Henrik Rydgård
190f503565
Merge pull request #15803 from fp64/cubic-upscaler
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Reimplement bicubic upscaling.
2022-08-11 13:43:23 +02:00
Henrik Rydgård
f8f2062fea
Merge pull request #15830 from unknownbrackets/gpu-stencil
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GPU: Avoid stencil force pass when writing depth
2022-08-11 12:52:48 +02:00
Unknown W. Brackets
a321aba68c
GPU: Avoid stencil force pass when writing depth.
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There's a risk if the stencil test failed, it might cause a depth write
unless it's also masked. Hunter x Hunter doesn't in this case.
2022-08-10 23:11:16 -07:00
Henrik Rydgård
f80dd088b8
Merge pull request #15822 from unknownbrackets/gpu-stencil
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GPU: Write stencil fail to alpha is RGB masked
2022-08-10 14:59:53 +02:00
Unknown W. Brackets
710abcc288
GPU: Write stencil fail to alpha is RGB masked.
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See #15813 (Hunter x Hunter) which does this for shadows.
2022-08-09 18:45:49 -07:00
Henrik Rydgård
3edaeae812
Merge pull request #15815 from hrydgard/depth-blit-using-raster
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Depth blit using raster
2022-08-09 21:02:19 +02:00
Henrik Rydgård
79ee532609
Fix feature checks
2022-08-09 20:05:44 +02:00
Henrik Rydgård
252550fbd2
Enable framebuffer depth blits through raster. Fixes games like Jeanne D'Arc on D3D9.
2022-08-09 20:00:32 +02:00
Henrik Rydgård
131098c4d4
Some enum renaming, move RasterChannel to GPU.h.
2022-08-09 19:58:48 +02:00
Henrik Rydgård
1913930541
Careful with mipmaps on old OpenGL ES. Lost this check in the refactor, made it clearer than before at least.
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Fixes Burnout rendering issue mentioned in #15818
2022-08-09 17:26:39 +02:00
Henrik Rydgård
6c46095c3a
Merge pull request #15820 from hrydgard/depal-shadergen-fix
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Switch the depal shader generator to use the ShaderWriter, fix some issues
2022-08-09 16:34:25 +02:00
Henrik Rydgård
852c395fb7
Texcoord attrs must be called a_texcoord0, this should be fixed. Oh well.
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Also small fix for depth in float-depal.
2022-08-09 16:07:02 +02:00
Henrik Rydgård
83fd8a2fd8
Convert depal shaders to use the ShaderWriter. Add tests for depal shaders.
2022-08-09 15:32:27 +02:00
Henrik Rydgård
9bd4201c83
Cleanup
2022-08-09 10:47:54 +02:00
Henrik Rydgård
46342ee92d
Warning fix
2022-08-08 16:42:29 +02:00
Henrik Rydgård
9a678406b9
Remove BGRA color swap in depal for D3D, no longer needed (and breaks Simpsons)
2022-08-08 14:10:55 +02:00
Henrik Rydgård
8c56a00f1e
Merge pull request #15811 from xujibbs/patch-41
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Update zh_CN.ini
2022-08-08 08:33:51 +02:00
xujibbs
7c6de44e57
Update zh_CN.ini
2022-08-08 13:25:36 +08:00
Henrik Rydgård
5434bd83ea
Merge pull request #15807 from unknownbrackets/gles-colors
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GLES: Correct alpha check for depal framebuffers
2022-08-07 22:56:16 +02:00
Henrik Rydgård
0c5ff83890
Merge pull request #15809 from unknownbrackets/warnings
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Headless: Cleanup unused/leak warnings
2022-08-07 22:55:30 +02:00
Henrik Rydgård
069559023b
Merge pull request #15808 from unknownbrackets/mac-warning
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UI: Show better warning on MAC reset
2022-08-07 22:55:01 +02:00
Unknown W. Brackets
5246d901ce
Headless: Cleanup unused/leak warnings.
2022-08-07 12:10:17 -07:00
fp64
25d44ad65e
Change indentation to tabs.
2022-08-07 12:41:31 -04:00
Unknown W. Brackets
ade6be4052
UI: Show better warning on MAC reset.
2022-08-07 08:48:27 -07:00
Unknown W. Brackets
a0808dc75a
Lang: Fix some mismatched lang keys.
2022-08-07 08:39:55 -07:00
Unknown W. Brackets
2ca696ea36
Build: Remove no-format.
