23582 Commits

Author SHA1 Message Date
Unknown W. Brackets
64b57a0329 irjit: Fix swr typo.
Shifting the wrong direction - oops.
2018-01-03 08:14:25 -08:00
Henrik Rydgård
e7893001e9 VertexDecoderCommon: A few more cases. 2018-01-03 17:02:07 +01:00
Henrik Rydgård
3ac2350ad6 IR Interpreter: Add a comment, minor cleanup, minor SSE stuff. 2018-01-03 16:31:55 +01:00
Henrik Rydgård
e472947488 VertexDecoderCommon: Avoid reading the destination during vertex decode, might be some kind of memory that's not good to read from... 2018-01-03 16:31:01 +01:00
Henrik Rydgård
2e2d76e109
Merge pull request #10501 from unknownbrackets/analyst
Scan the correct sections of modules for code
2018-01-03 12:20:05 +01:00
Unknown W. Brackets
29ed48c32a Module: Avoid scanning stubs if possible.
In this case, we often scan some garbage, but let's reduce it at least.
2018-01-02 22:21:08 -08:00
Unknown W. Brackets
00a05e97ac Module: Scan modules with no sections at all.
Also, fix some off-by-one issues with end addresses.
2018-01-02 22:20:09 -08:00
Unknown W. Brackets
30b2d05bac Module: Correct detection of executable sections. 2018-01-02 21:53:13 -08:00
Henrik Rydgård
690a409dac
Merge pull request #10496 from unknownbrackets/cpu-bgstart
Core: Asynchronously load the main ELF
2018-01-02 11:31:58 +01:00
Henrik Rydgård
3b9d0015a3
Merge pull request #10498 from unknownbrackets/irjit
irjit: Properly account for delay slots in size
2018-01-02 11:31:00 +01:00
Unknown W. Brackets
9952d4bac5 UI: Fade in loading much slower to avoid flicker.
On Android, it often takes 0.3s or longer to load a game.  Avoid fading it
all the way in for just a short moment, if it's gonna be quick.
2018-01-01 23:07:48 -08:00
Unknown W. Brackets
d4400b358a UI: Actually offset text shadow.
It wasn't actually visible before, since it was strictly underneath text
that was usually white.
2018-01-01 22:58:07 -08:00
Unknown W. Brackets
c793da500a UI: Show PIC1 while loading.
In case it takes a second, less ugly than a black screen.
2018-01-01 22:58:07 -08:00
Unknown W. Brackets
b41413b8a5 Core: Asynchronously load the main ELF.
Sometimes it takes a little time.  More importantly, this allows us to
load caches or do other things at start that might be a tad slow.

Not doing anything like that yet, though.
2018-01-01 22:58:06 -08:00
Unknown W. Brackets
b11858d9a0 irjit: Properly account for delay slots in size.
Otherwise we think blocks are 4 bytes too short, which can affect
invalidation.
2018-01-01 22:54:40 -08:00
Unknown W. Brackets
307efe7ecb
Merge pull request #10495 from KentuckyCompass/ios-profiler
iOS: Fix crash with USE_PROFILER, pass command line args to NativeInit, misc cleanups
2018-01-01 19:51:46 -08:00
Kentucky Compass
e3af9f401f iOS: ViewController cleanups - delete unused code and properties 2018-01-01 19:12:52 -08:00
Kentucky Compass
873dcaa126 iOS: call PROFILE_INIT so we don't crash with USE_PROFILER 2018-01-01 19:10:45 -08:00
Kentucky Compass
20794081ea iOS: Nix iosCanUseJit and targetIsJailbroken. Move NativeInit call to main so it can take cmd line args. 2018-01-01 19:10:44 -08:00
Kentucky Compass
3e5833843a Remove references to AudioEngine, which isn't used anyway 2018-01-01 17:09:48 -08:00
Henrik Rydgård
263941e9e0
Merge pull request #10494 from unknownbrackets/irjit
irjit: Implement lwl/etc.
2018-01-01 19:08:32 +01:00
Henrik Rydgård
3e40db0c00
Merge pull request #10493 from unknownbrackets/logging
Logging: Use AndroidLogger for all mobile devices
2018-01-01 18:05:39 +01:00
Henrik Rydgård
a279363814
Merge pull request #10492 from unknownbrackets/hle-log
HLE: Reset latestSyscall on save state load
2018-01-01 18:05:06 +01:00
Unknown W. Brackets
6509f8b433 HLE: Reset latestSyscall on save state load.
Loading a save state might call functions which call HLE log, such as
AtracSetContext.  This was outputting confusing log / reporting messages
based on a random recent syscall.
