13873 Commits

Author SHA1 Message Date
Henrik Rydgård
f8c8649c80 Merge pull request #6513 from unknownbrackets/bof3-hack
Check for access to offset framebuffers better
2014-07-07 00:08:33 +02:00
Sacha
ea9bad322f Travis: Blackberry buildfix (force gcc4.8.2). Switch Android to r9d NDK. 2014-07-07 05:22:05 +10:00
Unknown W. Brackets
81e6f93be4 Check for access to offset framebuffers better.
Even if the height of the framebuffer doesn't exactly match the offset.
Fixes #2759 again.
2014-07-06 11:52:00 -07:00
Sacha
377334dcd0 Blackberry: Make compatible with 10.2 again. Remove deprecated descriptor elements. 2014-07-07 04:04:26 +10:00
Sacha
95774f732c Qt: use an 'ALLFLAGS' variable to keep flags that need to be for C and C++. Fixes #6510. 2014-07-07 04:04:26 +10:00
Sacha
a534ac3170 Qt: More foolproof x86 detection. See: #6510 2014-07-07 04:04:26 +10:00
Sacha
b8432c0cc5 Blackberry: Link with pie (required for 10.3?). Fix debug build. Cmake: Show compile type (debug, release) in output. 2014-07-07 04:04:26 +10:00
Unknown W. Brackets
b370621a3a Fix sceCtrl buffer update timing drift.
Spotted by xsacha.  Only when not using vblank timing (most commonly used
by games.)
2014-07-06 01:08:44 -07:00
Henrik Rydgård
3cb59eea61 Merge pull request #6505 from unknownbrackets/jit-minor
Keep track of ranges that have emuhack ops
2014-07-06 01:31:44 +02:00
Unknown W. Brackets
09b9d2ad81 Keep track of ranges that have emuhack ops.
So that we can invalidate them smarter.
2014-07-05 16:25:16 -07:00
Henrik Rydgård
28296baef5 Merge pull request #6503 from unknownbrackets/jit-minor
Flush the icache before memcpys
2014-07-06 01:24:13 +02:00
Unknown W. Brackets
2910f7e7a2 Flush icache before memcpys.
Maybe there's a way to optimize this better...
2014-07-05 13:23:47 -07:00
Unknown W. Brackets
d2e7dfcc51 Minor logging improvement. 2014-07-05 13:19:53 -07:00
Unknown W. Brackets
4b9229a5ba x86jit: Flush the PC before r/w in debug.
This way we get better log output.
2014-07-05 12:57:44 -07:00
Unknown W. Brackets
cd78e1676d Fix savestates broken by #6493. 2014-07-05 07:30:03 -07:00
Henrik Rydgård
8a308fa7a7 Merge pull request #6493 from xsacha/master
HLE: sceUsb stubs.
2014-07-05 14:35:42 +02:00
Henrik Rydgård
bc307c6d61 Merge pull request #6502 from unknownbrackets/danganronpa-hack2
When applying the Danganronpa hack, force 5551
2014-07-05 11:22:58 +02:00
Unknown W. Brackets
be76846679 When applying the Danganronpa hack, force 5551.
This prevents dithering from happening during the blit, and since
dithering is off during drawing, allows the colors to be correct on some
devices which always dither during blits.
2014-07-05 00:49:30 -07:00
Unknown W. Brackets
8ab33795b3 Delete temporary/blitting FBOs on device lost.
Fixes issues when the device goes to sleep with Danganronpa, block
transfers, etc.
2014-07-04 23:27:12 -07:00
Unknown W. Brackets
4cb8c414b0 Use the CPU for download on non-NVIDIA cards.
Fixes #6494.
2014-07-04 18:04:32 -07:00
Henrik Rydgård
7081e7d0de Merge pull request #6500 from unknownbrackets/danganronpa-hack
Disable dithering
2014-07-04 23:27:49 +02:00
Unknown W. Brackets
3a2d1ac28e Correct async packing alignment.
Only matters if a framebuffer width is not a multiple of 4, which might
not happen anyway.
2014-07-04 14:10:56 -07:00
Unknown W. Brackets
6a4269b1d0 Disable dithering (which affects pixel download.)
Fixes #6494.
2014-07-04 14:10:20 -07:00
Unknown W. Brackets
a5b0901c36 Improve cross-platform savestate compat.
