2024-11-03 17:54:55 +01:00
Henrik Rydgård
e93427c433
CPU_Init: Bail out earlier if we fail to identify a file.
2024-10-31 23:56:36 +01:00
Henrik Rydgård
ab1072224f
Cleanup, add another GPU stat
2024-10-29 08:18:41 +01:00
Henrik Rydgård
2e85eb5128
More static code analysis fixes
2024-10-28 17:59:06 +01:00
Henrik Rydgård
1221a6e928
Minor code cleanups
2024-10-28 17:50:34 +01:00
Henrik Rydgård
5244538b77
Reporting: Delete the now unused extra threads, fix up compat reports.
2024-10-28 17:02:05 +01:00
Henrik Rydgård
fb4c1fb63f
Reporting: Use g_DownloadManager instead of using a custom thread solution
2024-10-28 17:02:03 +01:00
Henrik Rydgård
cf678a1aa6
JIT: Allow more blocks to be stored in the cache. Also, add margin to the IsFull check.
2024-10-28 17:02:03 +01:00
Henrik Rydgård
c30ec47937
ZipFileReader: Better implementation of Rewind
2024-10-28 17:02:03 +01:00
Henrik Rydgård
b23fe6ff45
Reformat UIScreen::DoRecreateViews for readability
2024-10-25 21:31:58 +02:00
Henrik Rydgård
7e6ef060c6
Small UI event processing optimization. Helps debugging more than performance.
2024-10-25 21:08:01 +02:00
Henrik Rydgård
7d24fca4e2
Crashfix when switching buffered/non-buffered with the game running
2024-10-25 12:00:28 +02:00
Henrik Rydgård
abe27dcb64
Reset tint/saturation on theme change
...
As requested in #18802
2024-10-23 15:30:33 +02:00
Henrik Rydgård
671ba6356b
Remove logspam from Android text rendering, oops
2024-10-23 15:07:27 +02:00
Henrik Rydgård
a0e9017c77
Delete obsolete checks for pre-v7a armeabi
2024-10-23 13:23:35 +02:00
Henrik Rydgård
7e952ab795
Delete unused code, fix a comment.
2024-10-23 10:55:46 +02:00
Henrik Rydgård
a545d3074f
Do some renaming, dedupe some strings (old commit resurrected), add an assert
2024-10-22 22:28:06 +02:00
Henrik Rydgård
f54d701a2e
Decentralize the assert for AllocateAlignedMemory failures
2024-10-22 21:49:50 +02:00