Commit Graph

486 Commits

Author SHA1 Message Date
Unknown W. Brackets
07e178a2da
Merge pull request #10922 from hrydgard/gpu-device-choice
GPU device choice for D3D11 and Vulkan
2018-06-06 08:50:32 -04:00
Henrik Rydgård
238521a297 Rename device choice config options as requested. 2018-06-06 10:24:16 +02:00
Henrik Rydgård
8ee3cd52e8 D3D11: Allow the user to select rendering device. 2018-06-06 10:20:12 +02:00
Henrik Rydgård
b037efdb55 If there are multiple Vulkan devices, show a setting to allow the user to choose. 2018-06-06 10:20:12 +02:00
Unknown W. Brackets
43b18578f4 Update default firmware version to 6.60.
Not many games call sceKernelDevkitVersion(), but we mostly match 6.60.

See also: https://report.ppsspp.org/logs/kind/883?status=any
2018-05-28 08:44:00 -07:00
Henrik Rydgård
36fd2711d6 Revert "Remove further remains of hardware skinning."
This reverts commit 40db61a680.
2018-04-10 12:22:41 +02:00
LunaMoo
e5e19554e6 Add "--pause-menu-exit" option. 2018-04-02 16:31:26 +02:00
Unknown W. Brackets
2ee8dd7752 SaveState: Keep an undo for each slot by default. 2018-03-17 23:18:25 -07:00
Henrik Rydgård
40db61a680 Remove further remains of hardware skinning. Fixes #10661 2018-03-05 00:03:47 +01:00
Henrik Rydgård
c60c8ed68a Debug visualization for the Vulkan memory allocator. Shows some interesting behaviour. 2018-01-29 19:38:10 +01:00
Unknown W. Brackets
6149ac584f jit: Add interface to precompile functions.
This doesn't actually do any preloading yet, it just adds an API.
2018-01-06 16:43:38 -08:00
Unknown W. Brackets
d6da758ed3 GPU: Remove duplicate BACKEND constants. 2017-12-26 15:55:24 -08:00
Unknown W. Brackets
ebce6da223 UI: Remove auto-download options.
See previous commit removing actual functionality.
2017-12-25 11:20:26 -08:00
Unknown W. Brackets
721f5877eb http: Allow sharing automatically on PPSSPP start.
Since that might always be something you want, on your desktop.
2017-12-10 18:30:28 -08:00
Henrik Rydgård
b6911d2764 Add a hidden debug option [Graphics]GfxDebugSplitSubmit to try to narrow down some Vulkan issues, see #10163. Also improve some asserts. 2017-11-22 10:47:04 +01:00
LunaMoo
e698414f9b Add an option to allow resetting video/audio dump on save/load state. 2017-11-14 05:12:27 +01:00
Henrik Rydgård
be2ba4ffb3 Remove the setting to run the display list interpreter on a separate thread. 2017-11-05 23:21:26 +01:00
LunaMoo
8826c031a6 Add ini-only "Savedata Upgrade" setting. 2017-10-04 17:16:21 +02:00
Henrik Rydgård
d94351ef90 Initial work on supporting sustained perf mode 2017-08-15 16:41:13 +02:00
Gde Made Novan Priambhada
f5d56872ce Quick Chat 2017-08-09 03:49:52 +08:00
Unknown W. Brackets
cc88435b48 Windows: Support multi-display full screen.
For when you have an ultrawide monitor, or I guess even multiple.
2017-07-30 09:14:36 -07:00
Ade Novan
624d1cd82f chat screen & chat button position and hide ui on show chat 2017-07-02 01:28:38 +08:00
Ade Novan
6121dce9e1 remove pointer and using update() should fix random crash (thanks Uknown) 2017-07-02 01:28:38 +08:00
Ade Novan
