Unknown W. Brackets
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09dac5dfa3
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UI: Fade PopupScreens out too.
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2017-03-19 17:45:39 -07:00 |
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Unknown W. Brackets
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073e056369
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UI: Allow overriding dialog logic on finish.
This seems cleaner.
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2017-03-19 17:43:03 -07:00 |
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Unknown W. Brackets
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9f3415f43f
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UI: Ask linear child views to stay inside AT_MOST.
Fixes the DevMenu pop up in larger windows.
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2017-03-19 16:36:21 -07:00 |
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Unknown W. Brackets
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a36ecb7065
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UI: Track translate/scale/fade transform by screen.
This translates drawing, scissor, and touch to the transform.
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2017-03-19 15:42:13 -07:00 |
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Henrik Rydgård
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e43435ab2d
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Merge pull request #9459 from duganchen/qt_assets_dir
Fix assets directory for non-mobile, non-Windows Qt builds
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2017-03-19 17:14:37 +01:00 |
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Dugan Chen
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36a8f71a55
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Qt apps on non-mobile, non-Windows platforms now see /usr/share/ppsspp/assets
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2017-03-19 08:21:54 -07:00 |
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Unknown W. Brackets
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77fccdaa23
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UI: Make the other report screen a dialog too.
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2017-03-19 07:46:06 -07:00 |
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Henrik Rydgard
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9fa13c7c9d
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Make ReportScreen a dialog. Minor improvement to GE debugger.
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2017-03-18 23:30:50 +01:00 |
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Henrik Rydgard
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908193e894
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Rework Android lost/restore lifecycle again. Can autorotate screen without crashing again. Should help #9295 and maybe #8906.
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2017-03-18 15:21:26 +01:00 |
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Henrik Rydgard
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378170d723
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Add ability to tag objects in the gl_lost_manager
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2017-03-18 13:55:15 +01:00 |
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Henrik Rydgard
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7c0761ef15
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Buildfix
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2017-03-18 11:11:27 +01:00 |
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Henrik Rydgard
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4f707a1022
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Simplify logging code some more. Cleaner log output on Android.
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2017-03-18 10:47:36 +01:00 |
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Henrik Rydgård
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1424713f62
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Minor resource reorg
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2017-03-17 12:35:27 +01:00 |
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Henrik Rydgård
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17a250df7a
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Always trigger gpu->Resized when exiting GameSettingsScreen.
Strangely, this does NOT help #9438.
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2017-03-17 10:27:49 +01:00 |
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Henrik Rydgård
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09a3de1e66
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Windows: Get rid of my private gold branch, simply gate behind a define instead.
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2017-03-16 15:47:59 +01:00 |
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Henrik Rydgård
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b2677cfc63
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Add tab to system info to show some build configuration flags
Would be nice if there was a way to automatically get them all ... there
might be with some CMake trickery?
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2017-03-16 12:33:45 +01:00 |
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Henrik Rydgård
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f4a0c4504f
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Fixes to GPU system information. Fixes #9434
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2017-03-16 09:48:10 +01:00 |
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Henrik Rydgård
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e17772b58d
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Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
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2017-03-15 10:16:14 +01:00 |
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Unknown W. Brackets
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9e390510df
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Remove legacy InputState.
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2017-03-14 22:07:07 -07:00 |
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Unknown W. Brackets
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1ca40488f2
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Use touch events for LogoScreen dismiss.
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2017-03-14 22:07:04 -07:00 |
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Unknown W. Brackets
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2a745f86ac
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Switch to axis for accelerometer usage.
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2017-03-14 22:07:03 -07:00 |
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Henrik Rydgard
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e37decc9a8
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Warn if trying to run some games that are known to require buffered rendering with it not enabled.
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2017-03-14 10:36:51 +01:00 |
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Henrik Rydgård
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7e007c3973
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Merge pull request #9426 from unknownbrackets/input-state
Remove various legacy parts of the InputState
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2017-03-14 09:34:57 +01:00 |
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Unknown W. Brackets
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2812ddcc86
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Remove End/UpdateInputState and ButtonTracker.
