raven02
a1aac79224
Toggle option "Disable Stencil Test" & "Always Depth Write"
2013-09-05 21:49:26 +08:00
Henrik Rydgard
ad620e463a
Detect language on first boot on Windows (Vista+) and Android
2013-09-04 12:08:22 +02:00
Henrik Rydgard
c845da2887
Switch System_GetName to System_GetProperty
2013-09-04 11:31:40 +02:00
Unknown W. Brackets
7349de55d1
Fix some initialization/sprintf warnings.
2013-09-01 01:15:07 -07:00
Kingcom
13bbd44fe9
Change how the recent list is saved
2013-08-30 19:48:56 +02:00
The Dax
d113254774
Add an option to restore PPSSPP's settings to default. Does not restore controller bindings to default.
2013-08-28 16:25:58 -04:00
The Dax
d583732e0e
Remove some unused options, and move one out of the "These are broken" section.
2013-08-27 17:36:04 -04:00
The Dax
13f6c26b6b
Fix a couple spacing things.
2013-08-25 16:55:00 -04:00
The Dax
1f60c3c07b
Revert hard-coding max recents to 30.
2013-08-25 16:24:09 -04:00
The Dax
0e3c68dc9b
Restore missing Recent tab option: Clear Recent Section.
...
Hard code MaxRecent to be 30. No real need to make it configurable anymore.
2013-08-25 15:56:34 -04:00
Henrik Rydgard
507050e966
Add an option for the lower latency audio mode we had in an #ifdef before
2013-08-24 11:56:39 +02:00
Henrik Rydgård
29824d31c0
Fix saving of show analog stick setting. Fixes #3308
2013-08-21 23:55:02 +02:00
Henrik Rydgard
703ae8690e
Change some config defaults
2013-08-21 21:06:02 +02:00
Henrik Rydgard
5ad42c8948
Fix Set "ReportingHost"
2013-08-21 18:52:21 +02:00
Henrik Rydgard
a4f5ad6ee0
Fix bug that turned on reporting for everyone as soon as they went into
...
settings the first time.
2013-08-21 15:54:41 +02:00
Henrik Rydgard
6b48dda12f
Fix a couple of keymap load/save/default bugs
2013-08-20 16:07:23 +02:00
Henrik Rydgard
7d6efcb8f1
Buildfix
2013-08-20 15:41:19 +02:00
Henrik Rydgard
151c09dff7
Touch controls auto-off on Shield and Xperia Play
2013-08-20 15:40:19 +02:00
Henrik Rydgard
0c0cf6372f
Typo
2013-08-20 01:46:06 +02:00
Henrik Rydgard
b186294132
UI tweaks. Change to cleaner background image.
2013-08-20 00:49:25 +02:00
Henrik Rydgard
28e58c3d35
Save grid/list status, fix some drawing glitches
2013-08-18 22:30:49 +02:00
Henrik Rydgard
db575d559f
Delete the NewUI setting, effectively forcing it on
2013-08-18 20:14:33 +02:00
Henrik Rydgard
a942395506
Add more missing features to NewUI, see #3226
2013-08-18 19:51:54 +02:00
Henrik Rydgard
0d048edb5e
NewUI on by default. Not changing the name of the setting yet by choice.
2013-08-17 13:04:08 +02:00
Henrik Rydgård
d83a6e74a6
Merge pull request #3202 from hrydgard/better-controlmap
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Better control mapping
2013-08-17 03:11:52 -07:00
Tony Wasserka
6cd1091e19
Add an option for enabling software rendering.
2013-08-16 23:48:52 +02:00
Henrik Rydgard
f1bc751eb9
Step 1: Go back to a single control map.
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Break save/load for now, it will be redone.
2013-08-16 19:34:44 +02:00
Henrik Rydgard
73990bcc32
UI updates
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Touch&hold now goes to game menu and single click goes directly to the game, so I removed bDirectLoad.
There's now a linear game list view for the game browser.
Assorted fixes.
2013-08-16 12:53:35 +02:00
Henrik Rydgard
b01cb8a6d0
Default to non-buffered rendering on ARMv6 as there appear to be some devices where it causes serious issues. Bizarre but this might reduce the problem a little.
2013-08-12 21:07:51 +02:00
Unknown W. Brackets
c480bbb679
Change default IO thread to false.
