Unknown W. Brackets
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9cfcbc46e6
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Global: Cleanup initialization/pointer checks.
Cleaning up a lot of cases of uninitialized data, unchecked return values
for failures, and similar.
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2022-12-10 21:13:36 -08:00 |
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Unknown W. Brackets
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a7b7bf7826
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Global: Set many read-only params as const.
This makes what they do and which args to use clearer, if nothing else.
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2022-12-10 21:13:36 -08:00 |
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Unknown W. Brackets
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e3fdb183f6
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Common: Remove some unused color conv funcs.
We already have versions of these doing other conversions.
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2022-12-10 21:13:36 -08:00 |
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Unknown W. Brackets
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f44852bb18
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Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
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2022-12-10 21:13:36 -08:00 |
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Henrik Rydgård
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31efd9565e
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Merge pull request #16539 from unknownbrackets/gedebugger
GE Debugger: Fix src/dst stride formatting
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2022-12-10 20:27:24 +01:00 |
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Unknown W. Brackets
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dcfd82da05
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GE Debugger: Fix src/dst stride formatting.
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2022-12-10 11:01:43 -08:00 |
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Unknown W. Brackets
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a800938604
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Common: Fix worker thread names.
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2022-12-10 10:40:32 -08:00 |
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Unknown W. Brackets
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bba20c6db2
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Merge pull request #16538 from leoxxx/master
Update zh_CN.ini
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2022-12-10 07:52:11 -08:00 |
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leoxxx
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6885e76d78
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Update zh_CN.ini
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2022-12-10 23:31:22 +08:00 |
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Unknown W. Brackets
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b0f93ed8d6
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Merge pull request #16535 from hrydgard/minor-fixes
Some minor initialization fixes, and fix for a potential crash found by static analysis
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2022-12-10 07:09:58 -08:00 |
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Henrik Rydgård
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3e9f62a3a4
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Minor fixes
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2022-12-10 12:28:56 +01:00 |
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Henrik Rydgård
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604810607b
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Merge pull request #16536 from hrydgard/tactics-ogre-mipmap-fix
Fix regression in Tactics Ogre - the mipmap level hack broke
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2022-12-10 12:06:48 +01:00 |
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Henrik Rydgård
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cdb830f390
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Minor optimization/cleanup
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2022-12-10 12:05:40 +01:00 |
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Henrik Rydgård
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59ab1374f2
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Fix regression in Tactics Ogre - the mipmap level hack broke
It broke when we introduced the 3D texture support, in #15727
Fixes #16354
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2022-12-10 11:41:12 +01:00 |
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Henrik Rydgård
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4ec1e2a175
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Some minor initialization fixes, and one potential crash found by static analysis
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2022-12-10 11:28:19 +01:00 |
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Henrik Rydgård
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d39101d294
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Merge pull request #16149 from gucio321/ui-translation
lang/pl_PL: translate PPSSPP into polish
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2022-12-10 11:17:58 +01:00 |
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M.Sz
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39959b20cc
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Merge branch 'master' into ui-translation
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2022-12-10 11:09:06 +01:00 |
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Unknown W. Brackets
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0a4e3a3867
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Merge pull request #16531 from hrydgard/last-frame-shaders
iota97's "Motion blur" - LCD persistence shader, plus fixes to make it work with OpenGL
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2022-12-09 16:43:16 -08:00 |
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Unknown W. Brackets
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24b62465b7
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Merge pull request #16533 from hrydgard/texture-decode-overrun-fix
OpenGL: Fix case in tex decoder where we could write off the end of a buffer
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2022-12-09 16:32:57 -08:00 |
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Henrik Rydgård
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37b0c90a2d
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Silence address-sanitizer warnings in Math3D.h on ARM64 (not very serious but good to fix)
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2022-12-09 23:47:42 +01:00 |
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Henrik Rydgård
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3b5770da9b
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DXT5 fix
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2022-12-09 23:47:42 +01:00 |
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Henrik Rydgård
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e59b734b27
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Fix case where we could write off the end of a buffer if texture width == 1 and 4-bit color.
