Henrik Rydgård
a272deeba3
Postprocessing shader, GL: Fix shader version bug. Fixes #13779
2020-12-19 23:45:31 +01:00
Henrik Rydgård
6e6f1693d9
UWP buildfix
2020-12-19 23:19:42 +01:00
Henrik Rydgård
7ca0f6a1c0
D3D11: Avoid the debug layer hazard tracker after blits.
2020-12-19 20:31:58 +01:00
Henrik Rydgård
92e648b73d
Cleaner exit on Windows. Will hopefully help #13325
2020-12-19 20:31:58 +01:00
Henrik Rydgård
05bfac0ef0
Misc logging improvements
2020-12-19 20:31:58 +01:00
Henrik Rydgård
e6c3d72226
Merge pull request #13794 from hrydgard/crash-screen-improvements
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Improvements to crash screen.
2020-12-19 20:30:35 +01:00
Henrik Rydgård
6c8ee35826
Crash screen: Add a very dangerous and inaccurate "Resume" function.
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Not sure if there's much point really but maybe..
2020-12-19 20:27:39 +01:00
Henrik Rydgård
a550aacf96
Further improvements to crash screen
2020-12-19 20:08:48 +01:00
Henrik Rydgård
808c584e20
Hide touch controls on bluescreen
2020-12-19 19:59:06 +01:00
Henrik Rydgård
bc3ee5a60d
Fix bluescreen layout on notched phones
2020-12-19 19:53:53 +01:00
Henrik Rydgård
ac6715baa9
Improvements to crash screen.
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Part of #13299
Use the new tests/cpu/crash tests in pspautotest to test this code
(manually).
2020-12-19 19:48:24 +01:00
Henrik Rydgård
0da96ff119
Merge pull request #13791 from achurch/linux-mmap-commit-fix
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Linux: Properly avoid committing address space for large mmap().
2020-12-19 14:54:04 +01:00
Henrik Rydgård
fd1b186e93
Merge pull request #13792 from hrydgard/uwp-audio-improvement
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Fix UWP audio and a hang bug
2020-12-19 13:38:17 +01:00
Henrik Rydgård
97e75bb563
Fix synchronization bug in StorageFileLoader.cpp (wrong mutex)
2020-12-19 13:17:53 +01:00
Henrik Rydgård
222bf5c02c
XAudioBackend: Limit the number of queued buffers properly.
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This is probably not the optimal way to write this loop but it works a
hell of a lot better than the old one..
2020-12-19 12:59:28 +01:00
Henrik Rydgård
99d1d85e4b
Reformat and do minor cleanups in UWP/XAudioSoundStream
2020-12-19 12:57:05 +01:00
Andrew Church
163ed5b5f7
Linux: Properly avoid committing address space for large mmap().
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A shared or writable mapping is charged to the process's memory
commitment regardless of MAP_NORESERVE, so the mmap() call to find a
4G base can still fail depending on memory usage and overcommit settings.
2020-12-19 19:45:42 +09:00
Henrik Rydgård
738d9c81d4
Merge pull request #13784 from nassau-tk/pgf-fix-figure
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Fix PGF a figure.
2020-12-17 16:05:42 +01:00
nassau-tk
f001ee284e
Fix PGF a figure.
2020-12-17 23:45:47 +09:00
Henrik Rydgård
244f842956
Merge pull request #13780 from nassau-tk/pgf-fix-i
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Fixed "jpn0/kr0/ltn0,2,4,6
2020-12-17 09:28:19 +01:00
nassau-tk
b4847976d3
Fixed "jpn0/kr0/ltn0,2,4,6
2020-12-17 13:33:21 +09:00
Henrik Rydgård
ed9c54b93a
Add an iOS-only utility in devtools to copy savestates to memstick root.
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Makes it easier to access the files on iOS over USB from MacOS.
2020-12-16 14:52:34 +01:00
Henrik Rydgård
1814fa5602
Fix background idle animation on iOS when task switching
2020-12-16 14:49:45 +01:00
Henrik Rydgård
ed60a85d32
Merge pull request #13775 from hrydgard/workaround-ios-driver-bug
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Apple driver GLSL bug workaround
2020-12-16 14:45:08 +01:00
Henrik Rydgård
7de7680416
Apple driver bug workaround. See issue #13451
2020-12-16 14:39:08 +01:00
Henrik Rydgård
381313ec9e
Fix check for Android version in whether to display "ignore camera notch when centering" Fixes #13774
2020-12-16 12:00:26 +01:00
Henrik Rydgård
73da378efd
Merge pull request #13769 from hrydgard/opengl-detect-cleanup
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Minor cleanups in GPU feature detection, and restore a lost compat hack.
