Henrik Rydgard
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6cc141a58c
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LOW_LATENCY_AUDIO is now off by default, should fix #2829
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2013-07-18 16:50:03 +02:00 |
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Henrik Rydgård
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05dfd27db8
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Merge pull request #2638 from bagnz0r/master
Audio optimization, usability fixes, sound peak blowout fix, Polish translation, bugfixes
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2013-07-18 02:54:03 -07:00 |
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Philip Butkiewicz
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90d0f1649a
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Removed Polish.
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2013-07-18 11:52:42 +02:00 |
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Henrik Rydgard
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086746e0fd
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More NewUI
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2013-07-18 11:47:41 +02:00 |
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Henrik Rydgard
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3a8b5809cd
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Remove accidentally added file
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2013-07-18 10:59:02 +02:00 |
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Henrik Rydgard
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b5d5291a58
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Avoid unnecessary buffer flips even when buffered rendering is on. Speeds up buffered rendering in 30fps games.
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2013-07-18 10:48:07 +02:00 |
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Henrik Rydgard
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a41cd7bdba
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Save some work when the displayed buffer isn't dirty.
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2013-07-18 10:46:09 +02:00 |
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Henrik Rydgard
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47b65ce200
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Add volume controls to newui
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2013-07-18 10:26:29 +02:00 |
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Henrik Rydgard
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df89065aab
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Move more gfx settings to NewUI.
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2013-07-18 01:04:11 +02:00 |
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Henrik Rydgard
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d76c45411d
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alpha test: fix typo, add back rounding offset
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2013-07-18 01:02:21 +02:00 |
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bagnz0r
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8ec3f42d28
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Low latency audio disabled by default
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2013-07-18 00:59:23 +02:00 |
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Henrik Rydgård
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c543665513
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Merge pull request #2817 from thedax/master
Various code cleanups.
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2013-07-17 15:30:46 -07:00 |
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The Dax
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e4ed0f2d3e
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Various small code cleanups.
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2013-07-17 17:49:57 -04:00 |
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Henrik Rydgård
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4511867a5d
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Merge pull request #2816 from thedax/master
sceNet: Cleanup code and a minor bug fix
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2013-07-17 14:40:32 -07:00 |
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The Dax
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4c99044b06
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sceNet.cpp: Fix inconsistent spacing issues.
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2013-07-17 17:38:17 -04:00 |
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The Dax
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e072604d9c
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sceNet.cpp: Fix build error and warning.
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2013-07-17 17:36:51 -04:00 |
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The Dax
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553e331bae
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sceNet.cpp: Reset & initialise all variables properly upon Init and Shutdown.
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2013-07-17 17:34:17 -04:00 |
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Henrik Rydgard
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edf5e13673
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Undo a small difference introduced in #2814, should fix #2815
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2013-07-17 23:12:46 +02:00 |
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Henrik Rydgard
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3e24949f8a
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Try different approach to rounding the inputs to the alpha test. Appears to fix some problems on PowerVR.
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2013-07-17 23:03:21 +02:00 |
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Henrik Rydgard
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1f84e21173
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Typo fix
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2013-07-17 23:01:26 +02:00 |
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Henrik Rydgard
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6b5d615040
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Lock screen orientation again on Android until some issues can be ironed out (doesn't affect my devices though).
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2013-07-17 22:51:36 +02:00 |
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Henrik Rydgård
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2034a7cc57
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Merge pull request #2814 from raven02/patch-7
Use getScissor() function for setting scissorX1/Y1/X2/Y2
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2013-07-17 13:29:54 -07:00 |
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Henrik Rydgard
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28ad8dc230
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Lots of NewUI stuff (still experimental), fix back bug with x360 controllers
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2013-07-17 22:27:50 +02:00 |
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Henrik Rydgard
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a3edda0bc7
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Minor logging fixes
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2013-07-17 22:27:49 +02:00 |
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raven02
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2e4e00329f
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Use getScissor() function for setting scissorX1/Y1/X2/Y2
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2013-07-18 04:04:00 +08:00 |
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Henrik Rydgård
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ff5dfcec13
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Merge pull request #2786 from raven02/patch-6
New attempt to generate FBO using fb_stride
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2013-07-17 11:45:13 -07:00 |
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raven02
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07e118b6a1
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New attempt to generate FBO using fb_stride
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2013-07-18 02:17:54 +08:00 |
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Henrik Rydgård
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d6c85c28de
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Merge pull request #2813 from tpunix/thread_fix
dont wake up thread with waitType WAITTYPE_MODULE in sceKernelReleaseWai...
