Henrik Rydgård
f8c8649c80
Merge pull request #6513 from unknownbrackets/bof3-hack
...
Check for access to offset framebuffers better
2014-07-07 00:08:33 +02:00
Sacha
ea9bad322f
Travis: Blackberry buildfix (force gcc4.8.2). Switch Android to r9d NDK.
2014-07-07 05:22:05 +10:00
Unknown W. Brackets
81e6f93be4
Check for access to offset framebuffers better.
...
Even if the height of the framebuffer doesn't exactly match the offset.
Fixes #2759 again.
2014-07-06 11:52:00 -07:00
Sacha
377334dcd0
Blackberry: Make compatible with 10.2 again. Remove deprecated descriptor elements.
2014-07-07 04:04:26 +10:00
Sacha
95774f732c
Qt: use an 'ALLFLAGS' variable to keep flags that need to be for C and C++. Fixes #6510 .
2014-07-07 04:04:26 +10:00
Sacha
a534ac3170
Qt: More foolproof x86 detection. See: #6510
2014-07-07 04:04:26 +10:00
Sacha
b8432c0cc5
Blackberry: Link with pie (required for 10.3?). Fix debug build. Cmake: Show compile type (debug, release) in output.
2014-07-07 04:04:26 +10:00
Unknown W. Brackets
b370621a3a
Fix sceCtrl buffer update timing drift.
...
Spotted by xsacha. Only when not using vblank timing (most commonly used
by games.)
2014-07-06 01:08:44 -07:00
Henrik Rydgård
3cb59eea61
Merge pull request #6505 from unknownbrackets/jit-minor
...
Keep track of ranges that have emuhack ops
2014-07-06 01:31:44 +02:00
Unknown W. Brackets
09b9d2ad81
Keep track of ranges that have emuhack ops.
...
So that we can invalidate them smarter.
2014-07-05 16:25:16 -07:00
Henrik Rydgård
28296baef5
Merge pull request #6503 from unknownbrackets/jit-minor
...
Flush the icache before memcpys
2014-07-06 01:24:13 +02:00
Unknown W. Brackets
2910f7e7a2
Flush icache before memcpys.
...
Maybe there's a way to optimize this better...
2014-07-05 13:23:47 -07:00
Unknown W. Brackets
d2e7dfcc51
Minor logging improvement.
2014-07-05 13:19:53 -07:00
Unknown W. Brackets
4b9229a5ba
x86jit: Flush the PC before r/w in debug.
...
This way we get better log output.
2014-07-05 12:57:44 -07:00
Unknown W. Brackets
cd78e1676d
Fix savestates broken by #6493 .
2014-07-05 07:30:03 -07:00
Henrik Rydgård
8a308fa7a7
Merge pull request #6493 from xsacha/master
...
HLE: sceUsb stubs.
2014-07-05 14:35:42 +02:00
Henrik Rydgård
bc307c6d61
Merge pull request #6502 from unknownbrackets/danganronpa-hack2
...
When applying the Danganronpa hack, force 5551
2014-07-05 11:22:58 +02:00
Unknown W. Brackets
be76846679
When applying the Danganronpa hack, force 5551.
...
This prevents dithering from happening during the blit, and since
dithering is off during drawing, allows the colors to be correct on some
devices which always dither during blits.
2014-07-05 00:49:30 -07:00
Unknown W. Brackets
8ab33795b3
Delete temporary/blitting FBOs on device lost.
...
Fixes issues when the device goes to sleep with Danganronpa, block
transfers, etc.
2014-07-04 23:27:12 -07:00
Unknown W. Brackets
4cb8c414b0
Use the CPU for download on non-NVIDIA cards.
...
Fixes #6494 .
2014-07-04 18:04:32 -07:00
Henrik Rydgård
7081e7d0de
Merge pull request #6500 from unknownbrackets/danganronpa-hack
...
Disable dithering
2014-07-04 23:27:49 +02:00
Unknown W. Brackets
3a2d1ac28e
Correct async packing alignment.
...
Only matters if a framebuffer width is not a multiple of 4, which might
not happen anyway.
2014-07-04 14:10:56 -07:00
Unknown W. Brackets
6a4269b1d0
Disable dithering (which affects pixel download.)
...
Fixes #6494 .
2014-07-04 14:10:20 -07:00
Unknown W. Brackets
a5b0901c36
Improve cross-platform savestate compat.
...
If 0 files are open in flash0:, which is very very common, this will make
them work the same.
