Unknown W. Brackets
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c62457bb33
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softjit: Optimize common blend inverse alpha case.
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2021-11-26 09:30:48 -08:00 |
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Unknown W. Brackets
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1fa4e6ba2c
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softjit: Add alpha blending factors.
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2021-11-26 09:30:48 -08:00 |
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Unknown W. Brackets
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bc8d5ad372
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softjit: Cache zero vector to avoid recreating.
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2021-11-26 09:30:48 -08:00 |
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Unknown W. Brackets
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a07017dbb0
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softjit: Prefer easier to refill regs.
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2021-11-26 09:30:47 -08:00 |
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Unknown W. Brackets
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932481d3cd
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softjit: Minor tweak to reg order for XCHG.
It's easier to use it in these places, but seems it stalls longer on the
dest reg.
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2021-11-26 09:30:47 -08:00 |
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Unknown W. Brackets
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7f167c3660
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softjit: Implement min/max/absdiff blending.
Alpha not yet implemented.
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2021-11-26 09:30:47 -08:00 |
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Unknown W. Brackets
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771d459025
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softjit: Use SSE4.1 for fog and dither a bit.
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2021-11-26 08:42:17 -08:00 |
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Unknown W. Brackets
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cf888257ab
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softjit: Fix dithering bug.
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2021-11-26 08:21:15 -08:00 |
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Unknown W. Brackets
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3f3e0ea8cf
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softjit: Optimize typical alpha/depth test.
Messed with SSE4 then realized there's no point, just use SHR.
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2021-11-26 08:21:14 -08:00 |
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Unknown W. Brackets
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6644c4225c
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softjit: Apply logic ops.
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2021-11-26 08:21:14 -08:00 |
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Unknown W. Brackets
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961273fcf5
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softjit: Apply color write mask.
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2021-11-26 08:21:14 -08:00 |
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Unknown W. Brackets
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a49a189962
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softjit: Refactor color conv to dedicated funcs.
Will use this for masking too.
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2021-11-26 08:21:14 -08:00 |
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Unknown W. Brackets
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2b4b4ae064
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softjit: Add config setting to enable/disable.
Also use it for samplerjit.
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2021-11-26 08:21:14 -08:00 |
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Unknown W. Brackets
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edb21b57bb
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softjit: Initial color write.
At this point, it's used in some areas in some games.
Alpha blending is the main unimplemented path, then logic/masking.
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2021-11-26 08:21:13 -08:00 |
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Unknown W. Brackets
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0e63b357b3
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softjit: Add dithering.
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2021-11-26 08:21:13 -08:00 |
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Unknown W. Brackets
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bd99448863
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softjit: Keep x and y args for dither.
But let's still special case the 512 path, since it's so common.
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2021-11-26 08:21:13 -08:00 |
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Unknown W. Brackets
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5ee4bdbe05
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softjit: Depth and stencil testing.
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2021-11-26 08:21:13 -08:00 |
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Unknown W. Brackets
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f3f32cebeb
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softjit: Optimize some imm sizes.
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2021-11-26 08:21:13 -08:00 |
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Unknown W. Brackets
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2423285831
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softjit: Add helpers to get framebuf offsets.
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2021-11-26 08:21:12 -08:00 |
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Unknown W. Brackets
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f8819308ff
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softjit: Add levels of register locking.
Locking also in helpers, so need to nest locks.
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2021-11-26 08:21:12 -08:00 |
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Unknown W. Brackets
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1e00a3b842
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softjit: Add color test.
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2021-11-26 08:21:12 -08:00 |
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Unknown W. Brackets
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14d322956a
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softjit: Add alpha test.
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2021-11-26 08:21:12 -08:00 |
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Unknown W. Brackets
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d9f7b9cca2
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softjit: Initial depthrange, fog.
Not really tested, just filling out parts.
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2021-11-26 08:21:12 -08:00 |
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Unknown W. Brackets
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9fed7ea732
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softjit: Add register cache for softjit.
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2021-11-26 08:21:11 -08:00 |
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Unknown W. Brackets
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91787e63d9
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softjit: Switch to the __vectorcall convention.
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2021-11-26 08:21:11 -08:00 |
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Unknown W. Brackets
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ae3299ea04
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softjit: Add stubbed DrawPixel for x64.
