bhavin192
64c40f75fc
Add back button to TiltAnalogSettingsScreen
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fixed up by hrydgard
2013-10-29 10:05:47 +01:00
Henrik Rydgård
787db5812d
UI cleanup and a crashfix for duplicate back key events
2013-10-28 16:04:53 +01:00
Henrik Rydgård
9c546b5d36
Merge pull request #4340 from bollu/analogStickTiltControl
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full tilt based analog controls
2013-10-28 05:20:46 -07:00
Sacha
d616cc72a2
Add Blackberry statistics overlay option.
2013-10-28 14:19:27 +10:00
Siddharth
ec0e0d7047
implemented full tilt based D-pad controls
2013-10-27 23:28:47 +05:30
Sacha
2c74693f6c
VSync codepath only works on _WIN32 so only show it and check it there.
2013-10-27 23:09:46 +10:00
Unknown W. Brackets
4f090f4122
Get rid of some magic numbers.
2013-10-26 19:35:51 -07:00
Henrik Rydgård
4590e44954
add "onFinish" to screens so that ESC (etc) works the same as the back
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touch button.
2013-10-25 13:19:08 +02:00
Henrik Rydgard
a88ab80477
Only clear the shader cache when toggling "Disable alpha test"
2013-10-22 14:34:16 +02:00
Henrik Rydgard
bf59f3db73
Add ugly hack setting for PowerVR to disable alpha test
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Causes glitches but the speedup is truly massive in some games so I relent :/
Please do not report graphics bugs when this is enabled...
Future: Maybe remove this setting except on PowerVR?
2013-10-22 13:00:19 +02:00
The Dax
db370c1fd3
Call the base class sendMessage when handling messages from native, so every screen can refresh from a language update at any time.
2013-10-21 16:52:44 -04:00
Henrik Rydgård
99d4ef1e06
Enable/disable access to the control layout editor properly
2013-10-20 17:40:18 +02:00
Henrik Rydgård
3ab09f6bce
Make the touch visibility thing a "subdialog" of the layout editor.
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Reorder options a bit too.
2013-10-20 17:33:46 +02:00
The Dax
11a34746cf
Default to true for all touch control visibility, and actually translate Control Visibility.
2013-10-20 00:01:29 -04:00
The Dax
d099692ed0
Make Toggle All actually function.
2013-10-19 23:24:38 -04:00
The Dax
c5c0945559
Adjust a couple styling issues.
2013-10-19 23:24:10 -04:00
The Dax
a88a30fb1d
Add a touch control visibility screen. All touch controls can now be toggled on or off, except for the Pause button on platforms that have it, as a safety precaution.
2013-10-19 23:24:09 -04:00
Henrik Rydgard
f15e21c5f8
Remove the Enable Atrac3+ checkbox
2013-10-20 01:07:18 +02:00
Henrik Rydgard
dea4668ae8
Editable touch controls: Added Reset button and fixed build in VS 2010
2013-10-20 00:39:42 +02:00
Siddharth
38442c090e
allow loading and unloading of onScreen control coordinates. Also, use sane (bottom left origin)coordinate system for all onScreen elements
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can now reposition on screen controls
removed unnessecary files
fixed indenting issues
renamed RepositionOnScreenControlScree to TouchControlLayoutScreen
2013-10-20 00:39:38 +02:00
Henrik Rydgård
2c5adc96cf
Rip out the support for the Atrac3+ plugin. It is gone, to never return.
2013-10-19 23:09:26 +02:00
Siddharth
06c13926ee
made atomic lock optional
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fixed an incorrect merge to nativeApp.cpp
made atomic locks init correctly
reintroduced atomic locks in audio as an optional setting
converted global pointers to global objects on stack
moved all mixing code into PSPMixer
internaized all code into __sceAudio.cpp
cleaned up rebase
cleaned up rebase
2013-10-16 23:42:47 +05:30
Unknown W. Brackets
8fefd15d58
Allow "Run Tests" on iOS with alternate location.
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Either place is annoying, easier to install via Xcode.
2013-10-14 00:53:13 -07:00
The Dax
7000b63082
When using a debug build, always show the debug log/enable logging on start.
2013-10-13 14:31:48 -04:00
The Dax
9c868351de
Make Enable Debug Logging checkbox instant as it was intended to be.
