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d3d9_d3dcompiler_loader.cpp
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Use D3DCompiler_47.dll for D3D9 context.
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2019-05-12 11:17:10 +08:00 |
d3d9_d3dcompiler_loader.h
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Use D3DCompiler_47.dll for D3D9 context.
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2019-05-12 11:17:10 +08:00 |
d3d11_loader.cpp
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Windows: d3dcompiler_47.dll is redistributable, so add it to our installation package scripts.
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2017-03-22 13:44:44 +01:00 |
d3d11_loader.h
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d3dx9_loader.cpp
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add missing inclues.
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2018-03-22 22:14:19 +01:00 |
d3dx9_loader.h
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DataFormat.h
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WIP vulkan on linux stuff
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2017-12-21 10:48:00 +01:00 |
DataFormatGL.cpp
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Don't crash on missing readback formats.
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2018-01-28 18:00:48 +01:00 |
DataFormatGL.h
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GL render manager: Simple implementation of synchronous framebuffer readbacks.
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2018-01-27 15:10:17 +01:00 |
GLQueueRunner.cpp
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GLES: Download depth values via shader.
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2018-12-16 17:34:16 -08:00 |
GLQueueRunner.h
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[spline/bezier]Sharing textures to avoid heavily textures creation/deletion in one frame. At least, it occurs about 1000 and very slow down in Pursuit Force.
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2018-10-07 23:54:12 +09:00 |
GLRenderManager.cpp
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OpenGL: Disable the mapped buffer strategy for Adreno (Qualcomm).
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2019-02-10 20:13:39 +01:00 |
GLRenderManager.h
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GLES: Move some vendor bug checks to Draw.
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2018-12-23 20:27:22 -08:00 |
thin3d_create.h
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D3D11: Allow the user to select rendering device.
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2018-06-06 10:20:12 +02:00 |
thin3d_d3d9.cpp
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Use D3DCompiler_47.dll for D3D9 context.
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2019-05-12 11:17:10 +08:00 |
thin3d_d3d11.cpp
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Detect PCI device ID where available (not in GL?)
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2019-02-06 22:43:31 +01:00 |
thin3d_gl.cpp
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GLES: Disable range culling on VideoCore/Vivante.
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2019-02-10 11:36:23 -08:00 |
thin3d_vulkan.cpp
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Vulkan: Narrow down buffer usage flags a little bit.
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2019-03-14 12:41:39 +01:00 |
thin3d.cpp
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Write rough framework for GPU discard test screen
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2018-12-19 13:48:54 +01:00 |
thin3d.h
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Detect PCI device ID where available (not in GL?)
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2019-02-06 22:43:31 +01:00 |
vulkan_utils.cpp
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VulkanQueueRunner.cpp
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Assorted warning fixes
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2019-05-10 23:26:34 +02:00 |
VulkanQueueRunner.h
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Vulkan: Request cached memory for readbacks. First try coherent too but also support non-coherent cached memory.
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2019-03-25 21:40:25 +01:00 |
VulkanRenderManager.cpp
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Make window resize work with Vulkan. Seems more stable now.
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2019-02-23 15:53:05 +01:00 |
VulkanRenderManager.h
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Fix a VK validation failure when opening the homebrew menu
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2019-03-11 16:42:41 +01:00 |