Henrik Rydgård
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2c795e701f
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Update rcheevos again. This time there are some files moving around.
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2023-10-14 23:23:48 +02:00 |
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Henrik Rydgård
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1e6142d99b
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Merge pull request #18355 from hrydgard/merge-1.16.6
Merge the 1.16.6 branch into master
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2023-10-13 13:55:03 +02:00 |
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Henrik Rydgård
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ac93419331
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Merge the 1.16.6 branch into master
Also deletes some unused code.
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2023-10-13 11:00:11 +02:00 |
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Henrik Rydgård
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a196c5e7d4
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Merge pull request #18351 from hrydgard/shutdown-fixes-better
Better fix for shutdown crash
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2023-10-13 02:31:00 +02:00 |
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Henrik Rydgård
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88451f0476
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Merge pull request #18352 from LeSaucee/patch-1
Update fr_FR.ini
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2023-10-13 02:18:19 +02:00 |
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LeSaucee
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4930da5568
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Update fr_FR.ini
Added some french translation to the file :D
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2023-10-12 17:44:33 -04:00 |
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Henrik Rydgård
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6357b95ff5
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Better version.
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2023-10-12 23:33:54 +02:00 |
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Henrik Rydgård
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f301035ba0
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Step 1
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2023-10-12 23:28:44 +02:00 |
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Henrik Rydgård
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6f28c5d660
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Merge pull request #18346 from hrydgard/assorted-cleanups-15
Assorted cleanups
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2023-10-12 17:14:47 +02:00 |
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Henrik Rydgård
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ba0ce34493
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v1.16.6
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2023-10-12 12:23:28 +02:00 |
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Henrik Rydgård
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1dd98c5a55
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Update UWP version
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2023-10-12 12:22:38 +02:00 |
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Henrik Rydgård
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f842f16fbe
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Inline "DecodeVertexToPushPool" for ease of change.
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2023-10-12 11:58:49 +02:00 |
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Henrik Rydgård
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12a98baf59
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Cleanups, make the various SubmitPrim implementations more similar
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2023-10-12 11:58:48 +02:00 |
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Henrik Rydgård
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6dbe49775c
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Add a sysprop for IsDebuggerPresent.
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2023-10-12 11:58:04 +02:00 |
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Henrik Rydgård
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f1bc547e94
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IconCache: Make valgrind happy (zero some struct padding bytes before writing to disk)
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2023-10-12 10:51:14 +02:00 |
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Henrik Rydgård
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fc9a057083
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Update README.md
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2023-10-12 10:22:41 +02:00 |
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Henrik Rydgård
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a507563708
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Remove the exit-game sync again.
It's not actually needed until some of the additions made on master, and
in that case, I'm going to change the solution again.
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2023-10-12 10:14:19 +02:00 |
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Henrik Rydgård
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ae4f48ced3
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Merge pull request #18344 from hrydgard/shutdown-fixes
Vulkan: Fix synchronization when shutting the app down in-game.
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2023-10-12 09:49:14 +02:00 |
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Henrik Rydgård
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2c751d39f8
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Vulkan: Add simple delete count to GPU profiler, to make sure we don't have more resource churn
Also fix the render pass type name lookup table.
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2023-10-12 09:02:45 +02:00 |
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Henrik Rydgård
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028c7c3ea8
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Android: Fix crashes on screen rotation
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2023-10-11 16:44:30 +02:00 |
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Henrik Rydgård
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d60c9a015f
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Vulkan: Fix synchronization when shutting the GPU down in-game.
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2023-10-11 12:49:33 +02:00 |
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Henrik Rydgård
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f769b2c8a3
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Remove unused functionality from descpool
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2023-10-11 12:29:57 +02:00 |
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Henrik Rydgård
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0ad2827e14
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Vulkan: Fix synchronization when shutting the GPU down in-game.
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2023-10-11 12:27:39 +02:00 |
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Henrik Rydgård
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e26bf611e0
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Merge pull request #18343 from hrydgard/minor-descriptor-opt
Vulkan: Avoid copying descriptors unnecessarily
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2023-10-11 12:27:00 +02:00 |
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Henrik Rydgård
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183d49329a
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Allow writing directly into the packed descriptor buffer, saving a memcpy.
