Unknown W. Brackets
a3efa99cd4
UI: Suppress state slot switch preview during boot.
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Boot may change the slot if the game has game-specific settings, but we
shouldn't show the preview.
Should fix #8916 .
2016-08-16 21:24:01 -07:00
Unknown W. Brackets
e4b0f295b2
Oops, these should copy the i18n pointer.
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Since it leaves scope.
2016-08-16 18:56:04 -07:00
Unknown W. Brackets
4507bb8466
Fix more cases of FILL_PARENT used as WRAP_CONTENT.
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Fixes #8915 .
2016-08-15 20:40:44 -07:00
Unknown W. Brackets
d9bbbab1b9
UI: Add various tips to some settings.
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Let's not overuse these though: if it's not needed, that's for the best.
2016-08-14 15:26:42 -07:00
Unknown W. Brackets
0fd6f296de
UI: Add a view to show setting info.
2016-08-14 14:57:39 -07:00
Henrik Rydgård
0924dbfdee
Merge pull request #8900 from unknownbrackets/ui-text-wrap
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Wrap text in many places where it makes sense
2016-08-09 00:16:13 +02:00
Unknown W. Brackets
f0a8e931ff
Remove UTF-8 BOMs from a few files.
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And note the only ones that do need them in editorconfig.
2016-08-07 17:59:35 -07:00
Unknown W. Brackets
d6820f3cc3
UI: Allow measuring text with a scale.
2016-08-07 16:49:50 -07:00
Unknown W. Brackets
2076d66663
UI: Wrap descriptions in the savedata manager.
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Sometimes the savedata info is long, better to wrap than overflow the box.
2016-08-07 16:35:59 -07:00
Unknown W. Brackets
49f96917c6
UI: Allow title, etc. to wrap on game info screen.
2016-08-07 16:35:58 -07:00
Unknown W. Brackets
838de5b5c0
UI: Asynchronously load the game info screen.
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No reason to wait, just need to keep the buttons hidden.
Intentionally hiding even the buttons below the possibly added buttons, so
we don't accidentally play "button keep away" with the user.
2016-08-07 16:35:57 -07:00
Unknown W. Brackets
64403e520f
UI: Wrap browsing path if long.
2016-08-07 16:35:56 -07:00
Unknown W. Brackets
f7231686bd
UI: Make it easy to measure with spec info.
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This still allows skipping a Measure() override, so that it can still
clamp properly.
2016-08-07 16:35:56 -07:00
Unknown W. Brackets
ad01fee44a
Buildfix for an older clang.
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But this is in line with our standard include order, anyway.
2016-08-06 18:57:30 -07:00
Henrik Rydgård
ef95bb05cc
Merge pull request #8871 from unknownbrackets/android-power
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Detect power saving mode on Android
2016-08-06 12:16:01 +02:00
Henrik Rydgård
ea6b72d4c9
Merge pull request #8888 from unknownbrackets/warnings
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Warning fixes
2016-08-06 10:59:06 +02:00
Unknown W. Brackets
980d4194c0
Io: Add a config setting for memstick status.
2016-08-05 21:27:53 -07:00
Unknown W. Brackets
7127de302e
Avoid some unused variable warnings.
2016-08-05 10:48:18 -07:00
Unknown W. Brackets
fd546ff21d
Fix some type comparison warnings.
2016-08-05 10:47:45 -07:00
Unknown W. Brackets
e55198f7e7
Correct some initialization order warnings.
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Also, another missing init with IRBlocks.
2016-08-05 10:46:11 -07:00
Unknown W. Brackets
372798e16c
Auto-disable CRC reporting in power save mode.
2016-07-24 17:31:41 -07:00
Unknown W. Brackets
1f7a137926
Android: Detect and report power save mode.
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This shows a message when it's on, or when power drops to low.
2016-07-24 17:04:06 -07:00
Henrik Rydgård
c6d4966067
Make really sure we're not using the IRBlock copy constructor other than on Symbian.
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Turns out it ended up being used on Mac, and our asserts just debugprint and don't actually assert...
