Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
1a1462ecb0
x86 buildfix, warning fix
2023-06-12 17:46:57 +02:00
Henrik Rydgård
3302e6a76b
Lookup filtering overrides at texture load time instead of at runtime.
2023-03-18 13:03:05 +01:00
Henrik Rydgård
97c9b9e4f7
Break out PollReplacement from TextureCacheCommon::FindReplacement
2023-03-18 12:01:24 +01:00
Henrik Rydgård
5f76fbe1ad
Implement padding-on-copy for compressed textures as well.
2023-03-17 14:00:14 +01:00
Henrik Rydgård
79f4e73110
Replacer: Perform the padding to pow2 size during CopyLevelTo, not during load. Saves memory.
2023-03-17 14:00:14 +01:00
Henrik Rydgård
1b0d5ec3aa
Remove a unused state from ReplacedTexture, rename POPULATED to UNLOADED
2023-03-17 00:52:38 +01:00
Henrik Rydgård
725d4195df
Small cleanup of purging code
2023-03-16 11:53:39 +01:00
Henrik Rydgård
35f46ec161
Rework the replacement cache. No more duplicate ReplacedTexture objects.
2023-03-16 11:46:05 +01:00
Henrik Rydgård
b45f1db005
Correct some error reporting
2023-03-14 18:34:22 +01:00
Henrik Rydgård
93bf82a906
Add KTX2 basis/UASTC texture transcoding support
2023-03-14 11:55:21 +01:00
Henrik Rydgård
0fd58d80d5
Detect BASIS files. Doesn't do much with them yet.
2023-03-14 11:55:21 +01:00
Henrik Rydgård
b595a1dc4d
Prepare LoadLevelData for loading multiple mips.
2023-03-12 16:18:49 +01:00
Henrik Rydgård
a4b5641f11
Add compressed texture format support checks
2023-03-12 16:18:46 +01:00
Henrik Rydgård
996b685294
Fix BC7 textures
2023-03-11 12:34:08 +01:00
Henrik Rydgård
6a84d96a3c
Add actual support for DDS textures to the replacer. Vulkan only.
2023-03-11 11:34:28 +01:00
Henrik Rydgård
f936a6e9ce
Structs and enums and build files
2023-03-11 11:19:33 +01:00
Henrik Rydgård
3dc2463b55
Simplify, avoid opening file twice (still rewinding!)
2023-03-10 23:36:00 +01:00
Henrik Rydgård
265ae5d0e9
Make the two methods more compatible
2023-03-10 23:28:11 +01:00
Henrik Rydgård
84c8fee1f2
Interleave calls to Populate / PrepareData
2023-03-10 20:41:43 +01:00
Henrik Rydgård
9b7a1a2ddc
Move the "Populate" phase onto the thread
2023-03-10 20:31:37 +01:00
Henrik Rydgård
dad7777b6f
Heap-allocate the desc
2023-03-10 20:13:10 +01:00
Henrik Rydgård
ed7947c94b
Finish the move of Populate to ReplacedTexture
2023-03-10 17:50:16 +01:00
Henrik Rydgård
9e8e2e41fa
Move most of Populate to ReplacedTexture, although not the cpp
2023-03-10 17:43:12 +01:00
Henrik Rydgård
96111537e2
Move PopulateLevel to the texture
2023-03-10 17:26:41 +01:00
Henrik Rydgård
36f78a46c1
Rename PREPARED->POPULATED
2023-03-10 17:21:23 +01:00
Henrik Rydgård
07fc551e4e
State fixes, disable logspam
2023-03-10 14:16:14 +01:00
Henrik Rydgård
9f45271730
Tex replacer state machine instead of flags
2023-03-10 13:43:48 +01:00
Henrik Rydgård
06b83115a5
Replacer: Avoid tracking video textures
2023-03-10 12:20:55 +01:00
Henrik Rydgård
654f4bff40
Split out ReplacedTexture into its own file.
2023-03-09 21:19:20 +01:00
Henrik Rydgård
cb10862510
Move texture replacer to GPU/Common.
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Add new files ReplacedTexture.cpp/h too.
2023-03-09 21:11:53 +01:00