Unknown W. Brackets
3ba46a71af
Properly reset back to GL_TEXTURE0 in bind color.
2016-05-21 15:31:58 -07:00
Unknown W. Brackets
7f1ed0737e
Fix depal/indexed rendering in core profile.
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Oops, this needs to be bound after we apply the texture.
2016-05-21 15:30:54 -07:00
Unknown W. Brackets
7258f8cae3
Qt: Default to 2x PSP window size.
2016-05-21 10:43:24 -07:00
Unknown W. Brackets
ba908b7b1e
Qt: Use new window size config settings.
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It's no longer tied directly to render resolution.
2016-05-21 09:58:58 -07:00
Unknown W. Brackets
2bd447e78c
Flip the meaning of the -g switch.
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I like asking people if they see FBOs being created, it's helpful.
2016-05-21 09:58:25 -07:00
Unknown W. Brackets
0b33833a70
Include Qt files in MSVC project for searching.
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Sometimes we miss refactoring things in these files.
2016-05-21 09:58:24 -07:00
Unknown W. Brackets
6159bc003b
Allow Qt platforms to use smallWindow dpi logic.
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It doesn't look like there's any reason to limit this to Windows.
2016-05-21 09:58:23 -07:00
Henrik Rydgård
bb7dd908ba
Merge pull request #8760 from unknownbrackets/warnings
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Warning fixes + more ccache
2016-05-21 18:35:29 +02:00
Unknown W. Brackets
27163279d6
Enable ccache in CMakeLists directly.
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This makes cmake/clang use ccache on Travis, as well as Blackberry.
2016-05-21 09:31:05 -07:00
Unknown W. Brackets
eb45c5bc89
Update to latest armips to fix unittest on Android.
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Also fixes ARRAY_SIZE warning.
2016-05-21 09:29:20 -07:00
Unknown W. Brackets
2b06137e11
Vulkan: Remove an unused function.
2016-05-21 09:29:04 -07:00
Unknown W. Brackets
a913e0f0fc
Remove some unused private properties.
2016-05-21 09:29:04 -07:00
Unknown W. Brackets
b09c2b1f75
Add some missing override definitions.
2016-05-21 09:29:03 -07:00
Henrik Rydgård
50584fe5a3
Merge pull request #8758 from unknownbrackets/hook-katamari
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Hook some funcs in Me and My Katamari
2016-05-21 10:28:20 +02:00
Unknown W. Brackets
f0cc975865
Hook some funcs in Me and My Katamari.
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One is a very hardcoded screenshot download / vfpu convert to 565, and the
other is some very weird check to make sure render is clear or has
happened or something.
The screenshot func detects downloads for the "Royal Album". The render
check detects downloads for post-rename (no idea why it checks here.)
Fixes #7695 .
2016-05-20 22:30:25 -07:00
Henrik Rydgård
a0ce8025d6
Merge pull request #8757 from unknownbrackets/gpu-save-decimate
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Save FBOs on decimate when a safe size is known
2016-05-20 08:41:54 +02:00
Unknown W. Brackets
f08c873a4b
Save FBOs on decimate when they have a safe size.
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Fixes #7695 .
2016-05-19 21:23:22 -07:00
Unknown W. Brackets
eee98966f4
Add Memory utility to detect shutdown.
2016-05-19 21:17:17 -07:00
Unknown W. Brackets
68717411b1
Track when we see a clear indicate a size of a vfb.
2016-05-19 21:17:09 -07:00
Unknown W. Brackets
915ff42a9a
Detect clears even when outside scissor.
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Verified that scissor affects clears as well. This allows a clear to be
detected in Katamari Damacy.
2016-05-19 20:37:29 -07:00
Henrik Rydgård
306f7423e7
Merge pull request #8755 from unknownbrackets/cpu-div
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Handle divide by zero more accurately in jit
2016-05-19 09:30:25 +02:00
Unknown W. Brackets
2d3df5c621
armjit: Handle divide by zero more accurately.
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Turns out, some games may depend on this behavior.
2016-05-19 00:07:41 -07:00
Unknown W. Brackets
5105e1947f
x86jit: Set HI/LO properly on divide by zero.
2016-05-19 00:06:53 -07:00
Henrik Rydgård
3554024a05
Merge pull request #8750 from unknownbrackets/display-minor
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Add vblank wait to sceDisplaySetMode, fix default brightness value
2016-05-19 08:49:19 +02:00
Henrik Rydgard
0a58424e75
Vulkan: Remove validation layer that is now included in standard_validation
2016-05-18 23:53:17 +02:00
Henrik Rydgard
3cae60b320
Revert potentially dangerous optimization that may have caused #8754 , though not sure how.