2013-08-12 08:54:25 -07:00
Unknown W. Brackets
85ad4a80dd
Start and stop a separate thread for IO.
...
Not actually running anything on it yet.
2013-08-11 11:51:36 -07:00
Henrik Rydgard
1da49273b5
Address some complaints about touch button opacity
2013-08-10 19:23:50 +02:00
Unknown W. Brackets
b0e6967697
Rename UseCPUThread to SeparateCPUThread.
2013-08-09 22:41:33 -07:00
Unknown W. Brackets
e7c7c5b3db
Add a setting to launch a separate CPU thread.
2013-08-09 22:41:30 -07:00
The Dax
8b6790187d
Fix some translation issues and change a variable name(it was supposed to be iSFXVolume, but for some reason it never got changed over).
2013-08-09 08:04:13 -04:00
The Dax
01e9111ac5
Remove Stream VBO option.
2013-08-09 05:18:24 -04:00
The Dax
80953ac56d
Win32: Enable user to change emulated PSP nickname from the menu screens by popping a dialog box.
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Win32: Enable user to bypass the in-game OSK by using the same dialog box. It doesn't support non-Roman characters yet.
2013-08-05 21:39:06 -04:00
raven02
e0d68e4768
Add game direct load support for new UI
2013-08-04 15:49:51 +08:00
Henrik Rydgård
ec9c464057
Merge pull request #3002 from raven02/aa
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Anrdoid : Add option 'Anti-Aliasing' to new UI
2013-07-31 09:22:31 -07:00
raven02
766770a755
Anrdoid : Add option 'Anti-Aliasing'
2013-07-30 23:32:55 +08:00
Kingcom
ee7bf8276e
Damn, forgot to commit these...
2013-07-30 17:06:37 +02:00
Henrik Rydgård
ccb76a58c3
Merge pull request #2957 from thedax/disableLoggingOption
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Add New Feature: Ability to turn logging on and off.
2013-07-28 07:46:40 -07:00
The Dax
dcc1044de5
Change EnableLogging key.
2013-07-27 19:55:57 -04:00
The Dax
528d81151a
Initial support for disabling logging, to provide a possible boost in performance for games that spam the log like crazy.
2013-07-27 19:39:49 -04:00
Henrik Rydgard
2eaf581bbe
Add experimental UV prescaling hack, hidden as it's not finished yet.
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Most people should ignore this for now, it's a step towards faster skinning in the future.
2013-07-27 23:23:17 +02:00
Henrik Rydgård
ab3b7041d2
Restore accidentally deleted config saving line
2013-07-27 10:14:00 +02:00
Henrik Rydgard
22505ac998
Jack up default audio volumes to 7, change the parameter names.
2013-07-25 23:51:45 +02:00
raven02
82b2581d79
Remove 'Display raw framebuffer' option
2013-07-25 20:23:22 +08:00
raven02
0216f52359
Merge remote-tracking branch 'upstream/master'
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Conflicts:
UI/GameSettingsScreen.cpp
UI/MenuScreens.cpp
Windows/ppsspp.rc
2013-07-22 00:03:54 +08:00
raven02
87fc81e56d
Consolidate Rendering Mode
2013-07-21 23:17:42 +08:00
Henrik Rydgard
2b35aa9050
Add basic NewUI in-game menu.
2013-07-21 13:31:46 +02:00
raven02
39c6c7f634
Merge items to new UI
2013-07-20 22:03:52 +08:00
Henrik Rydgard
ff225fab5a
Finish the touch input rewrite, get rid of the fakeinput hacks.
2013-07-20 14:05:07 +02:00
The Dax
4f06bc66fd
Default FramebuffersCPUConvert to be true, remove option to enable/disable it on mobile/GLES2 platforms.
2013-07-20 04:45:49 -04:00
Henrik Rydgård
05dfd27db8
Merge pull request #2638 from bagnz0r/master
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Audio optimization, usability fixes, sound peak blowout fix, Polish translation, bugfixes
2013-07-18 02:54:03 -07:00
Henrik Rydgard
47b65ce200
Add volume controls to newui
2013-07-18 10:26:29 +02:00
Henrik Rydgard
28ad8dc230
Lots of NewUI stuff (still experimental), fix back bug with x360 controllers
2013-07-17 22:27:50 +02:00
The Dax
0843e2a6fc
Fix typo in Config.cpp that resulted in fullscreenonlaunch always being set to true.