2016-07-09 09:32:41 +02:00
Henrik Rydgård
1f8afd7467
Merge pull request #8847 from unknownbrackets/ui-textwrap
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Allow text wrapping in UI TextViews
2016-07-05 13:25:17 +02:00
Unknown W. Brackets
5479f10102
UI: Allow longer load errors to wrap.
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This should make translations easier.
2016-07-04 16:03:23 -07:00
Unknown W. Brackets
27286d0949
Add notice about battery-consuming CRC.
2016-07-04 12:19:25 -07:00
Unknown W. Brackets
42fd4aeb12
Show feedback when the compatibility is submitted.
2016-07-04 12:12:40 -07:00
Unknown W. Brackets
45218be5e3
Send a CRC hash with compatibility reports.
2016-07-04 12:07:15 -07:00
Henrik Rydgård
cbb1ab17ca
Merge pull request #8845 from unknownbrackets/http
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Add UI for wifi remote disc streaming
2016-07-04 20:38:54 +02:00
Unknown W. Brackets
3c47440d0c
http: Set an explicit timeout on HTTP connect.
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Before we were just relying on whatever timeout connect() wanted.
2016-07-04 09:46:19 -07:00
Unknown W. Brackets
f53735f1d8
http: Add a safety bailout on list load.
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Hopefully this will prevent a crash. Currently http::Client uses blocking
reads so it will just hang.
2016-07-04 07:32:49 -07:00
Unknown W. Brackets
287d1967a5
http: Properly stop server on stop server.
2016-07-04 07:24:04 -07:00
Unknown W. Brackets
c793efd69a
http: Load actual game list.
2016-07-04 00:16:58 -07:00
Unknown W. Brackets
c3e70c11f8
http: Save last-used port.
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This is necessary for better caching, in case you share often.
2016-07-03 22:13:54 -07:00
Unknown W. Brackets
66479add92
http: Disallow browsing when sharing.
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Because it's probably not what you want to do. This is less confusing.
2016-07-03 22:13:53 -07:00
Unknown W. Brackets
2b613443cd
http: Fix paths with spaces in them.
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Should ideally escape other characters, but only space is necessary for
our server to parse.
2016-07-03 22:13:53 -07:00
Unknown W. Brackets
60afdc40b9
http: Implement discovery for game share server.
2016-07-03 22:13:51 -07:00
Unknown W. Brackets
3eee81953a
http: Report local address to server.
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This allows matching inside a network.
2016-07-03 22:13:51 -07:00
Unknown W. Brackets
bde07bf9e7
http: Fix translations.
2016-07-03 22:13:50 -07:00
Unknown W. Brackets
42080f05e2
http: Show a stopping status for clarity.
2016-07-03 22:13:49 -07:00
Unknown W. Brackets
a67c103063
http: Add a note about the recent list.
2016-07-03 22:13:49 -07:00
Unknown W. Brackets
bc614b6f85
http: Add actual serving of recent ISOs.
2016-07-03 22:13:48 -07:00
Unknown W. Brackets
0edc4d1652
http: Check server status asynchronously.
2016-07-03 22:13:47 -07:00
Unknown W. Brackets
f4e2ca0359
http: Add a screen under tools for the server.
2016-07-03 22:13:47 -07:00
Unknown W. Brackets
4d4e334fc4
Vulkan: Allow C++ to determine use of JavaGL.
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Based on config - this way we can enable Vulkan more easily even before we
determine why some devices don't like C++ EGL for GLES.
2016-07-01 14:05:15 -07:00
Unknown W. Brackets
9d6684a776
Consistently resolve PBP paths, use /s in recent.
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Drag and drop was using \s causing duplicate recent entries and confusing
some of the PBP parsing. Let's make it all a bit safer.
2016-06-26 20:33:25 -07:00
Unknown W. Brackets
7695cd78cb
Show a confirmation screen after feedback submit.
2016-06-25 23:11:20 -07:00
LunaMoo
24fd336e60
Create openIniFile function in FileUtil to avoid duplicates
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+ correction
2016-06-22 05:55:45 +02:00
LunaMoo
434c95700e
Write some defaults to textures.ini on creation.
2016-06-22 02:01:25 +02:00
LunaMoo
8b17793c9f
Add basic TextureReplacement UI options.
2016-06-22 00:58:05 +02:00