Commit Graph

23883 Commits

Author SHA1 Message Date
Henrik Rydgård
995a1cfc61
Merge pull request #10658 from hrydgard/inner-prim-interpreter
Execute_Prim: Add a smaller "inner interpreter" to speed long up sequences of PRIM commands
2018-02-28 21:50:05 +01:00
Henrik Rydgård
28e202a089 Buildfix, oops 2018-02-28 19:15:29 +01:00
Henrik Rydgård
83c82a5ebd GL: Fix depal issue where we forgot to set vp/scissor properly. Update some asserts. 2018-02-28 18:45:14 +01:00
Henrik Rydgård
bc339c0377 GL: Filter away redundant glEnable/Disable(GL_STENCIL_TEST) 2018-02-28 13:28:39 +01:00
Henrik Rydgård
ef3341e34f Don't use the inner interpreter when debug recording 2018-02-28 09:18:53 +01:00
Henrik Rydgård
292f116821 Execute_Prim: Add a smaller "inner interpreter" to avoid going back to the runloop during long sequences of PRIM commands.
Helps performance by a quite measurable 1-4% in several PRIM-heavy games.
2018-02-28 09:18:41 +01:00
Henrik Rydgård
bae76d6f11
Merge pull request #10659 from hrydgard/findtransferframebuffers-limits
Add an extra check to FindTransferFramebuffers to avoid misdetecting some fb blits
2018-02-28 09:14:58 +01:00
Henrik Rydgård
07afda1db0 Add an extra check to FindTransferFramebuffers to avoid misdetecting fb blits that end up out of bounds when we perform them.
Affected Burnout Legends (which would crash the Vulkan device)
2018-02-28 01:01:45 +01:00
Henrik Rydgård
f5dd9c17cd Add comment trying to clarify shutdown of GPU_GLES, restore the wipe, minor tweaks. Should help #10652
This reverts commit 10be0cad96.
2018-02-27 22:04:24 +01:00
Henrik Rydgård
adc9beefc6 UWP buildfix? 2018-02-27 20:04:41 +01:00
Henrik Rydgård
14c93bdc2b Minor code/logging cleanups. 2018-02-27 19:44:11 +01:00
Henrik Rydgård
4b784e6035
Merge pull request #10653 from hrydgard/submitprim-unify
Unify the SubmitPrim function, and some others, between the HW backends
2018-02-26 16:17:16 +01:00
Henrik Rydgård
10be0cad96 GL: Don't wait-for-idle when shutting down the PSP GPU, it's the wrong place. Should fix #10652 2018-02-26 15:48:45 +01:00
Henrik Rydgård
a78365e73d Remove duplicate declaration of GPUCommon::CmdFunc 2018-02-26 15:19:11 +01:00
Henrik Rydgård
375fa3fb5b Improve a bunch of Vulkan copy-rect asserts by adding more debug info 2018-02-26 14:23:52 +01:00
Henrik Rydgård
0b4b2bfe9c Avoid the most common virtual call when possible. 2018-02-26 13:51:14 +01:00
Henrik Rydgård
64ec46e705 Unify FramebufferDirty()/FramebufferReallyDirty() for the hw backends 2018-02-26 11:58:17 +01:00
Henrik Rydgård
78467d6092 Unify FastRunLoop for the hardware backends. 2018-02-26 11:52:16 +01:00
Henrik Rydgård
6a2f45c2e1 Unify UpdateCmdInfo 2018-02-26 11:48:56 +01:00
Henrik Rydgård
8cef1f0f8d GPU: Unify command table (cmdInfo_) 2018-02-26 11:44:02 +01:00
Henrik Rydgård
a8a34fef9c Virtualize CheckGPUFeatures 2018-02-26 11:35:37 +01:00
Henrik Rydgård
feb4694acc Unify DispatchSubmitPrim as much as possible 2018-02-26 11:33:17 +01:00
Henrik Rydgård
967018b7f8 Unify Execute_LoadClut 2018-02-26 11:32:02 +01:00
Henrik Rydgård
c7f8f4c5ca Unify Execute_Prim 2018-02-26 11:22:27 +01:00
Henrik Rydgård
23980065ba Unify all the DrawEngine::SubmitPrim 2018-02-26 11:07:30 +01:00
Henrik Rydgård
39bf5b1f55 Minor naming and init cleanups in VulkanTexture 2018-02-26 10:50:29 +01:00
Henrik Rydgård
eb73cc23cd Some log level changes. 2018-02-26 10:48:29 +01:00
Henrik Rydgård
373e53fa66
Merge pull request #10645 from hrydgard/vulkan-cleanups
Vulkan cleanups: Remove old texture upload method, etc.
