Commit Graph

486 Commits

Author SHA1 Message Date
Henrik Rydgård
0ee996b2a0
Merge pull request #13520 from shenweip/memStickSize
Simulates memory stick size to get fixed free space.
2020-10-10 15:41:44 +02:00
ANR2ME
fabcb60c9a Making the workaround that fix Gundam vs Gundam Next Plus to be optional as it can improve connectivity on other games over high latency networks, and fix GvG Next Plus properly. 2020-10-10 01:00:32 +07:00
shenweip
166035a87b Simulates memory stick size to get fixed free space.
Some games may be sensitive to the changes of free space of memory stick, and Android's free space is usually variable.
2020-10-08 23:51:56 +08:00
iota97
fe86f257b5 Cache 60 FPS requirement 2020-09-15 07:49:01 +02:00
iota97
0c885db052 User chain support 2020-09-13 21:48:00 +02:00
Unknown W. Brackets
e3dd3e597c
Merge pull request #13411 from hrydgard/clear-speedhack-option
Add option for the clear-fb-on-first-use speedhack.
2020-09-10 22:59:04 -04:00
Henrik Rydgård
406fed7914 Add option for the clear-fb-on-first-use speedhack. See #13295 2020-09-10 23:52:35 +02:00
Unknown W. Brackets
e383b0279f Plugins: Support for loading game-specific plugins. 2020-09-08 09:12:19 -07:00
Unknown W. Brackets
495996e58b Windows: Make the instance counter go by 1, 2, 3. 2020-08-18 00:47:22 -07:00
Henrik Rydgård
3fd8f3d86d Add a setting. Various tweaks to sound triggering. 2020-08-03 12:08:11 +02:00
Unknown W. Brackets
5ff75f4ca8 UI: Add setting for texture upload shader. 2020-08-01 21:28:18 -07:00
shenweip
c7e2eba231 Add basic Microphone support on Windows. 2020-07-31 10:24:17 +08:00
ANR2ME
65bc68609c Added an option to Disable Nagle Algorithm (Enable TCP No Delay) 2020-07-22 23:13:41 +02:00
ANR2ME
b9025b50bd Added a UPnP option to use original port for external port instead of using the shifted port by port offset, to be compatible with real PSP or other PSP emulators 2020-07-22 23:13:41 +02:00
ANR2ME
d0045947f1 An attempt to fix socket's behavior inconsistencies across platforms.
Added an option to override minimum socket's timeout to prevent getting timeouts on high latency networks.
2020-07-22 16:46:34 +02:00
ANR2ME
33d3ac28de Added UPnP Support
Fix i18n type
2020-07-21 23:02:58 +02:00
Unknown W. Brackets
4ef63843d2 Display: Allow unthrottle to skip only flipping.
Before, it either flipped continuously, or forced frameskip on.  This
makes it so you can still draw frames, but skip actual flips.

This is useful when games draw things only in a single frame and reuse
later.  It's also useful when measuring speed improvements if you already
get 100% speed on a device.
2020-07-19 13:57:04 +02:00
Henrik Rydgård
a722dfe0fb Formalize "core excpetions" as a concept 2020-07-12 15:25:21 +02:00
Henrik Rydgård
73046239e3 Android: Add option to ignore camera notches when sizing the display.
This is generally what you want, at least on phones with small notches.