2013-07-10 15:39:52 -04:00
The Dax
32bb4d7db5
Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch.
2013-07-10 14:22:22 -04:00
Kingcom
9a65263230
Merge branch 'master' of https://github.com/hrydgard/ppsspp into Debugger
2013-07-09 11:19:31 +02:00
Kingcom
98289b624a
Make disassembly font size configurable
2013-07-09 11:17:57 +02:00
Henrik Rydgård
476382d2cc
Merge pull request #2692 from unknownbrackets/keymap-axis
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Do axis keymap as well (should replace right stick bind)
2013-07-08 01:14:02 -07:00
Unknown W. Brackets
1edbda62d0
Remove right stick swap option, not needed.
2013-07-07 17:22:25 -07:00
Unknown W. Brackets
00aaf2bb11
Remove right stick bind option entirely.
2013-07-07 17:21:22 -07:00
Henrik Rydgard
3281aa5bb6
Fix the actual typo..
2013-07-08 00:36:25 +02:00
Henrik Rydgard
613b9ec994
Change a variable name to match the name used in the ini file. Default screenshots to JPG.
2013-07-08 00:10:23 +02:00
Henrik Rydgård
d1cc98c2fc
Merge pull request #2668 from thedax/directinputUpdate
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Windows: Preliminary update for DirectInput to the new key mapping system
2013-07-07 14:48:33 -07:00
Unknown W. Brackets
3852e26558
Remove the force device setting, map instead.
2013-07-07 13:44:21 -07:00
dykebeard
dc0a7de62b
PNG screenshot writing
2013-07-07 14:56:18 -04:00
bagnz0r
ea2f624092
Increased default sound volume to 5. Just because 4 is too low,
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literally.
2013-07-07 00:53:29 +02:00
Henrik Rydgard
1c7038fab9
Reduce default volume.
2013-07-06 23:50:45 +02:00
Henrik Rydgård
9d2e8b1799
Merge pull request #2632 from raven02/patch-3
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Add preliminary volume control for BGM and SE
2013-07-06 12:18:40 -07:00
Henrik Rydgard
b0ee3a173a
Add mechanism for unlimited mappable virtual keys (not restricted by some bitfield). Use it to implement X/Y analog key mapping.
2013-07-06 20:45:44 +02:00
Henrik Rydgard
cc58e34cf8
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
Henrik Rydgard
a599bf7500
Assorted warning fixes and cleanups
2013-07-06 11:09:19 +02:00
raven02
6c3895491e
Add preliminary volume control for BGM and SE
2013-07-06 16:54:13 +08:00
Unknown W. Brackets
3643345b67
Merge pull request #2637 from thedax/swapDInputRASAxes
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Allow DirectInput Axis swap to be saved to the ini.
2013-07-05 16:26:24 -07:00
The Dax
7b52cde7cd
Forgot to add the ability to save the option.
2013-07-05 19:23:20 -04:00
Henrik Rydgård
57215037e1
Merge pull request #2636 from thedax/swapDInputRASAxes
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Windows: Add option to let DirectInput controllers swap right stick axes
2013-07-05 16:16:03 -07:00
The Dax
3560a489fb
Add an option to allow DirectInput to swap the right analog stick axes, in case the emulator detects them incorrectly.
2013-07-05 19:09:16 -04:00
arnastia
796800adfd
CPUConvert is now FramebuffersCPUConvert; allocated memory addressed by fb_address is now used in packing code for both OpenGL and OpenGL ES; some code cleanup, most of it pixel format conversion code.
2013-07-02 14:08:59 +01:00
arnastia
7824f3c09f
Merge remote-tracking branch 'upstream/master'
2013-07-01 18:59:44 +01:00
Henrik Rydgård
f5da5f4cf6
Merge pull request #2544 from raven02/filtering-ui
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Consolildate Texture filtering option
2013-06-30 00:11:12 -07:00
Unknown W. Brackets
3eb5e917ee
Change the config setting to not say game.
2013-06-30 00:02:33 -07:00
raven02
5d275d7fe9
Consolildate Texture filtering option
2013-06-30 14:58:46 +08:00
Unknown W. Brackets
9f3aae873f
Add a config setting to force 60 fps in games.