If 0 files are open in flash0:, which is very very common, this will make
them work the same.
2014-07-04 13:34:38 -07:00
Henrik Rydgard
d4ff4675d0 Update lang 2014-07-04 19:05:56 +02:00
Henrik Rydgård
8b80290ebc Merge pull request #6498 from weerawat8597/patch-1
Update langregion.ini
2014-07-04 19:04:55 +02:00
Weerawat
521ac2d75c Update langregion.ini 2014-07-04 20:26:59 +07:00
Unknown W. Brackets
be0340bb34 Fix crash when FBO_ARB is not available.
Experienced this on a Mac / SDL with a Radeon X1600.
2014-07-04 01:54:03 -07:00
Sacha
2bb87bbe23 HLE: sceUsb stubs. 2014-07-04 06:27:01 +10:00
Unknown W. Brackets
edd760fe39 Oops, forgot a cast. 2014-07-03 01:30:08 -07:00
Henrik Rydgård
ed9866b212 Merge pull request #6490 from unknownbrackets/framebuffer-clut
Fix depal shaders on GLES3 devices
2014-07-03 09:53:53 +02:00
Henrik Rydgård
4972f63dfa Merge pull request #6491 from unknownbrackets/gpu-minor
Try to fix color test masking on GLES3 devices
2014-07-03 09:52:45 +02:00
Unknown W. Brackets
739c215d35 Stop reporting memcpy fbo upload/download. 2014-07-03 00:48:46 -07:00
Unknown W. Brackets
61ea20875c Fix shader blending on ARM GLES3 devices.
We currently ban them from GLES3, and this was interacting with that
incorrectly.  Should we still ban them, though?
2014-07-03 00:15:15 -07:00
Unknown W. Brackets
e364de42cb Ensure #extension is before non-# tokens.
As required by Tegra devices from reporting.
2014-07-02 23:21:52 -07:00
Unknown W. Brackets
c379169efc Try to fix colormasking on GLES3 devices.
Not tested, though, since I don't have one... from reporting.
2014-07-02 23:15:02 -07:00
Unknown W. Brackets
5ddb848d09 Fix depal shaders on GLES3 devices.
This path should have only > GL 3.3 or GLES3 so texture() is okay.
2014-07-02 22:35:47 -07:00
Sacha
135c79ee78 Implement sceGzipDecompress and sceDeflateDecompress. Some games (eg. Suto Mani / Strobe Mania) required this. They are now playable. Fixes #146 2014-07-03 13:58:47 +10:00
Unknown W. Brackets
509388ee85 Merge pull request #6487 from angelXwind/master
Removed some extraneous tabs in sceKernelModule.cpp
2014-07-02 19:50:54 -07:00
Karen Tsai
1d1096633f Removed some extraneous tabs in sceKernelModule.cpp 2014-07-02 13:21:27 -04:00
Henrik Rydgård
da32e5d4e3 Merge pull request #6481 from sum2012/sceKernelModule
Correct sceKernelSelfStopUnloadModule
2014-07-02 18:30:38 +02:00
Unknown W. Brackets
f835c158a3 Also fire mhz change listeners on load state. 2014-07-02 08:19:49 -07:00
Unknown W. Brackets
2d54c1cf4e Reset the audio rate on save/load state.
Should fix #6484.
2014-07-02 08:11:26 -07:00
sum2012
96c6a53e58 Fix space bug 2014-07-02 20:27:17 +08:00
sum2012
0256c7e056 Use with same code with sceKernelStopUnloadSelfModuleWithStatus 2014-07-02 20:08:27 +08:00
Henrik Rydgård
ac2279ce78 Merge pull request #6482 from unknownbrackets/timing
Reduce timing inaccuracy from 44.1kHz
2014-07-02 09:01:09 +02:00
Unknown W. Brackets
b73c1ba29b Reduce audio drift from 44.1kHz.
Although, not sure what the PSP's actual exact timing is...
2014-07-01 23:08:38 -07:00
Unknown W. Brackets
f5440c2357 Fire a callback when cpu mhz changes.
So these can adjust efficiently.  It's not like it changes often.
2014-07-01 23:01:30 -07:00
Unknown W. Brackets
0f7f00c635 Play it safer with savedata dialog thread safety. 2014-07-01 22:52:51 -07:00
sum2012
eecd9038cd Init exitCode variable 2014-07-02 08:00:41 +08:00