5187b9f118 Add New Chat Counter 2017-07-02 01:28:38 +08:00
sum2012
bd2342ad59 Enable chat box 2017-07-02 01:28:38 +08:00
Unknown W. Brackets
708a54d60b Merge pull request #9726 from hrydgard/remove-always-depth-write
Remove "Always Depth Write" setting. One step forward for #8171
2017-05-26 11:17:40 -04:00
Henrik Rydgård
1d96ead852 Remove "Always Depth Write" setting. One step forward for #8171 2017-05-26 10:23:45 +02:00
Henrik Rydgård
1b05a54800 Remove the Mipmap setting. One step forward for #8171 2017-05-26 10:21:20 +02:00
Henrik Rydgard
a1e3be445a Don't use partial-restart unless debugger is present.
Works around #9666 for most practical purposes.
2017-05-21 17:25:00 +02:00
Henrik Rydgård
4491c7e2ca Quick hack to enable analog stick sensitivity on non-windows platforms.
See #8028
2017-05-18 15:15:10 +02:00
Unknown W. Brackets
9ea7281b3c Core: Cleanup MAC address handling.
No need to make it leak, even if it doesn't matter much on shutdown.
Better to have the leak listing empty.
2017-04-29 12:48:06 -07:00
LunaMoo
26006e9d80 Add an option to trap mouse within window/display area. 2017-04-27 16:29:08 +02:00
LunaMoo
26c02478af Mouse Control(Windows only for now) 2017-04-26 18:03:48 +02:00
Unknown W. Brackets
960ffd2e85 Core: Remove bRestartRequired config hack. 2017-04-15 16:34:25 -07:00
Unknown W. Brackets
989f19f83f UI: Respect the pause button display setting.
As of 22782b6, the setting stopped working.  It can be useful for Windows
touch devices.  Fixes #9609.
2017-04-12 22:09:05 -07:00
Henrik Rydgard
7230a8b427 Remove the "Disable alpha test" setting. It breaks too many things.
The  performance benefits in a few games on older hardware are not worth it.
We are able to automatically remove redundant alpha test in many cases now.
2017-04-01 11:36:35 +02:00
Unknown W. Brackets
c9a5c00bf7 UI: Allow overriding colors in the ini. 2017-03-26 09:51:33 -07:00
Unknown W. Brackets
01703f7ffc Core: Add UI option to enable frame drop logging. 2017-03-23 19:27:16 -07:00
Henrik Rydgård
cfb93a707c Merge pull request #9370 from fireballwayne/remoteiso
Remoteiso
2017-03-12 12:39:45 +01:00
Unknown W. Brackets
ad8a0e6cc0 Add an ini setting to hide performance warnings. 2017-03-11 19:31:00 -08:00
Fireball Wayne
6dd0f7a152 Remoteiso Manual Mode Backend 2017-03-11 00:46:48 -05:00
Henrik Rydgard
b9b3a022fb Switch another enum to enum class 2017-03-02 12:36:54 +01:00
Henrik Rydgard
b8757e3e31 Path fixes 2017-02-25 09:57:22 +01:00
Fireball Wayne
a404138f82 Remember Last Remote ISO server 2017-02-14 19:16:51 -05:00
xebra
192d8f3601 [spline/bezier]Add an option for hardware tessellation. 2017-01-23 14:12:02 +01:00
Henrik Rydgard
9d7983eee8 Remove the ability to turn off prescaleUV entirely. It's simply better to do it in the vertex decoder. 2016-12-20 13:27:44 +01:00
Henrik Rydgard
dee686b9d4 Add a setting to make the audio buffer sizes bluetooth-friendly on Android.
Replaces #8846
2016-12-01 21:36:44 +01:00
Florent Castelli
f02e2b59b0 qt: Build Qt frontend with CMake. Requires Qt5. 2016-10-17 23:45:21 +02:00
