Commit Graph

33975 Commits

Author SHA1 Message Date
Unknown W. Brackets
01896a8275 headless: Update passing tests. 2022-10-18 21:35:51 -07:00
Unknown W. Brackets
21573f4302 headless: Fix crash running some tests on Vulkan.
If there's no frame display, tests were crashing because no backbuffer
present blit happened.  This allows those tests to run.
2022-10-18 21:34:59 -07:00
Unknown W. Brackets
f009d15078 headless: Allow screenshot to not be 512x272.
Ended up with a cropped screenshot for a frame dump, which just silently
crashed.  Could reject, but easy enough to support.
2022-10-18 21:33:47 -07:00
Henrik Rydgård
7db6467af9
Merge pull request #16247 from lvonasek/refactor_openxr_tweaks
OpenXR - Code refactor
2022-10-17 19:50:00 +02:00
Lubos
be2613d495 OpenXR - Move VR passes count calculation 2022-10-17 19:07:27 +02:00
Lubos
1a6180583e OpenXR - Reduce uniform calls 2022-10-17 19:00:38 +02:00
Lubos
8ed105ff83 OpenXR - Simplify projection matrix analyze 2022-10-17 18:57:47 +02:00
Lubos
468a193d6d OpenXR - Get rid of VR tweaks 2022-10-17 18:52:03 +02:00
Lubos
d5c9d15ec3 OpenXR - Move matrix composing out of VR tweaks 2022-10-17 18:31:01 +02:00
Henrik Rydgård
eb18a87eee
Merge pull request #16186 from lvonasek/feature_openxr_vulkan
OpenXR - Initial work to support multiple render APIs
2022-10-17 14:47:47 +02:00
Henrik Rydgård
123311b0c7
Merge pull request #16241 from unknownbrackets/softgpu-rect
softgpu: Correct linear interp for uneven positions
2022-10-17 09:29:31 +02:00
Unknown W. Brackets
799a533811
Merge pull request #16243 from hrydgard/gpu-support-flag-rename
Rename GPU_SUPPORTS_* to GPU_USE_*
2022-10-17 00:09:54 -07:00
Henrik Rydgård
30aa07b156 Two more renames to make things read better 2022-10-17 08:47:05 +02:00
Henrik Rydgård
9b8a5d1db3 Rename GPU_SUPPORTS_ to GPU_USE_ 2022-10-17 08:47:03 +02:00
Henrik Rydgård
daca0b2109 Rename gstate_c.Supports to gstate_c.Use 2022-10-17 08:46:37 +02:00
Henrik Rydgård
c5bdc6152f
Merge pull request #16242 from unknownbrackets/logic-op
GPU: Replace logic ops with blend for simple cases
2022-10-17 08:44:52 +02:00
Unknown W. Brackets
162b27e136 GPU: Replace logic ops with blend for simple cases.
So that alpha/stencil are handled correctly.
2022-10-16 22:24:43 -07:00
Unknown W. Brackets
7eb7bd5141 softgpu: Correct linear interp for uneven positions.
Can't round to the pixel when calculating the S/T deltas.
This fixes issues in Wipeout (#16131) and Call of Duty bloom.
2022-10-16 18:57:55 -07:00
Unknown W. Brackets
9d6de98ed9 softgpu: Correct drawing outside TL of rectangle.
If the start coordinate was something like 51.75, we were incorrectly
drawing to 51.  This can be seen in the Metal Slug intro (#15755.)
2022-10-16 18:46:38 -07:00
Unknown W. Brackets
1931fa2f5f softgpu: Make triangle fan rect detection generic. 2022-10-16 16:01:09 -07:00
Lubos
e90a7de3e4 OpenXR - Add VR mode for stereo flat screen rendering 2022-10-16 20:28:45 +02:00
Henrik Rydgård
51c359c0cb
Merge pull request #16239 from unknownbrackets/savedata-erase
Savedata: Update filelist on file erasure
2022-10-16 18:47:47 +02:00
Henrik Rydgård
0addca53f5
Merge pull request #16240 from unknownbrackets/minor
Remove some more unnecessary reporting
2022-10-16 18:32:53 +02:00
Unknown W. Brackets
29e7a53b5d Savedata: Update filelist on file erasure.
Also stop reporting as "not coded."