2013-06-29 20:53:02 -07:00
oioitff
dc04584ca1
Add a new option to enable
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Linear Filtering only for CGs.
2013-06-30 03:35:28 +08:00
arnastia
ad5df976bd
Blit framebuffers using screen aligned quads (buggy);
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Implement asynchronous framebuffer readback for OpenGL and optional CPU-side pixel format conversion (needs optimization);
Add OpenGL ES support (untested).
2013-06-28 14:48:36 +01:00
Henrik Rydgard
4f3ccf011e
Oops x3
2013-06-27 16:53:11 +02:00
Henrik Rydgard
604ad0181b
Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
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Conflicts:
UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00
Henrik Rydgård
e440fa606e
Merge pull request #2235 from thedax/master
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User controllable CPU speed option
2013-06-26 14:57:40 -07:00
Henrik Rydgard
5fcd521a71
Merge branch 'framebuffers-to-mem' of https://github.com/arnastia/ppsspp into arnastia-framebuffers-to-mem
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Conflicts:
Windows/Debugger/Debugger_MemoryDlg.cpp
2013-06-26 23:09:44 +02:00
The Dax
62342668d7
Rebased to latest master.
2013-06-26 16:01:07 -04:00
Unknown W. Brackets
bff16dbd76
Save and restore the console window's position.
2013-06-26 00:32:49 -07:00
Unknown W. Brackets
3ef95fadb3
Save the disasm window's size in config.
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And, allow it to be smaller.
2013-06-26 00:15:16 -07:00
arnastia
98b9acf0d3
Add FramebuffersToMem option to allow disabling of reading framebuffer contents to memory (defaults to false).
2013-06-26 01:32:48 +01:00
Admiral H. Curtiss
802fa0de4c
Merge remote-tracking branch 'upstream/master' into nearest_filtering
2013-06-23 23:16:48 +02:00
Admiral H. Curtiss
505f8559c1
Added a "Nearest Filtering" option for testing.
2013-06-23 21:56:07 +02:00
Sacha
2570268393
Remove 'BLACKBERRY10' define as it is now the minimum OS requirement.
2013-06-21 15:40:52 +10:00
raven02
de4d970ab6
Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference
2013-06-19 15:09:01 +08:00
raven02
ab545a1cf0
Toggle to adjust on-screen buttons scaling
2013-06-18 17:44:39 +08:00
Henrik Rydgård
c4abec3560
Add option for very transparent touch buttons
2013-06-17 20:28:22 +02:00
Henrik Rydgard
e782b6f20e
Add VSync option in Windows. Turns itself off when unthrottled.
2013-06-16 23:45:06 +02:00
raven02
18aaa91d04
Mipmapping always set to true that real PSP does
2013-06-15 21:19:49 +09:00
Henrik Rydgard
b60a2fb819
x360 temporary right stick hard bind now configurable in ini file.
2013-06-11 21:29:55 +02:00
Henrik Rydgard
4bc25c91d8
Add option to have PPSSPP stay on top of other windows. Fixes #2199
2013-06-10 23:45:12 +02:00
Henrik Rydgard
84a9209285
More new-ui - a toggle, for example.
2013-06-10 22:06:51 +02:00
Henrik Rydgard
51daa1f878
Delete the "Use Media Engine" option.
2013-06-08 22:53:36 +02:00
Henrik Rydgard
1e84dd23d7
Hide atrac3+ option if no codec dll/.so installed
2013-06-01 19:12:11 +02:00
raven02
25b8007407
Toggle Atrac3+ in [Sound] section
2013-06-01 23:10:31 +08:00
Henrik Rydgard
880b80823b
Some cwcheat cleanups and TODOs.
