.. |
Common
|
Merge pull request #16065 from unknownbrackets/softgpu-tests
|
2022-09-20 23:27:41 +02:00 |
D3D11
|
Unify depth texture and framebuffer fetch checks
|
2022-09-20 10:47:49 +02:00 |
Debugger
|
GE Debugger: Include rendered CLUTs in frame dumps.
|
2022-09-19 12:01:34 -07:00 |
Directx9
|
Unify depth texture and framebuffer fetch checks
|
2022-09-20 10:47:49 +02:00 |
GLES
|
Unify depth texture and framebuffer fetch checks
|
2022-09-20 10:47:49 +02:00 |
Software
|
softgpu: Fix display framebuffer read.
|
2022-09-20 13:43:19 -07:00 |
Vulkan
|
Unify depth texture and framebuffer fetch checks
|
2022-09-20 10:47:49 +02:00 |
ge_constants.h
|
Cleanup in ge_constants.h, add virtual CLUT8 buffer format
|
2022-09-14 22:18:35 +02:00 |
GeConstants.cpp
|
Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867
|
2022-08-20 07:59:11 +02:00 |
GeDisasm.cpp
|
GE Debugger: Fix logging of texture size.
|
2022-09-10 13:36:01 -07:00 |
GeDisasm.h
|
Slightly improve GPU disassembly
|
2014-09-13 23:51:07 +02:00 |
GPU.cpp
|
Remove the DX9 namespace, for consistency with the other backends
|
2022-08-16 21:49:16 +02:00 |
GPU.h
|
Add ShaderDepalMode enum, use in shader ID. Replaces smoothed bit.
|
2022-09-11 14:40:01 +02:00 |
GPU.vcxproj
|
GE Debugger: Add a table of register metadata.
|
2022-09-05 12:15:53 -07:00 |
GPU.vcxproj.filters
|
GE Debugger: Add a table of register metadata.
|
2022-09-05 12:15:53 -07:00 |
GPUCommon.cpp
|
Unify depth texture and framebuffer fetch checks
|
2022-09-20 10:47:49 +02:00 |
GPUCommon.h
|
Start unifying setting of the GPU feature flags, now that thin3d has feature detection.
|
2022-09-20 10:07:01 +02:00 |
GPUInterface.h
|
GPU: Minor cleanup of unnecessary virtual.
|
2022-09-18 06:16:25 -07:00 |
GPUState.cpp
|
Global: Reduce includes of common headers.
|
2022-01-30 16:35:33 -08:00 |
GPUState.h
|
Use subpass dependencies to implement shader framebuffer read in Vulkan.
|
2022-09-16 19:19:42 +02:00 |
Math3D.cpp
|
Take the absolute value when measuring pixel size for line expansion.
|
2022-06-11 00:03:40 +02:00 |
Math3D.h
|
softgpu: Reduce size of VertexData texture coords.
|
2022-09-12 21:10:46 -07:00 |