raven02
adf0680897
gstate code cleanup
2013-07-29 17:25:07 +08:00
Henrik Rydgård
832fd53393
Merge pull request #2975 from raven02/patch-6
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VertexDecoder: Fix a typo and default case
2013-07-29 02:22:55 -07:00
raven02
9cfe48dd33
Float code cleanup
2013-07-29 17:12:02 +08:00
raven02
3ff54b53a1
TransformPipeline : Set case 3 as default #1
2013-07-29 16:54:09 +08:00
raven02
ba458bf421
VertexShader : Set case 3 as default #1
2013-07-29 16:53:06 +08:00
raven02
703d5a70f3
VertexDecoder: Fix a typo #2
2013-07-29 16:41:55 +08:00
raven02
cd28c846eb
VertexDecoder: Fix a typo #1
2013-07-29 16:40:57 +08:00
Henrik Rydgård
36c71c6de7
Merge pull request #2972 from unknownbrackets/endian
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Add endian swapping struct, use an intermediate for Windows.h
2013-07-28 23:58:00 -07:00
Unknown W. Brackets
97098f109a
Use CommonWindows.h from Windows/ too.
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Might as well. Everything still builds fine.
2013-07-28 21:04:20 -07:00
Unknown W. Brackets
b46ab5f5a4
Always defined WIN32_LEAN_AND_MEAN.
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Might as well, less mess everywhere else.
2013-07-28 21:04:20 -07:00
Unknown W. Brackets
7b7801d59a
Switch to including Windows.h from an intermediate.
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This makes it easier for Xbox which uses a separate header.
2013-07-28 21:04:19 -07:00
Unknown W. Brackets
32de51fdf7
Use u32_be where appropriate as well.
2013-07-28 21:04:19 -07:00
Unknown W. Brackets
0b5bdeb1d3
Fix some compile failures under big endian.
2013-07-28 21:04:17 -07:00
Unknown W. Brackets
9ae32f641a
Move swap_struct_t to its own file.
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This way bswap32() and friends are already defined. Otherwise there are
errors.
2013-07-28 21:03:44 -07:00
Unknown W. Brackets
524064a02e
Improve the auto-swapping struct a bit.
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Specifically:
* Don't override &&/|| - that kills short circuiting.
* Consistently return a swapped type from operators.
* Add a few more missing operators.
2013-07-28 21:03:44 -07:00
Ced2911
f5dc650fd3
more on endian types
2013-07-28 21:03:44 -07:00
Ced2911
47e1c8143a
endian struct
2013-07-28 21:03:43 -07:00
Sacha
c91c07c89d
Buildfix.
2013-07-29 11:37:51 +10:00
Henrik Rydgard
48791876f3
ARM Jit: Implement VTFM*
2013-07-28 23:16:19 +02:00
Henrik Rydgård
bd29781c39
Merge pull request #2968 from Kingcom/Assembler
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Only assemble when the core is paused
2013-07-28 14:15:25 -07:00
Kingcom
4f313f3757
Only assemble when the core is paused
2013-07-28 23:01:43 +02:00
Henrik Rydgård
fe282f946a
Merge pull request #2963 from raven02/patch-4
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Better fix the YES/OK/No button sizing and code cleanup
2013-07-28 13:49:00 -07:00
Henrik Rydgård
4ca33bd5e5
Merge pull request #2967 from unknownbrackets/virtfs
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Implement plugin handlers for VirtualDiscFileSystem + fixes
2013-07-28 13:45:54 -07:00
Henrik Rydgård
22632f7f5e
Merge pull request #2966 from Kingcom/Assembler
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Clang buildfix
2013-07-28 13:23:04 -07:00
Henrik Rydgard
3b9e6243eb
Only flush the required registers on function calls (only implemented for real on ARM)
2013-07-28 22:21:43 +02:00
Henrik Rydgard
3341e7e7fc
Fix VROT on 32-bit x86
2013-07-28 22:20:32 +02:00
Unknown W. Brackets
a9e7a9ce3d
Improve performance of File::GetSize().
2013-07-28 13:16:03 -07:00
Unknown W. Brackets
55ed8d648b
Add a param to log filenames in virtfs handlers.
2013-07-28 13:09:00 -07:00
Kingcom
549a9afb70
Clang buildfix
2013-07-28 21:57:01 +02:00
Unknown W. Brackets
5c0796ed57
Switch to .lst instead of .ini.
2013-07-28 12:50:02 -07:00
Unknown W. Brackets
bd7c57c944
Implement a stub for handlers in GetFileInfo().
2013-07-28 12:38:56 -07:00
Kingcom
a56e3a1a99
Oops, typo.
2013-07-28 12:38:56 -07:00
Unknown W. Brackets
1e32599f2d
Implement virtfs file handlers.
2013-07-28 12:38:53 -07:00
Unknown W. Brackets
150a5c8f70
Add basic infrastructure for file handler plugins.
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The purpose of this is for games which use archive file formats
(containing many individual files), so that assets, files, etc. can be
worked on more rapidly.
2013-07-28 12:36:16 -07:00
Unknown W. Brackets
9ba2af1c48
Merge pull request #2 from Kingcom/virtfs
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Fix issues in virtual disc filesystem.
2013-07-28 12:34:28 -07:00
Kingcom
66f19b9cca
Fix issues
2013-07-28 12:34:25 -07:00
Unknown W. Brackets
f6859d21cc
Add .ppsspp-index.ini for virtfs dirs, for LBAs.
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This way games that hardcode lbns in a file or elf can still be used.
2013-07-28 12:33:23 -07:00
Unknown W. Brackets
a01d84ac30
List directories in virtfs too.
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Well, basically the same as directory, just skipping `.` and `..`...
2013-07-28 12:33:22 -07:00
Unknown W. Brackets
d644dacced
Fix a potential crash in localtime_r win32.
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Using localtime_s anyway. Both ways it was actually threadsafe.
2013-07-28 12:33:21 -07:00
Unknown W. Brackets
fa7182ec34
Consider F:\ a valid recent iso.
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File::Exists didn't like it, since it turned it into "F:".
2013-07-28 12:33:21 -07:00
Unknown W. Brackets
a2763a298e
Minor simplification to virtfs savestate.
2013-07-28 12:33:18 -07:00
Unknown W. Brackets
256394b2bf
Move VirtualDiscFileSystem to its own file.
2013-07-28 12:31:48 -07:00
raven02
176abf2ad7
Add "Enable logging" to new UI
2013-07-29 00:56:59 +08:00
raven02
e75f647bc4
Fix the YES/OK/No button sizing and code cleanup
2013-07-29 00:31:01 +08:00
Henrik Rydgard
6ecd0194fa
Implement VROT in both JITs, as it's heavily used by a few games.
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Another ~1-3% in FF:CC.
2013-07-28 18:22:12 +02:00
Henrik Rydgard
daaed2183f
Jit x86: Implement vhdp
2013-07-28 18:22:11 +02:00
Sacha
580ce69897
Buildfix for non-Windows.
2013-07-29 00:52:01 +10:00
Henrik Rydgård
ccb76a58c3
Merge pull request #2957 from thedax/disableLoggingOption
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Add New Feature: Ability to turn logging on and off.
2013-07-28 07:46:40 -07:00
Sacha
056ae5db44
Buildfix for Qt.
2013-07-29 00:26:36 +10:00
Henrik Rydgard
8feeaf2e7a
Jit: Implement vidt in both, plus translate a couple easy ones to ARM.
2013-07-28 16:14:21 +02:00