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Debugger
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Debugger: Defer active symbol updates.
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2017-12-26 18:11:22 -08:00 |
Dialog
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fix mingw and msvc cmake builds.
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2018-03-23 03:18:13 +01:00 |
ELF
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Some log level changes.
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2018-02-26 10:48:29 +01:00 |
FileLoaders
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Android: Avoid pread64 for > 2GB offsets.
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2018-04-08 08:14:07 -07:00 |
FileSystems
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Replay: Initial structure for replay functionality.
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2018-04-07 15:36:28 -07:00 |
Font
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Font: Draw nothing for chars before first glyph.
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2016-08-27 09:41:01 -07:00 |
HLE
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Replay: Initial structure for replay functionality.
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2018-04-07 15:36:28 -07:00 |
HW
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Enable FlushInstructionCache on UWP, it's been allowed finally.
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2018-03-20 20:30:33 +01:00 |
MIPS
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arm64jit: Fix reg size in jr delay slot path.
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2018-04-04 06:58:12 -07:00 |
Util
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Avoid wrapping when shifting down the audio after scaling by a 20-bit value. Fixes #9967
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2017-11-30 18:24:26 +01:00 |
AVIDump.cpp
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GE Debugger: Save with alpha for PNGs.
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2017-12-21 23:47:49 -08:00 |
AVIDump.h
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Fix Symbian Builds
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2016-09-04 12:52:14 -04:00 |
Compatibility.cpp
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Implement warning when trying to play Ghost of Sparta with a modified CPU clock, as suggested by unknownbrackets in #7411
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2017-12-17 13:14:06 +01:00 |
Compatibility.h
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Implement warning when trying to play Ghost of Sparta with a modified CPU clock, as suggested by unknownbrackets in #7411
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2017-12-17 13:14:06 +01:00 |
Config.cpp
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Android: Have haptic feedback ignore the global setting, but default to off.
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2018-03-25 13:42:57 +02:00 |
Config.h
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Add "--pause-menu-exit" option.
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2018-04-02 16:31:26 +02:00 |
Core.cpp
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Minor code/logging cleanups.
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2018-02-27 19:44:11 +01:00 |
Core.h
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Remove the old CPU threading remains, start redesigning interfaces.
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2018-01-27 15:10:17 +01:00 |
Core.vcxproj
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Replay: Initial structure for replay functionality.
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2018-04-07 15:36:28 -07:00 |
Core.vcxproj.filters
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Replay: Initial structure for replay functionality.
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2018-04-07 15:36:28 -07:00 |
CoreParameter.h
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Switch another enum to enum class
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2017-03-02 12:36:54 +01:00 |
CoreTiming.cpp
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Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11
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2017-08-31 01:14:51 +02:00 |
CoreTiming.h
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Clean up various files
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2016-09-03 19:23:17 -04:00 |
CwCheat.cpp
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Cheats: Fix a debug assertion.
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2018-02-11 12:35:31 -08:00 |
CwCheat.h
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Cheats: Split parsing and execution.
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2017-11-07 19:51:32 -08:00 |
HDRemaster.cpp
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Enable extra ram for The Elder Scrolls Travels Oblivion USA Beta and Melodie - alpha
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2016-06-14 15:42:54 +08:00 |
HDRemaster.h
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Identify remasters based on UMD_DATA hash.
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2015-12-28 14:13:05 -08:00 |
Host.cpp
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Windows: Initialize WindowsHost in EmuThread.
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2017-05-05 06:53:48 -07:00 |
Host.h
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UI: Reset touch controls after config load.
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2017-12-09 14:11:39 -08:00 |
Loaders.cpp
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GE Debugger: Simple framework to load dumps.
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2017-06-03 15:29:11 -07:00 |
Loaders.h
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Loaders: Depriorize disc streaming queue items.
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2017-12-09 17:07:42 -08:00 |
MemMap.cpp
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Memory::Memset: IsValidRange is a better solution.
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2017-11-30 23:18:20 +01:00 |
MemMap.h
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b.sh: Add a build option for address sanitizer. When enabled, we turn on some compatibility options to make it work right.
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2018-01-31 14:29:23 +01:00 |
MemMapFunctions.cpp
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Switch another enum to enum class
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2017-03-02 12:36:54 +01:00 |
MemMapHelpers.h
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Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..)
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2015-06-14 11:32:13 +02:00 |
Opcode.h
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MemMap should not be included in MIPS.h.
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2014-03-15 10:45:39 +01:00 |
PSPLoaders.cpp
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Fix the loading status. Prettify the loading screen by putting the status and spinner along the bottom edge.
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2018-03-13 11:25:17 +01:00 |
PSPLoaders.h
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GE Debugger: Simple framework to load dumps.
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2017-06-03 15:29:11 -07:00 |
Replay.cpp
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Replay: Handle long button presses correctly.
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2018-04-07 18:00:51 -07:00 |
Replay.h
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Replay: Initial file handling and control funcs.
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2018-04-07 18:00:51 -07:00 |
Reporting.cpp
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UI: Remove auto-download options.
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2017-12-25 11:20:26 -08:00 |
Reporting.h
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Fix annoying name clashes (Status is in X11 headers..)
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2017-12-15 16:34:29 +01:00 |
SaveState.cpp
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SaveState: Show undos in save data manager.
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2018-03-17 23:18:25 -07:00 |
SaveState.h
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SaveState: Keep an undo for each slot by default.
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2018-03-17 23:18:25 -07:00 |
Screenshot.cpp
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GE Debugger: Save with alpha for PNGs.
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2017-12-21 23:47:49 -08:00 |
Screenshot.h
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GE Debugger: Save with alpha for PNGs.
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2017-12-21 23:47:49 -08:00 |
System.cpp
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Fix the loading status. Prettify the loading screen by putting the status and spinner along the bottom edge.
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2018-03-13 11:25:17 +01:00 |
System.h
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UI: Show more detailed loading status.
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2018-03-12 18:06:46 -07:00 |
TextureReplacer.cpp
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Don't leave "reduceHash_" uninitialized. Probably won't help #10796 though..
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2018-03-26 12:33:36 +02:00 |
TextureReplacer.h
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Don't leave "reduceHash_" uninitialized. Probably won't help #10796 though..
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2018-03-26 12:33:36 +02:00 |
ThreadEventQueue.h
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Big mutex overhaul - remove our custom ones, make them non-recursive where possible
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2017-02-28 11:40:29 +01:00 |
WaveFile.cpp
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Fix Symbian Builds
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2016-09-04 12:52:14 -04:00 |
WaveFile.h
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Fix Symbian Builds
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2016-09-04 12:52:14 -04:00 |
x360_compat.h
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[Xbox] Missings files
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2014-03-02 11:16:56 -08:00 |