2022-08-07 07:52:13 -07:00
Unknown W. Brackets
e3763d9c4e
Common: Avoid format warning with log timestamp.
2022-08-07 07:51:27 -07:00
Unknown W. Brackets
e589b4506b
GLES: Correct alpha check for depal framebuffers.
2022-08-07 07:43:10 -07:00
Henrik Rydgård
929266cc9e
Merge pull request #15805 from fp64/add-wformat
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Add -Wformat (see issue #15792 ), no idea if ok.
2022-08-07 15:57:47 +02:00
fp64
48aed2fabc
Add -Wformat (see issue #15792 ), no idea if ok.
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Unfamiliar with CMake, just added a couple of lines at relevant-looking place.
I did, at least, test that is compiles (and enables that flag) on my machine.
2022-08-07 09:12:58 -04:00
Henrik Rydgård
119137ee6a
Merge pull request #15804 from hrydgard/gles-fixes
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Fix OpenGL ES crash in blit if copies not supported, fix raster blit
2022-08-07 12:51:36 +02:00
Henrik Rydgård
5bf7b56305
Oops, this iOS check was still required.
2022-08-07 12:04:41 +02:00
Henrik Rydgård
d61909ca91
More framebuffer blit fixes.
2022-08-07 12:02:06 +02:00
Henrik Rydgård
1dabb54df5
Improve the NPOT check
2022-08-07 11:50:23 +02:00
Henrik Rydgård
4ff8f85110
Forgot these...
2022-08-07 11:48:59 +02:00
Henrik Rydgård
6f1f482432
Make GLQueueRunner/RenderManager aware of device caps, use it to check for NPOT and some other stuff
2022-08-07 11:15:23 +02:00
Henrik Rydgård
b91ad1d2d7
Remove optimization in BlitUsingRaster that shouldn't have been there (redundant, lacked feature check)
2022-08-07 10:55:44 +02:00
fp64
5d9134087e
Reimplement bicubic upscaling.
2022-08-07 04:54:40 -04:00
Henrik Rydgård
1fb04a7d33
Merge pull request #15798 from unknownbrackets/gpu-minor
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Cleanup some stencil upload things, clarify alpha skipping
2022-08-07 08:36:02 +02:00
Henrik Rydgård
ecf9974653
Merge pull request #15797 from raing3/improve_cheat_import_parsing
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Fixed infinite loop and crash which could occur when using "Import fr…
2022-08-07 08:32:25 +02:00
Henrik Rydgård
14b3357045
Merge pull request #15801 from unknownbrackets/gles-draw2d
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GLES: Correct semantic name for Draw2D
2022-08-07 07:41:56 +02:00
Unknown W. Brackets
b87854bc66
GLES: Correct semantic name for Draw2D.
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Draw hardcodes the names. Fixes #15799 .
2022-08-06 22:13:03 -07:00
Unknown W. Brackets
c212bd0fec
GPU: Clarify new framebuf stencil upload.
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Actually, this doesn't need alpha either.
2022-08-06 21:18:48 -07:00
Unknown W. Brackets
71d66ae1ec
Dialog: Add missing header for MSVC 2017.
2022-08-06 21:13:39 -07:00
Unknown W. Brackets
20c2ec1392
GPU: Skip alpha stencil upload when safe.
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Otherwise, let's not do things that give different behavior at 1x or are
inconsistent.
2022-08-06 21:12:59 -07:00
Unknown W. Brackets
e6ea07bc9d
GPU: Cleanup remnants of GLES-only stencil upload.
2022-08-06 20:33:34 -07:00
Richard Ainger
7506fc9f00
Fixed infinite loop and crash which could occur when using "Import from cheat.db".
2022-08-07 12:50:57 +10:00
Henrik Rydgård
ec3e2a11ee
Merge pull request #15796 from hrydgard/gl-tex-wrap-feature-check
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Fix feature check for wrapping of non-pow-2 textures
2022-08-07 00:07:18 +02:00
Henrik Rydgård
77535c8132
Fix feature check for wrapping of non-pow-2 textures
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May fix some problems with using 3x/5x upscaling or 3x/5x resolution on some
hardware.
2022-08-06 23:54:03 +02:00
Henrik Rydgård
8478a8c86d
Merge pull request #15789 from hrydgard/unify-texture-depal
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Unify the framebuffer depal process
2022-08-06 18:49:37 +02:00