2020-12-15 11:04:03 +01:00
Henrik Rydgård
2dcfa63498
GL: Detect Apple GPUs as a category
2020-12-14 22:10:18 +01:00
Henrik Rydgård
559ccd9f33
Minor cleanups
2020-12-14 20:06:06 +01:00
Henrik Rydgård
7061993c8f
VK: Restore the ARM Mali Z hack that got lost in the refactor somehow.
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Warning fixes.
2020-12-14 19:54:39 +01:00
Henrik Rydgård
32c9728c0c
Some cleanups in GL feature and shader language detection.
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Gets rid of many wrong or bad checks for IsCoreContext.
2020-12-14 19:46:11 +01:00
Henrik Rydgård
afaff2e299
ARM64 buildfix
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I guess previously ARM was defined in 64-bit mode too?
2020-12-14 19:43:40 +01:00
Henrik Rydgård
226a8be1cc
Minor refactor in sceUtility.cpp, making future changes easier.
2020-12-13 19:55:37 +01:00
Henrik Rydgård
292fecd535
Android: Enable fullscreen ("Immersive mode") by default.
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Fixes #12806
2020-12-13 19:28:21 +01:00
Henrik Rydgård
3b54063955
Fix regression in Dream Club Portable. Fixes, for OpenGL, #6497
2020-12-13 18:27:37 +01:00
Henrik Rydgård
47a9b1cd05
Merge pull request #13763 from hrydgard/range-culling-bezier-spline-off
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Turn off vertex range culling in bezier/spline calls.
2020-12-13 18:09:41 +01:00
Henrik Rydgård
f3ebd6553d
Turn off vertex range culling in bezier/spline calls.
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When we do lower res tess than the real PSP, we cant trust the game to not cause range culling to kick in.
Fixes #11692
2020-12-13 16:04:16 +01:00
Henrik Rydgård
c546c60324
Call g_Config.Save() first thing in MainScreen::OnExit. Workaround for #13286
2020-12-13 10:31:04 +01:00
Henrik Rydgård
1c925e705f
Merge pull request #13760 from hrydgard/fix-dirt-graphics
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Fix car lighting issues in DiRT 2.
2020-12-13 09:19:34 +01:00
Henrik Rydgård
cc19136e02
Merge pull request #13751 from Halo-Michael/master
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Initial support for vulkan on iOS. In addition, MoltenVK is bound to the framework.
2020-12-13 00:25:49 +01:00
Henrik Rydgård
0c66f6c6d0
Assorted drive-by code cleanup
2020-12-13 00:20:47 +01:00
Henrik Rydgård
6a5522b185
thin3d: Add a way to query the current render target for debugging.
2020-12-13 00:20:13 +01:00
Henrik Rydgård
2f700aa495
Fix DiRT 2's car reflections.
2020-12-13 00:19:39 +01:00
Henrik Rydgård
63b945ccc4
Merge pull request #13758 from orbea/install
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cmake: Enable the install target for non-linux unix systems.
2020-12-10 16:56:22 +01:00
orbea
c5b9924dd6
cmake: Enable the install target for non-linux unix systems.
2020-12-10 07:18:20 -08:00
Henrik Rydgård
7039e371ce
Merge pull request #13757 from iota97/savedate-format
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Use system time format on savedata aswell
2020-12-09 08:59:11 +01:00
iota97
2c4eb82137
Use system time format on savedata aswell
2020-12-09 00:32:55 +01:00
Henrik Rydgård
31648acc2b
Merge pull request #13755 from hrydgard/nassau-new-fonts
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Nassau's new fonts. Replaces #13753
2020-12-08 10:52:32 +01:00
Henrik Rydgård
0c243ee139
Nassau's new fonts. Replaces #13753
2020-12-08 10:20:13 +01:00
Halo-Michael
0652d2b52f
Change the typo
2020-12-08 14:42:07 +08:00