2013-10-13 14:18:50 -04:00
The Dax
3d8b68e88e
Make Fullscreen checkbox instant.
2013-10-13 13:34:55 -04:00
Henrik Rydgård
f650a46783
Merge pull request #4146 from thedax/fixRunCPUTests
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Don't enable Run CPU Tests without the presence of g_Config.memCardDirectory/pspautotests/tests.
2013-10-12 16:27:11 -07:00
The Dax
ebe5834767
Use consistent "Postprocessing Shader" key.
2013-10-12 19:22:42 -04:00
The Dax
4f98e1de1e
Don't enable Run CPU Tests without the presence of g_Config.memCardDirectory/pspautotests/tests. Restore the previous PSP_CoreParameter().pixelWidth & PSP_CoreParameter().pixelHeight before exiting RunTests.
2013-10-12 16:01:22 -04:00
Henrik Rydgard
e0b19decca
Add generic "PostShader" functionality, replacing FXAA (it's one of them).
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Replaces #4018 , sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
danyalzia
71ee2a01f3
Add auto-tex scaling in UI
2013-10-11 19:33:02 +05:00
Henrik Rydgård
5721836d44
Add basic haptic feedback to on-screen touch buttons.
2013-10-10 16:44:57 +02:00
Henrik Rydgård
ab759a9350
If bPrescaleUV is enabled, no need to flush on change of these params.
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Also disable the QCOM hint, not sure it does any good at all.
2013-10-09 10:44:12 +02:00
Henrik Rydgard
4c2c015774
Expose the experimental "bPrescaleUV" as "Texture Coord Speedhack"
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It's actually quite beneficial in some games, can substantially reduce
glUniform4fv calls.
Also throw in a second shot at glDrawRangeElements.
2013-10-08 22:59:40 +02:00
adrian17
572f6c9c0e
Changed requirement for rendering resolutions over 5x
2013-10-05 15:59:17 +02:00
adrian17
c9f732fd0d
UI: Increased rendering resolution selection range to 10x on Windows
2013-10-04 21:31:40 +02:00
The Dax
6504feeb0b
Disable turning on software GPU when in-game. We don't support switching backends at in-game time yet.
2013-09-30 13:15:33 -04:00
Henrik Rydgård
ed1f4cd8d9
Merge branch 'patch-16' of https://github.com/raven02/ppsspp into raven02-patch-16
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Conflicts:
UI/GameSettingsScreen.cpp
2013-09-30 11:57:30 +02:00
danyalzia
8ffc56356e
Update GameSettingsScreen.cpp
2013-09-30 00:47:15 +05:00
The Dax
79af94f4aa
Update the host UI to avoid an UI scaling issue after resetting settings to default.
2013-09-28 22:41:47 -04:00
raven02
c9c7184d60
UI : Shift in-menu items
2013-09-29 09:53:04 +08:00
Henrik Rydgård
6395c11b46
Merge pull request #3903 from shenweip/patch-ui
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Win32: Also receive "More Settings" or "Control Mapping" message in GameSettingsScreen and ControlMappingScreen.
2013-09-28 14:56:46 -07:00
Henrik Rydgard
a5d30d2f02
Enable FXAA on mobile. Hopefully the buildbot will copy the shader, too...
2013-09-28 23:51:10 +02:00
Henrik Rydgard
b10e2bce3c
Add FXAA antialiasing on non-mobile. Works best when render resolution = window size.
2013-09-26 12:41:59 +02:00
Henrik Rydgard
2b66a850be
More spline/bezier optimization. Enable real splines. Add option "Low quality spline/bezier curves".
2013-09-24 11:14:49 +02:00
shenweip
a8692d36fe
Also receive "More Settings" or "Control Mapping" message in GameSettingsSreen and ControlMappingScreen.
2013-09-24 13:03:59 +08:00
Henrik Rydgård
db92f26e56
Merge pull request #3806 from thedax/win32UITranslation
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Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
2013-09-17 06:43:24 -07:00
danyalzia
1160737d0b
Update GameSettingsScreen.cpp
2013-09-17 15:57:07 +05:00
danyalzia
6e22a26b23
Update GameSettingsScreen.cpp
2013-09-17 11:38:16 +05:00
The Dax
e6d85cfb39
Rename Config::languageIni to Config::sLanguageIni for consistency.
2013-09-16 19:47:25 -04:00