Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
...
It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
...
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
f01ba6dc84
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
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Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
b7edf75437
Move Display.cpp/h to Common.
2020-10-04 11:42:16 +02:00
Henrik Rydgård
821817e6d4
Move the profiler to Common
2020-10-04 11:42:16 +02:00
Henrik Rydgård
989e353482
Common.h shouldn't include Log.h.
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Buildfixes
More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
342ed97291
Move input utilities from native to Common/Input.
2020-10-01 09:42:32 +02:00
Henrik Rydgård
15382d5f94
Move threading utils from native to Common
2020-10-01 09:27:25 +02:00
Unknown W. Brackets
af307d05e2
Android: Fix include paths.
2020-09-29 22:51:53 -07:00
Henrik Rydgård
65617889dd
Merge ext/native/ext/... directly into ext.
2020-09-30 00:30:42 +02:00
Henrik Rydgård
d9edc68966
Remove unnecessary use of thread local storage
2020-09-29 15:51:51 +02:00
Henrik Rydgård
311fe431d0
Move buffer.cpp/h from base to Common
2020-09-29 15:51:51 +02:00
Henrik Rydgård
40ec0d8358
Finish getting rid of basictypes.h
2020-09-29 15:51:51 +02:00
Henrik Rydgård
3162f30158
Merge base/basictypes.h into Common/Common.h (mostly).
2020-09-29 15:51:51 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
054acf768c
Don't cache time in a variable.
...
A little weirdness in the code that has stuck around for a long, long
time. It's really not necessary and mostly just confusing.
2020-09-24 23:52:43 +02:00
Unknown W. Brackets
37d7096703
SaveState: Update to latest Snappy v1.1.8.
2020-09-12 18:16:27 -07:00
Unknown W. Brackets
e383b0279f
Plugins: Support for loading game-specific plugins.
2020-09-08 09:12:19 -07:00
Unknown W. Brackets
6b8f7294b3
Global: Remove ARM64 define.
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Was barely used anymore, and some users are specifying it when it's not
the case, so better to detect consistently.
2020-08-29 08:45:50 -07:00
Henrik Rydgård
9561a4f80a
Move MsgHandler into Log.cpp/h
2020-08-16 14:48:54 +02:00
Henrik Rydgård
5d64fc5ff1
Switch to PPSSPP's assert functions (don't use the system's)
2020-08-16 10:01:10 +02:00
Henrik Rydgård
d3d90a11cf
Android.mk fix
2020-08-15 22:18:54 +02:00
Henrik Rydgård
ccc0331279
Move timeutil to Common. (Experiment to see how much work it is to move these).
2020-08-15 20:53:08 +02:00
Henrik Rydgård
f0d2f24658
Finally delete base/logging.cpp/h. Carefully preserve behaviour on Android.
...
There's more cleanup to do ...
2020-08-15 19:09:09 +02:00
Henrik Rydgård
80e0f85332
Getting really close to getting rid of base/logging.h now.
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Qt buildfix
2020-08-15 19:09:01 +02:00
Henrik Rydgård
6f1915110f
Remove base/logging from UI and more
2020-08-15 19:08:54 +02:00
Henrik Rydgård
5117ded378
Remove ELOG/ILOG/WLOG from the Android C++ code (mostly)
2020-08-15 19:08:39 +02:00
Unknown W. Brackets
b8342fb8ec
SaveState: Rename ChunkFile files to Serialize.
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Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
4b4e3432cd
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
Henrik Rydgård
58ef0c8e80
Texture from framebuffer: Logging improvements
2020-08-04 14:45:14 +02:00
Henrik Rydgård
882cc6295e
Rename FramebufferVulkan.cpp/h to FramebufferManagerVulkan.cpp/h
2020-08-03 23:22:11 +02:00
Henrik Rydgård
d57edfbdac
Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency
2020-08-03 23:17:22 +02:00
Henrik Rydgård
d55a6052fa
Fix some lint warnings, and a "toast" on graphics init failure (instead of previous crashes)
2020-07-28 20:18:45 +02:00
Henrik Rydgård
73166def93
Android: Reduce asserts during startup.
2020-07-28 19:06:29 +02:00
Henrik Rydgård
aebbff55f1
Some renaming and cleanup in the Android audio code
2020-07-28 14:24:40 +02:00
Henrik Rydgård
b6f6e954a3
Android: Can't call AlertDialog.Builder.setOnDismissListener before JELLYBEAN_MR1
2020-07-28 14:24:40 +02:00
Henrik Rydgård
06d57b1656
GL: Add some paranoid checks. Remove a useless option.
