Henrik Rydgard
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b19fe900bf
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Fixes for x86 android build
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2013-08-29 20:06:24 +02:00 |
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The Dax
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e35b7ef9a5
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Attempt to fix Android build.
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2013-08-24 09:50:01 -04:00 |
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Henrik Rydgard
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772f9cc585
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Adapt the basic spline code from the softgpu to the GL code.
Fixes (but not perfectly) games that make simple use of splines like LocoRoco.
(The locos are a little jagged)
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2013-08-23 00:33:18 +02:00 |
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Henrik Rydgard
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d9cd0d1fe9
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Been meaning to rename DisplayListInterpreter->GLES_GPU forever
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2013-08-20 22:34:47 +02:00 |
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Henrik Rydgard
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0a0d8d9e32
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Android/SDL buildfix, move remains of the old UI into other files.
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2013-08-18 20:25:57 +02:00 |
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Henrik Rydgård
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fa59ba4e3d
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Merge pull request #3197 from neobrain/softgpu2
Software Renderer
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2013-08-17 02:22:22 -07:00 |
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neobrain
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f02f13f2dc
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Fix Qt and Android build.
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2013-08-17 10:50:22 +02:00 |
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Unknown W. Brackets
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95c347b75c
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Add xxHash-r32 to build (not used yet.)
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2013-08-16 23:48:41 -07:00 |
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Tony Wasserka
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6cd1091e19
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Add an option for enabling software rendering.
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2013-08-16 23:48:52 +02:00 |
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Henrik Rydgard
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22ebe76f33
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Move KeyMapping UI to its own file before rewriting.
Plus some minor tweaks and fixes.
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2013-08-16 16:49:53 +02:00 |
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Unknown W. Brackets
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7ac67a8931
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Add a function to walk the stack, not yet perfect.
Could use improvements, but with a decent symbol table does very well so
far in the games I tested it in.
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2013-08-12 01:54:14 -07:00 |
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Unknown W. Brackets
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e6b42768fe
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Add a class to manage IO on a separate thread.
Also separate the logic for exiting the loop based on coreState. IO and
audio won't necessarily be tied to the frame.
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2013-08-11 11:46:55 -07:00 |
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Henrik Rydgard
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e954bd11da
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Oops
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2013-08-07 23:52:05 +02:00 |
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Henrik Rydgard
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b49f6173c1
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Switch back to gcc 4.6 temporarily (android)
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2013-08-07 23:49:15 +02:00 |
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Henrik Rydgard
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f08dd3eba6
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Use the new NDK toolchain (gcc 4.8)
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2013-08-07 00:00:16 +02:00 |
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Unknown W. Brackets
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b17b23f1f2
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Add a function to run the CPU core.
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2013-08-04 15:23:38 -07:00 |
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Henrik Rydgard
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30e18e9344
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Log level changes
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2013-07-30 01:09:12 +02:00 |
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Unknown W. Brackets
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256394b2bf
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Move VirtualDiscFileSystem to its own file.
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2013-07-28 12:31:48 -07:00 |
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Henrik Rydgard
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a346697037
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Update native + some very minor changes
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2013-07-27 00:44:16 +02:00 |
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Henrik Rydgard
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c7298ccc86
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Update native (load the GL_QCOM_alpha_test OpenGL extension if available)
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2013-07-22 01:24:27 +02:00 |
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Henrik Rydgard
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414acd13b0
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Restore android optimization level that I accidentally lowered.
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2013-07-16 23:03:52 +02:00 |
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Henrik Rydgard
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81411a74ed
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Experimental: Make orientation change possible on Android.
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2013-07-16 22:51:25 +02:00 |
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Henrik Rydgard
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09a7bd08fa
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Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later.
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2013-07-15 17:41:24 +02:00 |
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The Dax
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ab8c1f5b5f
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Fix multiple compilation issues for all platforms.
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2013-07-03 14:37:31 -04:00 |
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sum2012
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c2091de3d5
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Add dummy sceCcc
Fix loading of Gensou Chronicle
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2013-06-30 20:21:56 +08:00 |
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Henrik Rydgard
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604ad0181b
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Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
Conflicts:
UI/MenuScreens.cpp
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2013-06-27 16:28:38 +02:00 |
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The Dax
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dfd70d993c
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Add HDRemaster.cpp/.h to Android.mk and CMakeLists.txt.
