Henrik Rydgård
a953257018
Merge pull request #12689 from unknownbrackets/android-shortcut
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Fix game settings behavior on Android shortcut
2020-03-09 00:20:33 +01:00
Unknown W. Brackets
2e0eade993
Module: Reinit gpu only on runtime module load.
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During initial loading, we load the module in a thread. It's not
deterministic if the gpu will load before or after the ELF, which can
cause a crash.
There's no real reason to Reinitialize() it there, though. We already
Reinitialize() on gpu start.
2020-03-08 15:35:21 -07:00
Unknown W. Brackets
9d7dc97c3e
Android: Reload game config on storage permission.
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Before, we were saving out the global values on top of the game config
while loading them.
We seem to get the storage permission event twice sometimes, which is what
causes this to happen after we've already loaded the game config.
2020-03-08 15:26:44 -07:00
Unknown W. Brackets
fc8306dde1
Android: Ensure we forget the shortcut on next run.
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Prevents an issue where we would use the shortcut param again when
starting the app directly.
2020-03-08 14:58:42 -07:00
Henrik Rydgård
f648a82df9
Update lang submodule
2020-03-08 22:40:37 +01:00
Unknown W. Brackets
4f9c4b9fd1
Merge pull request #12688 from hrydgard/gamelist-layout-workaround
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UI: Temporary solution to the layout issue: Remove the gear button from the recent screen.
2020-03-08 17:36:57 -04:00
Henrik Rydgård
c7abea6146
UI: Temporary solution to the layout issue: Remove the gear button from the recent screen.
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Can always use it from the other screens.
2020-03-08 22:23:39 +01:00
Henrik Rydgård
0166a197cd
Merge pull request #12687 from unknownbrackets/vulkan-scaling
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Vulkan: Ensure scaling happens in cached RAM
2020-03-08 20:49:56 +01:00
Unknown W. Brackets
ac909d2192
Vulkan: Ensure scaling happens in cached RAM.
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There's a non-trivial performance impact to using uncached coherent
memory, which is usually what we get for the push buffer.
2020-03-08 12:02:46 -07:00
Unknown W. Brackets
3ce9483d24
Headless: Prevent crash running graphics tests.
2020-03-08 11:10:16 -07:00
Unknown W. Brackets
09dc2ea3eb
Merge pull request #12686 from hrydgard/vulkan-inflight-frames-leak-fix
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Vulkan: Fix minor vulkan resource leak if inflight frames isn't max.
2020-03-08 12:41:49 -04:00
Henrik Rydgård
e276da82a7
Merge pull request #12685 from hrydgard/ui-stick-nav
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UI: Simple joystick navigation. Fixes #10996 .
2020-03-08 17:40:29 +01:00
Henrik Rydgård
b0b9e24d4e
Vulkan: Fix minor vulkan resource leak if inflight frames isn't max.
2020-03-08 17:14:14 +01:00
Henrik Rydgård
6fc073ffa7
UI: Simple joystick navigation. Fixes #10996 .
2020-03-08 16:52:15 +01:00
Henrik Rydgård
1712563817
Merge pull request #12683 from hrydgard/ui-breakout-root
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UI: Break out the hierarchy functions into ui/root.cpp/h
2020-03-08 16:27:26 +01:00
Henrik Rydgård
34456773c6
Comment fix
2020-03-08 16:27:01 +01:00
Henrik Rydgård
c176c6c114
Also move out the global stuff from view.cpp/h to root.cpp/h
2020-03-08 15:16:32 +01:00
Henrik Rydgård
271f79ea63
UI: Break out the hierarchy functions into ui/root.cpp/h
2020-03-08 14:49:29 +01:00
Henrik Rydgård
3e6050beac
Minor cleanups
2020-03-08 14:35:25 +01:00
Henrik Rydgård
8f2a52ccab
Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat
2020-03-08 14:28:10 +01:00
Henrik Rydgård
4b14b97178
Merge pull request #12680 from unknownbrackets/ui-minor
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UI: Ignore invalid PBPs in game browser
2020-03-08 09:03:46 +01:00
Unknown W. Brackets
a3c5c6e1c2
UI: Ignore invalid PBPs in game browser.
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This should reduce confusion when it comes to PS1 support.