2020-07-28 14:24:36 +02:00
parport0
fd62d30773
Debugger: Add memory.read_*, memory write_*
2020-07-26 01:18:16 +03:00
Henrik Rydgård
31e861132b
Implement ANR2ME's solution for miniupnpcstring.h
2020-07-22 10:26:21 +02:00
Henrik Rydgård
597647a2eb
Create an Android.mk for miniupnp
2020-07-22 01:19:40 +02:00
Henrik Rydgård
47f0031f57
Add PortManager.cpp to Android.mk
2020-07-22 00:13:52 +02:00
Henrik Rydgård
fa0b9dc1bc
Make the instance counter global and initialized at startup.
...
Turn off config saving for secondary instances.
2020-07-20 11:40:54 +02:00
Henrik Rydgård
c5e0b799d9
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Henrik Rydgård
1897eed9b4
More buildfixes
2020-07-18 21:43:13 +02:00
Henrik Rydgård
e48cb916dd
Buildfix
2020-07-18 20:43:47 +02:00
Henrik Rydgård
697c3b8b36
Cleanup log output on swapchain/surface recreation.
2020-07-18 20:35:39 +02:00
Henrik Rydgård
626d173d10
Split the fault handling from MemMap.cpp to MemFault.cpp.
2020-07-15 12:12:57 +02:00
Henrik Rydgard
fdcf4f06f2
Add x64Analyzer to Android.mk. Some minor cleanup
2020-07-14 09:25:45 +02:00
Henrik Rydgard
1fce6de8b1
Simple exception handler so we can ignore accesses that happen within the PSP memory space.
2020-07-14 09:25:45 +02:00
Henrik Rydgård
153f00041e
Merge pull request #12979 from unknownbrackets/android-size
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Android: Request stable layout and update on focus
2020-07-12 23:25:55 +02:00
Henrik Rydgård
087de849bd
Update version for 1.10.3
2020-07-12 13:04:16 +02:00
Henrik Rydgård
9ec2c2baff
Update version for 1.10.2
2020-07-06 21:31:26 +02:00
Henrik Rydgård
036191cf34
Remove unnecessary logging of preview formats
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See comment in #13094
2020-07-05 22:24:32 +02:00
Henrik Rydgård
ef250e30d7
Merge pull request #13094 from hrydgard/camera-crash-fix
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Camera initialization crash fix
2020-07-05 01:52:57 +02:00
Henrik Rydgård
7bb524810d
Check that we actually got a preview size.
2020-07-05 01:33:27 +02:00
Henrik Rydgård
b5053b947c
CameraHelper: Do a better job of choosing an appropriate preview size.
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Add sanity checks so we get a black image instead of crash if we would
still fail.
2020-07-05 01:31:28 +02:00
Henrik Rydgård
7a58c8afbf
Add a try/catch to Android camera device listing. Might help #13091 and the issue seen in #13057 .
2020-07-04 23:21:05 +02:00
Henrik Rydgård
01eea46455
Update version to 1.10.1
2020-07-02 13:36:33 +02:00
Henrik Rydgård
401df20384
Update version number to 1.10. This required changing the Android version code pattern, but should be ok.
2020-06-27 11:11:04 +02:00
Henrik Rydgård
3d743a5ae7
Buildfixes
2020-06-22 00:01:31 +02:00
Henrik Rydgård
fbc4fa5bca
Move the responsibility to register the debugutils callback to the VulkanContext. We only use one anyway.
2020-06-21 23:04:51 +02:00
Henrik Rydgård
6532c345c8
Simplify the validation interface code, bugfixes
2020-06-21 23:04:51 +02:00
Henrik Rydgård
1793b65ec1
Vulkan: Remove support for the old VK_EXT_debug_report extension
2020-06-21 23:04:51 +02:00
Unknown W. Brackets
3cf2e7edca
Android: Request stable layout and update on focus.
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This seems to keep immersive better when switching apps.
2020-05-25 17:20:59 -07:00
Unknown W. Brackets
e9e0ea9d05
Vulkan: Cleanup some duplicate code.
2020-05-21 08:55:36 -07:00
Unknown W. Brackets
d39b0bdca2
GPU: Split FramebufferCommon into two classes.
