ppsspp/android/jni
Unknown W. Brackets 0d4bd341e9 Windows: Separate Pause and Break actions.
It was confusing that "Pause" made PPSSPP appear to hang.

This has the side effect of making "Break on Load" work outside Windows.
2018-06-23 10:14:36 -07:00
..
Android.mk Merge pull request #11186 from unknownbrackets/debugger 2018-06-17 21:53:38 +02:00
AndroidEGLContext.cpp Android: Allow desktop GL if available. 2018-06-18 00:37:52 -07:00
AndroidEGLContext.h Android: Fix C++ EGL code path with threaded GLES. 2018-06-17 21:56:18 -07:00
AndroidGraphicsContext.h Android: Avoid overload shadowing. 2018-04-14 11:25:15 -07:00
AndroidJavaGLContext.cpp Android: Fix race condition on shutdown. 2018-02-10 16:55:48 -08:00
AndroidJavaGLContext.h Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases. 2018-02-25 10:27:59 +01:00
AndroidVulkanContext.cpp Do more detailed checks for Vulkan availability. Should hopefully solve #10729. 2018-03-17 11:36:16 +01:00
AndroidVulkanContext.h Fixes to vulkan restart logic on Android. Should help #10696 2018-03-11 17:14:11 +01:00
app-android.cpp Android: Fix C++ EGL code path with threaded GLES. 2018-06-17 21:56:18 -07:00
app-android.h Enough JNI/threading hackery to get it to run on Android! Broken readbacks make it crash alot though. 2018-01-28 17:30:33 +01:00
Application.mk Also update Application.mk for the old build system. 2017-12-07 23:47:54 +01:00
Arm64EmitterTest.cpp Follow the ARM64 ABI better (update the frame pointer). 2017-01-27 14:19:03 +01:00
Arm64EmitterTest.h Add "Arm64EmitterTest" which can run on startup to play around with instructions. 2015-04-06 18:13:26 +02:00
ArmEmitterTest.cpp Some casting cleanup, misc 2015-04-06 18:13:06 +02:00
ArmEmitterTest.h Make the armjit branch compile on Blackberry, compatible with iOS. Still crashes on ArmEmitterTest(). 2012-12-13 11:41:30 +10:00
Locals.mk Try to fix build with the old Android build system too... 2017-12-08 10:25:42 +01:00
native_audio.cpp Make the OpenSL wrapper an object too, to make sure it's always initialized the same. 2017-08-01 15:42:47 +02:00
native_audio.h Make a state object for the Android audio wrapper 2017-08-01 15:28:45 +02:00
native-audio-so.cpp Make the OpenSL wrapper an object too, to make sure it's always initialized the same. 2017-08-01 15:42:47 +02:00
native-audio-so.h Make the OpenSL wrapper an object too, to make sure it's always initialized the same. 2017-08-01 15:42:47 +02:00
TestRunner.cpp Windows: Separate Pause and Break actions. 2018-06-23 10:14:36 -07:00
TestRunner.h Fix running the CPU test from the UI. 2018-01-04 18:10:41 +01:00