Henrik Rydgård
f6ee7425b0
Merge pull request #17306 from Felipefpl/master
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Updated brazilian portuguese translation
2023-04-18 16:57:31 +02:00
Felipe
679be4c989
Updated brazilian portuguese translation
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The new/modified strings were added/fixed.
2023-04-18 11:42:35 -03:00
Henrik Rydgård
408e86e3ec
Merge pull request #17305 from HR1025/master
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[what][style][gpu] some coding style refine
2023-04-18 14:21:57 +02:00
haoruiwang
7cbb7a09e5
[what][style][gpu] some coding style refine
2023-04-18 19:18:38 +08:00
Henrik Rydgård
84a829b352
Merge pull request #17302 from hrydgard/android-target-33
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Android: Update target version to SDK 33
2023-04-18 10:47:27 +02:00
Henrik Rydgård
075ccc0821
Android: Update target version to SDK 33
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Which corresponds to Android 13.
Additionally removes redundant version lines from the manifest, and
includes a small warning fix.
2023-04-18 10:27:06 +02:00
Henrik Rydgård
a20c620e16
Merge pull request #17297 from hrydgard/socom-clut-trickery
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Workaround for some SOCOM games' misuse of CLUT8 to texture from framebuffer
2023-04-18 10:11:20 +02:00
Henrik Rydgård
3f4c01a907
Merge pull request #17298 from hrydgard/godfather-present-workaround
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Don't try to present from little temp framebuffers used by Godfather to draw text
2023-04-18 10:10:58 +02:00
Henrik Rydgård
8a20922d54
Merge pull request #17299 from Kaitul/master
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Update zh_TW.ini
2023-04-17 16:54:43 +02:00
Kung-chih
23f9bf773e
Update zh_TW.ini
2023-04-17 21:07:34 +08:00
Henrik Rydgård
b1f8830bd8
Don't try to present from little temp framebuffers used by Godfather to draw text.
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The framebuffer does contain the top of the video frame at the present
time though, so things have partially gone well. However the rest of the
frame lies after it in VRAM. What we probably technically should do when
we see this is to assemble an image from both the framebuffer we find
and VRAM contents exceeding the range of that image, but seems kinda
impractical.
This works, but there seems to be some other issue with how the text is
rendered or copied. Could be a color precision issue confusing the game
I suppose.
2023-04-17 12:24:31 +02:00
Henrik Rydgård
9a3ff69091
Workaround for some SOCOM game's misuse of CLUT8 textures.
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Emulating this correctly would be possible too but would only work at 1x
rendering resolution.
2023-04-17 09:34:26 +02:00
Henrik Rydgård
1143661dec
Merge pull request #17296 from unknownbrackets/debugger-minor
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x86jit: Correct wrong PC after bad mem access, other minor
2023-04-17 06:33:46 +02:00
Unknown W. Brackets
e7ebb03103
Module: Save ELFs by name and fix when compressed.
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Causes confusion for people using this feature.
2023-04-16 19:28:15 -07:00
Unknown W. Brackets
1faa4031e6
HLE: Log longer string args.
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Sometimes was hiding useful parts of filenames, etc.
2023-04-16 19:17:45 -07:00
Unknown W. Brackets
129700596f
x86jit: Correct wrong PC after bad mem access.
2023-04-16 19:11:20 -07:00
Unknown W. Brackets
1676f18dd3
UI: Fix PC display on fast mem crash.
2023-04-16 19:10:20 -07:00
Henrik Rydgård
f363d2e79f
Merge pull request #17295 from unknownbrackets/softgpu-opt
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Optimize lighting for softgpu a bit
2023-04-16 23:05:04 +02:00
Unknown W. Brackets
0490ad0039
softgpu: Add NEON variants as well.
2023-04-16 13:09:56 -07:00
Unknown W. Brackets
860fc176d8
softgpu: Use more SSE in lighting.
2023-04-16 11:59:57 -07:00
Unknown W. Brackets
2868495cf8
softgpu: Use SSE for lighting ceil if available.
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Tiny optimization, helps only a little.
2023-04-16 11:13:43 -07:00
Unknown W. Brackets
b5206df04f
softgpu: Calc worldnormal a bit less often.
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This is clearer anyway.
2023-04-16 10:16:32 -07:00
Unknown W. Brackets
59fb374c38
softgpu: Small optimization to clut updates.
2023-04-16 10:16:06 -07:00
Henrik Rydgård
e766f11f2b
Apply small memory stick workaround for more Harry Potter game IDs. Thanks adf.
