Henrik Rydgård
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df6ce90c84
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When what we need is a shared_ptr, we should just go ahead and use one.
One of the top crashes reported in the Play Console is a ManagedTexture crash, so seeing if this might help.
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2017-05-18 13:28:56 +02:00 |
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Henrik Rydgard
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9a1cd5a5e8
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Add some paranoid checks around touch IDs that probably won't help #9647
Also adds LunaMoo to credits list.
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2017-04-30 08:57:44 +02:00 |
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Unknown W. Brackets
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3b4103cb3b
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System: Use a separate API for bool props.
This simplifies defaulting, instead of -1 being "true".
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2017-04-29 17:35:12 -07:00 |
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Henrik Rydgard
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cf365bb257
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Minor cleanup with GOLD define - only use it in System_GetPropertyInt
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2017-04-05 16:21:08 +02:00 |
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Unknown W. Brackets
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0a73828042
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UI: Use theme colors in more places.
Hopefully everywhere.
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2017-03-26 08:57:04 -07:00 |
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Unknown W. Brackets
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8f4d1634ad
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UI: Add simple support for a custom background.
No UI. Essentially, this is a cleaned up version of xiushudongfang's
implementation that supports all platforms, but no selection UI.
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2017-03-26 07:52:46 -07:00 |
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Unknown W. Brackets
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562288b09c
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UI: Refactor game icon/bg loading.
This also default-initializes the atomic flags, which seems to fix a race
condition I was sometimes experiencing with missing icons.
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2017-03-26 00:00:57 -07:00 |
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Unknown W. Brackets
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1fdf7c5373
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UI: Skip game bg lookup without game.
This avoids trying to identify a file without a name.
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2017-03-24 22:15:22 -07:00 |
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Henrik Rydgard
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aa2177a4b5
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UWP: Hide the graphics API from the logo screen, it's always D3D11
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2017-03-23 10:02:29 +01:00 |
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Unknown W. Brackets
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073e056369
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UI: Allow overriding dialog logic on finish.
This seems cleaner.
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2017-03-19 17:43:03 -07:00 |
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Henrik Rydgård
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09a3de1e66
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Windows: Get rid of my private gold branch, simply gate behind a define instead.
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2017-03-16 15:47:59 +01:00 |
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Unknown W. Brackets
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9e390510df
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Remove legacy InputState.
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2017-03-14 22:07:07 -07:00 |
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Unknown W. Brackets
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1ca40488f2
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Use touch events for LogoScreen dismiss.
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2017-03-14 22:07:04 -07:00 |
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Unknown W. Brackets
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549169ad7f
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Remove legacy pad_buttons check.
BACK will already leave the dialog.
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2017-03-13 22:50:28 -07:00 |
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Henrik Rydgard
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9bb81a24c0
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Fix bug where we'd reload the post shader information every frame. Fixes #9410
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2017-03-11 12:25:43 +01:00 |
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Henrik Rydgård
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50b722152a
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Fade in logoscreen from black, make it slightly faster.
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2017-03-06 11:03:56 +01:00 |
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Henrik Rydgard
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20d9e60a67
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Just some renaming. Start moving away from the "thin3d" name
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2017-01-30 14:38:31 +01:00 |
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Henrik Rydgård
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6a7d3a3910
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Break out image file management from DrawContext (thin3d)
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2017-01-24 20:58:59 +01:00 |
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xebra
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95b534ef88
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Update credit
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2017-01-23 14:12:02 +01:00 |
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Henrik Rydgård
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463251908b
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Rename things to closer match another project which I plan to share some code with
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2016-12-27 11:59:02 +01:00 |
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Henrik Rydgård
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10393f5d4e
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Move Thin3D into the Draw namespace.
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2016-12-27 11:58:03 +01:00 |
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Henrik Rydgård
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97d029972e
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Rename SetTextures to BindTextures
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2016-12-25 11:31:33 +01:00 |
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Henrik Rydgård
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705627d6d3
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Merge pull request #9053 from Orphis/android_define
android: Change preprocessor define to standard __ANDROID__
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2016-10-12 13:12:14 +02:00 |
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Florent Castelli
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e0ff68b3f6
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c++11: Remove compat header base/functional.h
We want a proper C++11, not tr1. We don't target those compilers anyway.