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Only some things moved over so far.
FramebufferCommon does too much, we want to share it with softgpu without
all the buffer management stuff.
2020-05-13 18:07:22 -07:00
Unknown W. Brackets
54896432df
Android: Oops, fix start with space in filename.
2020-05-12 21:21:22 -07:00
Unknown W. Brackets
b1ae90dd03
Global: Add some defs for MSVC highlighting.
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Just want this file not to be a sea of errors. Before it said ifs etc.
were wrong too, because it didn't think things were functions.
2020-05-12 21:20:50 -07:00
Unknown W. Brackets
ccc7ae54af
Android: Avoid multiple resizes in a row.
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This was sometimes happening when ui callbacks etc. would trigger in
certain patterns of using the app. Might have been related to sizing
problems.
Delaying the resize by 10ms when the surface is unchanged seems okay.
2020-05-09 14:47:48 -07:00
Unknown W. Brackets
03fc86a147
UI: Return to game settings after restart.
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This is more convenient. Also restarts the game if needed.
Added a way to pass args to Android here as well, and fixed displaying an
error if the shortcut file doesn't exist on Android (like if you deleted
it after creating the shortcut.)
2020-05-09 13:53:42 -07:00
Unknown W. Brackets
f60d80b24e
Android: Move a bit more size handling.
2020-05-09 11:26:06 -07:00
Unknown W. Brackets
040ba2b3ff
Android: Reassert sustained perf when going ingame.
2020-05-09 11:10:48 -07:00
Unknown W. Brackets
581a288852
Android: Refactor size maintenance to own class.
2020-05-09 11:10:04 -07:00
Christian Weiske
34d629ff79
Make PPSSPP visible in OUYA launcher
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Reference: https://github.com/ouya/docs/blob/master/setup.md
2020-04-27 22:48:27 +02:00
Henrik Rydgård
bf73d3d663
Address Unknown's feedback
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https://github.com/hrydgard/ppsspp/pull/7965/files
2020-04-26 11:19:31 +02:00
Florin9doi
4640d3981c
Update <Share> dialog on Android 10
2020-04-25 13:19:41 +03:00
Henrik Rydgård
90c1a79b9f
android: include path fix
2020-04-02 13:04:38 +02:00
Henrik Rydgård
80ae2846d6
Android: Change the display length for "toast" message to Toast.LENGTH_LONG
2020-04-02 01:04:17 +02:00
Henrik Rydgård
e8d6a605eb
Merge pull request #12748 from orbea/libpng
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cmake: Improve building with the system libpng.
2020-04-01 12:57:52 +02:00
Henrik Rydgård
7dfe8959b3
Fix landscape/reverse landscape cutout padding issue, see #12779
2020-03-31 15:52:32 +02:00
Henrik Rydgård
3838a1c94f
Support drawing around notches on Android displays. Fixes #12261
2020-03-31 00:47:01 +02:00
Henrik Rydgård
a2da6ceb47
Target Android SDK 29.
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Includes a nasty SDK bug workaround.
2020-03-30 22:56:24 +02:00
Unknown W. Brackets
56a1b6d03a
Android: Reassert immersive after input dialog.
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See #12732 .
2020-03-22 18:55:22 -07:00
orbea
c8c7889f0f
cmake: Improve building with the system libpng.
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This also now requires at least libpng16 instead of libpng17.
v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Unknown W. Brackets
7d00cefd35
Android: Fix dismiss of OSK dialog.
2020-03-21 11:06:40 -07:00
Unknown W. Brackets
51b94a9c9c
Core: Quiet some warnings.
2020-03-10 22:19:59 -07:00
Henrik Rydgård
4501045224
Merge pull request #12691 from unknownbrackets/inputbox
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Android: Process input prompts more clearly
2020-03-09 20:28:25 +01:00
Unknown W. Brackets
f46231f2f4
Android: Avoid translation conflict in translation.
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Using a magic pattern isn't ideal, but the user input can safely have
these characters without issue. It only affects the input title.
2020-03-08 20:45:01 -07:00
Unknown W. Brackets
a3e12f4242
Android: Process input prompts more clearly.
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This way, the processing is generally inline or explicitly a callback.
There's also less parsing issues since all the parsing is centralized.
2020-03-08 20:45:01 -07:00
Unknown W. Brackets
fc8306dde1
Android: Ensure we forget the shortcut on next run.
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Prevents an issue where we would use the shortcut param again when
starting the app directly.
