Henrik Rydgard
16053c08a0
Buildfix _DEBUG-builds on non-win32
2016-01-01 14:30:03 +01:00
Henrik Rydgård
3492c05771
MacOSX buildfix and warning fix
2016-01-01 13:34:52 +01:00
Unknown W. Brackets
c3a031d276
Update xBRZ to 1.4.
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Now a lot of our customizations aren't needed, yay.
2015-12-30 13:09:38 -08:00
Unknown W. Brackets
1075a394ce
Optimize xBRZ with ARGB a bit.
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Alpha is quite common with PSP textures. Measured by Zenju to provide a
15% performance improvement in Visual Studio.
2015-02-21 15:51:03 -08:00
Unknown W. Brackets
0982336565
Oops, fix race in xBRZ buffer alloc.
2015-02-21 15:51:02 -08:00
Unknown W. Brackets
10049e62a8
Allocate the xBRZ buffer only when actually used.
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This way if scaling is off, we don't have to worry about potentially
eating more RAM on any platform.
2015-02-21 15:51:02 -08:00
Unknown W. Brackets
3c9150231d
Update to xBRZ 1.2, with perf improvements.
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Performance improvements in PPSSPP not measured, but xBRZ expects 30%
improvement. Fixes #7443 .
2015-02-21 15:51:01 -08:00
Unknown W. Brackets
5065570c1b
Burn troublesome debugging code with fire.
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This wasn't doing anything on any platform, even in debug mode, it was
just in upstream in case someone wanted to debug xbrz.
Removing it, will have to remember to remove again when syncing upstream.
It makes Linux still break and does not help cross-compat.
2015-01-19 19:06:32 -08:00
Henrik Rydgård
a346b70341
Fix debug build on mac
2014-12-15 18:52:27 +01:00
xSacha
df5b9b301c
Buildfix for MIPS in debug mode.
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Also, remove assumption that EGL means GLES2. My board supports EGL+Desktop GL too.
2014-11-18 13:39:25 +10:00
TwistedUmbrella
07f0478425
Xcode 6 / iPhone 6 compatibility updates
2014-11-04 03:37:40 -05:00
Unknown W. Brackets
416182b4ba
Update to xBRZ 1.1.
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Keeping the channel swap stuff and other changes, though.
2014-11-02 14:17:24 -08:00
Sacha
946deda4b3
Remove some redundancy (Symbian/Qt). Symbian has cstdint now.
2014-06-24 08:29:04 +10:00
Sacha
ea17e17ebd
Join both Maemo platforms (Maemo5 + Meego Harmattan/Maemo 6) to MAEMO define. Technically they are very similar and anything that wasn't already defined for both probably needed to be.
2014-06-18 03:42:31 +10:00
Sacha
e57ae29e4a
Symbian: Switch to GCC 4.7.3. Blackberry: Switch to GCC 4.8.2
2014-06-09 23:49:30 +10:00
Henrik Rydgard
cc6681cd0b
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
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This needs work, has several problems that must be fixed to run on Windows.
Ced, you'll have to fix up your xb project file a bit, sorry.
2013-09-15 12:52:44 +02:00
Peter Thoman
ed870dbcc9
Better alpha component fix for xbrz
2013-05-03 02:44:27 +02:00
Peter Thoman
64146f343a
xbrz: fixed byte order, made distance function alpha-aware
2013-05-02 18:24:23 +02:00
Unknown W. Brackets
c73657e39a
Buildfix for iOS and Android.
2013-05-01 23:31:18 -07:00
Sacha
ae9490ad30
Use boost to do C++11 features on Symbian. Use namespaces.
2013-05-02 15:46:41 +10:00
Sacha
29651c026b
Windows buildfix. Harmattan buildfix (it doesn't have lambdas). Tabify XBRZ.
2013-05-01 12:58:51 +10:00
Sacha
5ea37772d7
pre-C++11 buildfix. Linux buildfix.
2013-05-01 11:19:01 +10:00
Sacha
e698af9924
Symbian buildfix.
2013-05-01 04:53:44 +10:00
Henrik Rydgård
69e168a293
another buildfix
2013-04-30 18:45:49 +02:00
Peter Thoman
392087f26b
Added xBRZ library
2013-04-30 03:44:54 +02:00