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2016-10-12 11:32:45 +02:00 |
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Florent Castelli
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70593d1004
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android: Change preprocessor define to standard __ANDROID__
ANDROID is only standard to the old Makefile buildsystem, not the platform.
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2016-10-12 11:14:09 +02:00 |
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Florent Castelli
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373db56a16
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blackberry: Remove!
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2016-10-11 17:40:32 +02:00 |
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Unknown W. Brackets
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e989e5f44c
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Allow Windows UI options to work in most places.
This makes it so you can change language from the pause screen, etc.
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2016-09-28 22:37:36 -07:00 |
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Unknown W. Brackets
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f0a8e931ff
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Remove UTF-8 BOMs from a few files.
And note the only ones that do need them in editorconfig.
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2016-08-07 17:59:35 -07:00 |
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Unknown W. Brackets
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5479f10102
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UI: Allow longer load errors to wrap.
This should make translations easier.
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2016-07-04 16:03:23 -07:00 |
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Henrik Rydgard
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ce8aae5ed1
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Make the IRJit core selectable in developer tools
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2016-05-08 01:43:27 +02:00 |
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Henrik Rydgard
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8b450c8034
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Merge NativeJit.cpp/h with JitCommon.cpp/h
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2016-05-01 11:39:59 +02:00 |
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Unknown W. Brackets
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955b0fb9db
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UI: Minor header cleanup.
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2016-03-06 14:49:14 -08:00 |
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Henrik Rydgard
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438c7c1344
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Only show GL extensions in the GL backend.
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2016-03-06 11:06:49 -08:00 |
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Henrik Rydgard
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da1a04be8d
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Make the workqueue slightly safer. Put g_gameInfoCache on the heap.
Cherry-picked from #8592
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2016-02-28 12:39:47 +01:00 |
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latot
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53ac6d98d8
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Little things
back 1
other little change, join 2 in 1
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2016-01-09 20:44:02 -03:00 |
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Henrik Rydgård
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8c2ade07a1
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Minor fix on splash screen
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2015-10-04 13:25:57 +02:00 |
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Henrik Rydgard
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3c499fdb61
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PromptScreen: Disable clipping for text view. Fixes #8009 , although the dialog really need redesign.
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2015-09-27 13:51:16 +02:00 |
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Henrik Rydgard
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72ae497350
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Remove glstate usage except in the GPU implementation. Prepare for moving it into PPSSPP.
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2015-09-06 12:42:15 +02:00 |
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Henrik Rydgard
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db528c2aaa
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ARM64: Remove "EXPERIMENTAL" warning text on the title screen, it pretty much works
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2015-07-16 00:33:38 +02:00 |
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Unknown W. Brackets
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40dcd585a0
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Update "Back" buttons to match a bit better.
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2015-07-04 08:41:23 -07:00 |
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vnctdj
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21158335af
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Consistently use *cr for the PSPCredits i18n category
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2015-07-02 00:19:38 +02:00 |
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vnctdj
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d7eba2061e
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Consistently use *di for the Dialog i18n category
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2015-07-01 23:26:55 +02:00 |
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Unknown W. Brackets
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5918cad4b2
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Consistently use *dev for the Developer i18n cat.
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2015-06-29 20:30:30 -07:00 |
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Henrik Rydgard
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084aad74c3
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Make GameInfoCache understand PSP savedata as a "game" type. Use it to create a basic savedata listing screen.
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2015-06-11 20:22:16 +02:00 |
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zhyk
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a06f599320
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Use UIContext::DrawTextShadow instead of DrawBuffer::DrawTextShadow for drawing text correctly in Qt.
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2015-05-07 11:14:04 +08:00 |
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Henrik Rydgård
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fbaffdceab
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Remove some outdated comments, minor stuff
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2015-04-06 18:13:36 +02:00 |
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Henrik Rydgard
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524583d53e
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ARM64 emitter work, dispatcher work, etc. More work needed.
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2015-04-06 18:13:03 +02:00 |
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Henrik Rydgard
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83f81eaaf1
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Remove unnecessary Clear() from UI background drawing code
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2015-02-15 20:41:36 +01:00 |
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vnctdj
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63bfaca3c0
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Do differently
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2015-02-11 14:32:43 +01:00 |
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Henrik Rydgard
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9fac72c916
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Hide Farsi on non-Windows as it won't render
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2015-01-31 15:27:13 +01:00 |
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