2020-03-08 14:58:42 -07:00
Henrik Rydgård
8f2a52ccab
Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat
2020-03-08 14:28:10 +01:00
Henrik Rydgård
db4511c9f5
Also try to fix the legacy Android build.
2020-03-03 23:26:09 +01:00
Unknown W. Brackets
051a84e9bd
GPU: Restart when changing inflight frames setting.
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We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
ANR2ME
93b59afed5
Fix building errors
2020-03-03 00:23:12 +07:00
ANR2ME
142e60974c
Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat
2020-03-02 22:25:18 +07:00
Henrik Rydgård
45d94c4877
Switch all images to dynamic lookup in the atlas by string ID.
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SLN fix
It works, but with the wrong images and the wrong characters!
Fix another bug in atlastool's binary output
Get Android building again.
Oops, didn't mean to disable this permanently.
Error checking
Minor cleanup
Gotta tweak my git ignores...
Regenerate metadata
2020-03-01 12:06:47 +01:00
Henrik Rydgård
7e9578e49d
Get rid of atlas tables.
2020-03-01 12:04:51 +01:00
Henrik Rydgård
2ec82951a0
Merge pull request #12659 from unknownbrackets/vsync
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Support vsync in all hardware backends, support runtime update
2020-03-01 09:52:14 +01:00
Unknown W. Brackets
2a3fd05651
Vulkan: Present using FIFO for vsync.
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This allows the setting to be changed at runtime in Vulkan too.
Should help #10105 .
2020-02-29 22:48:59 -08:00
Henrik Rydgård
aea3cf74f0
Remove support for "lowmem" UI atlas. Had to regenerate unfortunately.
2020-02-29 19:00:52 +01:00
iota97
592d6f902e
Show region on game selection screen
2020-02-23 12:00:26 +01:00
Florin9doi
58b04ef77b
QT Api for Camera (Linux/macOS)
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Allow the use of different resolutions (win/android/iOS)
2020-02-10 08:47:55 +02:00
李通洲
55bb58e13e
NativeApp: add System_GetPropertyFloat all the places
2020-02-04 09:20:34 +08:00
Florin9doi
50d7d64eaa
Add new listeners in addition to those present which are deprecated
2020-01-27 09:49:43 +02:00
Florin9doi
83277680da
Location: add HDOP; change speed to km/h; change altitude from geoid to sea level
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The speed is now close to the value obtained on original hardware but
the altitude on original hardawre is too imprecise to tell if we're good
2020-01-26 14:19:45 +02:00
Florin9doi
2b57d2365f
Android satellites info
2020-01-26 09:22:24 +02:00
Florin9doi
5fbf2d7713
Add camera/location support for iOS
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Add front camera support for Android
Allow to change the active camera in-game
2020-01-25 16:54:45 +02:00
Henrik Rydgård
dd1de41db7
Revert "Android EGL config: Always require 8888, stencil if version >= ICS"
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This reverts commit 015c314fb1
.
Helps #11922
2020-01-18 18:50:09 +01:00
Florin9doi
09e32223c2
Add camera support for linux (V4L2)
2020-01-16 23:25:34 +02:00
Henrik Rydgård
970adfbcc9
Isolate most of the softgpu specialization code to RasterizerRectangle.
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See comments.
2019-10-28 09:33:30 +01:00
Henrik Rydgård
9b8533c936
Revert "Remove Google Cardboard support. Fixes #11668 "
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This reverts commit e284d9f00d
.
2019-10-25 16:03:00 +02:00
Unknown W. Brackets
b75291375a
Android: Setup UI callback earlier if possible.
2019-10-06 16:11:15 -07:00
Henrik Rydgård
bf1777f7d3
1.9.3 commit
2019-10-06 15:02:44 +02:00
Henrik Rydgård
f65258fc60
Android: Finally fix our display sizing problems for good, hopefully.
2019-10-06 13:25:44 +02:00
Henrik Rydgård
d5f2d74257
Android: Preparation for future cutout (notch) support
2019-10-06 13:25:35 +02:00
Henrik Rydgård
ccda27edcf
Increase max aspect to 2.4. Fixes #12349
2019-10-06 13:22:14 +02:00
Henrik Rydgård
f342d8d856
Logging improvements
2019-10-06 13:21:57 +02:00
Unknown W. Brackets
d137f35c64
Android: Setup UI callback before settings change.