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2022-12-09 23:47:39 +01:00 |
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Henrik Rydgård
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b7a3cf56cc
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OpenGL: Fix lifetime issue with uniform/sampler "locs" for thin3d pipelines
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2022-12-09 20:52:19 +01:00 |
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Henrik Rydgård
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acf55916fd
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Silence address-sanitizer warnings in Math3D.h on ARM64 (not very serious but good to fix)
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2022-12-09 18:31:44 +01:00 |
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Henrik Rydgård
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0ad6218dc4
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Fix "usePrevFrame" shaders for OpenGL
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2022-12-09 17:28:58 +01:00 |
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Henrik Rydgård
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4280a9f51c
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Force postshaders with the usePreviousFrame flag to the end of the order
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2022-12-09 17:19:08 +01:00 |
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iota97
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241277e08d
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rename
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2022-12-09 16:35:14 +01:00 |
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iota97
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0d1f167495
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Motion blur
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2022-12-09 16:35:14 +01:00 |
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Henrik Rydgård
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03433c42ce
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Merge pull request #16514 from rf2222222/libretro_cheat_support
Libretro: Cheat Support
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2022-12-09 12:16:43 +01:00 |
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Henrik Rydgård
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7fcd8a254f
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Merge pull request #16506 from xuzhen/master
Fix the Qt/SDL window icon path
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2022-12-09 11:56:35 +01:00 |
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Henrik Rydgård
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d04771252d
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Merge pull request #16513 from rf2222222/libretro_cpu_setting
Libretro: Set Interpreter as default CPU and get CPU from setting
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2022-12-09 11:52:49 +01:00 |
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Henrik Rydgård
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2a1daccd22
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Merge pull request #16515 from rf2222222/libretro_ios_compile
Libretro: ios compile settings
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2022-12-09 11:52:11 +01:00 |
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Henrik Rydgård
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9599c498a9
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Merge pull request #16529 from iota97/fix-fs
Fix SDL fullscreen
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2022-12-09 10:19:27 +01:00 |
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iota97
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d5d0e2c920
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Fix SDL fullscreen
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2022-12-09 09:28:28 +01:00 |
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Richard
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a02df90335
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feat(Libretro): Cheat Support
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2022-12-08 11:56:24 -05:00 |
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Henrik Rydgård
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b06ea97845
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Merge pull request #16526 from hrydgard/vertical-layout-fixes
Added vertical layout for display layout screen
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2022-12-08 16:41:45 +01:00 |
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Henrik Rydgård
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d65a74e050
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Improve the pause screen in vertical layout
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2022-12-08 16:17:44 +01:00 |
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Henrik Rydgård
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7ff0030772
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Added vertical layout for display layout screen
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2022-12-08 16:04:20 +01:00 |
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Henrik Rydgård
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141e076f12
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Merge pull request #16523 from hrydgard/post-shader-cleanup
Post shader cleanup
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2022-12-08 13:45:03 +01:00 |
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Henrik Rydgård
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6ae799d440
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Merge pull request #16520 from hrydgard/little-big-planet-gas
LittleBigPlanet: Compat flag to work around smoke rendering problem
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2022-12-08 13:22:15 +01:00 |
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Henrik Rydgård
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2a9d4b53cb
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Add parameters to the Vignette shader
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2022-12-08 13:16:44 +01:00 |
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Henrik Rydgård
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a5cb357058
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More strings
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2022-12-08 13:16:33 +01:00 |
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Henrik Rydgård
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600cb907bd
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Auto-open settings if there's only one post-shader
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2022-12-08 13:02:44 +01:00 |
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Henrik Rydgård
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4eea7316d1
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Merge pull request #16524 from iota97/more-img
Add new images to touch controls
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2022-12-08 12:24:36 +01:00 |
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Henrik Rydgård
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182355b258
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UWP buildfix
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2022-12-08 12:23:28 +01:00 |
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iota97
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3201bf9016
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add new image to controls
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2022-12-08 00:51:19 +01:00 |
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Henrik Rydgård
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3e7f7ad8d7
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Add CSS-style padding support to LinearLayout. Use to improve the look
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2022-12-08 00:01:46 +01:00 |
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Henrik Rydgård
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42b74c6a9a
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Add background to the scroll views. Not really pretty but more readable
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2022-12-07 23:12:09 +01:00 |
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Henrik Rydgård
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79d303f35c
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Delete the InverseColors shader too
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2022-12-07 22:47:28 +01:00 |
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Henrik Rydgård
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70ce76a8d5
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Delete the builtin Grayscale shader. Also make unknown shaders go away from list.
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2022-12-07 22:28:55 +01:00 |
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