Unknown W. Brackets
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01896a8275
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headless: Update passing tests.
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2022-10-18 21:35:51 -07:00 |
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Unknown W. Brackets
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21573f4302
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headless: Fix crash running some tests on Vulkan.
If there's no frame display, tests were crashing because no backbuffer
present blit happened. This allows those tests to run.
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2022-10-18 21:34:59 -07:00 |
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Unknown W. Brackets
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f009d15078
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headless: Allow screenshot to not be 512x272.
Ended up with a cropped screenshot for a frame dump, which just silently
crashed. Could reject, but easy enough to support.
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2022-10-18 21:33:47 -07:00 |
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Henrik Rydgård
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7db6467af9
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Merge pull request #16247 from lvonasek/refactor_openxr_tweaks
OpenXR - Code refactor
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2022-10-17 19:50:00 +02:00 |
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Lubos
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be2613d495
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OpenXR - Move VR passes count calculation
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2022-10-17 19:07:27 +02:00 |
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Lubos
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1a6180583e
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OpenXR - Reduce uniform calls
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2022-10-17 19:00:38 +02:00 |
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Lubos
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8ed105ff83
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OpenXR - Simplify projection matrix analyze
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2022-10-17 18:57:47 +02:00 |
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Lubos
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468a193d6d
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OpenXR - Get rid of VR tweaks
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2022-10-17 18:52:03 +02:00 |
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Lubos
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d5c9d15ec3
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OpenXR - Move matrix composing out of VR tweaks
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2022-10-17 18:31:01 +02:00 |
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Henrik Rydgård
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eb18a87eee
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Merge pull request #16186 from lvonasek/feature_openxr_vulkan
OpenXR - Initial work to support multiple render APIs
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2022-10-17 14:47:47 +02:00 |
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Henrik Rydgård
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123311b0c7
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Merge pull request #16241 from unknownbrackets/softgpu-rect
softgpu: Correct linear interp for uneven positions
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2022-10-17 09:29:31 +02:00 |
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Unknown W. Brackets
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799a533811
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Merge pull request #16243 from hrydgard/gpu-support-flag-rename
Rename GPU_SUPPORTS_* to GPU_USE_*
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2022-10-17 00:09:54 -07:00 |
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Henrik Rydgård
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30aa07b156
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Two more renames to make things read better
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2022-10-17 08:47:05 +02:00 |
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Henrik Rydgård
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9b8a5d1db3
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Rename GPU_SUPPORTS_ to GPU_USE_
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2022-10-17 08:47:03 +02:00 |
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Henrik Rydgård
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daca0b2109
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Rename gstate_c.Supports to gstate_c.Use
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2022-10-17 08:46:37 +02:00 |
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Henrik Rydgård
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c5bdc6152f
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Merge pull request #16242 from unknownbrackets/logic-op
GPU: Replace logic ops with blend for simple cases
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2022-10-17 08:44:52 +02:00 |
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Unknown W. Brackets
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162b27e136
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GPU: Replace logic ops with blend for simple cases.
So that alpha/stencil are handled correctly.
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2022-10-16 22:24:43 -07:00 |
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Unknown W. Brackets
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7eb7bd5141
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softgpu: Correct linear interp for uneven positions.
Can't round to the pixel when calculating the S/T deltas.
This fixes issues in Wipeout (#16131) and Call of Duty bloom.
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2022-10-16 18:57:55 -07:00 |
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Unknown W. Brackets
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9d6de98ed9
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softgpu: Correct drawing outside TL of rectangle.
If the start coordinate was something like 51.75, we were incorrectly
drawing to 51. This can be seen in the Metal Slug intro (#15755.)
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2022-10-16 18:46:38 -07:00 |
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Unknown W. Brackets
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1931fa2f5f
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softgpu: Make triangle fan rect detection generic.
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2022-10-16 16:01:09 -07:00 |
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Lubos
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e90a7de3e4
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OpenXR - Add VR mode for stereo flat screen rendering
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2022-10-16 20:28:45 +02:00 |
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Henrik Rydgård
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51c359c0cb
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Merge pull request #16239 from unknownbrackets/savedata-erase
Savedata: Update filelist on file erasure
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2022-10-16 18:47:47 +02:00 |
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Henrik Rydgård
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0addca53f5
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Merge pull request #16240 from unknownbrackets/minor
Remove some more unnecessary reporting
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2022-10-16 18:32:53 +02:00 |
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Unknown W. Brackets
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29e7a53b5d
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Savedata: Update filelist on file erasure.
Also stop reporting as "not coded."
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2022-10-16 09:20:04 -07:00 |
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Unknown W. Brackets
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91bfa3ee49
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Kernel: Stop reporting invalid semaphore names.
