Henrik Rydgård
7d566b9ec5
Merge pull request #2106 from unknownbrackets/thread-funcs
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Correct sceKernelChangeThreadPriority() and sched fixes
2013-06-06 01:36:03 -07:00
Henrik Rydgard
0d0148dad3
Change check in DoBlockTransfer to catch some more videos.
2013-06-06 10:30:05 +02:00
Henrik Rydgård
2102e79ad7
Merge pull request #2107 from oioitff/atrac-fix
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Bug fix for _AtracSetData.
2013-06-06 01:16:58 -07:00
Henrik Rydgard
e7097ca95a
Fall back to software transform when hardware transform fails. Should help Mali devices.
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This is done per shader so the speed hit should not be as bad as turning hw transform off entirely.
Displays a red error at the top of the screen so that we don't trigger this accidentally.
2013-06-06 10:09:37 +02:00
oioitff
5fb92f6fd8
Bug fix for _AtracSetData.
2013-06-06 15:51:21 +08:00
Unknown W. Brackets
9d0e4f2108
Update tests.
2013-06-06 00:08:59 -07:00
Unknown W. Brackets
32a557803b
Reporting in sceKernelChangeCurrentThreadAttr().
2013-06-06 00:08:24 -07:00
Unknown W. Brackets
e4dc030b83
Reset restarted thread priorities properly.
2013-06-05 23:57:27 -07:00
Unknown W. Brackets
5fe537cac6
sceKernelChangeThreadPriority() can't do dormant.
2013-06-05 23:52:24 -07:00
Unknown W. Brackets
12005267ac
Reschedule in sceKernelChangeThreadPriority().
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Seems like this is another way to yield, makes sense.
2013-06-05 23:42:42 -07:00
Henrik Rydgård
85d075db53
Merge pull request #2102 from oioitff/atrac-fix
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The correct fix for choppy cg audios and bgm.
2013-06-05 23:14:40 -07:00
Unknown W. Brackets
e16cd7d9d9
Validate params in sceKernelChangeThreadPriority().
2013-06-05 23:04:42 -07:00
Unknown W. Brackets
1c6f67c209
Merge pull request #2103 from thedax/master
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Fix small logging typos.
2013-06-05 20:20:49 -07:00
The Dax
cc60b892a4
Fix logging typos in sceMp3InitResource and sceMp3TermResource.
2013-06-05 20:50:04 -04:00
The Dax
29942b2228
Fix logging copy/paste error in sceNetAdhocPdpCreate.
2013-06-05 20:16:42 -04:00
Henrik Rydgard
be483a1aa6
Another framebuffer / displayptr fix.
2013-06-06 00:30:42 +02:00
oioitff
4d18a0a9b5
The correct fix for choppy cg audios and bgm.
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And fix missing bgm and voice issue for 7th Dragon 2020.
2013-06-06 06:10:31 +08:00
oioitff
67154f69eb
Revert fix in #2092
2013-06-06 06:10:26 +08:00
Henrik Rydgard
9ae044de43
Keep a separate pointer for non-VRAM displayptr. Fixes GTA intro movie while still not breaking MotoGP.
2013-06-06 00:01:43 +02:00
Henrik Rydgard
443e9eca8e
DrawPixels: Avoid copying in the common case.
2013-06-05 23:32:04 +02:00
Henrik Rydgard
44042b0ef9
Detect a method that some games use to get video on the screen. No more need to turn on raw framebuffer in these cases (this may not catch all of them).
2013-06-05 23:03:42 +02:00
Henrik Rydgard
2221f221e3
Only create backing texture for DrawPixels when needed.
2013-06-05 23:03:23 +02:00
Henrik Rydgard
1c09548395
Default fpsLimit mode to standard (we forgot to zero it). Fixes #2100 .
2013-06-05 22:43:07 +02:00
Henrik Rydgård
ff6129dda3
Merge pull request #2096 from unknownbrackets/audio-minor
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Resume threads when releasing a channel
2013-06-05 12:36:46 -07:00
Henrik Rydgard
a3dd3b53c3
Implement a couple basic Psmf functions, unify some project settings, update native.