2018-01-01 08:57:08 -08:00
Unknown W. Brackets
3abcc4d6d8 irjit: Implement lwl/lwr/swl/swr.
This is very similar to the arm64jit implementation.
2018-01-01 08:38:13 -08:00
Unknown W. Brackets
b37ba9e599 irjit: Add options for compile/optimize steps.
This way the backend can set flags for the type of IR it wants.  It's
seems too complex to combine certain things like lwl/lwr in a pass.
2018-01-01 08:38:12 -08:00
Unknown W. Brackets
671be24105 irjit: Add extra temps to make lwl/swl/etc. easier. 2018-01-01 08:38:11 -08:00
Unknown W. Brackets
905d2c2da6 irjit: Cleanup some invalid op handling.
And log blocks the same way as other backends.
2018-01-01 08:38:11 -08:00
Unknown W. Brackets
d8d174fa2b arm64jit: Avoid spilling an extra reg for lwl/lwr.
It's only needed for swl and swr.
2018-01-01 08:38:10 -08:00
Unknown W. Brackets
8ffb0101fe jit: Report blocks with uneaten VFPU prefixes.
There may be options to avoid, like continuing these blocks, especially if
they're likely or something.
2018-01-01 08:38:10 -08:00
Unknown W. Brackets
0039fa8c0a Logging: Use AndroidLogger for all mobile devices.
Noticed iOS wasn't logging, which seems non-ideal considering Android
does.  Might as well make them behave the same.
2018-01-01 08:37:26 -08:00
Henrik Rydgård
28acc2e9de
Merge pull request #10489 from KentuckyCompass/arc-fixes
Modernization of iOS Objective-C code to use Automatic Reference Counting
2018-01-01 09:49:29 +01:00
Henrik Rydgård
bf36965410
Merge pull request #10482 from unknownbrackets/irjit
irjit: Speed up icache block invalidation
2018-01-01 09:48:54 +01:00
Kentucky Compass
67c6ecdece nil out sharedViewController in case bindDefaultFBO is called again 2017-12-31 19:53:59 -08:00
Kentucky Compass
152dc2192f iOS: convert all obj-c source code to ARC 2017-12-31 19:36:47 -08:00
Kentucky Compass
4a119beb59 iOS: fix a reference counting bug that may have caused ViewController to never be deallocated 2017-12-31 17:57:39 -08:00
Kentucky Compass
c563166f9a Modernize property syntax and don't use viewDidUnload (deprecated in iOS 6) 2017-12-31 17:54:50 -08:00
Kentucky Compass
5b857f08ed Create AppDelegate the standard way instead of in PPSSPPUIApplication init 2017-12-31 16:02:01 -08:00
Unknown W. Brackets
3af78883c7 irjit: Speed up icache block invalidation.
Turns out, in games using a ton of small memcpys, this was causing perf
issues.
2017-12-31 10:37:09 -08:00
Henrik Rydgård
e82237bb0d
Merge pull request #10481 from KentuckyCompass/ios-audio-fix
iOS: handle audio session interruptions and improve micro-stutter
2017-12-31 10:11:44 +01:00
Kentucky Compass
ca5758f80b Change iOSCoreAudio from cpp to mm. Explicitly activate the audio session. Always set the same mDataByteSize. 2017-12-31 00:45:05 -08:00
Kentucky Compass
4cec3d1bf3 Add AVFoundation to linked frameworks on iOS 2017-12-31 00:37:22 -08:00
Kentucky Compass
d8b3f4af33 Handle iOS audio session interruptions by reinitializing audio 2017-12-31 00:37:20 -08:00
Unknown W. Brackets
8e1ab3f6ff
Merge pull request #10480 from KentuckyCompass/ios-build-fix
Fix building for iOS
2017-12-30 23:03:29 -08:00
Kentucky Compass
6a9a511337 add an include for PPSSPP_PLATFORM 2017-12-30 22:44:41 -08:00
Kentucky Compass
bcd19ee520 fix cmake when building for iOS in a path with spaces 2017-12-30 20:57:45 -08:00
Kentucky Compass
2a3c4408d2 Fix build on iOS (only iOS 9 and up support thread_local) 2017-12-30 20:57:45 -08:00
Henrik Rydgård
d565e23f4c Stencil copy: Avoid clearing the depth buffer. 2017-12-31 01:06:31 +01:00
Unknown W. Brackets
2f24ff85ee
Merge pull request #10479 from hrydgard/vulkan-renderpass-cache
Vulkan: Create renderpass objects on demand.
2017-12-30 15:58:01 -08:00
Henrik Rydgård
b9d0bf9842 Remove outdated comment. 2017-12-31 00:10:55 +01:00