shenweip
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a0fe0e38c1
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SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
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2020-10-22 17:45:29 +08:00 |
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shenweip
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fbea8f438d
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Update symbol list of disassembly window when loadexec.
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2020-09-12 19:45:25 +08:00 |
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Henrik Rydgård
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448e8fb49a
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Split out QtHost.h from HostTypes.h
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2018-03-03 08:46:12 +01:00 |
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Henrik Rydgård
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583c20991f
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Qt: Some cleanup and fixes. Still not working correctly with gl-render-manager.
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2018-02-04 13:42:04 +01:00 |
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Henrik Rydgård
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1aa5351e34
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Temporarily disable symbols on Qt, crashes strangely.
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2018-02-04 13:42:04 +01:00 |
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Unknown W. Brackets
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c097910439
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UI: Reset touch controls after config load.
This is potentially earlier than full init, better to move the controls as
soon as possible.
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2017-12-09 14:11:39 -08:00 |
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Henrik Rydgard
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d3ff35b2c0
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Fix to partial restarts (when switching backends), plus misc. Helps #9666
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2017-05-05 12:31:06 +02:00 |
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Unknown W. Brackets
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a1fbcc3d93
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Avoid directly calling osm from Core/GPU code.
This allows UI to handle the message however it wants to, and reduces
cross linkage issues.
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2016-05-27 22:05:30 -07:00 |
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Henrik Rydgard
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f7f9f321a0
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Qt fixes
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2016-01-03 15:03:08 +01:00 |
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Henrik Rydgard
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15de6e6b98
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GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.
Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
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2016-01-01 14:40:16 +01:00 |
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Henrik Rydgard
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958aa37dfa
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Buildfix
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2015-10-31 23:53:20 +01:00 |
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Henrik Rydgard
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62d86f3246
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Remove useless indirection class "PSPMixer"
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2015-01-11 12:02:49 +01:00 |
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Henrik Rydgard
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dda3ca3d5f
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D3D9 init error reporting improved. Use "override" properly in Host.
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2014-09-20 21:55:58 +02:00 |
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Sacha
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ed4f5054c6
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Qt: Clean up QtHost.
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2014-03-02 01:09:38 +10:00 |
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