2022-10-16 09:20:04 -07:00
Unknown W. Brackets
91bfa3ee49 Kernel: Stop reporting invalid semaphore names. 2022-10-16 08:48:15 -07:00
Unknown W. Brackets
a000c32820 Kernel: Stop reporting invalid mutex names.
We know this behavior is correct, let's just make it logging.
2022-10-16 08:40:01 -07:00
Unknown W. Brackets
907b41ab4f
Merge pull request #16220 from Nemoumbra/remote-API-tests
hle.func.scan update and code improvements
2022-10-16 07:25:07 -07:00
Nemoumbra
73e5791b08 Code cleanup, optional param renamed: "recreate" -> "remove" 2022-10-16 14:43:56 +03:00
Henrik Rydgård
0719f1d4ea Merge branch 'cheat-icache' (PR #16234) 2022-10-16 09:55:30 +02:00
Henrik Rydgård
7d53606ec1
Merge pull request #16233 from unknownbrackets/jit-clear
jit: Ignore zero byte icache invalidates
2022-10-16 09:42:43 +02:00
Henrik Rydgård
0f296f67db
Merge pull request #16236 from sum2012/mp4msv
Add draft mp4msv module
2022-10-16 09:40:12 +02:00
Henrik Rydgård
870c5d3ff3
Merge pull request #16235 from unknownbrackets/minor
Small reported related fixes/cleanup
2022-10-16 09:25:20 +02:00
sum2012
4764c54803 Fix save states 2022-10-16 15:23:33 +08:00
sum2012
266872bf15 OOP 2022-10-16 14:09:52 +08:00
sum2012
620c515704 know unknown in sceMp4Create
It is callbacks
2022-10-16 13:51:08 +08:00
sum2012
0d86eafe2f Add draft mp4msv module
Meruru no Atelier Plus - Arland no Renkinjutsushi 3 - Official PlayView  use it
2022-10-16 13:13:40 +08:00
Unknown W. Brackets
770fdbeece Kernel: Add reason to reported stop error. 2022-10-15 21:38:08 -07:00
Unknown W. Brackets
1b5e5e2556 Windows: Improve reporting of WASAPI errors. 2022-10-15 21:23:49 -07:00
Unknown W. Brackets
8fa24045b1 Io: Fail open earlier from ms0: w/ no access flags.
The PSP returns this error code if you use 0 for the open flags on ms0:/.
2022-10-15 20:55:26 -07:00
Unknown W. Brackets
0226d95000 jit: Run invalidates immediately.
Previously, I thought we might clear native code when invalidating - we
don't.  We only do that when clearing.
2022-10-15 18:52:46 -07:00
Unknown W. Brackets
fa5f9d5e74 jit: Consistently check range on invalidate.
We did this on x86, we should do it everywhere or nowhere.
2022-10-15 18:30:13 -07:00
Unknown W. Brackets
c4bf2cb5c0 jit: Ignore zero byte icache invalidates.
These were getting marked pending and were clearing all cache, causing
performance concerns in for example LittleBigPlanet.
2022-10-15 18:27:52 -07:00
Henrik Rydgård
cd0cef7aa1
Merge pull request #16219 from catsout/fix-vulkan-wayland
Vulkan: fix wayland swapchain size 1x1
2022-10-15 22:51:48 +02:00
Henrik Rydgård
06401e52ee
Merge pull request #16231 from unknownbrackets/softgpu-cullw
softgpu: Cull a triangle with all negative w
2022-10-15 22:33:52 +02:00
Henrik Rydgård
b58f79333d
Merge pull request #16232 from unknownbrackets/d3d9-scissor
D3D9: Correct scissor state cache in Draw
2022-10-15 22:12:07 +02:00
Unknown W. Brackets
8156f6fe28 D3D9: Correct scissor state cache in Draw.
Gets reset when updating the render target.  This fixes UI scissors.
2022-10-15 12:50:27 -07:00
Unknown W. Brackets
49eb100d1a headless: Update tests. 2022-10-15 12:16:34 -07:00
Unknown W. Brackets
d33986a5ad softgpu: Cull a triangle with all negative w.
Per tests, this seems to happen but only when all points are below zero.
2022-10-15 11:49:28 -07:00
Unknown W. Brackets
4f5e821ce2 softgpu: Fix crash on screenshot w/o display. 2022-10-15 11:49:05 -07:00
Nemoumbra
4a967966ef Removed the bugged part of hle.func.scan + new comments 2022-10-15 16:01:12 +03:00