.. |
Common
|
Add a trivial profiling tool to the OpenGL backend - meaasure the time it takes to run a frame of commands.
|
2023-05-17 14:38:11 +02:00 |
D3D11
|
Don't cache render target copies for shader blending, only cache copies for overlap
|
2023-05-11 12:04:29 +02:00 |
Debugger
|
ThreadManager: Add a simple priority field.
|
2023-02-02 17:08:24 -08:00 |
Directx9
|
Don't cache render target copies for shader blending, only cache copies for overlap
|
2023-05-11 12:04:29 +02:00 |
GLES
|
Remove vestigial support for multiple vertex streams in OpenGL renderer
|
2023-05-17 17:44:08 +02:00 |
Software
|
Centralize allocation of vertex decode buffers
|
2023-04-24 12:11:58 +02:00 |
Vulkan
|
Add a trivial profiling tool to the OpenGL backend - meaasure the time it takes to run a frame of commands.
|
2023-05-17 14:38:11 +02:00 |
ge_constants.h
|
Cleanup in ge_constants.h, add virtual CLUT8 buffer format
|
2022-09-14 22:18:35 +02:00 |
GeConstants.cpp
|
Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867
|
2022-08-20 07:59:11 +02:00 |
GeDisasm.cpp
|
GE Debugger: Fix src/dst stride formatting.
|
2022-12-10 11:01:43 -08:00 |
GeDisasm.h
|
Slightly improve GPU disassembly
|
2014-09-13 23:51:07 +02:00 |
GPU.cpp
|
Make ReadbackFramebufferSync able to use the stretch ability of ReadbackDepthbufferSync
|
2023-02-04 12:05:50 +01:00 |
GPU.h
|
Replacer: Avoid tracking video textures
|
2023-03-10 12:20:55 +01:00 |
GPU.vcxproj
|
MSVC: Set language standard to c++17.
|
2023-04-02 17:55:15 +02:00 |
GPU.vcxproj.filters
|
Move texture replacer to GPU/Common.
|
2023-03-09 21:11:53 +01:00 |
GPUCommon.cpp
|
Remove now-redundant check, add a TODO
|
2023-05-05 23:46:19 +02:00 |
GPUCommon.h
|
GPU: Remove JumpFast/CallFast. They only avoid a very quick check and not worth the unsafety.
|
2023-05-05 23:44:19 +02:00 |
GPUCommonHW.cpp
|
Manually revert "Remove LM flag from vshader too" (#16718)
|
2023-05-09 18:44:18 +02:00 |
GPUCommonHW.h
|
Change TODO to a better idea
|
2023-05-04 09:00:48 +02:00 |
GPUInterface.h
|
GPU: Rename match flags to avoid confusion.
|
2023-03-25 23:25:42 -07:00 |
GPUState.cpp
|
Global: Set many read-only params as const.
|
2022-12-10 21:13:36 -08:00 |
GPUState.h
|
Depth scale functions: Clean up the naming, add a failing test
|
2023-02-10 14:57:45 +01:00 |
Math3D.cpp
|
GPU: Use NEON for vector length/normalize.
|
2023-01-08 12:32:55 -08:00 |
Math3D.h
|
softgpu: Use NEON for some color conv.
|
2023-01-07 19:06:34 -08:00 |