2018-02-26 09:24:24 +01:00
Henrik Rydgård
b3957ff357
Merge pull request #10649 from unknownbrackets/gl-buffers
GLES: Disable buffer mapping for non-NVIDIA
2018-02-26 08:01:23 +01:00
Unknown W. Brackets
beeb9cc3a4 GLES: Disable buffer mapping for non-NVIDIA.
Need more stats on other vendors.  I think it can help if we use it
properly.
2018-02-25 12:51:52 -08:00
Henrik Rydgård
e1852321a0 Vulkan: Remove the old method of uploading images. 2018-02-25 12:15:29 +01:00
Henrik Rydgård
eb014e8c6b Try to be more consistent when initializing vulkan structs. 2018-02-25 12:15:29 +01:00
Henrik Rydgård
b7b5c5e211 Follow the spec rules about errors when allocating from descriptor pools
See https://www.khronos.org/registry/vulkan/specs/1.0/man/html/vkAllocateDescriptorSets.html
2018-02-25 12:15:29 +01:00
Henrik Rydgård
8e0e5f9aa6 Extract RecreateDescriptorPool() 2018-02-25 12:15:29 +01:00
Henrik Rydgård
3750327054
Merge pull request #10644 from hrydgard/thin3d-create-header
Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases.
2018-02-25 12:14:39 +01:00
Henrik Rydgård
4b4a2a4096 Buildfixes 2018-02-25 11:25:16 +01:00
Henrik Rydgård
5f8118b82b Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases. 2018-02-25 10:27:59 +01:00
Henrik Rydgård
5d77c63216 Vulkan: Need to count allocated descsets per frame separately from the map, since tess isn't even in-frame cached. 2018-02-24 12:15:22 +01:00
Henrik Rydgård
c2c5b42354
Merge pull request #10642 from hrydgard/dynamic-descriptor-pools
Vulkan: Dynamically grow descriptor pools as needed.
2018-02-24 11:08:42 +01:00
Henrik Rydgård
d1a8514e72 Vulkan: Dynamically grow descriptor pools as needed. Should help #10641 and similar issues. 2018-02-24 10:24:11 +01:00
Henrik Rydgård
2c2b33649f
Merge pull request #10637 from unknownbrackets/gl-aligned
GLES: Fix texture scaling
2018-02-23 23:31:04 +01:00
Unknown W. Brackets
506dfcb916 GLES: Fix texture scaling.
Oops, and I had broken it again.
2018-02-22 19:58:52 -08:00
Henrik Rydgård
898742034e
Merge pull request #10636 from KentuckyCompass/ios-shutdown
iOS: fix hang on exit
2018-02-22 14:04:32 +01:00
Kentucky Compass
149ca17df6 iOS: fix hang on exit 2018-02-22 03:04:32 -08:00
Henrik Rydgård
8d80fe0397
Merge pull request #10630 from unknownbrackets/gl-aligned
GLES: Fix unpack misalignment, remove old Qt texture func
2018-02-19 22:34:24 +01:00
Unknown W. Brackets
4b8d8c875d Qt: Remove old texture debug API.
No one's testing it and it's not the best way.  We have a better
implemented API and should use it instead.
2018-02-19 09:09:35 -08:00
Unknown W. Brackets
ecd1a04e44 GLES: Fix unpack misalignment, Qt debugger freeing.
We no longer use unpack, so we should always decode to w not bufw.
2018-02-19 09:02:22 -08:00
Henrik Rydgård
8fcaa651a5
Merge pull request #10627 from unknownbrackets/gl-aligned
GLES: Properly free when upscaling textures
2018-02-19 10:08:41 +01:00
Unknown W. Brackets
438951f844 GLES: Properly free when upscaling textures.
Oops.  Fixes crash introduced by #10603.
2018-02-18 19:03:31 -08:00
Henrik Rydgård
78449ce675
Merge pull request #10624 from unknownbrackets/texcache
TexCache: Decimate CLUT variants more often
2018-02-18 22:02:18 +01:00