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2022-10-16 08:48:15 -07:00 |
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Unknown W. Brackets
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a000c32820
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Kernel: Stop reporting invalid mutex names.
We know this behavior is correct, let's just make it logging.
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2022-10-16 08:40:01 -07:00 |
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Unknown W. Brackets
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907b41ab4f
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Merge pull request #16220 from Nemoumbra/remote-API-tests
hle.func.scan update and code improvements
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2022-10-16 07:25:07 -07:00 |
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Nemoumbra
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73e5791b08
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Code cleanup, optional param renamed: "recreate" -> "remove"
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2022-10-16 14:43:56 +03:00 |
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Henrik Rydgård
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0719f1d4ea
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Merge branch 'cheat-icache' (PR #16234)
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2022-10-16 09:55:30 +02:00 |
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Henrik Rydgård
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7d53606ec1
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Merge pull request #16233 from unknownbrackets/jit-clear
jit: Ignore zero byte icache invalidates
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2022-10-16 09:42:43 +02:00 |
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Henrik Rydgård
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0f296f67db
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Merge pull request #16236 from sum2012/mp4msv
Add draft mp4msv module
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2022-10-16 09:40:12 +02:00 |
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Henrik Rydgård
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870c5d3ff3
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Merge pull request #16235 from unknownbrackets/minor
Small reported related fixes/cleanup
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2022-10-16 09:25:20 +02:00 |
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sum2012
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4764c54803
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Fix save states
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2022-10-16 15:23:33 +08:00 |
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sum2012
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266872bf15
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OOP
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2022-10-16 14:09:52 +08:00 |
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sum2012
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620c515704
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know unknown in sceMp4Create
It is callbacks
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2022-10-16 13:51:08 +08:00 |
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sum2012
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0d86eafe2f
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Add draft mp4msv module
Meruru no Atelier Plus - Arland no Renkinjutsushi 3 - Official PlayView use it
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2022-10-16 13:13:40 +08:00 |
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Unknown W. Brackets
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770fdbeece
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Kernel: Add reason to reported stop error.
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2022-10-15 21:38:08 -07:00 |
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Unknown W. Brackets
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1b5e5e2556
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Windows: Improve reporting of WASAPI errors.
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2022-10-15 21:23:49 -07:00 |
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Unknown W. Brackets
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8fa24045b1
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Io: Fail open earlier from ms0: w/ no access flags.
The PSP returns this error code if you use 0 for the open flags on ms0:/.
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2022-10-15 20:55:26 -07:00 |
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Unknown W. Brackets
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0226d95000
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jit: Run invalidates immediately.
Previously, I thought we might clear native code when invalidating - we
don't. We only do that when clearing.
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2022-10-15 18:52:46 -07:00 |
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Unknown W. Brackets
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fa5f9d5e74
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jit: Consistently check range on invalidate.
We did this on x86, we should do it everywhere or nowhere.
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2022-10-15 18:30:13 -07:00 |
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Unknown W. Brackets
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c4bf2cb5c0
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jit: Ignore zero byte icache invalidates.
These were getting marked pending and were clearing all cache, causing
performance concerns in for example LittleBigPlanet.
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2022-10-15 18:27:52 -07:00 |
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Henrik Rydgård
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cd0cef7aa1
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Merge pull request #16219 from catsout/fix-vulkan-wayland
Vulkan: fix wayland swapchain size 1x1
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2022-10-15 22:51:48 +02:00 |
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Henrik Rydgård
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06401e52ee
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Merge pull request #16231 from unknownbrackets/softgpu-cullw
softgpu: Cull a triangle with all negative w
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2022-10-15 22:33:52 +02:00 |
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Henrik Rydgård
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b58f79333d
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Merge pull request #16232 from unknownbrackets/d3d9-scissor
D3D9: Correct scissor state cache in Draw
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2022-10-15 22:12:07 +02:00 |
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Unknown W. Brackets
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8156f6fe28
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D3D9: Correct scissor state cache in Draw.
Gets reset when updating the render target. This fixes UI scissors.
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2022-10-15 12:50:27 -07:00 |
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Unknown W. Brackets
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49eb100d1a
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headless: Update tests.
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2022-10-15 12:16:34 -07:00 |
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Unknown W. Brackets
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d33986a5ad
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softgpu: Cull a triangle with all negative w.
Per tests, this seems to happen but only when all points are below zero.
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2022-10-15 11:49:28 -07:00 |
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Unknown W. Brackets
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4f5e821ce2
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softgpu: Fix crash on screenshot w/o display.
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2022-10-15 11:49:05 -07:00 |
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Nemoumbra
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4a967966ef
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Removed the bugged part of hle.func.scan + new comments
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2022-10-15 16:01:12 +03:00 |
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