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2021-11-26 08:21:11 -08:00 |
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Henrik Rydgård
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daae09b4ab
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Merge pull request #15171 from unknownbrackets/softgpu-cleanup
Correct some alpha/stencil/blend issues in softgpu
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2021-11-26 09:04:09 +01:00 |
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Henrik Rydgård
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65d3f96f08
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Merge pull request #15172 from unknownbrackets/vertexjit-minor
vertexjit: Optimize 5551 read a bit on x86/x64
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2021-11-26 08:55:56 +01:00 |
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Unknown W. Brackets
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ce5ae95854
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softgpu: Correct alpha blend subtract on negative.
Oops, we need to subtract signed, but then clamp to unsigned.
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2021-11-25 22:06:48 -08:00 |
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Unknown W. Brackets
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dad85b97f1
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softgpu: Use KEEP for any invalid stencil ops.
This just keeps the ID more consistent.
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2021-11-25 21:02:20 -08:00 |
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Unknown W. Brackets
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367cca96b4
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vertexjit: Optimize 5551 read a bit on x86/x64.
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2021-11-25 19:23:59 -08:00 |
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Unknown W. Brackets
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d4bf7ea392
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sofgpu: Disable alpha blend for invalid equations.
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2021-11-25 19:23:41 -08:00 |
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Unknown W. Brackets
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35444b3051
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softgpu: Accurately alpha blend.
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2021-11-25 19:23:41 -08:00 |
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Unknown W. Brackets
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2acf7f4edf
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softgpu: Use 0 alpha for 565 alpha blending.
We were previously blending as 0xFF.
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2021-11-25 19:23:40 -08:00 |
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Unknown W. Brackets
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2ef7dd6b03
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softgpu: Correct tagging of vertexjit.
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2021-11-25 19:21:56 -08:00 |
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Unknown W. Brackets
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73de8db996
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softgpu: Fix stencil DECR on 5551.
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2021-11-25 19:21:56 -08:00 |
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Unknown W. Brackets
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53c6a3933d
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softgpu: Use ALWAYS for alpha/depth test in clear.
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2021-11-25 19:21:55 -08:00 |
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Unknown W. Brackets
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ca53972175
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Merge pull request #15169 from stuken/fix_libretro_vulkan_memory_leak
Destroy backbuffer when shutting down libretro vulkan context.
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2021-11-25 08:31:44 -08:00 |
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Stuart Kenny
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c0e61c9658
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Add review suggestion.
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2021-11-25 16:03:23 +00:00 |
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Stuart Kenny
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d609a7c8bf
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Destroy backbuffer when shutting down vulkan conext.
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2021-11-25 15:32:44 +00:00 |
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Henrik Rydgård
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fb755bac13
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Merge pull request #15166 from stuken/libretro_fix_vma_assert
Fix vma assert on libretro content close
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2021-11-24 19:03:26 +01:00 |
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Stuart Kenny
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afdd51c0e6
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Build with correct preprocessor flag
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2021-11-24 16:37:29 +00:00 |
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Henrik Rydgård
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c7bba9bf72
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Merge pull request #15162 from hrydgard/integrate-vma
Integrate VMA (Vulkan Memory Allocator)
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2021-11-23 09:19:26 +01:00 |
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Henrik Rydgård
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f991f6a789
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Remove the old allocator visualizer. Keep the setting but hide it. Other feedback
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2021-11-23 08:55:12 +01:00 |
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Henrik Rydgård
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8f29d9542c
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Buildfixes
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2021-11-22 19:53:00 +01:00 |
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Henrik Rydgård
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2cbadefb29
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Fix bugs in deletion. Delete redundant functions.
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2021-11-22 19:02:08 +01:00 |
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Henrik Rydgård
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a7591d7826
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Switch framebuffers to use VMA for allocation as well
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2021-11-22 18:54:09 +01:00 |
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Henrik Rydgård
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8d5247ddf3
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Convert the PushBuffer to use VMA.
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2021-11-22 18:54:09 +01:00 |
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Henrik Rydgård
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0cbb7ab027
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Change the PushBuffer API a bit to not take explicit memory types.
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2021-11-22 18:54:09 +01:00 |
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Henrik Rydgård
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c2f594cc73
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Remove the VulkanDeviceAllocator
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2021-11-22 18:54:09 +01:00 |
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