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2013-07-17 11:00:49 -07:00 |
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tpu
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a4e447fe7e
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dont wake up thread with waitType WAITTYPE_MODULE in sceKernelReleaseWaitThread
add UTF-8 BOM to MiscScreens.cpp to avoid compile error.
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2013-07-18 00:16:42 +08:00 |
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Sacha
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74e0d51d26
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Use more wildcards in Qt to prevent updating issues in future.
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2013-07-17 11:14:58 +10:00 |
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Henrik Rydgard
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414acd13b0
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Restore android optimization level that I accidentally lowered.
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2013-07-16 23:03:52 +02:00 |
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Henrik Rydgard
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81411a74ed
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Experimental: Make orientation change possible on Android.
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2013-07-16 22:51:25 +02:00 |
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Henrik Rydgård
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e370723c6c
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Merge pull request #2799 from tpunix/master
bugfix of LoadRelocations2
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2013-07-16 04:26:19 -07:00 |
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tpunix
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94ef18025f
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bugfix of LoadRelocations2
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2013-07-16 18:17:12 +08:00 |
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Henrik Rydgård
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ed7e8aa417
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Merge pull request #2797 from thedax/hdRemasterSupport
HD Remasters: Fix Shin Sangoku Texture size issue.
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2013-07-16 01:10:27 -07:00 |
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Henrik Rydgård
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21e8ef6f2a
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Merge pull request #2792 from sum2012/bat-patch
Fix for PPSSPP auto logging mode for Windows 64-bit
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2013-07-16 00:56:47 -07:00 |
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Henrik Rydgård
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c89614d180
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Fix silly bug caused when fixing another silly bug in f528774b390e0a8e2068b0b24804c251ee06963f
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2013-07-16 09:49:07 +02:00 |
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The Dax
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1c0ca96346
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Clean up HDRemaster.h; it was a mess.
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2013-07-16 00:32:54 -04:00 |
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The Dax
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c80265f4c2
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Remove struct info; it's the same game, heh..
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2013-07-15 23:46:21 -04:00 |
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The Dax
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282864c329
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Add struct info for Dynasty Warriors Strikeforce 2 HD Edition. Unsure if the info is 100% correct.
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2013-07-15 23:36:33 -04:00 |
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The Dax
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b7774f4b54
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Fix texture sizes in Shin Sangoku Musou Multi Raid 2 HD Ver; it doesn't use double texture coordinates.
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2013-07-15 23:25:13 -04:00 |
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Sacha
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8689fd290f
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Qt Buildfix.
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2013-07-16 10:51:38 +10:00 |
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sum2012
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76621d78d2
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Fix for PPSSPP auto logging mode for Windows 64-bit
Thanks @pal1000
Fix https://github.com/hrydgard/ppsspp/issues/2785
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2013-07-16 06:42:46 +08:00 |
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Henrik Rydgard
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a8f87d17c9
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NewUI: Add new Language selector screen (uses the new popup list screen).
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2013-07-16 00:29:50 +02:00 |
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Henrik Rydgård
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e8a451e512
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Merge pull request #2790 from thedax/sceNetStubs
Stop Peace Walker mission hang by fixing sceNet*Init and sceNet*Term
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2013-07-15 15:04:33 -07:00 |
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The Dax
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30dd5157ca
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Add new booleans to savestate.
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2013-07-15 17:59:29 -04:00 |
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The Dax
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6887411738
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Add correct behaviour to the various sceNet*init and sceNet*term functions. Fixes Peace Walker's mission hangs, and should possibly fix other games that would hang with repeated initialisations and terminations of the sceNet libraries.
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2013-07-15 17:55:00 -04:00 |
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Henrik Rydgard
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3703599bee
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Fix touch screen controls, Fixes 2789
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2013-07-15 20:30:23 +02:00 |
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Henrik Rydgard
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1a25309ade
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Update native with minor newui improvements (focus, tabs)
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2013-07-15 19:57:26 +02:00 |
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Henrik Rydgard
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bf58b32208
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Fix bug that caused us to always show UNKNOWN.PNG for PBP files in recent list and new ui
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2013-07-15 18:57:42 +02:00 |
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