Henrik Rydgård
f54d701a2e
Decentralize the assert for AllocateAlignedMemory failures
2024-10-22 21:49:50 +02:00
Henrik Rydgård
4d6905672e
Bunch more linting
2024-10-10 11:57:10 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
be65cf0fc2
Assert improvements
2023-09-12 17:15:26 +02:00
fp64
f133739cd0
Replace some signed divison in SoftGPU
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This also adds a few bitwise operations to Vec4<int> and further
SIMDifies it.
Also, fixes unrelated warning.
2023-06-29 16:43:21 -04:00
M4xw
0cf6f46330
[MemoryUtil] Platform changes for Nintendo Switch
2023-06-26 16:17:45 +02:00
Henrik Rydgård
f45a7cf06b
Some semantic cleanup
2023-04-24 12:04:34 +02:00
Henrik Rydgård
7a75119ed0
Split out the Windows version of AllocateExecutableMemory
2023-04-24 12:04:27 +02:00
Henrik Rydgård
79f4e73110
Replacer: Perform the padding to pow2 size during CopyLevelTo, not during load. Saves memory.
2023-03-17 14:00:14 +01:00
Unknown W. Brackets
fa1a4d26dc
Windows: Fix crash dependent on alloc order.
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Without IR, we don't allocate executable memory, so the first allocation
always fails.
2023-03-15 21:30:21 -07:00
Henrik Rydgård
73452b4743
Minor cleanups
2022-04-23 22:52:28 +02:00
Unknown W. Brackets
2479d52202
Global: Reduce includes of common headers.
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In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets
4178f09e57
Build: More consistently avoid _M_ defines.
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We use PPSSPP_ARCH in several places already, this makes it more complete.
2021-03-02 21:49:21 -08:00
Unknown W. Brackets
5119d79082
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
Henrik Rydgård
5077a004ff
Mark ARM64 Macs as needing WX-exclusive memory protection
2020-12-02 19:13:52 +01:00
Henrik Rydgård
f46759be5a
Another missing header buildfix
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thanks autechre
2020-10-14 23:49:59 +02:00
Henrik Rydgård
11ab77b995
Remove some TLS.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
b43698a13d
Remove most instances of base/logging.h from Common, Core, GPU, more
2020-08-15 19:08:44 +02:00
Henrik Rydgård
0829543987
Third part of getting rid of PanicAlert
2020-07-19 20:34:02 +02:00
Henrik Rydgård
617bbcfb87
Step 1 of removing PanicAlert
2020-07-19 20:33:25 +02:00
Unknown W. Brackets
a0f846d966
Core: Avoid shadowing a define.
2020-03-08 21:27:45 -07:00
Henrik Rydgård
a04720e37e
Don't use the MAP_32BIT flag on any platform.
2020-01-04 21:54:25 +01:00
Henrik Rydgård
d9b6ab83cf
Mac: MAP_32BIT is no longer supported in Catalina and breaks. We don't need it anymore anyway. Fixes #12495 .
2020-01-04 21:00:15 +01:00
Anthony J. Bentley
9fc355eee4
Use W^X on OpenBSD.
2017-11-05 17:06:09 -07:00
Jan Beich
e33acdc5e9
Common: fix MAP_32BIT after 9f24203ef8
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9f24203ef8
added 0x20000000 as a default fallback address hint which
unconditionally disabled MAP_32BIT. FreeBSD cannot use the hints
because without adjusting RLIMIT_DATA lower addresses are reserved for
brk(2) style heap. So, don't try to use hints with MAP_32BIT.
2017-07-26 15:25:54 +00:00
Henrik Rydgård
f7fea57bb6
More RIP addressing in software skinning..
2017-07-07 15:12:57 +02:00
Henrik Rydgård
837118d230
More RIP elimination
2017-07-07 15:07:56 +02:00
Henrik Rydgård
0ec1e5e3b2
Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708
2017-05-26 15:48:03 +02:00
Henrik Rydgard
ff2b6b3fca
Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit.
2017-03-23 10:02:28 +01:00
Henrik Rydgard
4ced81b1df
UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game
2017-03-23 10:02:28 +01:00
Henrik Rydgard
de3e906795
Linux buildfix
2017-03-05 11:25:07 +01:00
Henrik Rydgard
7b3f84aae8
More buildfixes for Windows on ARM
2017-03-05 10:52:08 +01:00
Henrik Rydgard
f2ccd1d648
Assorted Windows-on-ARM fixes
2017-03-05 10:47:41 +01:00
Henrik Rydgård
1503f00885
Memory function cleanups. Better simulation of RW exclusive mode on Windows (if desired)
2017-01-26 09:49:26 +01:00
Henrik Rydgard
b10e0a9a57
Windows buildfix
2017-01-25 20:10:17 +01:00
Henrik Rydgård
ff9e1517c7
More bugfixes
2017-01-25 19:11:33 +01:00
Henrik Rydgård
193b5f3094
By skipping kernel mappings, I got things to fit in the iOS 64-bit address space. However, something is still a bit broken with JIT...
2017-01-25 18:35:09 +01:00
Florent Castelli
70593d1004
android: Change preprocessor define to standard __ANDROID__
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ANDROID is only standard to the old Makefile buildsystem, not the platform.
2016-10-12 11:14:09 +02:00
Florent Castelli
4145b60a0e
symbian: Remove!
2016-10-11 18:49:08 +02:00
Henrik Rydgard
f39c603acb
Move memory protect logging to VERBOSE level. See #8941 (probably something else going on though)
2016-09-04 16:35:23 +02:00
Henrik Rydgard
dde50cbdf5
Remove checks for various iOS non-jit situations in settings
2016-08-28 19:01:00 +02:00
Unknown W. Brackets
2fd81a4b29
Fix typo.
2016-08-28 09:44:52 -07:00
Henrik Rydgard
740ef4e0eb
Apple buildfix
2016-08-28 18:41:24 +02:00
Henrik Rydgard
3ab2094b76
Buildfix attempt
2016-08-28 18:35:57 +02:00
Henrik Rydgard
2a4f4ed41d
iOS buildfix, fix another comment
2016-08-28 18:10:26 +02:00
Henrik Rydgard
1e4b77fb49
Use PAGE_SIZE, fix a comment, fix some indentation.
2016-08-28 18:07:54 +02:00
Henrik Rydgard
d82ba24485
Symbian buildfix
2016-08-28 15:07:33 +02:00
Henrik Rydgard
b264657d56
Implement W^X-compatible path. Works on Windows and Android, hopefully iOS (untested).
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Disabled block linking in this mode, can re-enable with some more work later.
To enable W^X on other platforms than iOS, simply change PlatformIsWXExclusive.
2016-08-28 14:52:08 +02:00
Henrik Rydgard
323eb72b7c
Write-protect the dispatcher on all platforms.
2016-08-28 13:35:27 +02:00
Henrik Rydgard
5005e83254
Consistency improvements to the memory protect/alloc APIs
2016-08-28 12:28:17 +02:00