Henrik Rydgard
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ac7f6e6cf4
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Oops
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2013-06-01 00:53:24 +02:00 |
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Henrik Rydgard
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c1ce720bdd
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Update native (android buildfix)
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2013-06-01 00:50:43 +02:00 |
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Henrik Rydgard
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c9b3c7f7f9
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minor fixes to NativeApp.cpp
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2013-05-31 23:12:48 +02:00 |
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Henrik Rydgard
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ab4987bc20
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Update to latest version of "native"
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2013-05-31 23:10:58 +02:00 |
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Henrik Rydgård
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f2c316a64a
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Merge pull request #2009 from unknownbrackets/gpu-minor
Add GPU statistic for cycles executed
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2013-05-31 12:39:47 -07:00 |
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Unknown W. Brackets
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c115a6f36c
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Don't report alphatest masks for always/never.
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2013-05-31 10:40:39 -07:00 |
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Unknown W. Brackets
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9c85bd92e4
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Show statistics for GPU cycles executed per frame.
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2013-05-31 10:40:16 -07:00 |
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Henrik Rydgård
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6726f017d2
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Merge pull request #2008 from thedax/master
Fix some logging typos & a comment typo
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2013-05-31 10:38:03 -07:00 |
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The Dax
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cda9881cb9
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Fix some logging typos and a comment typo.
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2013-05-31 12:59:39 -04:00 |
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Henrik Rydgård
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6ad2782867
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Merge pull request #2000 from tpunix/master
ELF: Add relocate type 0x700000A1 support
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2013-05-31 09:37:55 -07:00 |
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Henrik Rydgård
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e5e2636d1d
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Merge branch 'patch-6' of https://github.com/sum2012/ppsspp into sum2012-patch-6
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2013-05-31 18:36:50 +02:00 |
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Henrik Rydgård
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c59fd948e8
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Merge pull request #2005 from thedax/master
Fix VS2010 debug builds
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2013-05-31 09:30:40 -07:00 |
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The Dax
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7ddf344bc1
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Fix VS2010 debug builds. It was caused by my Pangya fix: I had this else statement in the wrong place.
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2013-05-31 11:08:27 -04:00 |
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Henrik Rydgård
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58c992d3d0
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Merge pull request #2004 from raven02/patch-7
HW mode : Fix incorrect texture in Dragon Ball Z Shin Budokai 2
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2013-05-31 08:07:17 -07:00 |
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raven02
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a945cf0e13
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Fix incorrect texture in Dragon Ball Z Shin Budokai 2
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2013-05-31 23:00:35 +08:00 |
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Henrik Rydgård
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fe04ff95b8
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Merge pull request #2002 from Nezarn/master
Change Xbox360 pad left trigger funcionality
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2013-05-31 07:25:32 -07:00 |
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Nezarn
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1705776759
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Change Xbox360 pad left trigger funcionality
With this left trigger will work as tab on keyboard
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2013-05-31 16:12:13 +02:00 |
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tpu
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cf8309b783
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add relocate type 0x700000a1 support
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2013-05-31 18:34:47 +08:00 |
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Henrik Rydgård
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c85add4ede
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Merge pull request #1999 from unknownbrackets/savedata
Implement the filelist savedata mode properly + other save fixes
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2013-05-31 02:31:41 -07:00 |
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Unknown W. Brackets
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7d17ed8a8e
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Correctly shutdown dialogs on game reset.
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2013-05-31 01:41:04 -07:00 |
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Unknown W. Brackets
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aaddde2f62
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Don't mark <> file entries as non-existant.
Otherwise Load() will fail when it ought not to.
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2013-05-31 01:41:04 -07:00 |
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Unknown W. Brackets
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00eb684c0c
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Correctly handle the file list savedata mode.
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2013-05-31 01:41:04 -07:00 |
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Unknown W. Brackets
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55a226549c
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Make a few variables static and CONSTANTy.
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2013-05-31 01:41:01 -07:00 |
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Unknown W. Brackets
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a0fd824f78
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Read in the PARAMS.SFO secure file list.
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2013-05-31 01:40:43 -07:00 |
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Unknown W. Brackets
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1d2476f28e
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Add error handling to the FILES savedata mode.
Not actually changed yet.