2013-05-23 13:10:39 +02:00
Henrik Rydgard
08e0881c94
Merge branch 'cwcheat' of https://github.com/makotech222/ppsspp into makotech222-cwcheat
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Conflicts:
Core/Config.cpp
Core/Config.h
Core/Core.vcxproj.filters
Core/HLE/sceKernel.cpp
2013-05-22 21:04:12 +02:00
Henrik Rydgard
b3084ab685
iMaxRecent should be an int, not a u32 (the latter writes as hex to .ini)
2013-05-19 16:40:01 +02:00
Steven Cherry
eaf060015d
Final Version
2013-05-18 17:52:24 -05:00
Henrik Rydgård
e104b8436f
Merge branch 'raven02-patch-15'
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Conflicts:
UI/MenuScreens.cpp
2013-05-16 17:21:13 +02:00
Henrik Rydgård
367e9bcefb
Remove DrawWireframe option to save space in dialog, it doesn't really work right anyway
2013-05-16 17:18:53 +02:00
Steven Cherry
0912d9c931
Fix names to be consistent. Moved MAX_RECENT to header file.
2013-05-15 19:51:15 -05:00
Steven Cherry
6fad56a522
Allow changing of MAX_RECENT in config file
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Simple request made by Solarmystic on the forums. Allow you to change
the number of recent isos saved by ppsspp. Default is set to 12.
2013-05-14 18:19:35 -05:00
Steven Cherry
ddf8b26c87
Fixed Config saving
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Fps limit now saves in configuration. It can also be edited there to
allow for any value of fps.
2013-05-11 09:03:33 -05:00
Sacha
33e7169248
New Option for Blackberry keyboard devices: Partial Vertical Stretch
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Stretches screen vertically by ~38% (midpoint of stretched and non-stretched).
Set this on by default for keyboard devices. Also set 'Show Touch' off by default.
2013-05-08 23:23:24 +10:00
Henrik Rydgård
b3355b2f7c
Mac build fix. Rename WindowZoom ini parameter to force-reset it as it
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should always be 1 on Android for now.
2013-05-07 23:28:19 +02:00
Peter Thoman
3c2ee6bd65
Added texture deposterization option
2013-05-03 16:26:02 +02:00
Peter Thoman
7d2fd0ea31
Removed Bilinear texture filtering option
2013-05-03 10:29:29 +02:00
Peter Thoman
d8df8a6796
Merge branch 'master' of https://github.com/hrydgard/ppsspp
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Conflicts:
Core/Config.cpp
Core/Config.h
2013-05-03 00:24:03 +02:00
Peter Thoman
c692aaa936
remove outdated config parameters
2013-05-03 00:20:38 +02:00
Peter Thoman
ec52816c17
Merge
2013-05-02 20:09:43 +02:00
Unknown W. Brackets
a1cb85cd05
Stick to a single config entry per option.
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We don't need a bool in the ini AND an int setting.
This should also fix the anistropy setting, which appears to have been
pretty much broken. Also makes frameskip enable even if you don't tap
auto, which is what I'd assumed it did before.
2013-05-02 08:15:50 -07:00
Jacky TSUI
3d27799601
Add xBRZ texture scaling to Android/iOS
2013-05-02 20:51:02 +08:00
Peter Thoman
3e5023ea97
Refactored Texture Scaling, changed options & gui to separately select scaling level and method
2013-05-01 23:55:34 +02:00
Peter Thoman
0ef103525f
Added Global Threadpool to common
2013-05-01 14:12:09 +02:00
Peter Thoman
6950cfef35
Changed xBRZ UI to have separate off option
2013-04-30 12:14:34 +02:00
Peter Thoman
04d0a61968
Added config option for xBR texture scaling
2013-04-30 03:46:27 +02:00
raven02
1405b43b2d
Change to ERROR_LOG , add True Color/Anisotropic Filtering
2013-04-28 09:46:18 +08:00
raven02
5768947f9d
Add configurable frameskip
2013-04-23 21:16:27 +08:00
mgaver
60f9906bf2
Update Config.cpp
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Add jailbreak detection(Non-jailbreak iDevice doesn't support JIT Compiler)
2013-04-23 14:51:48 +09:00
mgaver
989c9b4371
Update Config.cpp
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Add jailbreak detection(Non-jailbreak iDevice doesn't support JIT Compiler)
2013-04-23 14:38:28 +09:00
Henrik Rydgard
c83cf1497c
Change back default button preference to cross. Oops, accidentally released 0.7.6 with circle.. oh well.
2013-04-22 23:40:24 +02:00
Unknown W. Brackets
1fe7242e47
Store parental level as an integer.
2013-04-20 09:37:47 -07:00
CrazyMax
61a7c821d2
add save/load PSP parameters from ini file;
2013-04-19 21:59:24 +03:00
Henrik Rydgard
32f344d6bd
Very basic internationalization. Does not work on Android yet due to location of ini files.
