Henrik Rydgård
b88b07ea00
Merge pull request #11550 from unknownbrackets/discord
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Discord: Add cmake option to disable
2018-11-11 00:09:06 +01:00
Unknown W. Brackets
6bd6b86c05
Discord: Add cmake option to disable.
2018-11-10 09:49:08 -08:00
Rémi Verschelde
3cc7054831
CMake: Fix linking X11 when using EGL and not fbdev
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Co-authored-by: Unknown W. Brackets <checkins@unknownbrackets.org>
2018-11-06 18:31:05 +01:00
Henrik Rydgård
b6742af077
Merge pull request #11538 from akien-mga/cmake-arm-linux-opengl
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CMake: Link against OpenGL when using EGL but not GLES2
2018-11-06 16:17:04 +01:00
Rémi Verschelde
ea2025c291
CMake: Link against OpenGL when using EGL but not GLES2
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At least for Linux armv7hl this seems to be necessary, otherwise build
fails with:
/usr/bin/ld: lib/libnative.a(GLQueueRunner.cpp.o): undefined reference to symbol 'glStencilOp'
2018-11-06 14:31:46 +01:00
Rémi Verschelde
3bc89f3d1c
CMake: Allow disabling Wayland support with USE_WAYLAND_WSI
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This change means that USE_WAYLAND_WSI=ON no longer triggers a
fatal error if Wayland libraries are missing though, it will just
show a message and continue building without Wayand WSI support.
Closes #11536 .
2018-11-06 12:08:11 +01:00
Unknown W. Brackets
f81dd83aa0
Core: Format CMakeLists.txt consistently.
2018-10-28 14:58:51 -07:00
Unknown W. Brackets
6b89b6a4bb
Qt: Add GLES defines if USING_GLES2.
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See #11495 - thanks to Jan Beich.
2018-10-28 14:58:17 -07:00
Jan Beich
94c56ea09c
native: enable backtrace on some BSDs
2018-10-27 18:22:24 +00:00
Henrik Rydgård
f8ea364371
Cleanup: Split out the WASAPI code into its own file.
2018-09-30 20:29:39 -07:00
AreaScout
d222417bfe
Fix: prevent linkage error if EGL and GLES is not in one big blob
2018-09-25 12:19:23 +00:00
AreaScout
0dbe5d7249
Fix: should close on spec #11404
2018-09-20 15:06:49 +00:00
Unknown W. Brackets
1f881d7904
Android: Buildfix for CMake 3.6.
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The buildbot doesn't support GREATER_EQUAL.
2018-09-18 19:31:26 -07:00
AreaScout
95556e8d03
Add: some helpers to compile on ODROID-XU4/XU3
2018-09-17 20:01:12 +00:00
AreaScout
468c508b3a
Add: -ffast-math compiler option to anything other then Intel
2018-09-11 19:12:09 +00:00
Unknown W. Brackets
f87dcefdd8
Android: Buildfix for CMake.
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May affect other arm64 too. Also, ifdef out a check in case of compiling
with GL 3 headers (to fix a Linux buildbot issue.)
2018-09-03 18:41:52 -07:00
Unknown W. Brackets
653129c528
Debugger: Add an event for GE dump recording.
2018-09-01 10:59:37 -07:00
Unknown W. Brackets
a4c0640f01
GE Debugger: Factor out host calls some.
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Moving more of this to cross platform for the web debugger.
2018-09-01 08:32:03 -07:00
Unknown W. Brackets
22a536fb0c
Merge pull request #11307 from hrydgard/discord-mac-linux
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Enable Discord integration for Mac and Linux.
2018-08-26 23:04:49 -04:00
Henrik Rydgård
529b8c6025
Untested attempt to fix ios/mac discord
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(no machines around right now)
2018-08-26 23:10:37 +02:00
orbea
8ba1f049da
Allow choosing to use the system snappy or not.
2018-08-26 12:59:02 -07:00
Henrik Rydgård
e34378a1c1
Enable Discord integration for Mac and Linux.
2018-08-18 10:11:15 +02:00
LunaMoo
f038b6489a
Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
2018-08-15 18:35:07 +02:00
Henrik Rydgård
9c22f6ed55
Don't forget to update the other build systems and try to fix the
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builds.
2018-08-13 00:28:12 +02:00
hissingshark
90fbbaba1a
Made X11-Vulkan default. Provided explanatory toolchain file as overriding is more complex.