Florent Castelli
94d57f4573 maemo: Remove! 2016-10-12 13:13:09 +02:00
Florent Castelli
4145b60a0e symbian: Remove! 2016-10-11 18:49:08 +02:00
Unknown W. Brackets
b06359edd1 Merge pull request #8945 from RisingFog/frame_dump
Add Display Recording and Audio Dumping to Desktop
2016-09-04 15:30:26 -07:00
Chris Burgener
645cb4d69e Add Audio Dumping to File 2016-09-03 14:05:38 -04:00
Kelly Youngblood
7d191ccc11 Adds --PS3 flag for PS3 controllr support on SDL. 2016-09-03 00:15:25 -05:00
Chris Burgener
1fc6191c85 Add Frame Dumping for Windows 2016-09-02 12:52:52 -04:00
Unknown W. Brackets
980d4194c0 Io: Add a config setting for memstick status. 2016-08-05 21:27:53 -07:00
Unknown W. Brackets
c3e70c11f8 http: Save last-used port.
This is necessary for better caching, in case you share often.
2016-07-03 22:13:54 -07:00
Henrik Rydgard
ce8aae5ed1 Make the IRJit core selectable in developer tools 2016-05-08 01:43:27 +02:00
Henrik Rydgard
d399c4a470 Initial commit for IRJit 2016-05-07 13:58:29 +02:00
Unknown W. Brackets
c4e98433b8 Add config to save or load replaced textures. 2016-04-30 14:05:03 -07:00
Henrik Rydgard
c64064024d Initial vulkan code.
This was squashed from nine commits but using old versions of Vulkan.
2016-03-20 19:18:35 +01:00
sum2012
bbeaf67cd6 Support port offset by @ANR2ME
Useful of adhoc of non-windows
2016-01-24 16:52:39 +08:00
Unknown W. Brackets
79750ed1ad Add a config setting to control depth quality.
For those who want 1x PSP like behavior.
2016-01-20 22:11:00 -08:00
Unknown W. Brackets
fb831b0f48 Add a global volume config setting.
This applies to all audio, UI, game, etc.  Fixes #7749.
2016-01-17 22:47:29 -08:00
Unknown W. Brackets
516147680c Merge pull request #8182 from LunaMoo/minor_cleaning
Move "Display Rotation" and stretching options to display layout editor.
2016-01-17 14:54:39 -08:00
Henrik Rydgard
b39206f922 Use the app cache directory on Android for the shader cache. 2016-01-17 22:15:23 +01:00
LunaMoo
6061ad7579 Some improvements, comments and polishing. 2016-01-17 09:21:12 +01:00
LunaMoo
e4271fe1bc Integrate stretching options into display layout editor. 2016-01-17 09:18:41 +01:00
Unknown W. Brackets
2b5d38d2d0 Buildfix. 2016-01-06 07:20:41 -08:00
Unknown W. Brackets
02f6b3dec7 Refactor config setting iteration.
Cleaner.
2016-01-05 23:01:49 -08:00
Unknown W. Brackets
aa0055cea7 Track the running GPU backend separate from config.
This way we can change the config directly when we want to save a new
setting, rather than having hacks to use a temp var.
2016-01-05 22:37:28 -08:00
Unknown W. Brackets
1c852ac482 Remove old alphamask hack setting.
No longer used.
2015-12-27 12:04:53 -08:00
Unknown W. Brackets
a3f9b954d1 Add feature to auto-hide buttons after X seconds. 2015-12-20 12:40:47 -08:00
Unknown W. Brackets
fc8acc781e Sas: Add config for SAS thread. 2015-11-25 18:44:31 -08:00
Henrik Rydgard
4b360a571c Remove the depth range hack option, turning it into an ugly game specific compatibility hack.
I hate doing this, but it's not really better off as an option.