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2013-05-31 01:40:36 -07:00 |
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Henrik Rydgård
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9b36333aac
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Merge pull request #1995 from jtraynham/master
Added iCade support to the iOS Build
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2013-05-31 01:37:06 -07:00 |
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Henrik Rydgård
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7e3ff382d6
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Merge pull request #1991 from thedax/pangyaFix
Fix Pangya Fantasy golf properly (redux)
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2013-05-31 01:36:01 -07:00 |
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Unknown W. Brackets
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f084781ccf
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Stop writing ENCRYPT_INFO.BIN, PSP doesn't do it.
We don't need it and it may confuse games.
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2013-05-31 01:33:24 -07:00 |
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Unknown W. Brackets
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2bc5deb659
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Skip <> in MAKEDATA/etc. savedata modes.
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2013-05-31 01:33:24 -07:00 |
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Unknown W. Brackets
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f57a34a99c
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Fix bad project file merge.
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2013-05-31 01:32:39 -07:00 |
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Unknown W. Brackets
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ee751d6fdd
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Buildfix for Linux, fixes #1994.
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2013-05-30 22:42:27 -07:00 |
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The Dax
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e4e642b2a7
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Fix Call of Duty Road to Victory black screen caused by Pangya fix. It was just a simple oversight.
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2013-05-30 23:02:53 -04:00 |
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Jake Traynham
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7dc90fcc49
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ifstream constructor takes a c string
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2013-05-30 21:23:28 -05:00 |
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Jake Traynham
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dc25d42eca
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Added iCade support to the iOS build
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2013-05-30 20:58:41 -05:00 |
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sum2012
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c44e4de7e6
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Fix sceKernelModule
Fix Army Of Two 40th Day
https://github.com/hrydgard/ppsspp/issues/1919
Thanks unknownbrackets , JPCSP r3181
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2013-05-31 07:36:06 +08:00 |
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The Dax
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77e4a8008b
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Fix accidental typo in MetaFileSystem.cpp.
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2013-05-30 16:23:25 -04:00 |
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The Dax
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370b50a328
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Fix Pangya: Fantasy Golf hang when going in-game via emulating SCE_KERNEL_ERROR_NOCWD correctly, or at least, more correctly than it was before.
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2013-05-30 16:15:15 -04:00 |
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Henrik Rydgård
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5c22ef363c
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Merge pull request #1989 from raven02/patch-6
Remove duplicate MediaEngine.h
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2013-05-30 11:56:39 -07:00 |
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raven02
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8e9e8f8291
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Remove duplicate MediaEngine.h
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2013-05-31 02:52:42 +08:00 |
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Henrik Rydgard
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b259b5da0e
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Merge branch 'master' into makotech222-cwcheat
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2013-05-30 19:14:46 +02:00 |
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Henrik Rydgard
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3d06c6784c
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Buildfix
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2013-05-30 19:13:39 +02:00 |
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Henrik Rydgard
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c8be33b5f5
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Merge branch 'makotech222-cwcheat' of github.com:hrydgard/ppsspp into makotech222-cwcheat
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2013-05-30 19:12:00 +02:00 |
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Henrik Rydgard
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572eb26305
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Merge branch 'master' into makotech222-cwcheat
Conflicts:
Core/Core.vcxproj.filters
Core/HLE/__sceAudio.cpp
Core/HLE/sceKernel.cpp
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2013-05-30 19:11:20 +02:00 |
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Henrik Rydgard
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839e5eccc6
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Copy at3plusdecoder.so to internal memory to solve android permission issues on devices with no-exec mounted SD cards.
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2013-05-30 19:06:56 +02:00 |
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Henrik Rydgård
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eee5c74b0b
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Merge pull request #1986 from lioncash/master
Fix improper clearing of the sample queue in sceAtrac.
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2013-05-30 09:19:10 -07:00 |
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lioncash
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85098289e8
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Fix improper clearing of the sample queue in sceAtrac.cpp
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2013-05-30 12:15:17 -04:00 |
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Henrik Rydgard
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ae23c26af1
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Print more debug info if the library load fails.
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2013-05-30 18:14:52 +02:00 |
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Henrik Rydgård
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8ca2e30747
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Merge pull request #1985 from lioncash/master
Fix a resource leak and possible unintentionally executed code.
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2013-05-30 09:00:36 -07:00 |
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lioncash
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743f5185b8
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Missed including this in the __KernelSwitchContext null check fix.
This shouldn't be called if target is null.
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2013-05-30 11:55:29 -04:00 |
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lioncash
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81a91fbcbb
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Ensure code inside method __KernelSwitchContext in sceKernelThread.cpp isn't unintentionally executed.
The null check around line 2935 for target also makes me think this was supposed to have been done.
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2013-05-30 11:47:10 -04:00 |
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