343 Commits

Author SHA1 Message Date
Henrik Rydgård
7ed1ade56b A couple of D3D11 fixes. 2020-09-19 14:14:06 +02:00
Henrik Rydgård
eda4bb2341 Test Drive: Allow virtual framebuffer copies. This eliminates the hyper expensive readbacks.
Write some comments in Depal about how we could get rid of the banding.
2020-08-30 16:21:56 +02:00
Henrik Rydgård
3574a352df Update lang submodule 2020-08-25 12:19:01 +02:00
Henrik Rydgård
ea376ef886 Add support for the 8Bitdo SF30/SN30 Pro controllers on SDL. See #13034 2020-08-17 15:40:27 +02:00
Henrik Rydgård
ad0ef74afe Enable pixel depth rounding for Nayuta no Kiseki. See issue #8744. 2020-08-06 15:21:46 +02:00
Henrik Rydgård
09e300e646 Be a little more aggressive discarding non matching framebuffers when texturing. Enable create framebuffer from copy, fixing #12345 2020-08-04 14:51:37 +02:00
Henrik Rydgård
a0922e7bc7 Initial sound effects 2020-08-03 12:08:04 +02:00
Unknown W. Brackets
d99e67a061 Vulkan: Allow custom texture upscaling shaders.
Let's not just hardcode.
2020-08-01 22:00:04 -07:00
Henrik Rydgård
cd6f16189e Update lang submodule 2020-07-19 11:10:31 +02:00
twinaphex
f958ed5817 Add custom GLEW - interfaces with libretro get_proc_address -
we need this for compatibility with DRM/KMS and Wayland contexts -
otherwise we're limited to GLX context
2020-07-12 23:51:57 +02:00
Henrik Rydgård
17f2e6e892 Update lang submodule 2020-07-12 13:04:09 +02:00
Henrik Rydgård
cec261c6c6 Update README, lang submodule for 1.10.1 2020-07-02 13:33:53 +02:00
Henrik Rydgård
f65be705c5 Update lang submodule again 2020-06-27 11:10:19 +02:00
Henrik Rydgård
a0f8ad41d1 Update lang submodule 2020-06-24 17:21:57 +02:00
sum2012
72a5719459 Update Lang 2020-06-23 22:41:16 +08:00
Henrik Rydgård
cbf9678442 Update lang and pspautotests submodules 2020-06-21 23:04:06 +02:00
vnctdj
b0221a9064 Reuse some already translated strings
+ fix a typo
2020-06-20 23:48:11 +02:00
Henrik Rydgård
6b93e73a8e Update lang submodule.
(also sneak in a couple of log lines)
2020-06-14 17:14:22 +02:00
Henrik Rydgård
5ef442f682 Add Kurok (homebrew with a distinctive GameID to compat.ini ForceMax60FPS. Fixes #13025 2020-06-13 19:01:38 +02:00
Henrik Rydgård
3dc9f61da0 Disable range culling for MGS:PW and MGS:PO. See #12348 2020-06-02 00:28:57 +02:00
Henrik Rydgård
6f07e2b48b Experimentally enable pixel-depth-rounding for Tales of Phantasia, tries to work around an Exynos driver bug.
See #12890.
2020-05-29 09:44:04 +02:00
iota97
b07874cd00 Fix per game setting and pack setting in vec4 2020-05-16 09:27:53 +02:00
iota97
a666635fa2 Post shader setting uniform 2020-05-15 18:08:52 +02:00
Henrik Rydgård
0e5957e67e Temporarily disable YuGiOh save fix (experiment in issue #7914) 2020-05-12 23:24:55 +02:00
Henrik Rydgård
31b1993a69 compat.ini: Turn on ForceUMDDelay for Innocent Life. See issue #2830. 2020-05-03 15:27:53 +02:00
Henrik Rydgård
3f82cef93a compat.ini: Set ForceMax60FPS for Super Monkey Ball Adventures. See #7674. 2020-04-28 10:06:45 +02:00
Henrik Rydgård
1b8e3d9738 And another mumbo jumbo game (#12857) 2020-04-27 10:22:54 +02:00
Henrik Rydgård
9c98bbabf2 Enable ForceMax60FPS for games published by MumboJumbo. See issue #12857 2020-04-27 09:43:14 +02:00
Henrik Rydgård
cc57a6fddd Turn on [ForceMax60FPS] for "Fat Princess: Fistful of Cake". Benefits loading times etc. 2020-04-12 19:42:12 +02:00
Henrik Rydgård
a849f1c016 Update the lang submodule 2020-03-31 00:51:40 +02:00
Henrik Rydgård
f648a82df9 Update lang submodule 2020-03-08 22:40:37 +01:00
Henrik Rydgård
7d7ea275db Force Polar's Puzzles to use accurate UMD timing. Should help #12677 2020-03-04 21:15:57 +01:00
Henrik Rydgård
3f382ec9d8 Update lang submodule 2020-03-02 00:53:46 +01:00
Henrik Rydgård
45d94c4877 Switch all images to dynamic lookup in the atlas by string ID.
SLN fix

It works, but with the wrong images and the wrong characters!

Fix another bug in atlastool's binary output

Get Android building again.

Oops, didn't mean to disable this permanently.

Error checking

Minor cleanup

Gotta tweak my git ignores...

Regenerate metadata
2020-03-01 12:06:47 +01:00
Henrik Rydgård
7e9578e49d Get rid of atlas tables. 2020-03-01 12:04:51 +01:00
Henrik Rydgård
aea3cf74f0 Remove support for "lowmem" UI atlas. Had to regenerate unfortunately. 2020-02-29 19:00:52 +01:00
iota97
592d6f902e Show region on game selection screen 2020-02-23 12:00:26 +01:00
Henrik Rydgård
b738c751e7 compat.ini: Workaround for timing problem in Hot Wheels, see #12604. 2020-02-02 15:29:04 +01:00
Henrik Rydgård
f2bfaeb874 Add another game controller mapping. Fixes #10679 2020-01-14 22:31:37 +01:00
Henrik Rydgård
ff7bf318af Update lang submodule 2020-01-13 15:36:11 +01:00
Henrik Rydgård
f4b581025d Update submodules assets/lang, ffmpeg 2020-01-05 14:41:17 +01:00
Henrik Rydgård
2ec99ec47d compat.ini: Add Japanese Game ID for DarkStalkers (Vampire Chronicles) 2020-01-01 17:41:55 +01:00
Henrik Rydgård
714205d699 Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit. 2019-11-30 22:44:59 +01:00
Henrik Rydgård
f03417c08c Update lang submodule 2019-11-26 23:49:38 +01:00
Henrik Rydgård
9099441973 Darkstalkers: Gross hack to avoid the game's own stretch, and present the raw buffer instead for a sharper image. 2019-10-27 20:54:36 +01:00
Henrik Rydgård
19a1fa8430 Add a compat.ini flag for software rendering, use it to force on in Darkstalkers 2019-10-27 20:54:36 +01:00
Henrik Rydgård
3be09e619d Update lang submodule, adding Croatian, thanks to HilmBrala 2019-10-25 13:35:32 +02:00
Tamás
bc492672b9
Listed additional UMD serials for GTA titles 2019-09-25 23:20:46 +02:00
Henrik Rydgård
7481a5e810 Update lang submodule 2019-09-24 23:07:54 +02:00
Henrik Rydgård
3e43c4f008 Update lang submodule 2019-09-08 21:49:10 +02:00