2013-04-18 12:06:26 +02:00
CrazyMax
e864569d0c
Windows: add Force Input Device option;
2013-04-16 17:34:20 +03:00
raven02
d899d45309
Use 12 recent items for both Andriod/iOS & Windows plaform
2013-04-15 08:23:57 +08:00
Henrik Rydgard
e3fb88de68
Background thread for icon loading, show in game list. Switch to GNU STL in Android port.
2013-04-13 21:24:07 +02:00
raven02
16d4f2e318
Mipmapping default true for Android/iOS , false for Desktop
2013-04-11 23:05:48 +08:00
raven02
ed27e7c25d
Show upto 8 recent item for Android/iOS
2013-04-07 21:38:08 +08:00
Unknown W. Brackets
c93aa872ca
Show up to 12 items in recent on Windows.
...
It's a tiny bit cluttered, and I know more is coming, but it's pretty
convenient for now...
2013-04-06 17:48:36 -07:00
raven02
87e24ea938
Add option to toggle mipmapping , default false
2013-04-03 07:38:13 +08:00
Unknown W. Brackets
8f911a0ebe
Add a setting to autosave the symbol map.
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And move it into system, needs to be after the coreParameter too.
2013-03-30 22:28:55 -07:00
Henrik Rydgard
e78193b907
win32: Save/restore window position
2013-03-30 17:49:02 +01:00
Henrik Rydgard
8833f6eb25
Don't swapbuffer if stepping. Default to 2x zoom on Windows. Alert on missing atlases.
2013-03-30 08:35:47 +01:00
Henrik Rydgard
84fd5781de
GL UI in Win32: Some basics work.
2013-03-29 18:50:08 +01:00
Henrik Rydgård
be70c8ab04
Add buttons for recently played games to the empty space on the menu screen.
2013-03-24 20:04:29 +01:00
Henrik Rydgard
34c0c204bc
Simple tilt controls (horizontal axis only, good for racing games)
2013-03-10 13:22:38 +01:00
Henrik Rydgård
baf805f883
Merge pull request #851 from sum2012/master
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Add Ini for use Media Engine
2013-03-04 06:51:39 -08:00
sum2012
47db8612ca
Change default to true
2013-03-04 22:39:42 +08:00
Unknown W. Brackets
8d38596cc9
Add config setting for api reporting.
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For now, will be disabled in some cases, but I want people to be able
to set to "" so that it will always be disabled.
2013-03-04 00:01:37 -08:00
sum2012
bfe8752a18
Add Ini for use Media Engine
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Better to solve blackscreen and flash issue.
2013-03-03 23:04:36 +08:00
raven02
fd8bcf98df
Remove DisableG3Dlog
2013-02-25 22:54:18 +08:00
sum2012
0538592f3e
Make default FastMM off
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UNIMPL _sceAtracGetContextAddress make game crash when FastMM on
2013-02-25 05:22:01 +08:00
Henrik Rydgård
d47c9fa999
Merge pull request #744 from raven02/truecolor
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Toggle 32 bit truecolor in option , default true
2013-02-19 11:42:36 -08:00
raven02
c0dc85b99d
Toggle 32 bit truecolor in option , default true
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Update Core/Config.cpp
2013-02-20 02:10:35 +08:00
Henrik Rydgard
1aa3a657c0
Very rough and basic implementation of frameskipping.
2013-02-19 00:45:26 +01:00
raven02
8425a123e2
Browse and Boot
2013-02-18 03:39:31 +08:00
Henrik Rydgard
37f998407b
Replace "Core" with "Jit" in ini. Don't show Open dialog by default (use Ctrl+A or Ctrl+O to open it).
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Delete "Slightly Faster Interpreter".
2013-02-16 09:49:33 +01:00
Henrik Rydgard
b21d358f1b
Default JIT to on.
2013-02-15 19:28:40 +01:00
Henrik Rydgard
36f49706e0
Add option to stretch to display (turns off the black bars fixing the aspect ratio).
2013-02-13 18:21:21 +01:00
Henrik Rydgard
f0c632131e
Flush the draw buffer less. Default aniso to 0 on mobile, 8 on PC/the rest.