2023-04-16 15:24:38 +02:00
Henrik Rydgård
ce5c15bc21
Merge pull request #17293 from hrydgard/camera-preview-framerate
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Camera on Android: Choose the preview framerate closest to 30fps.
2023-04-16 11:23:27 +02:00
Henrik Rydgård
9d98947a9d
Remove excessive camera preview framerate throttle
2023-04-16 10:21:53 +02:00
Henrik Rydgård
449d68a43d
Camera on Android: Choose the preview framerate closest to 30fps.
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Might help #17283
2023-04-16 10:19:23 +02:00
Unknown W. Brackets
9c9df208d3
Merge pull request #17291 from hrydgard/rewind-savestate-fix
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Apply the fix to avoid jit clearing for rewind savestates to all platforms
2023-04-15 15:21:39 -07:00
Henrik Rydgård
237c3ce128
Apply the fix to avoid jit clearing for rewind savestates to all platforms
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Silly oversight made in commit 718cb9e
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2023-04-16 00:02:16 +02:00
Unknown W. Brackets
cc4927b99c
Merge pull request #17289 from hrydgard/analog-limiter-proper-fix
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Properly fix the analog limiter feature ("lightly").
2023-04-15 12:59:30 -07:00
Henrik Rydgård
9612bff2ac
Properly fix the analog limiter feature ("lightly").
2023-04-15 19:56:27 +02:00
Henrik Rydgård
2ac73bd830
Merge pull request #17285 from TotalCaesar659/patch-1
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Update Russian translation
2023-04-15 13:21:29 +02:00
Henrik Rydgård
415976b01a
Merge pull request #17286 from hrydgard/control-stick-fixes
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Control cleanup and fixes
2023-04-15 10:41:17 +02:00
Henrik Rydgård
471941cca7
Fix the analog limiter deadzone setting.
2023-04-15 10:14:19 +02:00
Henrik Rydgård
23c940370e
abs->fabsf. Might fix #17284
2023-04-15 10:13:57 +02:00
Henrik Rydgård
7dae0bdbf8
Swedish translation improvements
2023-04-15 10:11:24 +02:00
TotalCaesar659
9dd67e1d93
Update Russian translation
2023-04-15 01:51:37 +03:00
Henrik Rydgård
ff2ecb8161
Merge pull request #17272 from hrydgard/more-translation-fixes
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More translation fixes
2023-04-14 15:05:18 +02:00
Henrik Rydgård
5ab70f274e
Merge pull request #17273 from hrydgard/opengl-replacement-mip-fix
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OpenGL texture filtering: enforce key.mipEnable when we're forcing mip filtering on.
2023-04-14 15:05:05 +02:00
Henrik Rydgård
b90833a462
OpenGL texture filtering: enforce key.mipEnable when we're forcing mips.
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Fixes #17268 , but I feel we could possibly get rid of the bool entirely
since we have maxlevel. Only GL and D3D even looks at this flag.
Oh well, that's for later.
2023-04-14 14:36:07 +02:00
Henrik Rydgård
db936cfb52
Merge two very similar translation keys (seconds, 0:off), move to Dialog section
2023-04-14 14:34:48 +02:00
Henrik Rydgård
a3840afe34
Change Auto-hide last word to "delay". Update Swedish a bit
2023-04-14 14:21:13 +02:00
Henrik Rydgård
f6134d998f
Merge pull request #17278 from Kaitul/master
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Update zh_TW.ini
2023-04-13 18:25:12 +02:00
Kung-chih
026e2ac868
Update zh_TW.ini
2023-04-14 00:00:32 +08:00
Henrik Rydgård
39d7651866
Merge pull request #17270 from unknownbrackets/debugger-cond
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Debugger: Add memory breakpoint conditions
2023-04-12 23:13:26 +02:00
Henrik Rydgård
df21404c61
Insert missing translation lines
2023-04-12 23:10:03 +02:00
Henrik Rydgård
a1d9dd47eb
Add missing strings
2023-04-12 22:55:35 +02:00
Henrik Rydgård
84fa524deb
Merge pull request #17254 from TotalCaesar659/patch-1
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Update Russian translation
2023-04-12 21:32:45 +02:00
Henrik Rydgård
5245967b42
Merge pull request #17271 from Saramagrean/patch-4
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Update th_TH.ini
2023-04-12 21:29:47 +02:00
TotalCaesar659
5aaac4adf1
More fixes
2023-04-12 21:38:03 +03:00