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We need to receive a notification of our own change, or the initial flag
will be out of sync. Also adds it in the javaGL path.
2019-10-05 16:21:13 -07:00
Henrik Rydgård
0698944752
Fixes
2019-10-06 00:20:49 +02:00
Henrik Rydgård
c023cd7e20
Make use of OnSystemUiVisibilityChangeListener to check whether navbar is hidden. Affects DPI calculations.
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Also recalculate all dp parameters after either display or buffer size changed.
2019-10-05 23:30:50 +02:00
Henrik Rydgård
0b9353b1dc
Touchscreen: Apply weihouya's fix, add a touchscreen test screen. See #12381 .
2019-10-02 22:05:34 +02:00
Henrik Rydgård
382d5a6b95
Blind attempt at fixing an OpenSL ES crash
2019-09-27 23:08:35 +02:00
Henrik Rydgård
a484fab919
Symbolic commit for 1.9.2. Making another submission attempt to Google play so have to increment the version.
2019-09-26 18:27:15 +02:00
Henrik Rydgård
97194ee642
Symbolic commit for 1.9.1.
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This one is only to get around a Google Play issue.
2019-09-25 22:47:46 +02:00
Henrik Rydgård
4f07db87d8
Symbolic 1.9.0 commit
2019-09-25 20:21:46 +02:00
Henrik Rydgård
f3b84fd8a4
Android: Fix crashes on Android versions < 11 due to mCameraHelper being null
2019-09-24 23:44:14 +02:00
Henrik Rydgård
9d65ff8873
Silence a few warnings.
2019-09-24 23:10:18 +02:00
Henrik Rydgård
5a53570b38
Case fix for previous commit
2019-09-19 12:39:03 +02:00
Henrik Rydgård
b5af797ca6
Hacky workaround for #12339 (Amazon FireStick 4k issue)
2019-09-19 10:39:12 +02:00
Henrik Rydgård
f9bf1f96bd
Android audio: Turns out the initial queue operation queued up too little data anyway (sizeof on dynamic buffer.. sigh).
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Anyway like I said, none of this really seems to matter.
2019-09-17 23:41:47 +02:00
Henrik Rydgård
e69b71b58f
Remove some legacy
2019-09-17 23:26:42 +02:00
Henrik Rydgård
54570fdfb4
Android OpenSL: Fix bug where we should have enqueued two buffers on startup.
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I don't actually think this matters much though. Seems to make
absolutely no difference on any of my devices, but you never know.
2019-09-17 19:44:39 +02:00
Henrik Rydgård
309d6562d5
We had an old fallback to the EGL GL loop in the Vulkan init. Remove it.
2019-09-17 10:52:02 +02:00
Henrik Rydgård
57c6ab7206
Android: Remove the popup message when falling back to OpenGL. Fixes #12284 .
2019-09-02 20:02:40 +02:00
Henrik Rydgård
7610220b30
Vulkan: Prepare for adding a second init path for VulkanContext.
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Will eventually be used for libretro.
2019-09-01 22:21:19 +02:00
Florin9doi
e1164cfe4f
[Android] Updates for camera
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-rotate camera frames to follow display orientation
-release camera resources when a game is closed
-release camera resources when the activity is paused
2019-08-24 22:54:45 +03:00
Florin9doi
187dfb2816
Update PowerSaveModeReceiver (again)
2019-08-20 11:32:39 +03:00
Unknown W. Brackets
9f694afcc3
Merge pull request #12237 from hrydgard/vulkan-device-name-blacklist
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Vulkan: Simple blacklist of device names that are not allowed to check for Vulkan
2019-08-13 19:03:20 -07:00
Florin9doi
18e7877526
Update PowerSaveModeReceiver
2019-08-13 21:00:36 +03:00
Henrik Rydgård
caa8f1a433
Android: NativeApp.Init: Log the device name.
2019-08-13 10:15:39 +02:00
Henrik Rydgård
dc9e794867
Merge pull request #12213 from Florin9doi/sceUsbMic
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sceUsbMic
2019-08-04 18:23:49 +02:00
Henrik Rydgård
96a15cf525
Fix the indirect postprocessing path. Fixes #12133 (but see the issue for a secondary bug).
