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Debugger
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Debugger: Don't break during startup.
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2020-05-23 10:26:27 -07:00 |
Dialog
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Merge branch 'ppge-scroll' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-ppge-scroll
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2020-07-19 14:09:24 +02:00 |
ELF
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Add some excessive null checks to GameScreen::render(), might fix the crash seen in #13057
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2020-06-29 22:47:34 +02:00 |
FileLoaders
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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2020-07-19 20:33:25 +02:00 |
FileSystems
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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2020-07-19 20:33:25 +02:00 |
Font
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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2020-07-19 20:33:25 +02:00 |
HLE
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Added an option to Disable Nagle Algorithm (Enable TCP No Delay)
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2020-07-22 23:13:41 +02:00 |
HW
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Formalize "core excpetions" as a concept
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2020-07-12 15:25:21 +02:00 |
MIPS
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Third part of getting rid of PanicAlert
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2020-07-19 20:34:02 +02:00 |
Util
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Fixed UPnP port opened by PPSSPP detection, and Updated PortManager to be compliant to general purpose usage
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2020-07-22 23:13:41 +02:00 |
AVIDump.cpp
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Fix avi dump via render buffer instead,
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2019-06-04 07:54:17 +02:00 |
AVIDump.h
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Fix Symbian Builds
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2016-09-04 12:52:14 -04:00 |
Compatibility.cpp
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Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit.
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2019-11-30 22:44:59 +01:00 |
Compatibility.h
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Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit.
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2019-11-30 22:44:59 +01:00 |
Config.cpp
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Added an option to Disable Nagle Algorithm (Enable TCP No Delay)
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2020-07-22 23:13:41 +02:00 |
Config.h
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Added an option to Disable Nagle Algorithm (Enable TCP No Delay)
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2020-07-22 23:13:41 +02:00 |
ConfigValues.h
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Display: Allow unthrottle to skip only flipping.
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2020-07-19 13:57:04 +02:00 |
Core.cpp
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Crash: Show disassembly of the instruction causing the crash, and the symbol name.
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2020-07-15 12:38:05 +02:00 |
Core.h
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Crash: Show disassembly of the instruction causing the crash, and the symbol name.
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2020-07-15 12:38:05 +02:00 |
Core.vcxproj
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Added UPnP Support
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2020-07-21 23:02:58 +02:00 |
Core.vcxproj.filters
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Added UPnP Support
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2020-07-21 23:02:58 +02:00 |
CoreParameter.h
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UI: Stop caching the draw context in coreParam.
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2019-09-28 21:58:15 -07:00 |
CoreTiming.cpp
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Third part of getting rid of PanicAlert
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2020-07-19 20:34:02 +02:00 |
CoreTiming.h
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Oops, got these backwards.
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2019-04-16 17:36:29 -07:00 |
CwCheat.cpp
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Code style fix
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2020-06-04 19:08:10 +02:00 |
CwCheat.h
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Merge pull request #12816 from LunaMoo/XVibrationCheat
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2020-04-17 10:50:44 +02:00 |
HDRemaster.cpp
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Enable extra ram for The Elder Scrolls Travels Oblivion USA Beta and Melodie - alpha
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2016-06-14 15:42:54 +08:00 |
HDRemaster.h
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Identify remasters based on UMD_DATA hash.
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2015-12-28 14:13:05 -08:00 |
Host.cpp
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Windows: Initialize WindowsHost in EmuThread.
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2017-05-05 06:53:48 -07:00 |
Host.h
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GE Debugger: Refactor out stepping callback.
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2018-09-01 09:41:20 -07:00 |
Instance.cpp
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Another buildfix
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2020-07-20 14:09:08 +02:00 |
Instance.h
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Make the instance counter global and initialized at startup.
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2020-07-20 11:40:54 +02:00 |
Loaders.cpp
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Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR
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2020-07-12 15:25:20 +02:00 |
Loaders.h
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fix
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2020-01-04 09:11:15 +08:00 |
MemFault.cpp
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Fix a bug in crashhandler where we could end up disassembling far too much.
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2020-07-19 17:23:21 +02:00 |
MemFault.h
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Split the fault handling from MemMap.cpp to MemFault.cpp.
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2020-07-15 12:12:57 +02:00 |
MemMap.cpp
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Third part of getting rid of PanicAlert
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2020-07-19 20:34:02 +02:00 |
MemMap.h
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Prevent reporting a bad memory access just because Tekken creates a mutex with a null name.
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2020-07-20 10:01:22 +02:00 |
MemMapFunctions.cpp
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Some code reformatting/renaming
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2020-07-12 15:25:21 +02:00 |
MemMapHelpers.h
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Debugger: Run memory breakpoints on mobile.
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2018-06-06 17:31:56 -07:00 |
Opcode.h
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PSPLoaders.cpp
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Merge pull request #12945 from unknownbrackets/io-timing
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2020-07-13 13:37:53 +02:00 |
PSPLoaders.h
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Move umd replace to loaders.
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2020-01-02 14:56:24 +08:00 |
Replay.cpp
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Replay: Attempt to ignore reads in PSP/GAME.
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2019-07-04 23:46:15 -07:00 |
Replay.h
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Replay: Attempt to ignore reads in PSP/GAME.
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2019-07-04 23:46:15 -07:00 |
Reporting.cpp
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Merge pull request #12371 from unknownbrackets/thread-detach
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2019-10-07 20:27:42 +02:00 |
Reporting.h
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Reporting: Provide suggestions on negative reports.
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2018-06-06 05:55:31 -07:00 |
SaveState.cpp
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Display the savestate slot number when saving and loading state through shortcuts.
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2020-05-16 15:20:22 +02:00 |
SaveState.h
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Display the savestate slot number when saving and loading state through shortcuts.
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2020-05-16 15:20:22 +02:00 |
Screenshot.cpp
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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2020-07-19 20:33:25 +02:00 |
Screenshot.h
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GE Debugger: Save with alpha for PNGs.
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2017-12-21 23:47:49 -08:00 |
System.cpp
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Third part of getting rid of PanicAlert
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2020-07-19 20:34:02 +02:00 |
System.h
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Draw a minimal crash dump on the emu screen after a caught crash.
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2020-07-12 15:25:21 +02:00 |
TextureReplacer.cpp
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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2020-07-19 20:33:25 +02:00 |
TextureReplacer.h
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Update TextureReplacer.h
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2020-04-13 16:29:17 +02:00 |
ThreadEventQueue.h
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Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR
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2020-07-12 15:25:20 +02:00 |
WaveFile.cpp
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Step 2 of removing PanicAlert
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2020-07-19 20:34:02 +02:00 |
WaveFile.h
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Fix Symbian Builds
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2016-09-04 12:52:14 -04:00 |
WebServer.cpp
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http: Fix thread join on enable/disable.
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2020-04-22 21:18:39 -07:00 |
WebServer.h
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http: Ensure webserver shutdown on exit.
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2019-09-28 11:12:12 -07:00 |
x360_compat.h
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