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2023-10-11 11:02:17 +02:00 |
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Henrik Rydgård
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f931f85d57
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Fix outdated renderpass name lookup table (debug info)
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2023-10-11 10:34:20 +02:00 |
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Henrik Rydgård
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bdff93374b
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Merge pull request #18339 from hrydgard/delete-vertex-cache
Remove the vertex cache option
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2023-10-11 10:02:30 +02:00 |
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Henrik Rydgård
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2ac14f555d
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Remove VulkanPushBuffer (keeping our newer replacement VulkanPushPool)
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2023-10-11 09:06:24 +02:00 |
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Henrik Rydgård
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52dae5c9a7
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README.md update for 1.16.6
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2023-10-10 23:44:23 +02:00 |
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Henrik Rydgård
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a3c2d058e0
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Fix main-thread stalls due to decimate during replacement texture loading
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2023-10-10 19:33:04 +02:00 |
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Henrik Rydgård
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51fd502d7d
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Update rcheevos
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2023-10-10 19:15:59 +02:00 |
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Henrik Rydgård
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c362c159d7
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VulkanDescSetPool: Don't forget to increment usage
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2023-10-10 19:14:19 +02:00 |
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Henrik Rydgård
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31f28a3eaf
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Fix the CMake expression, thanks Halo-Michael
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2023-10-10 19:12:56 +02:00 |
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Henrik Rydgård
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a9987c6885
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Turn off HTTPS support for iOS.
Should fix #18322
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2023-10-10 19:12:56 +02:00 |
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Henrik Rydgård
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8d59e30b53
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Gradle: Fix some deprecation warnings
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2023-10-10 19:12:24 +02:00 |
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Henrik Rydgård
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37de5b9d0d
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Move the menu frame-rate throttling to NativeFrame
Now needed on Android since we added the ability to turn off vsync,
which caused the menu to burn battery by rendering too fast.
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2023-10-10 19:11:48 +02:00 |
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Henrik Rydgård
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d00928e1db
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Guaranteed gap-free rendering of waves background
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2023-10-10 19:11:35 +02:00 |
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Henrik Rydgård
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89effbf498
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Revert "UI: Round wave coords to prevent gaps."
This reverts commit ebf9de7864 .
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2023-10-10 19:11:35 +02:00 |
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aeiouaeiouaeiouaeiouaeiouaeiou
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15b6a48070
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Update Russian translation
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2023-10-10 19:11:28 +02:00 |
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Henrik Rydgård
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833fc35462
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Reduce refresh rate checks.
These turned out to be unexpectedly expensive, so cache the value and
also try to check it a bit less.
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2023-10-10 19:11:28 +02:00 |
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Unknown W. Brackets
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3236f54693
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x86: Fix 32-bit IR jit block entry.
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2023-10-10 19:11:28 +02:00 |
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Henrik Rydgård
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358cfd4bc6
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Prevent duplicate alternate-speed status messages
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2023-10-10 19:11:28 +02:00 |
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Unknown W. Brackets
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c53c33c0c2
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irjit: Fix vhtfm instruction.
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2023-10-10 19:11:27 +02:00 |
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Henrik Rydgård
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a2129856a9
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Remove vertex-cache related translation strings
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2023-10-10 15:43:45 +02:00 |
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Henrik Rydgård
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e4ea4831e9
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Delete the vertex cache option from the code.
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2023-10-10 15:43:43 +02:00 |
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Henrik Rydgård
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7d43a4940d
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Merge pull request #18340 from hrydgard/cullmode-cleanup
Cullmode cleanup (for mixed-culling draw calls)
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2023-10-10 15:41:58 +02:00 |
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Henrik Rydgård
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078018a943
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Move the clockwise calculation out of DrawEngineCommon
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2023-10-10 13:16:34 +02:00 |
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Henrik Rydgård
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82606b6eb2
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Move the clockwise calculation out of the AddPrim loop
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2023-10-10 13:00:57 +02:00 |
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Henrik Rydgård
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4eecf5ab1d
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Merge pull request #18338 from hrydgard/allocate-descs-in-blocks
Vulkan: Allocate descriptors in blocks of 8 instead of individually
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2023-10-10 10:33:47 +02:00 |
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Henrik Rydgård
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8ebc08185b
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Allocate descriptors in blocks of 8 instead of individually, to reduce overhead.
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2023-10-10 10:17:56 +02:00 |
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