2019-08-04 18:01:36 +02:00
Florin9doi
99c4a00dae
sceUsbMic
2019-08-03 21:09:33 +03:00
Henrik Rydgård
e284d9f00d
Remove Google Cardboard support. Fixes #11668
2019-07-01 14:47:42 +02:00
Henrik Rydgård
2ecec84c84
Merge pull request #12127 from unknownbrackets/ge-record
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Cleanup GE dump playback
2019-06-24 12:28:32 +02:00
Henrik Rydgård
aff429ee09
For the non-vulkan backends, zero display rotation settings just to be sure.
2019-06-24 10:30:32 +02:00
Unknown W. Brackets
93069756e6
GE Debugger: Split playback into a separate file.
2019-06-23 18:49:27 -07:00
Henrik Rydgård
2ed535af29
Update SPIRV-Cross
2019-06-20 00:41:47 +02:00
Silent
bb2ba8086b
Improved Show in Folder:
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- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Robert Carr
c01186d35c
Android: Display measurement fixes
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No longer set display parameters on surface create - surface is resized
after create to match screen dimensions. Fixes offset issue when started
in immersive mode.
Also update measurements on multi-window change, and use getMetrics when
in multi-window mode as getRealMetrics returns full screen size, not
window size.
2019-05-12 23:24:46 +10:00
Unknown W. Brackets
812e84e4a7
Android: Allow less common sample rates.
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Just assume anything we received is a valid one.
2019-03-23 12:12:13 -07:00
Henrik Rydgård
e66f019ffa
Update the version number in AndroidManifest.xml (pretty sure we don't really still need to do this, but whatever).
2019-03-14 09:00:50 +01:00
Henrik Rydgård
aba375e2f7
Remove old resolution hackery that didn't fix anything.
2019-02-28 14:16:20 +01:00
Henrik Rydgård
3e1197f5f3
Android: Add some logging
2019-02-10 20:13:13 +01:00
Henrik Rydgard
478b0b4278
Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available).
2019-02-05 21:31:38 +01:00
Henrik Rydgard
3fd216ad3a
Better handling of swap chain size, add PowerVR hack. Fixes #11743
2019-01-25 20:19:55 +01:00
Henrik Rydgård
46585a5da9
Additional logging
2019-01-23 18:34:25 +01:00
Henrik Rydgård
b86c96261a
Update to latest gradle, update lang submodule.
2019-01-15 23:35:59 +01:00
Unknown W. Brackets
adeca2c3ba
GLES: Move some vendor bug checks to Draw.
2018-12-23 20:27:22 -08:00
Henrik Rydgård
015c314fb1
Android EGL config: Always require 8888, stencil if version >= ICS
2018-12-19 23:05:48 +01:00
Henrik Rydgård
c8f86def97
Android EGL: Add logging of depth and stencil bits
2018-12-19 22:52:44 +01:00
Henrik Rydgård
04646fe678
Build system updates
2018-12-19 14:01:19 +01:00
Henrik Rydgård
683a4e0fb2
Merge pull request #11676 from unknownbrackets/gles-depth
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WIP - GLES: Download depth values via shader
2018-12-19 09:58:38 +01:00
Unknown W. Brackets
e49568f67d
GLES: Move depth packing code to dedicated file.
2018-12-16 17:34:16 -08:00
Unknown W. Brackets
ba7c8bee5b
Merge remote-tracking branch 'upstream/1.7-hotfixes' into tag
2018-12-10 23:13:32 -08:00
Henrik Rydgård
46f11fbfed
Just make the optimized (non-release) android build debuggable.
2018-12-09 21:37:03 +01:00
Henrik Rydgård
74d87fa2b4
Update to 1.7.5, update lang
2018-12-04 14:43:39 +01:00
Henrik Rydgård
04b4dedfca
Have to increment the build number due to a mistake, so make it 1.7.4
2018-11-23 16:17:54 +01:00
Henrik Rydgård
a59019a43a
Update readme for 1.7.3
2018-11-23 16:05:31 +01:00
Henrik Rydgård
2a65f224e6
1.7.3
2018-11-23 13:29:42 +01:00
Henrik Rydgård
fedc72eff5
Revert "Android: Fix Vulkan immersive startup."
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This reverts commit 5a5483ca93
.
2018-11-23 09:51:16 +01:00
Henrik Rydgård
429a1fce01
Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash.
2018-11-21 18:14:26 +01:00
Henrik Rydgård
f2244f789e
VK: Add extra safety checks around font texture creation. Motivated by some Play crashes.