See #8171
2015-11-15 23:00:25 +01:00
LunaMoo
ae1cf1d85d Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default).
//Rebased & removed atlas stuff which was added with #8096
//squashed with some improvements
2015-10-31 20:50:02 +01:00
xiushu
14e7658bbb Implement on-screen touch combo keys.
Replace A,B,cross1,square1,triangle1 with number images 1-6

Rebuild the atlas, update the code to use combo keys 1-5

Also add psp_display.png from pull request #8082.
2015-10-24 13:22:43 +02:00
Henrik Rydgard
7f4e473e8c Add new shader viewing tool 2015-10-14 18:10:21 +02:00
Henrik Rydgard
39145252e3 Windows: Add the ability to turn on GL_ARB_debug_output via a hidden config option 2015-10-11 11:52:40 +02:00
Henrik Rydgard
bfed830f91 Remove the ability to disable rounding mode support. It's time. 2015-10-08 14:54:42 +02:00
Henrik Rydgard
6dd86cd843 Get rid of the ForceFlushToZero hidden config option 2015-10-08 14:54:41 +02:00
Henrik Rydgard
0f8a969284 Remove option to hide the homebrew store 2015-07-04 10:37:00 +02:00
Henrik Rydgard
26624709f7 Hook up the frame profiler to a few measurements 2015-05-24 23:45:36 +02:00
Henrik Rydgard
28d8ed5881 Win32: Fix a bunch of little window resizing issues 2015-05-15 18:04:05 +02:00
Henrik Rydgard
3f7830743a Implement basic screen rotation as requested in #297 . Does not work correctly in non-buffered rendering yet. 2015-05-12 21:01:15 +02:00
Henrik Rydgard
2b98f15f17 Add option to auto-center the analog stick on touch within the boundaries of the stick
TODO: Should this be default? Does this make sense for d-pad too?
2015-03-05 11:01:58 +01:00
Henrik Rydgard
cbf8aa41a4 Merge branch 'analog-options' of https://github.com/ShiftyAxel/ppsspp into ShiftyAxel-analog-options 2015-03-01 16:17:41 +01:00
Unknown W. Brackets
cf88c7ff67 Add an option to ignore gamepads when not focused. 2015-02-28 14:02:03 -08:00
Josh Palmer
4c6410cd0d DInput/XInput: Further fixes & improvements
* Remove redundant second analog settings for XInput
* Replace DInput circle->square mapping with improved XInput version
2015-02-05 05:48:29 +00:00
Josh Palmer
6856709b1d DInput/XInput: Deadzone fixes & Sensitivity
* DInput Deadzone & Deadzone Inverter now function correctly
* Added analog Sensitivity options to DInput and XInput
2015-02-05 05:30:39 +00:00
Henrik Rydgard
24c78ed2f4 Add option to turn off the synchronizing audio resampler. Only available if output sample rate is 44100Hz. 2015-01-31 12:12:29 +01:00
Henrik Rydgard
86cee103f3 Add audio debug stats dev tool. Increase audio buffer low watermark a bit, hopefully helping #7370. 2015-01-29 12:56:17 +01:00
Luna
b954145241 Implement CW cheat refresh rate. 2015-01-27 00:50:50 +01:00
Coldbird
72d5845532 Fixed Indentation + Moved Cardboard Menu 2015-01-24 20:01:09 +01:00
Coldbird
b08c7012f1 Add Google Cardboard Support 2015-01-24 17:39:59 +01:00
Henrik Rydgard
790024c829 Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone..
Default to WASAPI though (Auto)
2015-01-24 13:50:27 +01:00
Luna
722d34e09a Add Bloom Effect Smoothing hack 2015-01-23 02:08:20 +01:00
Josh Palmer
918b96500c DInput/XInput: Configurable deadzone + inverter
* Add configurable shared deadzone for all DInput axes
* Add configurable separate deadzones for left & right XInput sticks
* Add configurable deadzone inverter for DInput X/Y axes
* Add configurable deadzone inverter for XInput sticks
2015-01-17 21:26:08 +00:00
Henrik Rydgard
0c6ceee210 Optimize the resampler a little. Update native with new ability to not force 44khz so we actually get any use.
This causes Nexus 4 and Nexus 9 to end up on the fast path, greatly decreasing audio latency!

This also removes the "atomic audio" setting as the new audio code is lock-free always.
2015-01-11 18:06:42 +01:00
sum2012
21f3d0ecf2 Add built-in AdhocServer option 2015-01-04 13:04:06 +01:00
Unknown W. Brackets
b6b4a4f05e Avoid debug log spam in menu. 2014-12-30 10:05:36 -08:00
Unknown W. Brackets
3f20b32041 Add an option to prevent cpu stall on slow IO.
This is good for any slow storage, including:
  * Hard disk spinning up.
  * Generally slow (cheap) SD cards.
  * HTTP or Samba streaming.

