Commit Graph

23 Commits

Author SHA1 Message Date
Lioncash
4ccb838306 Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00
Unknown W. Brackets
358462a7f4 Add a .gitattributes to normalize newlines.
No code changes.
2014-09-26 21:20:50 -07:00
Henrik Rydgard
cefc0bc96f Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen". 2014-06-22 17:02:04 +02:00
Henrik Rydgard
1d0cc3417c Audio stuff: Cleanup, delete dead code 2014-06-22 14:01:23 +02:00
Unknown W. Brackets
4bb6709eb2 More cleanup in sceAudiocodec. 2014-05-29 08:19:26 -07:00
Unknown W. Brackets
0b59cc4c35 Use a std::map in sceAudiocodec. 2014-05-29 08:16:47 -07:00
Unknown W. Brackets
a09f1fd80f Clean up a leak in sceAudiocodec load state. 2014-05-29 08:11:00 -07:00
Unknown W. Brackets
a229593105 Erp, forgot to amend, sorry. 2014-05-28 22:49:49 -07:00
Unknown W. Brackets
63bb52bc42 Use the correct size in sceAudioCodec savestates.
ARRAY_SIZE(ptr) ain't gonna work.  Fixes #6173, thanks Lioncash.
2014-05-28 22:45:51 -07:00
Unknown W. Brackets
29bd4b63e4 Fix a bunch of formatting warnings. 2014-05-21 07:59:58 -07:00
kaienfr
a576420547 Remove decode function of SimpleAudioDec and use its class method. 2014-04-08 01:09:28 +02:00
Henrik Rydgard
c53b8ed8bf Clean up some details in sceAudioCodec. 2014-03-27 22:53:57 +01:00
kaienfr
779d90b8c5 Add DoState for sceAudiocodec 2014-03-27 15:17:54 +01:00
kaienfr
b18252b2b5 Support audio playing (AT3, AT3+, Mp3, AAC) 2014-03-23 19:45:08 +01:00
Unknown W. Brackets
05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
kaienfr
1a90e0c7ba Update VS project files 2014-03-15 14:44:47 +01:00
kaienfr
b2b6b09072 Mp3 Audio Support.
Now, we can play mp3 audio format. :)
2014-03-15 14:40:31 +01:00
Henrik Rydgard
ea3f5a10af Stub the rest of the known sceAudioCodec functions. 2014-03-08 10:41:37 +01:00
Henrik Rydgard
324cde5a79 Let's actually use the log category mechanism. A first step. 2013-09-07 21:19:21 +02:00
Unknown W. Brackets
2ef650aa2d Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00
Henrik Rydgard
ee215cc316 ARMJIT: Fix eatprefix, add DirtyInInV mapping, misc stuff 2013-07-30 18:15:48 +02:00
Unknown W. Brackets
d8eede0b9a Add some unknown syscalls from reporting.
These are being linked in by games, so defining them will log them when
they are hit.
2013-06-30 12:05:14 -07:00
oioitff
6fb2abd0fb Add sceAudiocodec stuff 2013-06-09 01:28:58 +08:00