2016-05-18 21:22:08 +02:00
Henrik Rydgård
dd8e2d326a
Merge pull request #8752 from unknownbrackets/ir-vfpu
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Add some load/store passes, fix bug in vx2i
2016-05-18 16:29:49 +02:00
Unknown W. Brackets
ee31f09b67
Buildfix.
2016-05-18 07:12:21 -07:00
Unknown W. Brackets
5534fba72c
jit-ir: Add load/store reorder and merge passes.
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Can do more in merge, potentially. Maybe it's not useful...
2016-05-17 21:24:13 -07:00
Unknown W. Brackets
a9cdf7651e
jit-ir: Mark prefixes unknown in mtv.
2016-05-17 21:22:57 -07:00
Unknown W. Brackets
b1c7f3dd3f
jit-ir: Correct vx2i with partial overlap.
2016-05-17 21:22:23 -07:00
Unknown W. Brackets
842e450965
Display: Correct default brightness, add reporting.
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Not sure if any games use hold/resume in a way that ought to work.
Display didn't seem to react to them being called.
2016-05-16 22:33:50 -07:00
Unknown W. Brackets
d0dc03f359
Display: Wait for vblank when setting mode.
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Some games call this even when not needed, and it turns out to have an
important behavior.
2016-05-16 22:02:21 -07:00
Henrik Rydgård
b5b94f4a4d
Merge pull request #8747 from unknownbrackets/display-minor
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Display: Return 1 during the vsync period
2016-05-16 09:19:47 +02:00
Unknown W. Brackets
9ed604f9c8
Display: Return 1 during the vsync period.
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Timing is based on manual tests, where the vsync signal is near the end of
the vblank. Curiously, it stops right before the vblank stops, reliably.
2016-05-15 23:46:46 -07:00
Henrik Rydgård
558d4297fc
Merge pull request #8743 from unknownbrackets/display-minor
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Add validation to sceDisplaySetFramebuf
2016-05-16 08:04:37 +02:00
Unknown W. Brackets
597824eec6
Display: Add validation/report to set mode.
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This seems to be involved in using the video out cable, but fails for
anything but these fixed parameters in normal situations.
2016-05-15 22:16:31 -07:00
Unknown W. Brackets
5e8e2d5e56
Display: Allow only immediate address changes.
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It seems you must latch a change to stride/fmt first, which basically
makes sense. Otherwise it would revert, I suppose.
2016-05-15 16:42:25 -07:00
Unknown W. Brackets
249a85b7e0
Display: Validate framebuf parameters.
2016-05-15 16:38:00 -07:00
Unknown W. Brackets
44cee09adc
Dsiplay: Initialize the framebuf params better.
2016-05-15 16:29:58 -07:00
Unknown W. Brackets
958d7f0944
Display: Record bufw/fmt even when display is off.
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These are returned by sceDisplayGetFrameBuf().
2016-05-15 15:55:04 -07:00
Unknown W. Brackets
26e9acee4b
Display: Skip transitions between off/on in FPS.
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We're just trying to detect frequent flips, so off/on doesn't play into
it.
2016-05-15 15:54:04 -07:00
Henrik Rydgard
fff898b526
Log the block when "uneaten prefix" happens
2016-05-16 00:05:03 +02:00
Henrik Rydgard
dc772e6f3a
Add missing cases to simplify pass
2016-05-15 23:39:42 +02:00
Henrik Rydgard
f544364c4a
Fix bug in vus2i (thanks unknown), recognize vectors in IR disasm
2016-05-15 23:35:33 +02:00
Henrik Rydgård
0698515274
Merge pull request #8742 from unknownbrackets/ir-minor
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Fix a few minor IR-related things
2016-05-15 23:17:44 +02:00
Unknown W. Brackets
e960158490
jit-ir: Add notes and report about vrot prefixes.
2016-05-15 14:08:59 -07:00
Unknown W. Brackets
ab1461faca
Add prefix handling to vfpu color conv per tests.
2016-05-15 13:16:03 -07:00
Unknown W. Brackets
3f0fc2d851
jit-ir: Fix FSat0_1 behavior on -0.0f.
2016-05-15 13:10:49 -07:00
Unknown W. Brackets
fa61deae3d
Remove unused value.
2016-05-15 12:43:35 -07:00