Henrik Rydgård
|
47f063550a
|
Remove InitGraphics/ShutdownGraphics from Host, except for headless
|
2023-03-21 22:47:20 +01:00 |
|
Henrik Rydgård
|
2786786c9f
|
Avoid Host in Windows graphics init
|
2023-03-21 14:07:27 +01:00 |
|
Henrik Rydgård
|
f5472ba0d8
|
Cleanup up unnecessary audio init functions
|
2023-03-21 13:39:02 +01:00 |
|
Henrik Rydgård
|
f60f5ccaea
|
Move SetDebugMode notification
|
2023-03-21 13:39:00 +01:00 |
|
Henrik Rydgård
|
fc1732cc22
|
Move NotifySwitchUMDUpdated
|
2023-03-21 13:37:19 +01:00 |
|
Henrik Rydgård
|
c92a4acb40
|
Move NotifySymbolMapUpdated to System_Notify
|
2023-03-21 13:37:19 +01:00 |
|
Henrik Rydgård
|
dda8635c89
|
Move three notifications out of Host
|
2023-03-21 13:37:19 +01:00 |
|
Henrik Rydgård
|
06fcc9ccd7
|
Add System_Notify
|
2023-03-21 13:37:16 +01:00 |
|
Henrik Rydgård
|
ac5855cdf8
|
Remove CanCreateShortcut function
|
2023-03-21 12:23:01 +01:00 |
|
Henrik Rydgård
|
d3955b42bb
|
Rename some system functions, merge the Launch* ones.
android launchurl buildfix
|
2023-03-21 12:22:59 +01:00 |
|
shenweip
|
a0fe0e38c1
|
SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
|
2020-10-22 17:45:29 +08:00 |
|
shenweip
|
fbea8f438d
|
Update symbol list of disassembly window when loadexec.
|
2020-09-12 19:45:25 +08:00 |
|
Unknown W. Brackets
|
b0ca635414
|
Windows: Show instance counter only with peers.
|
2020-08-18 06:59:49 -07:00 |
|
Silent
|
0b5458f759
|
Remove KeyboardDevice which was essentially useless
Refactor InputDevice to simplify it
|
2019-07-02 19:17:52 +02:00 |
|
Unknown W. Brackets
|
52e2e0763a
|
Windows: Detect DirectInput devices after launch.
|
2018-10-08 21:21:37 -07:00 |
|
Unknown W. Brackets
|
f1afc51994
|
GE Debugger: Refactor out stepping callback.
In case we have multiple connected debuggers, we don't want just a
callback. A counter works fine.
|
2018-09-01 09:41:20 -07:00 |
|
Unknown W. Brackets
|
a4c0640f01
|
GE Debugger: Factor out host calls some.
Moving more of this to cross platform for the web debugger.
|
2018-09-01 08:32:03 -07:00 |
|
aliaspider
|
15c4406df7
|
add missing inclues.
|
2018-03-22 22:14:19 +01:00 |
|
Unknown W. Brackets
|
c097910439
|
UI: Reset touch controls after config load.
This is potentially earlier than full init, better to move the controls as
soon as possible.
|
2017-12-09 14:11:39 -08:00 |
|
Unknown W. Brackets
|
626102e84a
|
Windows: Use system API to toggle fullscreen.
Instead of having a special Host API for Windows only.
|
2017-07-30 07:51:53 -07:00 |
|
Unknown W. Brackets
|
9e390510df
|
Remove legacy InputState.
|
2017-03-14 22:07:07 -07:00 |
|
Henrik Rydgård
|
8b5048be72
|
Fix high-DPI rendering/input on Windows
|
2017-01-16 20:53:41 +07:00 |
|
Unknown W. Brackets
|
a1fbcc3d93
|
Avoid directly calling osm from Core/GPU code.
This allows UI to handle the message however it wants to, and reduces
cross linkage issues.
|
2016-05-27 22:05:30 -07:00 |
|
Henrik Rydgard
|
15de6e6b98
|
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.
Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
|
2016-01-01 14:40:16 +01:00 |
|
Henrik Rydgard
|
8bedc60a93
|
React to window resizing in a slightly more traditional way, may help #7957?
|
2015-09-19 15:16:31 +02:00 |
|
Henrik Rydgard
|
62d86f3246
|
Remove useless indirection class "PSPMixer"
|
2015-01-11 12:02:49 +01:00 |
|
Henrik Rydgard
|
dda3ca3d5f
|
D3D9 init error reporting improved. Use "override" properly in Host.
|
2014-09-20 21:55:58 +02:00 |
|
Henrik Rydgard
|
1d7642fa48
|
Remove most mentions of the "_XBOX" define
|
2014-08-24 14:21:35 +02:00 |
|
Henrik Rydgard
|
f127bb715b
|
Revert "Windows: Get rid of that silly inner "display" window. Should be zero functional change."
Should help #6295.
This reverts commit 281ff6ce2a .
Conflicts:
Windows/WindowsHost.cpp
Windows/WndMainWindow.cpp
|
2014-06-29 22:13:53 +02:00 |
|
Henrik Rydgard
|
281ff6ce2a
|
Windows: Get rid of that silly inner "display" window. Should be zero functional change.
|
2014-05-11 18:04:07 +02:00 |
|
Sacha
|
a0c5af288c
|
Add InputBox as a platform-specific system function instead of a host function. Enable it on all Qt platforms. Add Set Nickname to mobile Qt.
|
2013-12-08 20:16:34 +10:00 |
|
Kingcom
|
5844d0107b
|
Rewrite SymbolTable
|
2013-11-27 13:33:30 +01:00 |
|
The Dax
|
7000b63082
|
When using a debug build, always show the debug log/enable logging on start.
|
2013-10-13 14:31:48 -04:00 |
|
The Dax
|
9c868351de
|
Make Enable Debug Logging checkbox instant as it was intended to be.
|
2013-10-13 14:18:50 -04:00 |
|
The Dax
|
3d8b68e88e
|
Make Fullscreen checkbox instant.
|
2013-10-13 13:34:55 -04:00 |
|
Unknown W. Brackets
|
18b70c89ef
|
Add an initial GE debugger interface on Windows.
|
2013-09-22 10:27:09 -07:00 |
|
The Dax
|
ac88cbd894
|
Let NewUI's Antialiasing option be instant so a game reboot isn't required.
|
2013-09-08 00:27:39 -04:00 |
|
The Dax
|
05b860c167
|
Win32: Update OSK bypass with Unicode/wchar/wstring support.
|
2013-08-27 07:36:46 -04:00 |
|
Henrik Rydgard
|
55aa3d13c7
|
Win32: Switch to a UNICODE build. This took quite a bit of fixing.
|
2013-08-26 19:00:16 +02:00 |
|
The Dax
|
e97def9c66
|
Win32: Simplify Change Nickname code and slightly change InputBox_GetString to take a const default value. We don't modify it.
|
2013-08-23 06:37:47 -04:00 |
|
Henrik Rydgard
|
22a05c5e38
|
Preliminary relative mouse mapping. Disabled because it breaks the control mapping UI currently.
Needs tweaking.
|
2013-08-12 23:27:41 +02:00 |
|
The Dax
|
d549337080
|
Tidy up some newlines.
|
2013-08-06 19:40:59 -04:00 |
|
The Dax
|
40b1c6298a
|
Fix Headless build error introduced by #3063.
|
2013-08-06 19:28:43 -04:00 |
|
Henrik Rydgard
|
cc58e34cf8
|
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
|
2013-07-06 20:45:44 +02:00 |
|
Unknown W. Brackets
|
bf1e37dd05
|
Keep symbols mapped from all loaded modules.
This way the map contains all the symbols used, not just a snapshot.
|
2013-06-30 10:15:21 -07:00 |
|
Unknown W. Brackets
|
bff16dbd76
|
Save and restore the console window's position.
|
2013-06-26 00:32:49 -07:00 |
|
Unknown W. Brackets
|
8f911a0ebe
|
Add a setting to autosave the symbol map.
And move it into system, needs to be after the coreParameter too.
|
2013-03-30 22:28:55 -07:00 |
|
Henrik Rydgard
|
afa21588d7
|
Some work towards better control handling, includes stickyfix from native
|
2013-03-30 23:55:28 +01:00 |
|
Henrik Rydgard
|
84fd5781de
|
GL UI in Win32: Some basics work.
|
2013-03-29 18:50:08 +01:00 |
|
Henrik Rydgard
|
94e485e695
|
Slightly improved OpenGL error handling on Windows
|
2013-03-10 23:09:52 +01:00 |
|