ppsspp/Common
2016-09-12 22:19:52 +02:00
..
Crypto Oops 2014-12-07 21:31:44 +01:00
GL Add include for Android NDK r12. 2016-07-24 12:52:24 -07:00
Vulkan Vulkan: Prefer 32-bit color formats if possible. 2016-07-01 14:05:15 -07:00
ABI.cpp x86jit: Fix a copy/paste error. 2015-01-18 13:26:14 -08:00
ABI.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
Arm64Emitter.cpp Be completely safe on Exynos even if future OS:es start running the big and LITTLE cores simultaneously (don't know if they already do) 2016-09-12 22:19:52 +02:00
Arm64Emitter.h Add CodeBlockCommon base class to remove further arch-specificity in JitBlockCache 2016-05-01 11:40:00 +02:00
ArmABI.cpp Deleted some doubled #includes. 2013-09-27 21:38:07 +02:00
ArmABI.h Just some sketchwork on a JIT for ARM. When completed, will bring speed to mobile devices. 2012-11-23 19:41:35 +01:00
ArmCommon.h ARM64: Port over some missing VFPU instructions from ARM. Not much left now. 2015-04-06 18:13:30 +02:00
ArmCPUDetect.cpp Pass Build.BOARD from Java, avoid lookup. 2016-05-27 20:11:25 -07:00
ArmEmitter.cpp Add CodeBlockCommon base class to remove further arch-specificity in JitBlockCache 2016-05-01 11:40:00 +02:00
ArmEmitter.h Add CodeBlockCommon base class to remove further arch-specificity in JitBlockCache 2016-05-01 11:40:00 +02:00
Atomic_GCC.h Symbian buildfix 2015-01-11 18:16:15 +01:00
Atomic_Win32.h Avoid min/max issues from Atomics.h. 2015-02-01 11:55:02 -08:00
Atomics.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
BitSet.h Transplant Dolphin's ARM64 emitter over. Not hooked up to anything (yet...) 2014-12-15 22:09:26 +01:00
ChunkFile.cpp Save the game title in savestates, if available. 2016-01-23 12:56:36 -08:00
ChunkFile.h Save the game title in savestates, if available. 2016-01-23 12:56:36 -08:00
CodeBlock.h Use PAGE_SIZE, fix a comment, fix some indentation. 2016-08-28 18:07:54 +02:00
ColorConv.cpp Properly save 16-bit textures for replacements. 2016-05-01 00:30:47 -07:00
ColorConv.h Properly save 16-bit textures for replacements. 2016-05-01 00:30:47 -07:00
ColorConvNEON.cpp Oops, typo. 2015-05-23 12:20:00 -07:00
ColorConvNEON.h Add a NEON 4444 flip color conversion func. 2015-05-23 11:30:07 -07:00
Common.h Don't assume _MSC_VER / _WIN32 mean x86/x64. 2016-01-03 15:07:36 -08:00
Common.vcxproj Add CodeBlockCommon base class to remove further arch-specificity in JitBlockCache 2016-05-01 11:40:00 +02:00
Common.vcxproj.filters Add CodeBlockCommon base class to remove further arch-specificity in JitBlockCache 2016-05-01 11:40:00 +02:00
CommonFuncs.h Fix the fix 2016-05-08 22:32:08 +02:00
CommonTypes.h Rename u24 to u24_be. 2013-10-05 02:52:33 +08:00
CommonWindows.h Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
ConsoleListener.cpp Fix a failed lock release warning. 2016-03-20 14:16:54 -07:00
ConsoleListener.h Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
CPUDetect.cpp Fixed some errors from PVS-Studio in Common project 2015-12-25 09:49:26 +03:00
CPUDetect.h Port over the Exynos cacheline size fix from Dolphin. Thanks to lewurm of the mono project for the discovery and original fix. 2016-09-10 09:25:06 +02:00
DbgNew.h Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT. 2016-02-10 15:36:10 +01:00
FakeCPUDetect.cpp Introduce fake vertex decoder JIT as well. 2014-11-13 17:10:29 +10:00