2013-06-05 21:24:14 +02:00
Unknown W. Brackets
61f2fc4d3b
Return error to blocked audio threads on release.
2013-06-05 12:20:07 -07:00
Unknown W. Brackets
a0b333865c
Wake waiting threads on channel release.
2013-06-05 12:13:52 -07:00
Henrik Rydgard
2e7b971895
Check magic number to reject SFO files specifically from being loaded as modules. Should fix the strange Soul Calibur issue in issue #2063 .
2013-06-05 19:59:16 +02:00
Sacha
e007a299cf
CMake and Meego buildfix.
2013-06-06 03:43:10 +10:00
Henrik Rydgård
7574ebbe58
Merge pull request #2093 from xsacha/armjit-vfpu
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Armjit: Improve ApplyPrefixD. Add VABD to emitter.
2013-06-05 10:30:02 -07:00
Sacha
5ba64b586a
Qt buildfix.
2013-06-06 03:26:04 +10:00
Sacha
10c976b2af
Armjit: Improve ApplyPrefixD. Add VABD to emitter.
2013-06-06 03:08:58 +10:00
Henrik Rydgård
1c1104538b
Merge pull request #2092 from oioitff/audio-fix
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Finally fix choppy cg audio, bgm, and even some missing bgm, voice, se.
2013-06-05 08:25:36 -07:00
oioitff
c9845054e8
Fix choppy cg audio, bgm and even some
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missing bgm, voice, se.
2013-06-05 22:52:05 +08:00
Henrik Rydgard
28eb21a0d1
More UI fixes
2013-06-05 16:48:16 +02:00
Henrik Rydgard
a7f7410668
Merge branch 'master' into plugindownload
2013-06-05 16:13:55 +02:00
Henrik Rydgård
86c20e90d0
Merge pull request #2090 from oioitff/audio-fix
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Channel volume should be done in __AudioEnqueue.
2013-06-05 02:51:24 -07:00
Henrik Rydgård
198d3c2528
Merge pull request #2089 from oioitff/mpeg-fix
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Fix crash for invalid mpeg header.
2013-06-05 02:50:53 -07:00
Henrik Rydgård
417ccb576c
Merge pull request #2088 from unknownbrackets/gpu-lighting
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Multiply by the base color in ambient lighting.
2013-06-05 02:50:37 -07:00
Henrik Rydgård
9a1ca2172b
Merge pull request #2086 from unknownbrackets/osk-fix
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Fix OSK on Android, wchar_t is not always 16 bits
2013-06-05 02:49:45 -07:00
oioitff
489126fa3a
Channel volume should be done in __AudioEnqueue.
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Fix noise in 7th Dragon 2020.
2013-06-05 16:16:53 +08:00
oioitff
156c4ca78a
Fix crash for invalid mpeg header.
2013-06-05 15:46:04 +08:00
Unknown W. Brackets
d3e488400c
Multiply by the base color in ambient lighting.
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JPCSP seems to do it this way. Fixes #1692 , and makes it consistent with
specular and diffuse, which seems right.
2013-06-04 22:54:19 -07:00
Unknown W. Brackets
fc51cf2e5e
Fix OSK on Android, wchar_t is not always 16 bits.
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Fixes #2073 .
2013-06-04 22:39:42 -07:00
Sacha
a26b48fc0b
Stub wsbh/wsbw for x86.
2013-06-05 14:55:01 +10:00
Sacha
6712de1136
Armjit: Implement wsbh and wsbw (rev16 and rev). Fix encoding for rev16.
2013-06-05 11:32:44 +10:00
Henrik Rydgard
691771244f
Hide the atrac3plusdecoder autoinstaller on platforms where it's not yet supported
2013-06-05 00:03:37 +02:00
Henrik Rydgard
394a6a0f5c
Merge branch 'master' into plugindownload
2013-06-04 23:54:50 +02:00
Henrik Rydgard
5e28df26b2
Fixes and cleanup
2013-06-04 23:54:37 +02:00
Henrik Rydgard
74638ef4ae
More autodownload UI work etc
2013-06-04 22:32:52 +02:00