shenweip
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d195cba837
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Flush audio buffer when a transmission is completed.
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2020-07-31 17:10:00 +08:00 |
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shenweip
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6d26bd6539
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Do state.
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2020-07-31 15:52:03 +08:00 |
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shenweip
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94aaf21ef2
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Use UTF-8 code page to get the device names.
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2020-07-31 10:25:26 +08:00 |
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shenweip
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c7e2eba231
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Add basic Microphone support on Windows.
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2020-07-31 10:24:17 +08:00 |
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Henrik Rydgård
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2af805dbc2
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Merge pull request #13203 from sum2012/ModuleMgrForKernel_minor
Add two ModuleMgrForKernel's nids
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2020-07-26 11:56:19 +02:00 |
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sum2012
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2f24a02323
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Add two ModuleMgrForKernel's nids
used in Dissidia final fantasy chinese patch
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2020-07-26 17:12:01 +08:00 |
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Unknown W. Brackets
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2d51dec0a2
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Merge pull request #13202 from parport0/master
Debugger: Add memory.read_*, memory write_*
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2020-07-25 18:44:05 -04:00 |
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parport0
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fd62d30773
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Debugger: Add memory.read_*, memory write_*
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2020-07-26 01:18:16 +03:00 |
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Henrik Rydgård
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b4f2605cbe
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Merge pull request #13198 from ANR2ME/adhocmatching_fix
AdhocMatching fix 3rd Player issue
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2020-07-25 10:14:33 +02:00 |
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ANR2ME
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30ea1087dd
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Attempt to fix an issue when the 3rd player joined causing problem to other players on Patapon 3 (this may also affects other games that use AdhocMatching)
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2020-07-25 11:48:19 +07:00 |
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ANR2ME
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2f44495654
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Added more info to AdhocMatching Logs to get a better insight
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2020-07-25 11:48:18 +07:00 |
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Unknown W. Brackets
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b6e98374d3
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UI: Fix consistency in vsync setting for iOS.
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2020-07-24 21:05:28 -07:00 |
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Henrik Rydgård
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020d7c3595
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Merge pull request #13195 from twinaphex/master
(Libretro Windows) Buildfix
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2020-07-24 10:59:11 +02:00 |
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Henrik Rydgård
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1ae08fe5c9
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Merge pull request #13196 from ANR2ME/adhocmatching_fix
AdhocMatching fix
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2020-07-24 10:58:38 +02:00 |
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ANR2ME
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87b712450f
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Locking before changing peer linked list order, just to be safe.
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2020-07-24 14:46:40 +07:00 |
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twinaphex
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20d10187cd
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(Libretro Windows) Buildfix
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2020-07-24 08:54:51 +02:00 |
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ANR2ME
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581ba6c326
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Added target/destination IP & port of sceNetAdhocPtpConnect in the log to get better insight
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2020-07-24 08:28:42 +07:00 |
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ANR2ME
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5153b60637
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Fix some logs text
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2020-07-24 08:07:01 +07:00 |
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ANR2ME
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c8ea017e8c
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Fix an issue where a player got disconnected when another player tries to join.
This should affects games that use AdhocMatching such as Patapon 3
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2020-07-24 07:59:40 +07:00 |
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Henrik Rydgård
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809fd6b8fa
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Small perf optimization in debug mode (surprisingly expensive to do a vector lookup here).
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2020-07-24 00:05:36 +02:00 |
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Henrik Rydgård
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dd8dd2c15d
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Libretro: Update minimum windows version to Vista. Committed on behalf of twinaphex
To fix a build error.
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2020-07-23 22:37:42 +02:00 |
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Henrik Rydgård
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e9d0b5b90f
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D3D11 - don't forget to unbind secondary texture when we need to unbind.
Fixes Patapon 3 error reported in #13132.
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2020-07-23 22:23:55 +02:00 |
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Henrik Rydgård
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3403e28470
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Merge pull request #13191 from hrydgard/upnp-thread-ANR2ME
Do UPnP on a thread to avoid stutter. Extracted from #13132 by ANR2ME
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2020-07-23 13:40:57 +02:00 |
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ANR2ME
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a6e3bed150
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Just to be safe since SO_MAX_MSG_SIZE may not be available on all platform and forcing the definition to what windows use might be a bad idea.