2020-03-07 20:30:55 -08:00
Henrik Rydgård
875d53a485
Merge pull request #12612 from iota97/sdl-mouse
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SDL analog mouse input
2020-03-05 17:23:08 +01:00
iota97
80effb6b68
Let's wait 5 frames
2020-03-05 16:36:26 +01:00
iota97
b8ce079829
Fix wheel up/down and additional mouse button
2020-03-05 15:57:45 +01:00
Henrik Rydgård
8f623be3ea
Merge pull request #12674 from hrydgard/upgrade-glslang
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Update the glslang submodule, fix the build afterwards.
2020-03-05 07:49:35 +01:00
Unknown W. Brackets
693c9bbae2
Android: Fix glslang include path.
2020-03-04 20:02:31 -08:00
Henrik Rydgård
7d7ea275db
Force Polar's Puzzles to use accurate UMD timing. Should help #12677
2020-03-04 21:15:57 +01:00
Henrik Rydgård
527f2b52d8
Add the glslang include path in another place
2020-03-04 21:13:17 +01:00
Henrik Rydgård
618881c96d
Merge pull request #12675 from iota97/atlas-tool
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Fix atlas tool build on linux
2020-03-04 21:11:53 +01:00
Henrik Rydgård
bf7ed398a5
Merge pull request #12676 from unknownbrackets/switch-minor
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Core: Bring over some file IO related Switch changes
2020-03-04 09:56:22 +01:00
Unknown W. Brackets
11e828053b
http: Avoid detach() in webserver code.
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Should make debugger server more viable on Switch. Also fixes a leak.
2020-03-03 23:08:34 -08:00
Unknown W. Brackets
cb1b7b1e43
Core: Bring over some file related Switch changes.
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Reducing the distance from the Switch port code.
2020-03-03 22:53:03 -08:00
Henrik Rydgård
7f86dc2605
Another attempt
2020-03-04 01:18:20 +01:00
iota97
7dcb80a7fe
Fix atlas tool build on linux
2020-03-03 23:52:56 +01:00
Henrik Rydgård
db4511c9f5
Also try to fix the legacy Android build.
2020-03-03 23:26:09 +01:00
Henrik Rydgård
efc206e8f2
CMake buildfix
2020-03-03 22:46:26 +01:00
Henrik Rydgård
f8a0ba3b86
Update the glslang submodule, fix the build afterwards.
2020-03-03 22:19:32 +01:00
iota97
b0307301e3
Better smoothing and added missing break on MOUSE_WHEEL
2020-03-03 17:17:58 +01:00
Henrik Rydgård
95b621fba5
Merge pull request #12672 from iota97/ui-fix2
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Fix scroll in recent game list
2020-03-03 16:10:26 +01:00
iota97
987281516a
Fix excessive scroll
2020-03-03 15:58:19 +01:00
Henrik Rydgård
ccfe3a2c08
Merge pull request #12671 from shenweip/minor
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Warning fix.
2020-03-03 10:48:46 +01:00
Henrik Rydgård
ad622d0f20
Merge pull request #12670 from shenweip/mpeg-frameWidth
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Attempts to replace 0 frame width with valid frame width.(sceMpegAvcCsc)
2020-03-03 10:46:13 +01:00
shenweip
140cb43c8b
Warning fix.
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Fixes warning C4305 in VS.
2020-03-03 17:45:23 +08:00
shenweip
54de07d4ea
Attempt to replace 0 frame width with valid frame width.(sceMpegAvcCsc)
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Fixes #12627 .
2020-03-03 17:15:14 +08:00
Henrik Rydgård
c08c03a8ff
Merge pull request #12669 from iota97/ui-fix
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Scroll view fix - workaround
2020-03-03 09:39:07 +01:00
iota97
3f4692266b
UI fix
2020-03-03 08:47:14 +01:00
Henrik Rydgård
358e1cb361
Merge pull request #12668 from unknownbrackets/frame-latency
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GPU: Restart when changing inflight frames setting
2020-03-03 07:57:07 +01:00
Unknown W. Brackets
051a84e9bd
GPU: Restart when changing inflight frames setting.
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We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
Henrik Rydgård
777facded3
Merge pull request #12646 from iota97/grid-scale
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Resizable game icons
2020-03-03 00:38:09 +01:00