Unknown W. Brackets
ee8dd8b747
Windows: Remove some old and outdated files.
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These aren't being used.
2021-10-03 06:17:33 -07:00
Henrik Rydgård
6b76bcf070
Add new texture filtering "Auto Max Quality" that tweaks texture filtering for best quality.
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It does this by enforcing mipmapping and minification filters, and
always autogenerates mipmaps and enforces anisotropic filtering for all
modes (if that's separately enabled).
This looks nice and flicker free in most games without any additional
tweaking, including GTA and Burnout which have long been painfully
flickery in the distance due to undersampling.
Needs a bit more testing before merge, maybe.
Fixes #13888
2021-09-03 00:14:58 +02:00
Unknown W. Brackets
4285485157
Debugger: Add menu to jump to begin/end of alloc.
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Helpful when viewing memory. Should add a shortcut too...
2021-04-03 16:03:21 -07:00
Unknown W. Brackets
d48bb7e105
Debugger: Show memory tag info in status bar.
2021-02-15 15:01:23 -08:00
Unknown W. Brackets
f66b0ff56c
Debugger: Option to skip mem hacks in memory dump.
2021-02-10 20:36:02 -08:00
Henrik Rydgård
cea35007ae
Always use a linear filter for video, unless forcing NEAREST filtering.
2020-09-13 16:40:37 +02:00
Henrik Rydgård
3c29545014
Windows: Add command to load up a new identical instance of PPSSPP.
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Useful for debugging adhoc multiplayer locally with the new multi-instance support.
2020-07-20 23:27:17 +02:00
Nikita Filippov
021e783b4a
rudimentary serch function added for the memory dialog
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fixed the memory addressing bug in search
the search box almost works
search now works, however the strings in search window neeed a fix
fixed the address display in search results
search works
fixed review comments, except .rc
preadjust the button placement
fixed rc
2020-06-06 14:23:26 +02:00
ANR2ME
142e60974c
Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat
2020-03-02 22:25:18 +07:00
LunaMoo
da031ebbdb
Fix avi dump via render buffer instead,
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with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
xebra
21bdc2b4c9
GE Debugger: Add step count dialog.
2018-12-06 18:16:54 +09:00
Unknown W. Brackets
e029168be2
GE Debugger: Allow jumping to a specific prim.
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This will make the most sense when frames are relatively stable, and works
great for GE dumps.
2018-12-01 06:40:27 -08:00
Unknown W. Brackets
4d5c8fcff4
GE Debugger: Track a counter of prims.
2018-12-01 06:26:35 -08:00
Unknown W. Brackets
46063961a8
Windows: Translate all items by id, not position.
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Fixes #11571 .
2018-11-28 21:46:55 -08:00
root
42c50a0ab0
Fixes for Unknown
2018-11-04 01:59:37 +00:00
root
c19d3fe06a
MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps
2018-11-03 01:33:41 +00:00
dl471
b25adc7ba8
Implement drawing of offset scale
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-Add function to draw offset
-Add checkbox to allow toggling of offset writing
-Set writeOffsets default value to Off
-Ensure the drawing and user input is not affected by the offset
2018-10-22 03:31:10 +01:00
xebra
64cf6f2755
GE Debugger:Step to curved surface.
2018-10-01 11:41:19 +09:00
Henrik Rydgård
5d64107b0f
Add some links to Discord where appropriate.
2018-09-16 20:04:10 +02:00
Unknown W. Brackets
0d4bd341e9
Windows: Separate Pause and Break actions.
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It was confusing that "Pause" made PPSSPP appear to hang.
This has the side effect of making "Break on Load" work outside Windows.
2018-06-23 10:14:36 -07:00
Akira Miyakoda
5716fce283
Allow up to 10x window size on Windows.
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4x can be too small for today's high resolution monitors.
2018-01-15 21:18:08 +09:00
Unknown W. Brackets
ebce6da223
UI: Remove auto-download options.
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See previous commit removing actual functionality.
