Commit Graph

4524 Commits

Author SHA1 Message Date
Henrik Rydgård
d068f79f78 Ge Debugger: Add a framebuffer listing, along with some plumbing 2024-11-22 14:24:23 +01:00
Henrik Rydgård
107bd01536 Fix some issues with clicking touch buttons using the mouse after the hover change.
Increase a buffer size.
2024-11-22 10:31:10 +01:00
Henrik Rydgård
305453b52d Buffer: Optimize scanning for the next crlf 2024-11-22 10:31:07 +01:00
Henrik Rydgård
dacdb0c6c2 Buildfix 2024-11-22 01:27:37 +01:00
Henrik Rydgård
d1d7ddf310 Use CharQueue in Buffer 2024-11-22 00:02:50 +01:00
Henrik Rydgård
cb27df02f3 Implement new fast queue data structure CharQueue 2024-11-22 00:02:47 +01:00
Henrik Rydgård
5a3eeb9d9b ImDebugger: Fix issue with HLE Modules window always showing, more granular sleep logging 2024-11-21 15:48:18 +01:00
Henrik Rydgård
659af60613 Fix ImDebugger rendering on D3D9 as well (although not very optimally). 2024-11-21 15:48:18 +01:00
Henrik Rydgård
617bef73ee Fix a runtime warning in text rendering 2024-11-21 15:48:18 +01:00
Henrik Rydgård
c6c9e32d15 Fix the ImDebugger on OpenGL 2024-11-21 15:48:18 +01:00
Henrik Rydgård
59a56d66c7 Add a "reason" argument to sleep_ms().
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.

This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
Ilya Sorochan
a04bb579dc Force LoongArchCPUInfoParser::TotalLogicalCount() to return int on all code paths 2024-11-19 15:40:46 +03:00
kotcrab
e3e831851b Add GhidraClient and ImStructViewer docs
Few more code comments and misc clean up
2024-11-19 00:15:14 +01:00
kotcrab
2c49cae1e2 Struct viewer, fix build
Fix open check
2024-11-15 20:27:23 +01:00
kotcrab
f9d7e426f8 Support copy address and value in Struct viewer
Reorganize add breakpoint menu
Style fixes
2024-11-15 19:55:55 +01:00
kotcrab
fdf8ff7d94 Add GhidraClient 2024-11-15 19:52:14 +01:00
Henrik Rydgård
bb6438924d Downgrade the lua submodule to 5.4.7 stable, instead of a random commit 2024-11-07 18:38:50 +01:00
Henrik Rydgård
f5a4669cb4 Remove obsolete ifdef 2024-11-07 10:17:56 +01:00
Henrik Rydgård
dff7f5704a Implement mousewheel vertical scroll and hover in ImGui integration 2024-11-06 22:00:11 +01:00
Henrik Rydgård
36328d0ec4 Remove the separate lua vcxproj. Somehow cursed on the buildbot :/ 2024-11-06 20:18:05 +01:00
Henrik Rydgård
55aa1ff66e Warning fixes 2024-11-06 11:59:34 +01:00
Henrik Rydgård
8dba3a50f7 imgui: Code cleanup, fix clean shutdown 2024-11-05 11:27:16 +01:00
Henrik Rydgård
c459d43f14
Merge pull request #19569 from hrydgard/imgui-integration
ImGui integration prototype
2024-11-05 10:18:30 +01:00
Henrik Rydgård
c250838167 Disable the right mouse button on "Clickables" 2024-11-05 01:08:02 +01:00
Henrik Rydgård
19f4b22a56 Cleanup, add right-click support to UI framework 2024-11-05 01:03:21 +01:00
Henrik Rydgård
472103d460 Back out the 32-bit index buffer support. Not actually needed for ImGui. 2024-11-04 23:14:39 +01:00
Henrik Rydgård
184a3ecf2a Code fixes. Correct the UWP fix 2024-11-04 23:14:39 +01:00
Henrik Rydgård
329b72f1ab Build system fixes 2024-11-04 23:14:39 +01:00
Henrik Rydgård
8da1ccc3de Hook up basic keyboard and mouse input 2024-11-04 23:14:39 +01:00
Henrik Rydgård
17a7c80cb1 Get it rendering on Vulkan and D3D11 (OpenGL is bugged though) 2024-11-04 23:14:39 +01:00
Henrik Rydgård
6f5339156c Imgui build system 2024-11-04 23:14:39 +01:00
Henrik Rydgård
d37c04079d Change the 2D matrix generation to query the coordinate convention from the draw context 2024-11-04 23:14:23 +01:00
Henrik Rydgård
8f8598c347 thin3d: Add partial support for 32-bit index buffers. Add DrawIndexedUP. 2024-11-04 23:14:22 +01:00
Henrik Rydgård
5598228462 Better notification mechanism to scroll the disasm window after step 2024-11-03 17:54:55 +01:00
Henrik Rydgård
e93427c433 CPU_Init: Bail out earlier if we fail to identify a file. 2024-10-31 23:56:36 +01:00
Henrik Rydgård
ab1072224f Cleanup, add another GPU stat 2024-10-29 08:18:41 +01:00
Henrik Rydgård
2e85eb5128 More static code analysis fixes 2024-10-28 17:59:06 +01:00
Henrik Rydgård
1221a6e928 Minor code cleanups 2024-10-28 17:50:34 +01:00
Henrik Rydgård
5244538b77 Reporting: Delete the now unused extra threads, fix up compat reports. 2024-10-28 17:02:05 +01:00
Henrik Rydgård
fb4c1fb63f Reporting: Use g_DownloadManager instead of using a custom thread solution 2024-10-28 17:02:03 +01:00
Henrik Rydgård
cf678a1aa6 JIT: Allow more blocks to be stored in the cache. Also, add margin to the IsFull check. 2024-10-28 17:02:03 +01:00
Henrik Rydgård
c30ec47937 ZipFileReader: Better implementation of Rewind 2024-10-28 17:02:03 +01:00
Henrik Rydgård
b23fe6ff45 Reformat UIScreen::DoRecreateViews for readability 2024-10-25 21:31:58 +02:00
Henrik Rydgård
7e6ef060c6 Small UI event processing optimization. Helps debugging more than performance. 2024-10-25 21:08:01 +02:00
Henrik Rydgård
7d24fca4e2 Crashfix when switching buffered/non-buffered with the game running 2024-10-25 12:00:28 +02:00
Henrik Rydgård
abe27dcb64 Reset tint/saturation on theme change
As requested in #18802
2024-10-23 15:30:33 +02:00
Henrik Rydgård
671ba6356b Remove logspam from Android text rendering, oops 2024-10-23 15:07:27 +02:00
Henrik Rydgård
a0e9017c77 Delete obsolete checks for pre-v7a armeabi 2024-10-23 13:23:35 +02:00
Henrik Rydgård
7e952ab795 Delete unused code, fix a comment. 2024-10-23 10:55:46 +02:00
Henrik Rydgård
a545d3074f Do some renaming, dedupe some strings (old commit resurrected), add an assert 2024-10-22 22:28:06 +02:00