May possibly cause bugs in some cases where timing is unrealistic.  That
being said, as long as the game is a UMD game, and there's caching (could
enable memory caching for storage), it should not be a problem usually.
2014-12-26 01:07:16 -08:00
Peter Tissen
664ac1061f copy the current config when creating a pre-game config 2014-12-19 02:22:47 +01:00
Peter Tissen
be3389fdef added optional per-game settings
call button 'game settings' only when modifying game-only settings
make the user confirm deleting settings
2014-12-16 00:14:11 +01:00
level99procrastinator
a98980d28b Workaround for graphics glitch in Phantasy Star Portable 2 2014-11-08 20:31:17 +08:00
Henrik Rydgard
291e5e53c0 Add feature to cache ISOs in RAM to avoid I/O stutters. 64-bit only. Loading gets slow though.
TODO: Make it cache in the background on load. Allow on 32-bit for small ISOs.
2014-10-31 00:14:00 +01:00
Henrik Rydgard
d24abb3af0 More GetPointer cleanup. memCardDirectory->memStickDirectory. 2014-10-19 23:20:51 +02:00
The Dax
436f39d3f6 Win32: Add an UI option to change the GPU backend.
It requires an application restart to work.
2014-09-14 06:59:27 -04:00
Unknown W. Brackets
52b6f1095e armjit: Fix rounding mode, allow non flush-to-zero.
Default: force flush to zero (for RunFast mode.)  But now it's an ini
option so we can more easily compare armjit differences.
2014-09-11 07:58:51 -07:00
Unknown W. Brackets
94c1271761 Add an experiment with using a texture for tests.
Using an option for now so it's easy to test, if it works well we can
maybe remove the option.
2014-09-07 10:04:57 -07:00
Henrik Rydgard
6011255e6f D3D: Don't display buffered rendering upside down. Support screen scaling filter setting 2014-08-24 14:04:55 +02:00
Henrik Rydgård
5d836bfa5a Merge pull request #6765 from hrydgard/thin3d
Switch UI drawing from GL to Thin3D. This activates the D3D9 path as well.
2014-08-23 10:52:21 +02:00
Henrik Rydgard
92c3775d95 Start hooking up D3D 2014-08-22 20:55:04 +02:00
Unknown W. Brackets
dc91dc1ce8 x86jit: Support fpu rounding modes for mul, etc.
Fixes Gods Eater Burst loading PSP savedata, but can no longer load old
savedata.
2014-08-21 23:59:55 -07:00
Henrik Rydgård
5f8f3633a8 Merge pull request #6685 from unknownbrackets/kill-volume
Remove bgm and sfx volume settings
2014-08-19 07:56:01 +02:00
Henrik Rydgård
d234ab03c6 Merge pull request #6696 from LunaMoo/master
Add Buffer Scalling Filter option
2014-08-19 07:55:45 +02:00
Unknown W. Brackets
5c470a1923 Remove bgm and sfx volume settings.
They don't actually work in all games, and this only confuses users.

Also, the default 7 lowers the volume of audio detected as bgm or sfx, but
not other volume.  This means that some audio may have played too loud in
some games by default, which will be fixed by this change.
2014-08-17 14:16:59 -07:00
The Dax
784f311d76 Make it available for everybody. 2014-08-17 14:36:35 -04:00
The Dax
cb07da198b Make the keyboard analog limiter customisable. 2014-08-17 14:36:35 -04:00
Luna
62a1023615 Add "Screen Scaling Filter" option 2014-08-08 20:51:15 +02:00
The Dax
9af40da53e Make the ini tweak available for everybody. 2014-07-21 10:30:52 +02:00
The Dax
1fbd94d589 Win32: Make pausing when minimizing optional in the ini. 2014-07-21 10:30:51 +02:00
Henrik Rydgard
76bdd84e43 Add option to use the Android hardware scaler by setting a low resolution 2014-07-20 00:22:08 +02:00
The Dax
c1fc04ee64 Remove the "Change MAC Address" screen, and simply generate a new (random) one upon pressing the button. 2014-07-18 16:58:26 -04:00
Unknown W. Brackets
4a8d52ab1a Add a config option for the slow framebuf effects.
Like cluts, blitting, etc.  At higher render resolutions these are
expensive, and on some mobile devices they may be too much.

Of course, they're only used when needed so this is a speedhack.
2014-07-08 23:57:27 -07:00
GreenBagels
c006bbd51b Change RandMAC function call to function pointer
Left out .str() stringstream function

No need for forward declaration

Left an extra pair of parenthesis on CreateRandMAC

Something deleted a )...
2014-06-29 18:27:03 -04:00
GreenBagels
c4ced7a835 Forward Declaration of OnRandomMACAddress added.
Added function to create random MAC

...added headers needed for CreateRandMAC

Defined function to create a random MAC

Added in option to randomize MAC address

Changed uint_16 to u16 from CommonTypes.h

Fixed case sensitivity. Woo!

QT -= gui caused <QTGui/QImage> to not be found

undo unnecessary change

undo the undo

removed random option, fixed spacing

removed forward declaration

Changed default mac to random one

Added in several STL includes: iostream, sstream.
CreateRandMAC is now only used for initial runs, no more random option.