2017-12-25 11:20:26 -08:00
Unknown W. Brackets
3c5816e2aa
GE Debugger: Allow enable/disable of prim preview.
2017-12-23 02:16:43 -08:00
Unknown W. Brackets
092cbc2343
GE Debugger: Allow image export from previews.
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This allows exporting textures and half-drawn surfaces.
2017-12-21 15:45:52 -08:00
Gde Made Novan Priambhada
97a4d6424f
Rebased and fix the update scroll
2017-07-02 01:28:38 +08:00
Ade Novan
f514b25c79
Windows CTRL + C Hotkey
2017-07-02 01:28:38 +08:00
Unknown W. Brackets
37e96c97d9
GE Debugger: Add record button.
2017-06-04 11:20:41 -07:00
Henrik Rydgard
f8305e8e47
Windows: Add main menu item for Direct3D11
2017-02-17 16:04:00 +01:00
zminhquanz
99ce8d343b
Typo fix
2017-02-05 20:19:30 +07:00
zminhquanz
beaa03c0ad
Add Github choose in help
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Make more convenient if you contact github quickly
2017-02-05 20:16:22 +07:00
Chris Burgener
1e7eab9d26
Rename Movie menu to Record and move to File
2016-09-04 12:12:28 -04:00
Chris Burgener
645cb4d69e
Add Audio Dumping to File
2016-09-03 14:05:38 -04:00
Chris Burgener
3d8a49c846
Add Movie Menu to Win32
2016-09-02 12:53:31 -04:00
Unknown W. Brackets
e4ca124b0e
Debugger: Add custom breakpoint log message.
2016-08-04 13:07:56 -07:00
Unknown W. Brackets
8b5669828b
Add watchlist feature to the GE debugger.
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This way you can pick out items you want to watch.
2016-05-21 19:11:42 -07:00
Unknown W. Brackets
2cfe80ccc0
Add a basic context menu to the state list.
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This allows us to toggle breakpoints on specific commands.
2016-05-21 18:32:15 -07:00
Unknown W. Brackets
916c53c859
Add render target breakpoints to GE debugger.
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Including z buffer as well, hope it's not confusing.
2016-05-21 17:55:45 -07:00
Henrik Rydgard
52e7f06908
Add Vulkan to Win32 menu. disable gfx logging in debug by default.
2016-03-20 19:30:11 +01:00
LunaMoo
80fa2695bf
Tabs can't live in space and some other corrections.
2016-01-17 12:13:15 +01:00
LunaMoo
6061ad7579
Some improvements, comments and polishing.
2016-01-17 09:21:12 +01:00
LunaMoo
e4271fe1bc
Integrate stretching options into display layout editor.
2016-01-17 09:18:41 +01:00
LunaMoo
57c193d742
Add Display Rotation to windows menu bar.
2016-01-17 09:18:39 +01:00
Unknown W. Brackets
23fc832813
gedbg: Add option to display CLUT preview.
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This swaps the texture to the right.
2016-01-10 10:08:02 -08:00
Unknown W. Brackets
48ef1ae8ca
Change Win UI constants to use D3D9 not DX.
2016-01-05 23:08:20 -08:00
Kingcom
1f5c28ca62
GEDebugger: Add option to force texture opaqueness
2016-01-03 20:50:43 +01:00
Unknown W. Brackets
358462a7f4
Add a .gitattributes to normalize newlines.
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No code changes.
2014-09-26 21:20:50 -07:00
The Dax
24c75c96be
Add a menubar option to change the backend.
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It restarts without warning.
Also, disable software rendering when switching, similar to the command-line.
Fix some spacing and tab issues in the resource files.
2014-09-14 07:34:18 -04:00
Luna
62a1023615
Add "Screen Scaling Filter" option
2014-08-08 20:51:15 +02:00
Kingcom
dc80123b93
Add options to import/export .sym files from the menu
2014-06-30 00:02:22 +02:00
Unknown W. Brackets
d7e5b7956e
Add buttons to select texture level in ge debugger.
2014-06-15 10:01:32 -07:00