2014-07-04 13:34:38 -07:00
Henrik Rydgard
d4ff4675d0
Update lang
2014-07-04 19:05:56 +02:00
Henrik Rydgård
8b80290ebc
Merge pull request #6498 from weerawat8597/patch-1
...
Update langregion.ini
2014-07-04 19:04:55 +02:00
Weerawat
521ac2d75c
Update langregion.ini
2014-07-04 20:26:59 +07:00
Unknown W. Brackets
be0340bb34
Fix crash when FBO_ARB is not available.
...
Experienced this on a Mac / SDL with a Radeon X1600.
2014-07-04 01:54:03 -07:00
Sacha
2bb87bbe23
HLE: sceUsb stubs.
2014-07-04 06:27:01 +10:00
Unknown W. Brackets
edd760fe39
Oops, forgot a cast.
2014-07-03 01:30:08 -07:00
Henrik Rydgård
ed9866b212
Merge pull request #6490 from unknownbrackets/framebuffer-clut
...
Fix depal shaders on GLES3 devices
2014-07-03 09:53:53 +02:00
Henrik Rydgård
4972f63dfa
Merge pull request #6491 from unknownbrackets/gpu-minor
...
Try to fix color test masking on GLES3 devices
2014-07-03 09:52:45 +02:00
Unknown W. Brackets
739c215d35
Stop reporting memcpy fbo upload/download.
2014-07-03 00:48:46 -07:00
Unknown W. Brackets
61ea20875c
Fix shader blending on ARM GLES3 devices.
...
We currently ban them from GLES3, and this was interacting with that
incorrectly. Should we still ban them, though?
2014-07-03 00:15:15 -07:00
Unknown W. Brackets
e364de42cb
Ensure #extension is before non-# tokens.
...
As required by Tegra devices from reporting.
2014-07-02 23:21:52 -07:00
Unknown W. Brackets
c379169efc
Try to fix colormasking on GLES3 devices.
...
Not tested, though, since I don't have one... from reporting.
2014-07-02 23:15:02 -07:00
Unknown W. Brackets
5ddb848d09
Fix depal shaders on GLES3 devices.
...
This path should have only > GL 3.3 or GLES3 so texture() is okay.
2014-07-02 22:35:47 -07:00
Sacha
135c79ee78
Implement sceGzipDecompress and sceDeflateDecompress. Some games (eg. Suto Mani / Strobe Mania) required this. They are now playable. Fixes #146
2014-07-03 13:58:47 +10:00
Unknown W. Brackets
509388ee85
Merge pull request #6487 from angelXwind/master
...
Removed some extraneous tabs in sceKernelModule.cpp
2014-07-02 19:50:54 -07:00
Karen Tsai
1d1096633f
Removed some extraneous tabs in sceKernelModule.cpp
2014-07-02 13:21:27 -04:00
Henrik Rydgård
da32e5d4e3
Merge pull request #6481 from sum2012/sceKernelModule
...
Correct sceKernelSelfStopUnloadModule
2014-07-02 18:30:38 +02:00
Unknown W. Brackets
f835c158a3
Also fire mhz change listeners on load state.
2014-07-02 08:19:49 -07:00
Unknown W. Brackets
2d54c1cf4e
Reset the audio rate on save/load state.
...
Should fix #6484 .
2014-07-02 08:11:26 -07:00
sum2012
96c6a53e58
Fix space bug
2014-07-02 20:27:17 +08:00
sum2012
0256c7e056
Use with same code with sceKernelStopUnloadSelfModuleWithStatus
2014-07-02 20:08:27 +08:00
Henrik Rydgård
ac2279ce78
Merge pull request #6482 from unknownbrackets/timing
...
Reduce timing inaccuracy from 44.1kHz
2014-07-02 09:01:09 +02:00
Unknown W. Brackets
b73c1ba29b
Reduce audio drift from 44.1kHz.
...
Although, not sure what the PSP's actual exact timing is...
2014-07-01 23:08:38 -07:00
Unknown W. Brackets
f5440c2357
Fire a callback when cpu mhz changes.
...
So these can adjust efficiently. It's not like it changes often.
2014-07-01 23:01:30 -07:00
Unknown W. Brackets
0f7f00c635
Play it safer with savedata dialog thread safety.
2014-07-01 22:52:51 -07:00
sum2012
eecd9038cd
Init exitCode variable
2014-07-02 08:00:41 +08:00