Unknown W. Brackets
8dd93576ec
Vulkan: Ignore queued frees after destroy.
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We flush slabs so this gives false assertions in some cases.
2016-03-27 12:38:15 -07:00
Unknown W. Brackets
14363a22db
Oops, one more typo.
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This one didn't break anything, but better to be safe.
2016-03-27 09:26:34 -07:00
Unknown W. Brackets
048a12f589
Buildfix.
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Some compilers didn't like that, oops.
2016-03-27 09:25:25 -07:00
Henrik Rydgård
59788d91a9
Merge pull request #8674 from unknownbrackets/vulkan-debug
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Vulkan: Add some basic info for reporting
2016-03-27 18:18:13 +02:00
Unknown W. Brackets
4ae39d15e5
Vulkan: Add some basic info for reporting.
2016-03-27 08:52:55 -07:00
Henrik Rydgård
6fd0f308bd
Merge pull request #8670 from unknownbrackets/vulkan-mem
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Add and use a texture pool manager for Vulkan
2016-03-27 17:45:51 +02:00
Unknown W. Brackets
ed41785692
Vulkan: Add EndFrame to texture cache.
2016-03-27 08:33:22 -07:00
Unknown W. Brackets
3352608027
Vulkan: Free texture slabs on exit.
2016-03-27 08:30:43 -07:00
Unknown W. Brackets
16570f10bd
Vulkan: Handle texture allocation failure.
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Users hit out of memory even using desktop GL devices, and it will
definitely be possible on mobile and desktop Vulkan.
2016-03-27 08:30:42 -07:00
Unknown W. Brackets
27a5697a96
Vulkan: Use the slab allocator for textures.
2016-03-27 08:30:42 -07:00
Unknown W. Brackets
62b6432121
Vulkan: Allocate forwards in device slabs.
2016-03-27 08:30:41 -07:00
Unknown W. Brackets
87d65e696c
Vulkan: Correct alloc near slab end.
2016-03-27 08:30:40 -07:00
Unknown W. Brackets
9921fd2ea7
Vulkan: Don't bother with extra userdata, comments.
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Was a failed attempt to avoid new/delete.
2016-03-27 08:30:40 -07:00
Unknown W. Brackets
bd7c431532
Vulkan: Increase new size for new slabs.
2016-03-27 08:30:39 -07:00
Unknown W. Brackets
973a9f6124
Vulkan: Delay frees for device memory slabs.
2016-03-27 08:30:38 -07:00
Unknown W. Brackets
7d5a8aa470
Vulkan: Protect better against memory alloc errors.
2016-03-27 08:30:38 -07:00
Unknown W. Brackets
f0dc921ed5
Vulkan: Setup a pool memory manager for textures.
2016-03-27 08:30:37 -07:00
Henrik Rydgård
b877cb0807
Merge pull request #8669 from unknownbrackets/vulkan-tex
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Use out/outPitch for remaining formats in Vulkan
2016-03-27 10:22:32 +02:00
Henrik Rydgård
424af025c0
Merge pull request #8671 from unknownbrackets/vulkan-stencil
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Fix some of the Vulkan stencil problems
2016-03-27 10:05:57 +02:00
Unknown W. Brackets
b4406957c9
Halve the default tex buf size.
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Might as well not allocate 2.5 MB that most of the time won't be needed.
If it becomes needed, it'll allocate at runtime, but this should be
uncommon.
2016-03-26 23:38:51 -07:00
Unknown W. Brackets
d2f85792ab
Vulkan: Unswizzle non-CLUT textures directly.
2016-03-26 23:38:51 -07:00
Unknown W. Brackets
1300631e9a
Allow unswizzling with a dest pitch.
2016-03-26 23:38:50 -07:00
Unknown W. Brackets
3593a7963e
Cleanup and clarify texture swizzling funcs.
2016-03-26 21:55:32 -07:00
Unknown W. Brackets
b1a2a44377
Vulkan: Update dyn stencil state only as needed.
2016-03-26 20:15:42 -07:00
Unknown W. Brackets
3a08ff5c06
Vulkan: Use new stencil state calculation.
