Commit Graph

398 Commits

Author SHA1 Message Date
Henrik Rydgard
84fd5781de GL UI in Win32: Some basics work. 2013-03-29 18:50:08 +01:00
Henrik Rydgård
be70c8ab04 Add buttons for recently played games to the empty space on the menu screen. 2013-03-24 20:04:29 +01:00
Henrik Rydgard
34c0c204bc Simple tilt controls (horizontal axis only, good for racing games) 2013-03-10 13:22:38 +01:00
Henrik Rydgård
baf805f883 Merge pull request #851 from sum2012/master
Add Ini for use Media Engine
2013-03-04 06:51:39 -08:00
sum2012
47db8612ca Change default to true 2013-03-04 22:39:42 +08:00
Unknown W. Brackets
8d38596cc9 Add config setting for api reporting.
For now, will be disabled in some cases, but I want people to be able
to set to "" so that it will always be disabled.
2013-03-04 00:01:37 -08:00
sum2012
bfe8752a18 Add Ini for use Media Engine
Better to solve blackscreen and flash issue.
2013-03-03 23:04:36 +08:00
raven02
fd8bcf98df Remove DisableG3Dlog 2013-02-25 22:54:18 +08:00
sum2012
0538592f3e Make default FastMM off
UNIMPL _sceAtracGetContextAddress make game crash when FastMM on
2013-02-25 05:22:01 +08:00
Henrik Rydgård
d47c9fa999 Merge pull request #744 from raven02/truecolor
Toggle 32 bit truecolor in option , default true
2013-02-19 11:42:36 -08:00
raven02
c0dc85b99d Toggle 32 bit truecolor in option , default true
Update Core/Config.cpp
2013-02-20 02:10:35 +08:00
Henrik Rydgard
1aa3a657c0 Very rough and basic implementation of frameskipping. 2013-02-19 00:45:26 +01:00
raven02
8425a123e2 Browse and Boot 2013-02-18 03:39:31 +08:00
Henrik Rydgard
37f998407b Replace "Core" with "Jit" in ini. Don't show Open dialog by default (use Ctrl+A or Ctrl+O to open it).
Delete "Slightly Faster Interpreter".
2013-02-16 09:49:33 +01:00
Henrik Rydgard
b21d358f1b Default JIT to on. 2013-02-15 19:28:40 +01:00
Henrik Rydgard
36f49706e0 Add option to stretch to display (turns off the black bars fixing the aspect ratio). 2013-02-13 18:21:21 +01:00
Henrik Rydgard
f0c632131e Flush the draw buffer less. Default aniso to 0 on mobile, 8 on PC/the rest. 2013-02-11 19:03:11 +01:00
raven02
66417155c9 Add option to set AnisotropyLevel , default 4 2013-02-11 21:03:53 +08:00
Xele02
d5c2560212 Add window to config key bindings
Save the bindings in the conf file in a map.
2013-02-02 17:43:56 +01:00
Xele02
aa01751589 Save encryption. Load/Save encrypted/decrypted save
RE of Chnnlsv lib
Correct size bug in kirk
2013-01-29 00:11:02 +01:00
raven02
b74b215f34 Add option fullscreen , make default to false 2013-01-27 21:05:09 +08:00
Henrik Rydgard
d1b3fd0e49 Better window resize handling 2013-01-27 00:15:39 +01:00
Henrik Rydgard
1ed9a6ba56 Small fixes. v0.6. 2013-01-26 21:39:35 +01:00
raven02
4d1903f50c Set time format in config 2013-01-21 21:35:31 +08:00
Henrik Rydgard
611fb3536f Try to use glDrawArrays in more situations, saving us a buffer. Misc. 2013-01-20 21:52:54 +01:00
Henrik Rydgard
04860322f4 Merge branch 'master' into vertexcache 2013-01-20 11:30:11 +01:00
Xele02
ccdc0b77c1 Set the PSP language in the config file 2013-01-20 10:50:05 +01:00
Henrik Rydgard
8ff96bbcd8 Defer vertex decoding until flush. Track draw calls so that they can be cached later. 2013-01-19 17:05:50 +01:00
Sacha
dde656ddc6 Improve Qt build. Fix for pandora build. Only show controls overlay by default for mobile platforms (Qt). 2013-01-15 01:13:53 +10:00
raven02
3a6246eae7 Add Disable G3D Log to ini , make default false 2013-01-12 08:23:24 +08:00
Henrik Rydgard
479d1f5111 Draw using VBO. Add option, make default true. 2013-01-10 12:54:36 +01:00
J.P. Lee
eda8252d7d Implement a simple SSAA function
Seems that 2x has the best effect for now but this is not the best way
of implementing AA function because it requires much greater video card
memory and memory bandwidth than other avaible methods like MSAA, CSAA
etc.
2013-01-10 10:28:49 +08:00
Henrik Rydgard
f8f62483f0 Fix silly mistake with config saving. 2013-01-04 16:11:51 +01:00
Henrik Rydgard
a9c171c786 Fix bAutoRun config option, add to menu. (Run on Load). 2013-01-04 10:26:14 +01:00
Henrik Rydgard
883f61e3dd Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00
raven02
e407ec4314 User define linear filtering 2012-12-29 00:39:46 +08:00
Henrik Rydgard
f5efd6f2b1 JIT: add option to enable/disable jit of memory instructions. for crash safety. 2012-12-21 16:50:13 +01:00
Henrik Rydgard
4bf2e52623 HW transform: Avoid 4x3 matrices for GLES 2.0 compat. Add option to turn hw transform on. 2012-12-21 11:08:54 +01:00
Henrik Rydgard
4046146164 Add experimental wireframe mode for debugging. Fix texenv color. Code cleanup. 2012-12-19 15:14:41 +01:00
Henrik Rydgård
36943db4ec Merge branch 'master' of github.com:hrydgard/ppsspp
Conflicts:
	Core/Config.h
2012-12-05 10:57:30 +07:00
jacky400
582b078c23 Update Core/Config.cpp 2012-12-05 00:04:24 +08:00
Henrik Rydgård
364a78edaf Add option to show/hide touch controls 2012-12-01 23:20:08 +01:00
Henrik Rydgard
a97f66766d Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT. 2012-11-23 12:42:35 +01:00
Henrik Rydgard
f378f959e1 Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices. 2012-11-20 10:59:23 +01:00
Henrik Rydgard
9165c0b3a9 Add zoom setting to Windows version. Doesn't work while playing. 2012-11-17 17:46:05 +01:00
Henrik Rydgard
64cc573703 Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Henrik Rydgård
baebaaddf9 Respect the IgnoreBadMemAccess ini option (exit on bad access if set).
Fix ini save/load on SDL build.
2012-11-04 11:54:45 +01:00
Henrik Rydgard
4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00