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2013-06-26 16:02:53 -04:00 |
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Henrik Rydgard
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67c185f8ea
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Update native to not wait in the opensl callback. Some minor audio optimizations. Also it seems ffmpeg has changed so update it.
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2013-06-22 17:37:09 +02:00 |
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Henrik Rydgard
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04df8ac4dc
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Crank up the compiler optimization level for android.
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2013-06-11 19:25:46 +02:00 |
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Henrik Rydgard
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2afbc94734
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Turn off RTTI, simulate it where needed.
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2013-06-09 13:02:16 +02:00 |
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raven02
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a436a2139d
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Buildfix (Android)
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2013-06-09 17:12:22 +08:00 |
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Henrik Rydgard
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533541615f
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Merge branch 'master' of github.com:hrydgard/ppsspp
Conflicts:
UI/GameInfoCache.h
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2013-06-08 23:01:49 +02:00 |
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Henrik Rydgard
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51daa1f878
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Delete the "Use Media Engine" option.
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2013-06-08 22:53:36 +02:00 |
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Henrik Rydgard
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bb3c91f8bb
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Some New-UI work (disabled, it's not really ready yet).
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2013-06-08 22:47:06 +02:00 |
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Henrik Rydgard
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68e75ae134
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More download stuff
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2013-06-02 13:44:36 +02:00 |
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Henrik Rydgard
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230d0b3679
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Buildfixes
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2013-06-01 23:37:51 +02:00 |
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Unknown W. Brackets
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ee751d6fdd
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Buildfix for Linux, fixes #1994.
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2013-05-30 22:42:27 -07:00 |
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Henrik Rydgard
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572eb26305
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Merge branch 'master' into makotech222-cwcheat
Conflicts:
Core/Core.vcxproj.filters
Core/HLE/__sceAudio.cpp
Core/HLE/sceKernel.cpp
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2013-05-30 19:11:20 +02:00 |
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Henrik Rydgard
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f9af7007d2
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Add support for loading at3plusdecoder.so on Android. Make sure the .so files are at /PSP/libs/armeabi-v7a and/or /PSP/libs/armeabi on your Android external storage.
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2013-05-30 15:26:12 +02:00 |
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Henrik Rydgard
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169ca97377
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Change atrac3plus decoder dll name to be neutral. Add basic non-windows support for loading it (not tested yet).
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2013-05-30 13:51:44 +02:00 |
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Henrik Rydgard
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f184632ecd
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Merge branch 'master' into makotech222-cwcheat
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2013-05-23 12:54:45 +02:00 |
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Henrik Rydgard
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1f50096d7f
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Don't save recent history from testrunner
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2013-05-23 12:49:34 +02:00 |
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Henrik Rydgard
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9fa61c7110
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Add cwcheat to android and cmake builds
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2013-05-22 21:06:10 +02:00 |
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Henrik Rydgard
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059aed36ee
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Add on-screen feedback for some keyboard shortcuts (so you know which setting was changed)
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2013-05-22 18:00:06 +02:00 |
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Henrik Rydgard
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0ed09532f9
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Quick sceMd5 implementation, needs tests
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2013-05-22 11:05:30 +02:00 |
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mattweb28
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d3ded6639a
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Added sceJpeg & sceMd5
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2013-05-15 19:49:34 +08:00 |
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Henrik Rydgard
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2fc0f9ecc3
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Android buildfix
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2013-05-08 21:41:22 +02:00 |
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cv4720120318
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413819cda1
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Add FFMPEG libraries to Android build. Update ffmpeg submodule.
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2013-05-08 17:51:29 +02:00 |
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Jacky TSUI
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95addc09b1
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Separate sceMp3 from sceMpeg
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2013-05-06 21:14:58 +08:00 |
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Sacha
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8cb0423f32
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Avoid name collision with ThreadPool on Windows hosts. Fixes all Linux/Unix cross-compiles from Windows, including Harmattan and Blackberry.
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2013-05-03 16:31:53 +10:00 |
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