2016-03-26 20:15:41 -07:00
Unknown W. Brackets
b6778bf4ad
Vulkan: Fix flat texture scaling.
2016-03-26 17:26:55 -07:00
Unknown W. Brackets
5e23d63538
Vulkan: Cleanup now that all formats decode direct.
2016-03-26 17:26:55 -07:00
Unknown W. Brackets
7931a01de7
Vulkan: Decode 4-bit clut directly.
2016-03-26 17:26:54 -07:00
Unknown W. Brackets
19f76aab30
Vulkan: Correct font texture optimization.
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Oops, missed this when swapping color formats.
2016-03-26 17:26:49 -07:00
Unknown W. Brackets
9a4b74cd09
Vulkan: Directly decode simple palette textures.
2016-03-26 17:25:45 -07:00
Unknown W. Brackets
9cd0544137
Flip GL debug stencil/depth in non-buffered.
2016-03-26 17:25:45 -07:00
Henrik Rydgård
55cb508a95
Merge pull request #8667 from unknownbrackets/vulkan-tex
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Vulkan: Swizzle and decode (some) textures directly
2016-03-26 23:08:09 +01:00
Unknown W. Brackets
6c0a5ca503
Vulkan: Oops, correct DXT stride.
2016-03-26 15:02:12 -07:00
Unknown W. Brackets
a130e2695e
Vulkan: Remove unused color conv func.
2016-03-26 15:02:11 -07:00
Unknown W. Brackets
9b15ce0934
UI: Fix texture scaling level selection.
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It previously was not possible to select 4 on a POT-only device, since it
would become 3, which would in turn become 2.
Also, this allows selection on other backends, e.g. Vulkan.
2016-03-26 15:02:10 -07:00
Unknown W. Brackets
fe4c0e9f5a
Vulkan: Fix various problems with tex scaling.
2016-03-26 15:02:09 -07:00
Unknown W. Brackets
99bf2c5aeb
Vulkan: Decode the simplest tex formats directly.
2016-03-26 15:02:08 -07:00
Unknown W. Brackets
29287ea0ee
Vulkan: Reorganize a bit so we can decode directly.
2016-03-26 15:02:07 -07:00
Unknown W. Brackets
e7ea1da99f
Vulkan: Swizzle instead of converting colors.
2016-03-26 15:02:06 -07:00
Henrik Rydgård
a49cba7d0d
Merge pull request #8665 from unknownbrackets/d3d9-depth
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d3d9: Check actual FBO format for INTZ support
2016-03-26 21:15:44 +01:00
Henrik Rydgård
121490172d
Merge pull request #8666 from unknownbrackets/texcache
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Fix a crash where we used an old framebuf
2016-03-26 21:15:11 +01:00
Unknown W. Brackets
7d5f308494
Fix a crash where we used an old framebuf.
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This was causing Breath of Fire 3 to crash, because it had an offset
framebuffer set that was never detatched.
2016-03-26 12:30:34 -07:00
Unknown W. Brackets
f31fbb9417
Cleanup fbTexInfo_ when detaching framebuffers.
2016-03-26 12:30:34 -07:00
Unknown W. Brackets
aad04f2941
Centralize the texcache key format.
2016-03-26 12:30:33 -07:00
Unknown W. Brackets
e8c8f19aec
Move framebuf attachment into central code.
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It doesn't look like this will be different, and there's a bug in it.
2016-03-26 12:30:32 -07:00
Unknown W. Brackets
817df153f8
Vulkan: Don't replace images on old fb textures.
2016-03-26 12:30:32 -07:00
Unknown W. Brackets
adc9946641
Vulkan: Ask for COHERENT staged texture memory.
2016-03-26 12:18:49 -07:00
Unknown W. Brackets
49c353f40c
d3d9: Check actual FBO format for INTZ support.
2016-03-24 19:04:25 -07:00
Unknown W. Brackets
4568affe4d
Vulkan: Fix error message if backend can't load.
2016-03-24 17:03:04 -07:00
Henrik Rydgard
bd17351ef9
Texcache: Minor refactor/cleanup
2016-03-22 23:56:55 +01:00