No longer used for anything.
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2017-03-13 22:58:38 -07:00 |
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Unknown W. Brackets
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02855e7abb
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Remove unused pad_buttons and old virtual_input.
GamepadEmu does this now.
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2017-03-13 22:57:22 -07:00 |
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Unknown W. Brackets
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549169ad7f
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Remove legacy pad_buttons check.
BACK will already leave the dialog.
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2017-03-13 22:50:28 -07:00 |
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LunaMoo
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429bf5d8b3
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Use $(DefaultPlatformToolset)_xp for easier VS builds with different toolsets.
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2017-03-13 21:40:08 +01:00 |
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Henrik Rydgård
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34acb8b708
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Show in dev settings if PPSSPP was built using Jenkins (just a test for my internal ci build).
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2017-03-13 13:55:29 +01:00 |
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Henrik Rydgard
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b0bd7e3c6f
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Minor changes for compatibility with VS2017
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2017-03-12 17:33:00 +01:00 |
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Henrik Rydgard
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525df21751
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Unbreak version check on Windows
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2017-03-12 17:24:46 +01:00 |
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Henrik Rydgård
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537115f25c
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Merge pull request #9418 from xebra/cleanup_spline_bezier
GLES:Remove texture_half_float extension.
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2017-03-12 17:09:24 +01:00 |
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xebra
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b9a9a509ae
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GLES:Remove texture_half_float extension.
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2017-03-13 01:02:05 +09:00 |
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Henrik Rydgård
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586a0400cd
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Merge pull request #9416 from hrydgard/ui-generate-mipmap
Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9)
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2017-03-12 16:55:02 +01:00 |
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Henrik Rydgard
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8a8360ef96
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Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9)
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2017-03-12 16:30:53 +01:00 |
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Henrik Rydgård
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cfb93a707c
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Merge pull request #9370 from fireballwayne/remoteiso
Remoteiso
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2017-03-12 12:39:45 +01:00 |
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Fireball Wayne
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9ea7d347c1
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Remoteiso better http header detection
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2017-03-12 01:15:40 -05:00 |
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Henrik Rydgard
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9bb81a24c0
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Fix bug where we'd reload the post shader information every frame. Fixes #9410
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2017-03-11 12:25:43 +01:00 |
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Fireball Wayne
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88760b2f61
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RemoteISO relax subdir restrictions
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2017-03-11 01:53:16 -05:00 |
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Fireball Wayne
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c394b9e26c
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RemoteISO moved settings to connection screen.
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2017-03-11 00:46:51 -05:00 |
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Fireball Wayne
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768da4b2ca
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RemoteIso backend changes requested
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2017-03-11 00:46:50 -05:00 |
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Fireball Wayne
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ed046079a5
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Function name change, additional comments, code cleanup for remote disc streaming
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2017-03-11 00:46:50 -05:00 |
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Fireball Wayne
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ce7a93e24c
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remoteiso gui settings
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2017-03-11 00:46:49 -05:00 |
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Fireball Wayne
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6dd0f7a152
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Remoteiso Manual Mode Backend
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2017-03-11 00:46:48 -05:00 |
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Fireball Wayne
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8853b72684
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Resolve conflict on http::client get
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2017-03-11 00:23:49 -05:00 |
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Henrik Rydgård
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85c8d9b806
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Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374
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2017-03-06 16:03:05 +01:00 |
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Henrik Rydgård
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a895936913
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More log cleanup. Fix resize issue: Fixes #9392
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2017-03-06 13:50:22 +01:00 |
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Henrik Rydgård
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440e72d250
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Clean up among the logs. Remove MASTER_LOG.
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2017-03-06 13:10:23 +01:00 |
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Henrik Rydgård
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cfe2621604
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LogManager: Hook up save/load, remove "long names"
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2017-03-06 11:44:35 +01:00 |
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Henrik Rydgård
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50b722152a
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Fade in logoscreen from black, make it slightly faster.
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2017-03-06 11:03:56 +01:00 |
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Henrik Rydgård
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a1941d8a81
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It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls.
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2017-03-06 10:51:28 +01:00 |
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