Not sure about the most intuitive polarity and name of the setting.. bit
of a shame to create another setting with a negation. But most people
should probably ignore this.
2020-07-05 22:46:25 +02:00
Henrik Rydgård
177d697a15 Revert "Remove the I/O on Thread option - treat it as always on."
This reverts commit 9c40381db0.
2020-07-05 10:37:44 +02:00
Unknown W. Brackets
cab31c0118
Merge pull request #12920 from hrydgard/remove-audio-resampling-setting
Remove the Audio Resampling setting (now always on).
2020-05-17 15:05:27 -04:00
Henrik Rydgård
2843b8ef5f
Merge pull request #12486 from iota97/dpad
Rebindable touch right analog
2020-05-17 20:51:40 +02:00
Henrik Rydgård
90fd2d9e33 Remove the Audio Resampling setting (now always on). Having it off is not useful because it'll never sync up perfectly over time. 2020-05-17 19:00:48 +02:00
iota97
b07874cd00 Fix per game setting and pack setting in vec4 2020-05-16 09:27:53 +02:00
iota97
6c9eb4764c Use map for settings 2020-05-16 00:52:38 +02:00
iota97
a666635fa2 Post shader setting uniform 2020-05-15 18:08:52 +02:00
Unknown W. Brackets
580c74c3e7 Audio: Remove latency setting.
This setting only changes some internal values that are shown in tests not
to match PSP behavior.  Removed, it now matches how the PSP works.

This setting wasn't really affecting any actual audio latency.
See #11844.
2020-04-08 00:08:19 -07:00
iota97
d89a858dcd Rember cheat scroll position 2020-03-26 10:59:08 +01:00
Henrik Rydgård
b0035db2ea
Merge pull request #12756 from iota97/deadzone-skip
Skip deadzone option on tilt
2020-03-24 12:07:49 +01:00
iota97
4d6fc424cd Skip deadzone option on tilt 2020-03-23 19:23:30 +01:00
iota97
e7bcf9a4c2 Use 2 different button for CW and CCW 2020-03-23 09:24:36 +01:00
iota97
45da319ce7 Auto rotating analog 2020-03-23 00:45:22 +01:00
Henrik Rydgård
d385096599 Add option to improve frame pacing through duplicate frames if framerate is below 60hz.
Should help #9736, and fixes #12325.
2020-03-15 17:33:16 +01:00
Unknown W. Brackets
998f95786a Android: Enable native keyboard for OSK.
And make Windows/Qt follow the same async behavior for input boxes.
2020-03-09 18:59:53 -07:00
Unknown W. Brackets
9d7dc97c3e Android: Reload game config on storage permission.
Before, we were saving out the global values on top of the game config
while loading them.

We seem to get the storage permission event twice sometimes, which is what
causes this to happen after we've already loaded the game config.
2020-03-08 15:26:44 -07:00
Henrik Rydgård
8f2a52ccab Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat 2020-03-08 14:28:10 +01:00
Henrik Rydgård
777facded3
Merge pull request #12646 from iota97/grid-scale
Resizable game icons
2020-03-03 00:38:09 +01:00
ANR2ME
142e60974c Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat 2020-03-02 22:25:18 +07:00
Henrik Rydgård
fa8968f5c6
Merge pull request #12660 from unknownbrackets/frame-latency
GPU: Add setting to control inflight frame usage
2020-03-02 00:16:48 +01:00
Unknown W. Brackets
98df4bbec3 GPU: Allow choosing number of inflight frames. 2020-03-01 08:53:46 -08:00
iota97
7836776337 Squash commit 2020-03-01 17:13:55 +01:00
iota97
e3c130d238 Rebase on master 2020-03-01 15:34:35 +01:00
Unknown W. Brackets
a91e206926 GPU: Add setting to control inflight frame usage. 2020-03-01 06:21:27 -08:00
Henrik Rydgård
b1e83df521
Merge pull request #12623 from iota97/sticky-combo
Add toggle flag to combo button
2020-03-01 11:50:14 +01:00
iota97
f26cac3aca Add a option for game ID+version as well 2020-02-23 14:01:15 +01:00
iota97
592d6f902e Show region on game selection screen 2020-02-23 12:00:26 +01:00
iota97
e5c647ccbb Add toggle flag to combo button 2020-02-12 15:48:49 +01:00
iota97
90ff68e6c9 Framegraph in devmenu 2020-02-11 08:19:30 +01:00
iota97
f42e6a984f Rapid fire touch control 2020-01-28 08:52:18 +01:00
Florin9doi
09e32223c2 Add camera support for linux (V4L2) 2020-01-16 23:25:34 +02:00