Henrik Rydgård
adc9beefc6
UWP buildfix?
2018-02-27 20:04:41 +01:00
Henrik Rydgård
3e56d8bbdf
Noticed that the UWP build has been broken for some time, fix it.
...
Should probably set up a buildbot if we care about this...
2018-02-05 16:21:39 +01:00
Unknown W. Brackets
b4b850bce8
UI: Add a simple tween class.
2017-12-03 09:39:50 -08:00
Henrik Rydgård
b689e8e15f
Fix some ports
2017-11-09 13:55:33 +01:00
Henrik Rydgård
b9ba525de1
Don't call functions in asserts, they get compiled out in release...
2017-10-20 14:45:00 +02:00
Henrik Rydgård
017d3da067
Allow D3D9 context creation to bail if shader compilation fails (D3D9 runtime not installed).
...
Fixes an issue where after switching to D3D9 on a PC without the D3D9 runtime, it's impossible to start PPSSPP anymore.
2017-10-20 11:53:07 +02:00
Henrik Rydgård
ed602a3319
UWP buildfix. See comments in #9575
2017-10-11 14:27:50 +02:00
Henrik Rydgård
ff3d799871
Remove snprintf compatibility hacks for MSVC versions before 2015
2017-08-31 16:46:54 +02:00
Henrik Rydgård
6ee8cb5f2e
Review fixes, thanks unknown
2017-08-08 10:14:20 +02:00
Henrik Rydgård
f4cf501cf6
Separate X and Y dpi_scale
2017-08-07 13:37:01 +02:00
Henrik Rydgård
3606111113
Fix UWP build
2017-06-09 11:23:43 +02:00
Unknown W. Brackets
36069d1446
GE Debugger: Simple framework to load dumps.
...
This tries to execute them within the context of the emulator as much as
possible, so we don't have weird bugs. Going with a file type so we can
easily load the dump by opening the file directly.
2017-06-03 15:29:11 -07:00
Unknown W. Brackets
1b491fe156
SoftGPU: Stub a jit for texel fetch.
2017-05-30 22:57:30 -07:00
Henrik Rydgard
cf365bb257
Minor cleanup with GOLD define - only use it in System_GetPropertyInt
2017-04-05 16:21:08 +02:00
Henrik Rydgard
fc730b76df
Fix XInput polling in UWP apps. Should help #9555
2017-04-05 14:13:25 +02:00
Henrik Rydgård
1094842b55
Run git-version-gen.cmd for pure UWP builds as well.
2017-03-23 15:11:00 +01:00
Henrik Rydgård
a787010341
Heh, oops
2017-03-23 12:09:26 +01:00
Henrik Rydgård
576e940342
UWP: Remove tests configuration. Start experimenting with CI.
2017-03-23 10:11:09 +01:00
Henrik Rydgård
7ca186fe93
Initial work on StorageFolderBrowser
2017-03-23 10:02:29 +01:00
Henrik Rydgård
5f1e9dd822
StorageFileLoader: More safety
2017-03-23 10:02:29 +01:00
Henrik Rydgård
5880f37598
Simplify log initialization a little. Minor logging improvments in native. Don't disable logging in UWPMain
2017-03-23 10:02:29 +01:00
Henrik Rydgård
22782b6439
UWP: Fix DPI calculations for touch. Implement back button support.
2017-03-23 10:02:29 +01:00
Henrik Rydgard
429f1227a8
Boost the DPI on mobile. Touch is off for some reason, needs investigation
2017-03-23 10:02:29 +01:00
Henrik Rydgard
6bac42e9e2
Turn off WholeProgramOptimization in Release mode, link is too slow
2017-03-23 10:02:29 +01:00
Henrik Rydgård
d55bc86d3e
Split out the UWP build into a separate .sln file.
2017-03-23 10:02:29 +01:00
Henrik Rydgård
e583a85798
UWP: Do some build system hackery to make it workable to make GOLD builds. Give the Gold build its own GUID
2017-03-23 10:02:29 +01:00
Henrik Rydgård
3c89ab9577
UWP asset fixes
2017-03-23 10:02:29 +01:00
Henrik Rydgård
f9ed47bd5d
UWP: Fix window resize
2017-03-23 10:02:28 +01:00
Henrik Rydgard
4a98bd904e
D3D11: Implement basic screen rotation (90 degree is the only one fully implemented)
2017-03-23 10:02:28 +01:00
Henrik Rydgard
c02060594d
Fix touch events on mobile Windows 10
2017-03-23 10:02:28 +01:00
Henrik Rydgard
94bfad95e7
Disable logging
2017-03-23 10:02:28 +01:00
Henrik Rydgard
0bd43b242d
Get things building on Windows ARM.
...
Add simple emulation of Tls* API on Windows Phone.
2017-03-23 10:02:28 +01:00
Henrik Rydgard
792dd1557c
Improve StorageFileLoader enough to actually kind of work
2017-03-23 10:02:28 +01:00
Henrik Rydgard
e195377d20
Add mousewheel support
2017-03-23 10:02:28 +01:00
Henrik Rydgard
ac843b0b1e
Enable FFMPEG in the UWP build
2017-03-23 10:02:28 +01:00
Henrik Rydgard
d58ee6670e
UWP: Fix audio sample rate, savestates, memory leak.
2017-03-23 10:02:28 +01:00
Henrik Rydgard
ff2b6b3fca
Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit.
2017-03-23 10:02:28 +01:00
Henrik Rydgård
c0f6a24a21
Fix issue where we were a little too aggressive when eliminating calls to SetRenderTarget
2017-03-23 10:02:28 +01:00
Henrik Rydgard
4ced81b1df
UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game
2017-03-23 10:02:28 +01:00
Henrik Rydgard
86f4559748
UWP: Hook up basic keyboard support
2017-03-23 10:02:28 +01:00
Henrik Rydgard
52cd3164ee
Hook up the backbuffer. PPSSPP draws now, though with issues.
2017-03-23 10:02:27 +01:00
Henrik Rydgard
dfc0b32733
More work on UWP upbring
2017-03-23 10:02:27 +01:00
Henrik Rydgård
227942bce7
UWP: Add simple script to produce the square-shaped UWP logos. Add gold assets
2017-03-23 10:02:27 +01:00
Henrik Rydgard
c8ec72bd02
UWP: Add a temporary directory with the assets until we can figure out how to copy these at build time.
2017-03-23 10:02:27 +01:00
Henrik Rydgard
3c52570552
Add UWP projects and rough UWP entry point application based on the sample
...
Delete sample load, hook things up. It now builds but doesn't run
Reformat, add an event
2017-03-23 10:02:27 +01:00