2018-06-27 12:48:59 +01:00
hissingshark
d1f116356f
Changed cmake option to exclude X11 rather than Vulkan itself.
2018-06-26 22:17:22 +01:00
hissingshark
e4fea3be6a
Added Vulkan disable and forced CPU detection options
2018-06-26 22:17:22 +01:00
Unknown W. Brackets
b4496f1975
Core: Move config enums to separate file.
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These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
e6917cccf6
Debugger: Add APIs to retrieve render image.
2018-06-16 15:33:02 -07:00
Unknown W. Brackets
9d96e6579c
Merge pull request #10909 from unknownbrackets/debugger
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WebSocket based debugger interface
2018-06-09 15:37:06 -04:00
Unknown W. Brackets
a676721683
Qt: Remove bundled assets reader.
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It was no longer being used or linked, so it just meant the assets were missing.
With this removed, the assets (lang inis, shaders, etc.) are available again.
Fixes #9831 - likely broken since #9061 , which stopped using the qrc.
2018-06-09 10:47:53 -07:00
Unknown W. Brackets
5bfba9b284
Debugger: Add HLE API funcs.
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Lumping function symbols in here too, they're pretty related...
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
29d93c56c7
Debugger: Initial breakpoint APIs.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
e746a2d106
Debugger: Add stepping to WebSocket API.
2018-06-08 06:59:17 -07:00
Unknown W. Brackets
944948a5f4
Debugger: Initial disasm API.
2018-06-08 06:59:17 -07:00
Unknown W. Brackets
3dac5f2103
Debugger: Add current game info.
2018-06-08 06:59:17 -07:00
Unknown W. Brackets
1f987bf1c1
Debugger: Initial register get/set APIs.
2018-06-08 06:59:16 -07:00
Unknown W. Brackets
b37d59e8fa
Debugger: Organize WebSocket event handling.
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Just a starting point to organize it. Trying to keep it simple.
2018-06-08 06:59:16 -07:00
Unknown W. Brackets
c2b9b5a9e8
Debugger: Serve a simple log listener WebSocket.
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Planning to add more functionality to it, and sharing the reporting port
is possibly not ideal - although it would make discovery easier.
2018-06-08 06:59:16 -07:00
Unknown W. Brackets
3a8a2ff933
http: Move web server to core and use flags.
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This way we can independently control the debugger and disc sharing, since
debugger could have security impact.
2018-06-07 16:28:01 -07:00
Unknown W. Brackets
b75b6801c8
http: Add a simple WebSocket server class.
2018-06-07 14:11:52 -07:00
Henrik Rydgård
df699c67b2
Merge pull request #10960 from unknownbrackets/debugger-json
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Switch json to gason, include json writer in build
2018-06-06 21:19:13 +02:00
Henrik Rydgård
bc6f211724
Merge pull request #11093 from unknownbrackets/debugger-armips
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Include armips assembler in build
2018-06-06 20:41:20 +02:00
Unknown W. Brackets
082ddf5120
json: Switch to gason instead of vjson.
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From the same author. Most importantly, reads numbers as doubles rather
than as signed ints and floats. This allows us to actually read 32 bit
unsigned int parameters.
Moved all the native customization to a separate json_reader.cpp.
2018-06-06 05:59:35 -07:00
Unknown W. Brackets
fb876e78c0
json: Actually include in build.
2018-06-06 05:59:33 -07:00
Unknown W. Brackets
e21753bc93
Debugger: Add assembler to build.
2018-06-06 05:59:24 -07:00
Unknown W. Brackets
ec398cbb1f
Qt Debugger: Remove texture viewer.
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No longer worked anyway. Being replaced by WebSocket debugger.
2018-06-06 05:58:10 -07:00
Unknown W. Brackets
cf33e852ef
Qt Debugger: Remove memory viewer.
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Being replaced by WebSocket based debugger.
2018-06-06 05:58:10 -07:00
Unknown W. Brackets
28cabd578a
Qt Debugger: Remove display list debugger.
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Being replaced with WebSocket based debugger. Was disabled and not
working anyway, and hardcoded some GL so a barrier to Vulkan.
2018-06-06 05:58:10 -07:00
Unknown W. Brackets
c3213ade25
Qt Debugger: Remove disassembly.
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Being replaced by WebSocket based debugger which is better maintained.
2018-06-06 05:58:09 -07:00