Unknown W. Brackets
|
8e6a438809
|
Mpeg: Correct incorrect upload size return.
|
2021-02-15 15:00:28 -08:00 |
|
Henrik Rydgård
|
b99951811f
|
Rename the FuncReplacements setting to effectively reset it for everyone.
See #12322
|
2021-02-15 23:46:44 +01:00 |
|
Henrik Rydgård
|
93fd62f54b
|
Merge pull request #13832 from unknownbrackets/events
SaveState: Make event restoring more obvious
|
2021-02-15 23:39:42 +01:00 |
|
Henrik Rydgård
|
71b1c9dfea
|
Merge pull request #14150 from unknownbrackets/dialog
Dialog: Clear volatile memory on unlock
|
2021-02-15 23:37:55 +01:00 |
|
Henrik Rydgård
|
e1d73b2b91
|
Merge pull request #14073 from unknownbrackets/hle-delay
Log errors when delaying or waiting an already waiting thread
|
2021-02-15 23:10:08 +01:00 |
|
Unknown W. Brackets
|
d2348897cb
|
Dialog: Clear volatile memory on unlock.
Approximates firmware behavior.
|
2021-02-15 14:08:16 -08:00 |
|
Unknown W. Brackets
|
e85a8b0f5b
|
Global: Cleanup class init order warnings.
|
2021-02-15 11:59:45 -08:00 |
|
Unknown W. Brackets
|
7119011363
|
Windows: Correct some variable init warnings.
|
2021-02-15 11:59:45 -08:00 |
|
Unknown W. Brackets
|
f32f89dd90
|
Global: Remove some unused variables.
|
2021-02-15 11:59:45 -08:00 |
|
Henrik Rydgård
|
5ed5947804
|
Merge pull request #13943 from unknownbrackets/dialog
Dialog: Simulate volatile memory lock behavior
|
2021-02-15 16:47:06 +01:00 |
|
Henrik Rydgård
|
0a1303b069
|
Merge pull request #13938 from unknownbrackets/worms-hook
HLE: Hook Worms text render copy func
|
2021-02-15 16:32:00 +01:00 |
|
Henrik Rydgård
|
af3b0e6ebf
|
Merge pull request #14070 from unknownbrackets/timing
CoreTiming: Ensure we never idle into the past
|
2021-02-15 13:24:10 +01:00 |
|
Henrik Rydgård
|
6df37b86bc
|
Merge pull request #14076 from unknownbrackets/zhp-map
GPU: Force texture invalidation for ZHP minimap
|
2021-02-15 11:33:32 +01:00 |
|
Henrik Rydgård
|
1c3c384289
|
Merge pull request #14079 from unknownbrackets/ppge-aspect
Savedata: Show save icons with proper aspect ratio
|
2021-02-15 11:20:41 +01:00 |
|
Henrik Rydgård
|
a2093da542
|
Merge pull request #14088 from unknownbrackets/fakejit
Jit: Fix compilation of FakeJit and MipsJit
|
2021-02-15 09:13:38 +01:00 |
|
Henrik Rydgård
|
931263555a
|
Merge pull request #14133 from unknownbrackets/debugger-invalidate
Debugger: Invalidate when using memory APIs
|
2021-02-15 09:12:36 +01:00 |
|
Unknown W. Brackets
|
9d22297a90
|
Windows: Use CommonWindows more consistently.
Also, make sure WinSock2.h is included beforehand where it's needed.
|
2021-02-14 10:30:10 -08:00 |
|
Unknown W. Brackets
|
da2e722794
|
Windows: Fix some format warnings.
|
2021-02-14 10:30:10 -08:00 |
|
Unknown W. Brackets
|
0ffac20fcd
|
Common: Include unistd.h before ctime on mingw.
This is required for localtime_r and similar to be available.
|
2021-02-14 10:30:10 -08:00 |
|
Unknown W. Brackets
|
2c165c9b6d
|
Windows: Fix improper case or missing includes.
As per mingw errors/warnings.
|
2021-02-14 10:30:10 -08:00 |
|
Unknown W. Brackets
|
9cfaac6d90
|
Debugger: Invalidate when using memory APIs.
|
2021-02-13 09:50:04 -08:00 |
|
Henrik Rydgård
|
f34f554321
|
Don't assert on invalid format in CwCheat.
Not sure exactly what we should do, though..
|
2021-02-13 18:36:52 +01:00 |
|
Henrik Rydgård
|
14e3df6675
|
Merge pull request #14132 from unknownbrackets/io-validsize
Io: Truncate reads/writes to valid memory
|
2021-02-13 18:30:45 +01:00 |
|
Unknown W. Brackets
|
788e8c3bbc
|
Io: Truncate reads/writes to valid memory.
