ppsspp/UI
2024-03-09 12:29:46 +07:00
..
AudioCommon.cpp Call the sound effect mixer directly from Mix instead of pushing the samples from background audio. 2023-07-12 17:55:46 +02:00
AudioCommon.h Move the resampler usage to a common file, AudioCommon. (#17176) 2023-03-24 17:19:57 +01:00
BackgroundAudio.cpp Assorted paranoia, get rid of an allocation in the audio loop 2024-01-29 10:37:38 +01:00
BackgroundAudio.h Some minor changes and comments after memory profiling 2023-12-08 12:22:12 +01:00
ChatScreen.cpp Fix a particular type of race condition in file dialog requests 2024-01-18 12:25:55 +01:00
ChatScreen.h Fix a particular type of race condition in file dialog requests 2024-01-18 12:25:55 +01:00
ControlMappingScreen.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
ControlMappingScreen.h Fix issue with the collapsible sections in control mapping collapsing on every change. 2024-01-29 17:57:01 +01:00
CustomButtonMappingScreen.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
CustomButtonMappingScreen.h Rename class CustomKey to CustomButton 2023-05-08 10:13:52 +02:00
CwCheatScreen.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
CwCheatScreen.h CwCheats: Retry looking in g_gameInfoCache until the data is there. 2024-01-20 20:07:38 +01:00
DarwinFileSystemServices.h Fix file filters in Mac file-open dialogs 2023-07-16 15:22:04 +02:00
DarwinFileSystemServices.mm Fix file filters in Mac file-open dialogs 2023-07-16 15:22:04 +02:00
DebugOverlay.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
DebugOverlay.h Move the crash and FPS overlays to DebugOverlay.cpp/h 2024-01-19 16:52:42 +01:00
DevScreens.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
DevScreens.h Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
DiscordIntegration.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
DiscordIntegration.h Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
DisplayLayoutScreen.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
DisplayLayoutScreen.h Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
DriverManagerScreen.cpp Replace "ReadFileToString" with a few semantically clearer wrappers. 2024-01-25 09:55:54 +01:00
DriverManagerScreen.h Add new translation strings 2024-01-17 10:51:12 +01:00
EmuScreen.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
EmuScreen.h Slight improvement to extra assert info (set special info on pause screen) 2024-01-18 23:00:43 +01:00
GameInfoCache.cpp Warning fix, some paranoid zero init 2024-02-12 18:33:38 +01:00
GameInfoCache.h UI fixes 2024-01-31 23:17:51 +01:00
GamepadEmu.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
GamepadEmu.h Add bindings for toggling mouse control and touch screen controls. Not bound by default. 2023-12-29 17:40:57 +01:00
GameScreen.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
GameScreen.h Implement running the game in the background on the pause screen. Fix some bugs. 2023-12-11 12:41:44 +01:00
GameSettingsScreen.cpp Simplify a translation string. 2024-02-27 15:27:33 +07:00
GameSettingsScreen.h Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
GPUDriverTestScreen.cpp Implement running the game in the background on the pause screen. Fix some bugs. 2023-12-11 12:41:44 +01:00
GPUDriverTestScreen.h Implement running the game in the background on the pause screen. Fix some bugs. 2023-12-11 12:41:44 +01:00
InstallZipScreen.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
InstallZipScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
JoystickHistoryView.cpp Remove in/out function arguments 2023-03-31 11:05:33 +02:00
JoystickHistoryView.h Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
MainScreen.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
MainScreen.h Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
MemStickScreen.cpp Crashfix on memstick screen. 2024-02-24 18:49:57 +07:00
MemStickScreen.h Preparations for reworking the memstick folder move functionality 2024-01-22 15:56:07 +01:00
MiscScreens.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
MiscScreens.h Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
NativeApp.cpp Change based on feedback 2024-02-25 11:18:11 +01:00
OnScreenDisplay.cpp UI fixes 2024-01-31 23:17:51 +01:00
OnScreenDisplay.h UI fixes 2024-01-31 23:17:51 +01:00
PauseScreen.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
PauseScreen.h Allow unpausing with keys bound to pause. 2023-12-20 16:55:39 +01:00
ProfilerDraw.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
PSPNSApplicationDelegate.h Recognize openable types in Info.plist, debug menu in top bar 2023-04-22 18:11:06 +03:00
PSPNSApplicationDelegate.mm Mac: Don't randomly printf the recents list from PSPNSApplicationDelegate 2024-01-27 11:09:11 +01:00
RemoteISOScreen.cpp Fix UI display issue with directory names starting with PSP (but not equal to it) 2024-01-23 11:19:31 +01:00
RemoteISOScreen.h Remote disc streaming: Add an option for a "Remote" tab on the main screen 2023-12-28 18:58:47 +01:00
ReportScreen.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
ReportScreen.h Implement running the game in the background on the pause screen. Fix some bugs. 2023-12-11 12:41:44 +01:00
RetroAchievementScreens.cpp Let's also allow the volume setting 2024-03-09 12:29:46 +07:00
RetroAchievementScreens.h Update rcheevos 2024-01-14 13:47:44 +01:00
SavedataScreen.cpp More gameinfocache fixes 2024-01-30 12:27:58 +01:00
SavedataScreen.h Change global UI messages to use an enum instead of strings. 2023-09-30 11:37:02 +02:00
Store.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
Store.h [GPU Common Vulkan/UI/Windows Debugger] Added const reference for function params 2023-12-14 14:23:31 +03:00
TabbedDialogScreen.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
TabbedDialogScreen.h Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
Theme.cpp Fix bug with empty themes showing up 2024-01-31 12:20:46 +01:00
Theme.h Allow to change atlas per theme 2022-04-01 09:59:40 +02:00
TiltAnalogSettingsScreen.cpp Finish previous commit 2023-12-29 17:24:15 +01:00
TiltAnalogSettingsScreen.h Show the tilt input type directly on the item that goes to the tilt settings 2023-12-29 14:10:03 +01:00
TouchControlLayoutScreen.cpp Finish previous commit 2023-12-29 17:24:15 +01:00
TouchControlLayoutScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
TouchControlVisibilityScreen.cpp Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
TouchControlVisibilityScreen.h Custom buttons: Store them in an array, remove as many count restrictions as possible. 2023-06-20 10:42:53 +02:00
UI.vcxproj Add a new screen for managing installed Adreno drivers 2024-01-17 10:51:08 +01:00
UI.vcxproj.filters Add a new screen for managing installed Adreno drivers 2024-01-17 10:51:08 +01:00