Henrik Rydgård
7ed1ade56b
A couple of D3D11 fixes.
2020-09-19 14:14:06 +02:00
Henrik Rydgård
eda4bb2341
Test Drive: Allow virtual framebuffer copies. This eliminates the hyper expensive readbacks.
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Write some comments in Depal about how we could get rid of the banding.
2020-08-30 16:21:56 +02:00
Henrik Rydgård
3574a352df
Update lang submodule
2020-08-25 12:19:01 +02:00
Henrik Rydgård
ea376ef886
Add support for the 8Bitdo SF30/SN30 Pro controllers on SDL. See #13034
2020-08-17 15:40:27 +02:00
Henrik Rydgård
ad0ef74afe
Enable pixel depth rounding for Nayuta no Kiseki. See issue #8744 .
2020-08-06 15:21:46 +02:00
Henrik Rydgård
09e300e646
Be a little more aggressive discarding non matching framebuffers when texturing. Enable create framebuffer from copy, fixing #12345
2020-08-04 14:51:37 +02:00
Henrik Rydgård
a0922e7bc7
Initial sound effects
2020-08-03 12:08:04 +02:00
Unknown W. Brackets
d99e67a061
Vulkan: Allow custom texture upscaling shaders.
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Let's not just hardcode.
2020-08-01 22:00:04 -07:00
Henrik Rydgård
cd6f16189e
Update lang submodule
2020-07-19 11:10:31 +02:00
twinaphex
f958ed5817
Add custom GLEW - interfaces with libretro get_proc_address -
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we need this for compatibility with DRM/KMS and Wayland contexts -
otherwise we're limited to GLX context
2020-07-12 23:51:57 +02:00
Henrik Rydgård
17f2e6e892
Update lang submodule
2020-07-12 13:04:09 +02:00
Henrik Rydgård
cec261c6c6
Update README, lang submodule for 1.10.1
2020-07-02 13:33:53 +02:00
Henrik Rydgård
f65be705c5
Update lang submodule again
2020-06-27 11:10:19 +02:00
Henrik Rydgård
a0f8ad41d1
Update lang submodule
2020-06-24 17:21:57 +02:00
sum2012
72a5719459
Update Lang
2020-06-23 22:41:16 +08:00
Henrik Rydgård
cbf9678442
Update lang and pspautotests submodules
2020-06-21 23:04:06 +02:00
vnctdj
b0221a9064
Reuse some already translated strings
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+ fix a typo
2020-06-20 23:48:11 +02:00
Henrik Rydgård
6b93e73a8e
Update lang submodule.
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(also sneak in a couple of log lines)
2020-06-14 17:14:22 +02:00
Henrik Rydgård
5ef442f682
Add Kurok (homebrew with a distinctive GameID to compat.ini ForceMax60FPS. Fixes #13025
2020-06-13 19:01:38 +02:00
Henrik Rydgård
3dc9f61da0
Disable range culling for MGS:PW and MGS:PO. See #12348
2020-06-02 00:28:57 +02:00
Henrik Rydgård
6f07e2b48b
Experimentally enable pixel-depth-rounding for Tales of Phantasia, tries to work around an Exynos driver bug.
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See #12890 .
2020-05-29 09:44:04 +02:00
iota97
b07874cd00
Fix per game setting and pack setting in vec4
2020-05-16 09:27:53 +02:00
iota97
a666635fa2
Post shader setting uniform
2020-05-15 18:08:52 +02:00
Henrik Rydgård
0e5957e67e
Temporarily disable YuGiOh save fix (experiment in issue #7914 )
2020-05-12 23:24:55 +02:00
Henrik Rydgård
31b1993a69
compat.ini: Turn on ForceUMDDelay for Innocent Life. See issue #2830 .
2020-05-03 15:27:53 +02:00
Henrik Rydgård
3f82cef93a
compat.ini: Set ForceMax60FPS for Super Monkey Ball Adventures. See #7674 .
2020-04-28 10:06:45 +02:00
Henrik Rydgård
1b8e3d9738
And another mumbo jumbo game ( #12857 )
2020-04-27 10:22:54 +02:00
Henrik Rydgård
9c98bbabf2
Enable ForceMax60FPS for games published by MumboJumbo. See issue #12857
2020-04-27 09:43:14 +02:00
Henrik Rydgård
cc57a6fddd
Turn on [ForceMax60FPS] for "Fat Princess: Fistful of Cake". Benefits loading times etc.
2020-04-12 19:42:12 +02:00
Henrik Rydgård
a849f1c016
Update the lang submodule
2020-03-31 00:51:40 +02:00
Henrik Rydgård
f648a82df9
Update lang submodule
2020-03-08 22:40:37 +01:00
Henrik Rydgård
7d7ea275db
Force Polar's Puzzles to use accurate UMD timing. Should help #12677
2020-03-04 21:15:57 +01:00
Henrik Rydgård
3f382ec9d8
Update lang submodule
2020-03-02 00:53:46 +01:00
Henrik Rydgård
45d94c4877
Switch all images to dynamic lookup in the atlas by string ID.
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SLN fix
It works, but with the wrong images and the wrong characters!
Fix another bug in atlastool's binary output
Get Android building again.
Oops, didn't mean to disable this permanently.
Error checking
Minor cleanup
Gotta tweak my git ignores...
Regenerate metadata
2020-03-01 12:06:47 +01:00
Henrik Rydgård
7e9578e49d
Get rid of atlas tables.
2020-03-01 12:04:51 +01:00
Henrik Rydgård
aea3cf74f0
Remove support for "lowmem" UI atlas. Had to regenerate unfortunately.
2020-02-29 19:00:52 +01:00
iota97
592d6f902e
Show region on game selection screen
2020-02-23 12:00:26 +01:00
Henrik Rydgård
b738c751e7
compat.ini: Workaround for timing problem in Hot Wheels, see #12604 .
2020-02-02 15:29:04 +01:00
Henrik Rydgård
f2bfaeb874
Add another game controller mapping. Fixes #10679
2020-01-14 22:31:37 +01:00
Henrik Rydgård
ff7bf318af
Update lang submodule
2020-01-13 15:36:11 +01:00
Henrik Rydgård
f4b581025d
Update submodules assets/lang, ffmpeg
2020-01-05 14:41:17 +01:00
Henrik Rydgård
2ec99ec47d
compat.ini: Add Japanese Game ID for DarkStalkers (Vampire Chronicles)
2020-01-01 17:41:55 +01:00
Henrik Rydgård
714205d699
Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit.
2019-11-30 22:44:59 +01:00
Henrik Rydgård
f03417c08c
Update lang submodule
2019-11-26 23:49:38 +01:00
Henrik Rydgård
9099441973
Darkstalkers: Gross hack to avoid the game's own stretch, and present the raw buffer instead for a sharper image.
2019-10-27 20:54:36 +01:00
Henrik Rydgård
19a1fa8430
Add a compat.ini flag for software rendering, use it to force on in Darkstalkers
2019-10-27 20:54:36 +01:00
Henrik Rydgård
3be09e619d
Update lang submodule, adding Croatian, thanks to HilmBrala
2019-10-25 13:35:32 +02:00
Tamás
bc492672b9
Listed additional UMD serials for GTA titles
2019-09-25 23:20:46 +02:00
Henrik Rydgård
7481a5e810
Update lang submodule
2019-09-24 23:07:54 +02:00
Henrik Rydgård
3e43c4f008
Update lang submodule
2019-09-08 21:49:10 +02:00