A PSP might crash in these cases, but it's better if we avoid a crash.
|
2021-02-13 08:24:39 -08:00 |
|
ANR2ME
|
5a10835987
|
Fix lobby issue on The Warriors, probably also fix similar issue on other games too.
|
2021-02-11 20:51:49 +07:00 |
|
ANR2ME
|
0ce2c2c6e9
|
Windows recvfrom doesn't support MSG_TRUNC, so we're using dummy buffer with max size as alternative for peeking actual size of the next pending message.
|
2021-02-11 07:40:35 +07:00 |
|
ANR2ME
|
fc452c0dfd
|
Fix frozen (0 FPS) issue on Kao Challengers and Asterix & Obelix XX (probably also fix other games from the same developer with similar issue) https://github.com/hrydgard/ppsspp/issues/14103
|
2021-02-11 03:44:25 +07:00 |
|
Henrik Rydgård
|
8b101ae4a1
|
Rename the new warmup variable from #14091
|
2021-02-09 16:11:59 +01:00 |
|
Henrik Rydgård
|
8b05561076
|
Merge pull request #14091 from sum2012/mpeg_god_eater
Only allow sceMpegGetAvcAu warmup for God Eater Series
|
2021-02-09 16:09:21 +01:00 |
|
sum2012
|
b127aace57
|
Only allow sceMpegGetAvcAu warmup for God Eater Series
Fix #14086
|
2021-02-09 22:46:09 +08:00 |
|
Henrik Rydgård
|
4b67fe4947
|
Remove now-redundant check
|
2021-02-09 10:17:15 +01:00 |
|
Henrik Rydgård
|
6db827093d
|
Buildfix
|
2021-02-09 09:48:34 +01:00 |
|
Henrik Rydgård
|
f6b2070e47
|
Cause the correct type of exception. Never ignore EXEC_ADDR exceptions.
|
2021-02-09 09:38:03 +01:00 |
|
Henrik Rydgård
|
6b4356a060
|
Handle exec addr errors better - don't let IgnoreBadMemoryAccesses skip dispatcher exceptions.
It would then just fall through into the compiler and die.
Should remove one of the "mystery" crashes from #14082.
|
2021-02-09 09:32:38 +01:00 |
|
Unknown W. Brackets
|
4e24b27053
|
mipsjit: Fix basic compilation.
|
2021-02-08 23:30:14 -08:00 |
|
Unknown W. Brackets
|
c7635a5d2f
|
Jit: Fix compilation of FakeJit.
Maybe should just remove this...
|
2021-02-08 23:17:15 -08:00 |
|
Henrik Rydgård
|
b539ce8c2c
|
Merge pull request #14078 from unknownbrackets/ppge-alloc
PPGe: Decimate text images properly
|
2021-02-08 10:09:21 +01:00 |
|
Unknown W. Brackets
|
f798d9fe4b
|
Savedata: Show save icons with proper aspect ratio.
This mainly matters for Minis.
|
2021-02-07 23:39:12 -08:00 |
|
Unknown W. Brackets
|
c2415d7593
|
Savedata: Show corrupted data more clearly.
Include the folder name and show a darkened icon so it's clearer.
|
2021-02-07 23:18:39 -08:00 |
|
Unknown W. Brackets
|
f7c17817fe
|
PPGe: Decimate early if kernel alloc fails.
|
2021-02-07 23:17:53 -08:00 |
|
Unknown W. Brackets
|
c87b53a9fe
|
PPGe: Decimate text images properly.
|
2021-02-07 23:06:35 -08:00 |
|
Unknown W. Brackets
|
ec3bfe08ae
|
GPU: Force texture invalidation for ZHP minimap.
See #14069, our texture hash misses this change.
|
2021-02-07 09:02:28 -08:00 |
|
Henrik Rydgård
|
e83b4f03be
|
Merge pull request #14072 from ANR2ME/adhoc
[Adhoc] Fix the flickering loop when playing multiplayer on Samurai Dou Portable/Way of the Samurai Portable
|
2021-02-07 16:02:34 +01:00 |
|
Henrik Rydgård
|
93478e0b97
|
Merge pull request #14067 from unknownbrackets/ppge-text-alloc
PPGe: Fallback to atlas text on alloc fail
|
2021-02-07 09:09:17 +01:00 |
|
Unknown W. Brackets
|
f75cb9fbae
|
Thread: Log error waiting already waiting thread.
|
2021-02-06 23:55:58 -08:00 |
|
Unknown W. Brackets
|
b9ae574679
|
Thread: Log error when delaying a waiting thread.
This will handle double delaying and delaying in general.
|
2021-02-06 23:55:46 -08:00 |
|
ANR2ME
|
8432d6c5d7
|
Removing hleDelayResult from internal adhoc functions to prevent waking up thread that supposed to be blocked by the outer HLE.
|
2021-02-07 12:09:29 +07:00 |
|
ANR2ME
|
f17d387a65
|
Updated some Logs to help finding the location of the call to debug.
|
2021-02-07 12:08:02 +07:00 |
|
Unknown W. Brackets
|
c99de6409d
|
Sas: Minor clenaup.
|
2021-02-06 18:37:05 -08:00 |
|
Unknown W. Brackets
|
b52c432f06
|
CoreTiming: Ensure we never idle into the past.
Better to keep away from quantum trickiness here.
|
2021-02-06 18:35:55 -08:00 |
|