FakeEmitter.h Introduce fake vertex decoder JIT as well. 2014-11-13 17:10:29 +10:00
FileUtil.cpp Create openIniFile function in FileUtil to avoid duplicates 2016-06-22 05:55:45 +02:00
FileUtil.h Create openIniFile function in FileUtil to avoid duplicates 2016-06-22 05:55:45 +02:00
FixedSizeQueue.h Fixed some errors from PVS-Studio in Core project 2015-12-31 10:25:11 +03:00
GraphicsContext.h Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp 2016-03-20 19:30:11 +01:00
KeyMap.cpp Hide Frame Advance from mobile devices 2016-08-30 10:03:16 -04:00
KeyMap.h Add Frame Advance 2016-08-28 12:21:45 -04:00
Log.h Remove __TIME__ from Log.h. 2016-05-14 10:40:21 -07:00
LogManager.cpp Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00
LogManager.h Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00
MathUtil.h Don't set ARM "FastMode". Not worth the compat impact as is, could be made smarter. Should help issue #7234 2015-07-19 18:22:22 +02:00
MemArena.cpp If possible, use /dev/shm instead of /tmp. 2016-06-03 19:49:22 -07:00
MemArena.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
MemoryUtil.cpp Move memory protect logging to VERBOSE level. See #8941 (probably something else going on though) 2016-09-04 16:35:23 +02:00
MemoryUtil.h Use PAGE_SIZE, fix a comment, fix some indentation. 2016-08-28 18:07:54 +02:00
MipsCPUDetect.cpp Add Mips CPU Detection. 2014-11-19 08:51:15 +10:00
MipsEmitter.cpp Make sure to reset memory protection as appropriate. Remove unused WriteProtect on codeblocks (to be redesigned) 2016-08-28 13:37:30 +02:00
MipsEmitter.h Make sure to reset memory protection as appropriate. Remove unused WriteProtect on codeblocks (to be redesigned) 2016-08-28 13:37:30 +02:00
Misc.cpp Clean up some unused result warnings. 2016-05-31 11:49:59 -07:00
MsgHandler.cpp Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
MsgHandler.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
stdafx.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
stdafx.h [xbox] 360 support for common 2014-03-02 12:15:10 -08:00
StringUtils.cpp ARM64 disassembler improvements (show many kinds of branch targets properly) 2015-10-10 11:27:28 +02:00
StringUtils.h ARM64 disassembler improvements (show many kinds of branch targets properly) 2015-10-10 11:27:28 +02:00
Swap.h Common: avoid redefining bswap* via <sys/types.h> on BSDs 2015-05-26 15:20:11 +03:00
ThreadPools.cpp Some more UI stuff. 2013-06-02 23:46:03 +02:00
ThreadPools.h Some more UI stuff. 2013-06-02 23:46:03 +02:00
ThreadSafeList.h Cleanup and comments in sceGe.cpp 2015-07-24 19:52:42 +02:00
Thunk.cpp Implement W^X-compatible path. Works on Windows and Android, hopefully iOS (untested). 2016-08-28 14:52:08 +02:00
Thunk.h Add CodeBlockCommon base class to remove further arch-specificity in JitBlockCache 2016-05-01 11:40:00 +02:00
Timer.cpp Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
Timer.h Remove some unused things reported by clang. 2016-03-20 23:14:08 -07:00
x64Analyzer.cpp Revert "Better wrapper system, and fixed warnings" 2012-11-05 10:05:09 +01:00
x64Analyzer.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
x64Emitter.cpp Write-protect the dispatcher on all platforms. 2016-08-28 13:35:27 +02:00
x64Emitter.h Add CodeBlockCommon base class to remove further arch-specificity in JitBlockCache 2016-05-01 11:40:00 +02:00
XboxCPUDetect.cpp [Xbox] Missings files 2014-03-02 11:16:56 -08:00