2013-02-11 19:03:11 +01:00
raven02
66417155c9
Add option to set AnisotropyLevel , default 4
2013-02-11 21:03:53 +08:00
Xele02
d5c2560212
Add window to config key bindings
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Save the bindings in the conf file in a map.
2013-02-02 17:43:56 +01:00
Xele02
aa01751589
Save encryption. Load/Save encrypted/decrypted save
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RE of Chnnlsv lib
Correct size bug in kirk
2013-01-29 00:11:02 +01:00
raven02
b74b215f34
Add option fullscreen , make default to false
2013-01-27 21:05:09 +08:00
Henrik Rydgard
d1b3fd0e49
Better window resize handling
2013-01-27 00:15:39 +01:00
Henrik Rydgard
1ed9a6ba56
Small fixes. v0.6.
2013-01-26 21:39:35 +01:00
raven02
4d1903f50c
Set time format in config
2013-01-21 21:35:31 +08:00
Henrik Rydgard
611fb3536f
Try to use glDrawArrays in more situations, saving us a buffer. Misc.
2013-01-20 21:52:54 +01:00
Henrik Rydgard
04860322f4
Merge branch 'master' into vertexcache
2013-01-20 11:30:11 +01:00
Xele02
ccdc0b77c1
Set the PSP language in the config file
2013-01-20 10:50:05 +01:00
Henrik Rydgard
8ff96bbcd8
Defer vertex decoding until flush. Track draw calls so that they can be cached later.
2013-01-19 17:05:50 +01:00
Sacha
dde656ddc6
Improve Qt build. Fix for pandora build. Only show controls overlay by default for mobile platforms (Qt).
2013-01-15 01:13:53 +10:00
raven02
3a6246eae7
Add Disable G3D Log to ini , make default false
2013-01-12 08:23:24 +08:00
Henrik Rydgard
479d1f5111
Draw using VBO. Add option, make default true.
2013-01-10 12:54:36 +01:00
J.P. Lee
eda8252d7d
Implement a simple SSAA function
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Seems that 2x has the best effect for now but this is not the best way
of implementing AA function because it requires much greater video card
memory and memory bandwidth than other avaible methods like MSAA, CSAA
etc.
2013-01-10 10:28:49 +08:00
Henrik Rydgard
f8f62483f0
Fix silly mistake with config saving.
2013-01-04 16:11:51 +01:00
Henrik Rydgard
a9c171c786
Fix bAutoRun config option, add to menu. (Run on Load).
2013-01-04 10:26:14 +01:00
Henrik Rydgard
883f61e3dd
Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now.
2013-01-02 21:05:02 +01:00
raven02
e407ec4314
User define linear filtering
2012-12-29 00:39:46 +08:00
Henrik Rydgard
f5efd6f2b1
JIT: add option to enable/disable jit of memory instructions. for crash safety.
2012-12-21 16:50:13 +01:00
Henrik Rydgard
4bf2e52623
HW transform: Avoid 4x3 matrices for GLES 2.0 compat. Add option to turn hw transform on.
2012-12-21 11:08:54 +01:00
Henrik Rydgard
4046146164
Add experimental wireframe mode for debugging. Fix texenv color. Code cleanup.
2012-12-19 15:14:41 +01:00
Henrik Rydgård
36943db4ec
Merge branch 'master' of github.com:hrydgard/ppsspp
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Conflicts:
Core/Config.h
2012-12-05 10:57:30 +07:00
jacky400
582b078c23
Update Core/Config.cpp
2012-12-05 00:04:24 +08:00
Henrik Rydgård
364a78edaf
Add option to show/hide touch controls
2012-12-01 23:20:08 +01:00
Henrik Rydgard
a97f66766d
Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT.
2012-11-23 12:42:35 +01:00
Henrik Rydgard
f378f959e1
Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices.
2012-11-20 10:59:23 +01:00
Henrik Rydgard
9165c0b3a9
Add zoom setting to Windows version. Doesn't work while playing.
2012-11-17 17:46:05 +01:00
Henrik Rydgard
64cc573703
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Henrik Rydgård
baebaaddf9
Respect the IgnoreBadMemAccess ini option (exit on bad access if set).
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Fix ini save/load on SDL build.
2012-11-04 11:54:45 +01:00
Henrik Rydgard
4f7ad15758
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00