2018-11-21 17:34:54 +01:00
Henrik Rydgård
7af93d08cf
VK: Add extra safety checks around font texture creation. Motivated by some Play crashes.
2018-11-21 17:33:30 +01:00
Florin9doi
8694c33119
F-droid lite version - create stubs for Moga Controller
2018-11-07 14:02:16 +02:00
Henrik Rydgård
fdb07323e0
Update AndroidManifest.xml to 1.7.1
2018-11-01 14:51:14 +01:00
Henrik Rydgård
caa506bf2a
Update AndroidManifest.xml for 1.7.0
2018-10-27 11:29:42 +02:00
Henrik Rydgård
61e38b4539
On older Android versions, densityDpi can't change and is thus not present in the Configuration objects.
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Fixes crash opening/closing the Xperia Play (and probably lots of others).
2018-10-27 10:25:19 +02:00
Henrik Rydgård
3c3aaf5bc7
Just fix some gradle build warnings. It's using platform 16 anyway (but somehow it all still works back on -9)
2018-10-25 01:20:41 +02:00
Henrik Rydgård
a0b019d473
Merge pull request #11455 from unknownbrackets/android-resize
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Android: Fix Vulkan immersive startup
2018-10-08 07:52:47 +02:00
Unknown W. Brackets
5a5483ca93
Android: Fix Vulkan immersive startup.
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Would commonly not actually start with immersive resolution due to race
conditions in setting the resolution and ui visibility.
2018-10-07 16:15:23 -07:00
Unknown W. Brackets
9cb471e5bd
Android: Avoid race on surface destroyed.
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Avoids a segfault in this scenario.
2018-10-07 16:13:34 -07:00
Unknown W. Brackets
d5d572d38e
Android: Consistently use version constants.
2018-10-07 15:24:04 -07:00
Unknown W. Brackets
8a74e6f7b2
Merge pull request #11447 from hrydgard/android-gl-shutdown-fixes
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Avoid calling any GL calls during shutdown on Android. Should help #11063
2018-10-06 12:52:43 -07:00
Henrik Rydgård
9e165ed00f
Merge pull request #11449 from Florin9doi/REMOVE_DUP
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Remove duplicate library; use the existing one
2018-10-06 21:39:20 +02:00
Henrik Rydgård
a3a94bdd33
Avoid calling any GL calls during shutdown on Android. Should help #11063
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The context is already lost and we're really running shutdown when the process is woken
up again. Additionally, orderly shutdown through the button doesn't happen
on the render thread so remove a couple of asserts that are wrong.
2018-10-06 21:31:52 +02:00
Florin9doi
dc99d781d7
Use androidgitversion version 0.4.5
2018-10-06 20:17:08 +03:00
Florin9doi
5c52777699
Remove duplicate library; use the existing one
2018-10-06 20:01:28 +03:00
Henrik Rydgård
65d8b5fc9b
Android build: Enable AAPT2
2018-10-05 22:57:27 +02:00
Henrik Rydgård
56f9895bbc
Remove redundant minSdkVersion and targetSdkVersion settings from AndroidManifest.xml
2018-09-30 21:53:49 +02:00
Henrik Rydgård
2e8e28f789
Merge pull request #11426 from Florin9doi/ANDROID_DEPS
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Android: Update deps; Cannot reproduce #11420
2018-09-29 09:35:56 +02:00
Unknown W. Brackets
bd678d4f4b
Merge pull request #11428 from Florin9doi/REMOVE_ECLIPSE_FILES
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Android: Remove obsolete files: eclipse
2018-09-27 20:33:33 -07:00
Florin9doi
1a7e61f4a9
Android: Update deps; Cannot reproduce #11420
2018-09-28 00:18:32 +03:00
Florin9doi
02f4094c2c
Android: Remove obsolete files: eclipse
2018-09-28 00:04:35 +03:00
Florin9doi
9e3ca46f55
Reduce the number of build variants
2018-09-27 22:33:00 +03:00
Unknown W. Brackets
653129c528
Debugger: Add an event for GE dump recording.
2018-09-01 10:59:37 -07:00
Unknown W. Brackets
a4c0640f01
GE Debugger: Factor out host calls some.
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Moving more of this to cross platform for the web debugger.
2018-09-01 08:32:03 -07:00
Henrik Rydgård
8e6a1bc849
Set a minimum of 1x1 for Android text bitmap measurement.
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Should fix some crashes seen on Google Play
2018-08-30 19:49:33 +02:00