Removed unneeded headers

Moved ctime and cstdlib to the cpp file

Added in random MAC function call

Update Config.cpp

Revert "undo the undo"

This reverts commit e21852961806727230dca31ceb5193ee2f298c7b.
2014-06-29 16:39:53 -04:00
Sacha
ea17e17ebd Join both Maemo platforms (Maemo5 + Meego Harmattan/Maemo 6) to MAEMO define. Technically they are very similar and anything that wasn't already defined for both probably needed to be. 2014-06-18 03:42:31 +10:00
Henrik Rydgard
3e97713d16 Revert "Remove option" (disable alpha test)
Fixes issue #6286.

This reverts commit d2ce635bbf.
2014-06-10 23:13:42 +02:00
Unknown W. Brackets
a7b9ce205b Enable function replacements by default.
So things like Star Ocean work, and game memcpy()'s to GPU work.

This will make game start on mobile a bit slower, though.  And there could
still be bugs so leaving as an option, but seems pretty stable.  Didn't
realize it wasn't enabled by default.
2014-06-07 00:13:45 -07:00
Unknown W. Brackets
29f2519861 Add an experimental sync to keep real time sync.
May help input, audio, and network related lag problems.
2014-06-02 23:34:48 -07:00
Henrik Rydgard
90f2d06697 Add setting to enable/disable GPU block transfer 2014-05-25 10:18:14 +02:00
Henrik Rydgård
155dcee5a6 Merge pull request #5975 from raven02/patch-32
Audio : add low/medium/high audio latency mode
2014-05-08 11:00:01 +02:00
Henrik Rydgård
fcaaedebbd Merge pull request #5951 from raven02/patch-23
Medium quality mode for spline patch
2014-05-06 23:05:27 +02:00
raven02
eda3d48d53 Switch to low/medium/high audio latency mode 2014-04-27 22:11:26 +08:00
The Dax
731a27dd58 Instead of using escape only, allow anything mapped to "Pause" to exit as well. 2014-04-26 02:02:54 -04:00
The Dax
6bedad2aa5 Enable --escape-exit for all relevant platforms. It makes PPSSPP more front-end friendly by letting escape quit the emu. 2014-04-26 01:00:45 -04:00
raven02
aa08944528 Medium Quality mode for spline patch 2014-04-26 12:04:26 +08:00
Henrik Rydgård
45246ad9d3 Merge pull request #5891 from raven02/kill-alpha
Remove 'DisableAlphaTest' option
2014-04-15 22:00:18 +02:00
raven02
d2ce635bbf Remove option 2014-04-16 03:57:57 +08:00
kaienfr
d5c1d58506 Audio Speed Hack (fill pcm buffer)
Dead or alive will be better to using this hack, but some other games will be too fast.
So, it's optional.
2014-04-12 17:16:31 +02:00
Henrik Rydgard
4df49a72ab Add yet another hack setting to work around the 3rd Birthday problem.
Hopefully temporary...
2014-03-13 19:00:35 +01:00
The Dax
8c31e1ca21 Add a basic decrypted EBOOT.BIN dump function.
It won't dump already decrypted EBOOTs.
2014-02-27 01:35:17 -05:00
The Dax
ffcae56209 Actually force the pause button on Symbian, iOS, and Meego Harmattan.
Instead of leaving a loophole open which could allow an ini edit, just force it on for these.
2014-02-25 01:57:32 -05:00
The Dax
57ed2149ef Let the touchscreen pause/menu button be available for everybody.
It's still forced ON on iOS, Symbian, and Meego Harmattan.
2014-02-25 01:39:10 -05:00
Unknown W. Brackets
7b99561839 Use consistent names for reporting config settings. 2014-02-09 17:39:19 -08:00
Henrik Rydgard
ca500b0bf4 Add setting for Kitkat Immersive Mode on Android. 2014-02-09 23:16:08 +01:00
Unknown W. Brackets
7add81fbd2 Use USING_WIN_UI instead of _WIN32 for differences.
Just makes the code clearer and probably helps other UIs work on Windows
more easily.
2014-02-08 16:38:45 -08:00
The Dax
7efaadaf3c Win32: Add a command-line option to let the escape button exit the emulator. 2014-02-07 16:46:40 -05:00
Henrik Rydgård
8bc6e3f861 Add a setting in System to set the screen rotation. Default is locked to landscape. 2014-02-04 12:58:37 +01:00
DanyalZia
251b0e86ee Separates out auto-skip from frameskipping 2014-01-26 00:50:00 +05:00