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2020-07-23 12:41:13 +02:00 |
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ANR2ME
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a3b21b04ea
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Making mac2str function easier/cleaner/safer to use for logging purpose
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2020-07-23 12:41:13 +02:00 |
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ANR2ME
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bd36fdda0e
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Do UPnP stuff on it's own thread to prevent causing stutters/lags during multiplayer game due to blocking socket behavior on miniUPnP
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2020-07-23 12:41:13 +02:00 |
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ANR2ME
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596fad3f42
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Provides quick IP fill on Adhoc Server IP address setting to makes player's life easier :)
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2020-07-23 12:41:13 +02:00 |
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Henrik Rydgård
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8eac711a92
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Merge pull request #13189 from hrydgard/reconnect-fixes-ANR2ME
AdHoc Reconnect fixes, extracted from #13132 by ANR2ME
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2020-07-23 12:40:16 +02:00 |
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ANR2ME
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d078a73278
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Need to make sure already connected to Adhoc Server before Creating/Joining a group. (Fix GTA VCS failed to join a group and unable to see any room)
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2020-07-23 12:09:39 +02:00 |
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ANR2ME
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a0f0973462
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Reconnect to Adhoc Server when disconnected while still having the AdhocCtl Inited (ie. due to timeout or network failure) so players doesn't need to reset the game to reconnect.
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2020-07-23 12:09:28 +02:00 |
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ANR2ME
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68ac1d306d
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Fix issue when loading save state created from previous test version
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2020-07-23 12:09:24 +02:00 |
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Unknown W. Brackets
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de439f8cd7
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Correct a crash on a missing kernel object.
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2020-07-22 23:59:09 -07:00 |
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Henrik Rydgård
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9f88a8835d
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Merge pull request #13183 from hrydgard/upnp-fixes-ANR2ME
UPnP and miscellaneous fixes, extracted from #13132 by ANR2ME
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2020-07-23 01:35:35 +02:00 |
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ANR2ME
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6695001b94
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Fix timeout comparison
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2020-07-22 23:13:41 +02:00 |
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ANR2ME
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df26845388
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Minor fixes
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2020-07-22 23:13:41 +02:00 |
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ANR2ME
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1d30a9efec
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Fix possible crash issue during Networking Cleanup
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2020-07-22 23:13:41 +02:00 |
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ANR2ME
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e21ea719e9
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Fixed PortManager fallback Cleanup issue when exiting PPSSPP due to early WSACleanup
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2020-07-22 23:13:41 +02:00 |
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ANR2ME
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65bc68609c
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Added an option to Disable Nagle Algorithm (Enable TCP No Delay)
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2020-07-22 23:13:41 +02:00 |
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ANR2ME
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68fa15784c
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Fixed UPnP port opened by PPSSPP detection, and Updated PortManager to be compliant to general purpose usage
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2020-07-22 23:13:41 +02:00 |
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ANR2ME
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b9025b50bd
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Added a UPnP option to use original port for external port instead of using the shifted port by port offset, to be compatible with real PSP or other PSP emulators
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2020-07-22 23:13:41 +02:00 |
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Henrik Rydgård
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eea2b23452
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Merge pull request #13182 from hrydgard/gvg-psp2-fixes-ANR2ME
Fixes for GvG Next Plus, Phantasy Star Portable 2 extracted from #13132
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2020-07-22 23:12:58 +02:00 |
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Henrik Rydgård
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c5d912baa2
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Further libretro buildfix
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2020-07-22 22:49:03 +02:00 |
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ANR2ME
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3e2266e1c4
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Making sure there are no warnings on adhoc code when building on android studio
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2020-07-22 22:31:05 +02:00 |
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ANR2ME
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2ca6a4f0d7
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Fixed GvG Next Plus, Phantasy Star Portable 2, and some minor changes
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2020-07-22 22:22:59 +02:00 |
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Henrik Rydgård
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a6d49af668
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libretro buildfix?
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2020-07-22 21:24:07 +02:00 |
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Henrik Rydgård
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2e1a06b09a
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Merge pull request #13181 from hrydgard/blinking-room-issue-ANR2ME
Fix Blinking game room issue on NFS Most Wanted (extracted from #13132 by ANR2ME)
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2020-07-22 21:20:14 +02:00 |
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ANR2ME
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d12218e8da
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Attempt to fix compilation error on Linux
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2020-07-22 20:41:47 +02:00 |
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ANR2ME
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62c37a3481
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Fix Blinking game room issue on NFS Most Wanted, this will also fix lobby issue on Ridge Racer 2, Naruto Kizuna Drive, etc.
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2020-07-22 19:17:34 +02:00 |
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Henrik Rydgård
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7a6ffdb173
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Merge pull request #13179 from hrydgard/platform-fixes-ANR2ME
Socket inconsistency platform fixes - broken out from #13123
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2020-07-22 19:16:51 +02:00 |
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Henrik Rydgård
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3ec54d3804
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Merge pull request #13180 from shenweip/Font-stingy
Use the alloc size from real PSP for FONT_OPEN_INTERNAL_STINGY mode.
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2020-07-22 18:42:13 +02:00 |
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