Commit Graph

723 Commits

Author SHA1 Message Date
Henrik Rydgård
f4a0c4504f Fixes to GPU system information. Fixes #9434 2017-03-16 09:48:10 +01:00
Henrik Rydgård
f8343e9efc Add Gradle build. This time, we don't remove the old build system and we don't switch Travis. 2017-03-15 19:42:17 +01:00
Henrik Rydgard
f5c3b15746 Buildfix on Windows 2017-03-15 19:33:33 +01:00
Henrik Rydgard
f4e56d5924 Update vulkan headers to latest (1.0.42.1) 2017-03-15 19:12:13 +01:00
Henrik Rydgård
0c0ffe8a22 Hopefully buildfix Linux (untested) 2017-03-15 17:39:32 +01:00
Henrik Rydgård
a4699a37df Update armips with regex workaround 2017-03-15 15:47:30 +01:00
Henrik Rydgård
e17772b58d Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
2017-03-15 10:16:14 +01:00
Unknown W. Brackets
b00e788648 Correct touch id generation.
GestureDetector still has a max of 10.
2017-03-14 22:21:01 -07:00
Unknown W. Brackets
e1ef359e80 Remove unused drag capture state tracking. 2017-03-14 22:07:07 -07:00
Unknown W. Brackets
9e390510df Remove legacy InputState. 2017-03-14 22:07:07 -07:00
Unknown W. Brackets
255c726c1e Remove legacy pointer tracking outside Windows. 2017-03-14 22:07:05 -07:00
Unknown W. Brackets
df67497388 Remove legacy accelerometer state. 2017-03-14 22:07:03 -07:00
Henrik Rydgård
7e007c3973 Merge pull request #9426 from unknownbrackets/input-state
Remove various legacy parts of the InputState
2017-03-14 09:34:57 +01:00
Unknown W. Brackets
f3c518ac7f Remove unused AxisPos. 2017-03-13 23:08:09 -07:00
Unknown W. Brackets
94700f287d Remove pad_lstick/rstick/ltrigger/rtrigger. 2017-03-13 23:01:50 -07:00
Unknown W. Brackets
22396ebe8f Remove legacy button mapping.
No longer used either.
2017-03-13 22:59:52 -07:00
Unknown W. Brackets
2812ddcc86 Remove End/UpdateInputState and ButtonTracker.
No longer used for anything.
2017-03-13 22:58:38 -07:00
Unknown W. Brackets
02855e7abb Remove unused pad_buttons and old virtual_input.
GamepadEmu does this now.
2017-03-13 22:57:22 -07:00
LunaMoo
429bf5d8b3 Use $(DefaultPlatformToolset)_xp for easier VS builds with different toolsets. 2017-03-13 21:40:08 +01:00
Henrik Rydgård
0079f745fe Update glslang+SPIRV-Cross submodules 2017-03-13 19:28:28 +01:00
Henrik Rydgård
a8310249f8 Warning fix (close() was undeclared) 2017-03-13 16:14:31 +01:00
Henrik Rydgård
e6abf1862c Warning fixes 2017-03-13 13:55:30 +01:00
Henrik Rydgård
d93e118496 D3D11: Avoid doing redundant framebuffer switch calls 2017-03-13 13:55:29 +01:00
Henrik Rydgård
da3ac4a1de D3D11 CopyFramebufferImage: Clip copies to the size of the source surface. 2017-03-13 13:55:29 +01:00
Unknown W. Brackets
ef57eafaad Correct GE debugger font size in small window mode.
This should handle high and low DPI cases correctly, to avoid making the
text unreadably small.
2017-03-12 12:17:35 -07:00
Henrik Rydgård
537115f25c Merge pull request #9418 from xebra/cleanup_spline_bezier
GLES:Remove texture_half_float extension.
2017-03-12 17:09:24 +01:00
xebra
b9a9a509ae GLES:Remove texture_half_float extension. 2017-03-13 01:02:05 +09:00
Henrik Rydgård
586a0400cd Merge pull request #9416 from hrydgard/ui-generate-mipmap
Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9)
2017-03-12 16:55:02 +01:00
Henrik Rydgård
c1881a09c5 Merge pull request #9413 from unknownbrackets/small-window
Render small window fonts at double resolution
2017-03-12 16:54:53 +01:00
Henrik Rydgard
8a8360ef96 Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9) 2017-03-12 16:30:53 +01:00
Henrik Rydgård
cfb93a707c Merge pull request #9370 from fireballwayne/remoteiso
Remoteiso
2017-03-12 12:39:45 +01:00
Unknown W. Brackets
87ab24c085 Render small window fonts at double resolution.
Otherwise, they become blurry at half-pixel offsets (such as when a
settings pop up is centered.)
2017-03-11 13:07:52 -08:00
Henrik Rydgård
3286c62ee5 Fix shutdown crash in SDL builds. Fixes #9409 2017-03-11 12:58:21 +01:00
Fireball Wayne
ed046079a5 Function name change, additional comments, code cleanup for remote disc streaming 2017-03-11 00:46:50 -05:00
Fireball Wayne
8853b72684 Resolve conflict on http::client get 2017-03-11 00:23:49 -05:00
Henrik Rydgård
7520c0e273 UWP: Don't try to use dual source blending on D3D9 feature level devices. 2017-03-10 00:12:57 +01:00
Henrik Rydgård
529d84a57b Avoid a crash if trying to do two screen switches at once.
Managed to make this happen while using the UWP File Open dialog - it
lagged and I started another action while it hadn't returned.
2017-03-07 15:33:23 +01:00
Henrik Rydgård
bd33f5d032 CMake: Add a custom cmake file for SPIRV-Cross that avoids building extra binaries 2017-03-06 18:50:51 +01:00
Henrik Rydgård
85c8d9b806 Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374 2017-03-06 16:03:05 +01:00
Henrik Rydgård
a1941d8a81 It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls. 2017-03-06 10:51:28 +01:00
Henrik Rydgård
12d839d679 UI: Fix issue where on some DPI/resolution combinations, a line of uncleared data would be visible at the bottom and right parts of the window. 2017-03-06 10:36:31 +01:00
Henrik Rydgard
042d09a049 Fix #9390, also unbreak D3D11 screenshots 2017-03-05 20:30:39 +01:00
Henrik Rydgard
496ebf710a Add more sanity checks in png_load. 2017-03-05 12:35:13 +01:00
Henrik Rydgard
116edcb77a Take the D3D11 feature level into account when creating shaders. May help #9369 2017-03-05 12:31:33 +01:00
Henrik Rydgard
85717a981c Show feature levels in System Info, allow lower D3D11 feature levels 2017-03-05 11:05:36 +01:00
Henrik Rydgard
340f0cff2c Prepare for supporting manual screen rotation 2017-03-05 10:54:45 +01:00
Henrik Rydgard
7b3f84aae8 More buildfixes for Windows on ARM 2017-03-05 10:52:08 +01:00
Henrik Rydgard
e9f2f82863 Windows Mobile 10 D3D11 fixes 2017-03-05 10:15:56 +01:00
Henrik Rydgard
5d4700ae7e Sprinkle calls to CHECK_GL_ERROR_IF_DEBUG all over the place, disabled by default. 2017-03-03 14:18:40 +01:00
Henrik Rydgard
f95459ab0d Fix bug where we tried to set aniso even if unsupported. Fixes #9377 2017-03-03 14:16:15 +01:00